XBLToothPik Posted July 7, 2017 Share Posted July 7, 2017 (edited) SC-CL GitHub Project by ap ii intense & Zorg93 What is it?SC-CL is an extremely powerful and highly optimized High Level (C-Language) compiler for the XSC/CSC/YSC script formats of Red Dead Redemption, GTAV and GTAIV. If you remember SCOCL by Alexander Blade for GTAIV, this is what that is, but the features and functionality of this compiler go even further than before. Visual Studio 2017 & SC_CLRequirements Visual Studio 2017 (any edition) C Programming knowledge Platform to run on (X360/PS3, PC) Setup & Compiling Steps Step 1: Download the project from this GitHub project. Step 2: If 'ZIP', extract the ZIP to a desired location. Step 3: Go into the 'projects' folder, then the 'example' folder Step 4: Once in the 'example' folder, double click the 'example.sln' to open the Solution File with Visual Studio 2017 Step 5: Once Visual Studio has loaded the Project Solution, you will be presented with 'example.c' (if not, find it in Solution Explorer) Step 6: Choose your build target and platform Please note GTAV_PC is disabled currently. Step 7: Once your platform and targets have been selected, select the 'Build' toolbar option, then 'Build' (or Rebuild) Step 8: Once you click build, the compiler will build the script and give you any errors or warning that may have occurred. Step 9: Your script (XSC, CSC, YSC) will be in the corresponding build target and platform folder located where the example project is located. Edited July 7, 2017 by XBLToothPik Blackbird88, iiCriminnaaL, Mr.Arrow and 16 others 19 Link to comment Share on other sites More sharing options...
Mr.Arrow Posted July 7, 2017 Share Posted July 7, 2017 Oh nice, I would never thought that someone would make a compiler for RDR. Keep up the good work. Link to comment Share on other sites More sharing options...
3Doomer Posted July 7, 2017 Share Posted July 7, 2017 I wouldn't be doing some stuff in your place. 1) Calling C as "High level language". 2) Leaving personal information in public(i.e. Skype). You can become next in TakeTwo sh*t fan. MrGTAmodsgerman and Igor Bogdanoff 2 Link to comment Share on other sites More sharing options...
fastman92 Posted July 8, 2017 Share Posted July 8, 2017 I really need to check it out. Link to comment Share on other sites More sharing options...
MrGTAmodsgerman Posted July 11, 2017 Share Posted July 11, 2017 Nice man. So basicly i can make RDR mod menu with it? Link to comment Share on other sites More sharing options...
crypter Posted July 12, 2017 Share Posted July 12, 2017 (edited) Good job posting on GitHub and yet not providing patches to LLVM nor the LLVM bytecode translator or any source code at all... we definitely need more closed-source tools: what if you disappear, Take-Two C&D's you, or other sh*t happens and the tool needs maintaining? Oh, that's right, it's dead, as you didn't provide source code, just like Alexander Blade didn't for his scocl backend. Also, disabling PC support - why, even? Not all PC modding is 'GTA:O cheats'... In addition, >github account name >'nativefunction' >when it's native command, not function what kind of RAGE enthusiast are you? Existing native command collided with '%s', or hash table is full (raise scrThread::InitClass value).Script '%s' failed validation, it's using unsupported NATIVE commandsotherwise, neat yet obvious work. Edited July 12, 2017 by crypter MrGTAmodsgerman, MrBellicLC, The Hero and 3 others 6 Link to comment Share on other sites More sharing options...
Mr.Arrow Posted July 12, 2017 Share Posted July 12, 2017 I PM him a few days ago regarding the PC version. Apparently, it was supposed to be available upon release but they decide not to due to Take-Two's recent action. Link to comment Share on other sites More sharing options...
The Hero Posted July 12, 2017 Share Posted July 12, 2017 Oh great. More cancer for gta modding. XBLToothPik, Crspy and Rachel Amber 3 re3, reVC Tools: RenderWare file converter, DFF importer and exporter for 3ds max III, VC, SA: SkyGfx: PS2 and Xbox graphics for PC, PS2 and Xbox vehicles for PC, Debug menu III, VC: rwd3d9, sharptrails, PS2 and Xbox map for PC III: Skin and Bones, Into TheTimecycle!!!, LC98 VC: Beta Infernus, Phoenix and Cop car SA: PS2 to PC map General: Simple DLL loader My Workshop. Also visit me on github. Link to comment Share on other sites More sharing options...
rock4259 Posted July 14, 2017 Share Posted July 14, 2017 (edited) Good job posting on GitHub and yet not providing patches to LLVM nor the LLVM bytecode translator or any source code at all... we definitely need more closed-source tools: what if you disappear, Take-Two C&D's you, or other sh*t happens and the tool needs maintaining? Oh, that's right, it's dead, as you didn't provide source code, just like Alexander Blade didn't for his scocl backend. Also, disabling PC support - why, even? Not all PC modding is 'GTA:O cheats'... In addition, >github account name >'nativefunction' >when it's native command, not function what kind of RAGE enthusiast are you? Existing native command collided with '%s', or hash table is full (raise scrThread::InitClass value).Script '%s' failed validation, it's using unsupported NATIVE commandsotherwise, neat yet obvious work. The project is posted on github because it provides version control. The GTAV PC option was disabled because Zorg93 who is mainly working on the GTA V PC compiler does not want to release it until all the updates for GTA Online are released. However once support for GTA V PC is released I'm down with going open source. In RDR they have referenced natives as Native Function. .rdata:820A6B80 00000068 C Attempted to execute missing NATIVE function. You should have seen errors when this script was loaded. Edited July 14, 2017 by rock4259 XBLToothPik 1 Link to comment Share on other sites More sharing options...
Vrock_wave Posted September 16, 2017 Share Posted September 16, 2017 Can you add support for MaxPayne3 - PC sco ? I've been waiting for a long time when at least someone will do it, God, that would be fine. MrBellicLC 1 Link to comment Share on other sites More sharing options...
Zolika1351 Posted October 22, 2017 Share Posted October 22, 2017 Game crashes instantly if I load ANY custom script in SP on a mission. Link to comment Share on other sites More sharing options...
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