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Extracting models and textures of GTA buildings out of GTA as 3d models? How can I do this?


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I hope this makes sense to everyone, but i really want to extract the 3d models and textures of the buildings from GTA vice city, liberty city, and san andreas so i can use them in the sims 2 and simcity 4.


I already know how to get them in the sims 2 and simcity 4 BUT what i need guidance on is how to extract the 3d models and textures of the buildings out of the game, like to a 3DS file or something.


How can i do that?


I know about this one program called gta mapper or something like that. I tried using it, but i couldn't figure out how to select the entire building and extract it.

Does anyone know how i can? or is there any other way to do this?


if you need more information just ask.

Please help. ♥

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They are found in gta3.img as .dff and .txd files and can be extracted with an img editor, you'll need plugins to import them into 3ds max (kams script) and export them in 3ds format (however they may or may not require editing to avoid a broken mess). If anyone knows of a better way, do tell D:


EDIT: To figure out model (dff) and texture (txd) names use Map Editor.

Edited by LaDiDa
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Kam's scripts have a neat feature to import whole maps in 3ds max! You specify IDE and IPL files (item definition and item placement) and I think the folder of extracted gta3.img and voilà.

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If you did that, Can you do this also for The Sims 3? And I make the GTA Sims :colgate:

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