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Idea: More Grand Theft in Grand Theft Auto 6.


justinlynch3
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justinlynch3

I won't suggest this for GTA5 as it's clear that this late into the games life R* are just reusing assets from old DLC's and giving them new themes/items.

 

But for the next GTA whatever it may be, I'm going to go with GTA6 for the purpose of this thread, I think R* needs to make one big key change.

 

 

So going by recent history it seems clear that R* kinda wants to do away with lobbies and have mission, events, etc occur within free roam. The way these missions work in free roam right now is lets say Player A gets a van full of bunker supplies, then Player B is tasked with destroying said supplies to reap a reward. This is a PvP type system which honestly doesn't really work in GTA. And it doesn't work because it's to easy in the favor of Player B and is quite frankly one sided. A Burrito van VS a APC, Hydra, or even a Super Car with the driver tossing stickies. There is no balance to any of that. Even buffed to take 2 or 3 explosions due to being a mission item, the van still simply does not stand much of a chance.

 

So in the next GTA I think R* should ditch the tradition PvP system. In the next GTA if Player B destroys Player A supplies, they should gain nothing from it. No money at all, hell maybe they even lose money for doing that. Have less focus on PvP and more focus on Grand Theft Auto. Have it so you need to stop Player A and steal the supplies for yourself, returning to your own base to earn money, product, supplies, whatever.

 

Put more focus on drive by shooting, sniping the driver in a supply van, working with friends to set up road blocks to box a player in so you can steal his stuff, etc.

 

Have more of that and less of "Player A has supplies, get a Hydra and blown him up to win". Have just senselessly blowing up everything in sight become a negative, detour that type of behavior and reward teamwork/strategy instead.

 

 

 

If GTA6 is to follow the them of "everything occurs within free roam", then a much stronger focus on Grand Theft over Deathmatch I feel is a change that MUST occur.

 

 

I like the idea of the Bunker/Biker/CEO missions, it's a great concept. But it's flawed in GTA and it's far to easy for Player B to ruin anything Player A attempts to do. I think focusing more on Grand Theft over Deathmatch and Player B having to need to actually steal Player A supplies instead of simply destroy it, this will make for far more balanced and intense game play and overall a far more enjoyable experience.

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justinlynch3

You're basically talking about GTA Online.

 

Yes. I assume GTA6 (or whatever the next one will be) will also have online like GTA5 has.

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Dee-account-with-1kbans

 

You're basically talking about GTA Online.

 

Yes. I assume GTA6 (or whatever the next one will be) will also have online like GTA5 has.

 

what? no way..get outta here

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What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

Edited by MojoGamer
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justinlynch3

What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

And how is the current one sided setup "competitive" exactly?

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What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

And how is the current one sided setup "competitive" exactly?

 

 

It gives you a wake up call to face competitive gamers, trying to put you down. Anyways the stuff he wishes for is already in freemode activities like every 10 minutes. Why destroy CEO, Presidents and VIPs if it is competitive and freemode activities are challenging? I did not buy Gta 5 to play cowardly and the game is already balanced.

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the game is already balanced.

Hahaha, good one.

PVP sh*t should be reserved for actual game modes, and not be part of freemode. Something they did perfectly in IV Multiplayer.

Edited by B Dawg
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Won't happen, Rockstar has set it up the way it is because they want people to destroy other player's sales, thus frustrating the players doing sales and making them buy a shark card instead. So, they want the player who's trolling another's sales to have an easy time doing so.

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justinlynch3

 

 

What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

And how is the current one sided setup "competitive" exactly?

 

 

It gives you a wake up call to face competitive gamers, trying to put you down. Anyways the stuff he wishes for is already in freemode activities like every 10 minutes. Why destroy CEO, Presidents and VIPs if it is competitive and freemode activities are challenging? I did not buy Gta 5 to play cowardly and the game is already balanced.

 

 

Yea sure, balanced as a one sided seesaw lol

 

Sure there is one mission in Gunrunning where you can get a buffed Rhino. But most Gunrunning/Cocaine vehicles are something like a Technical (which needs a second play to even man the gun), a Duneloader, a van or something else along those lines. And sell mission vehicles isn't much better. So what's my biggest defense, sticky bombs in most cases? Yea, like that will do sh*t all to a Lazer, Hydra, APC, hell even a Savage.

 

I may be wrong, but I thought competitive would be a game where both sides have a reasonably even chance.

 

Hell the way the game is set up now makes you play cowardly. You have a mission vehicle and you see somebody else heading your way, your pretty much forced to run and hide in the nearest underground tunnel you can find just to not get instantly blown up. If that's your idea of "competitive" then sheesh.

