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How do you make mipmapped textures?


Kingbing
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So i'm new to texture modding and I hear about people having mipmapped textures. How can you make those? If I use a high resolution, the textures just end up looking really spotty and compressed.

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Use magic.txd to pack your textures in txd files, it has several options, one of them is mipmapping the textures you added/replaced.

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