 

And yes I'm speaking from the point of view of a largely "lone wolf" type of player.

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What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

And how is the current one sided setup "competitive" exactly?

 

 

It gives you a wake up call to face competitive gamers, trying to put you down. Anyways the stuff he wishes for is already in freemode activities like every 10 minutes. Why destroy CEO, Presidents and VIPs if it is competitive and freemode activities are challenging? I did not buy Gta 5 to play cowardly and the game is already balanced.

 

 

Yea sure, balanced as a one sided seesaw lol

 

Sure there is one mission in Gunrunning where you can get a buffed Rhino. But most Gunrunning/Cocaine vehicles are something like a Technical (which needs a second play to even man the gun), a Duneloader, a van or something else along those lines. And sell mission vehicles isn't much better. So what's my biggest defense, sticky bombs in most cases? Yea, like that will do sh*t all to a Lazer, Hydra, APC, hell even a Savage.

 

I may be wrong, but I thought competitive would be a game where both sides have a reasonably even chance.

 

Hell the way the game is set up now makes you play cowardly. You have a mission vehicle and you see somebody else heading your way, your pretty much forced to run and hide in the nearest underground tunnel you can find just to not get instantly blown up. If that's your idea of "competitive" then sheesh.

 

And yes I'm speaking from the point of view of a largely "lone wolf" type of player.

 

Your idea of "competitive" is to hide like a pathetic cowardly chicken. You're the wrong, a lone wolf will do everything in his CEO power to blow up rival players back. I've engaged with people driving bikes in a jet and failed. Only those who greif the game hide under invisible barriers, so I reported them to keep them in the bad sport lobbies and not dedicated game sessions. The game is rated for Mature after all and not Everyone.

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justinlynch3

 

 

 

 

What you're saying should be in the Wishlist and hardly a new thread. Your prospective would be completely boring and hardly competitive to even play anymore.

And how is the current one sided setup "competitive" exactly?

 

 

It gives you a wake up call to face competitive gamers, trying to put you down. Anyways the stuff he wishes for is already in freemode activities like every 10 minutes. Why destroy CEO, Presidents and VIPs if it is competitive and freemode activities are challenging? I did not buy Gta 5 to play cowardly and the game is already balanced.

 

 

Yea sure, balanced as a one sided seesaw lol

 

Sure there is one mission in Gunrunning where you can get a buffed Rhino. But most Gunrunning/Cocaine vehicles are something like a Technical (which needs a second play to even man the gun), a Duneloader, a van or something else along those lines. And sell mission vehicles isn't much better. So what's my biggest defense, sticky bombs in most cases? Yea, like that will do sh*t all to a Lazer, Hydra, APC, hell even a Savage.

 

I may be wrong, but I thought competitive would be a game where both sides have a reasonably even chance.

 

Hell the way the game is set up now makes you play cowardly. You have a mission vehicle and you see somebody else heading your way, your pretty much forced to run and hide in the nearest underground tunnel you can find just to not get instantly blown up. If that's your idea of "competitive" then sheesh.

 

And yes I'm speaking from the point of view of a largely "lone wolf" type of player.

 

Your idea of "competitive" is to hide like a pathetic cowardly chicken. You're the wrong, a lone wolf will do everything in his CEO power to blow up rival players back. I've engaged with people driving bikes in a jet and failed. Only those who greif the game hide under invisible barriers, so I reported them to keep them in the bad sport lobbies and not dedicated game sessions. The game is rated for Mature after all and not Everyone.

 

I didn't say hiding was competitive, clearly you lack reading comprehension.

 

I said that because players can have any number of instant death vehicles, and that mission vehicles are generally show and lack the necessary protection to properly fight back, that the game as it is right now forces you to play in that style. Either do everything you can to keep your vehicle out of danger or you lose all your progress. Nothing competitive about that.

 

Then again I'm probably trying to reason with Hydra greifers in here. Only them would think near invincible fighter jets or APC tanks with rapid fire sam missiles, or MOC's, etc vs slow, unarmed for the most part, street vehicles is competitive, then proceed to say using tactical cover to ensure your safety is cowardly.

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Grieving for your incompetents is not competitive. You said "forced to run and hide", was your competitive speculation and never mine. Fighting to keep out of danger is competitive and losing progress by others is capitalism or anarchy, there for its competitive. As tactical cover my hypothesis is using exploits like god mode is considered cowardly... :facedesk:

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As CGFfor Life commented in the "The GTA next Anti-Wishlist" 3 weeks ago. - No more "drive here, kill the player, drive back, repeat stuff" i agree GTA V did fix it and we feel it doesn't need a change.

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