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Gun Running MKII weapon hashes?


CliffHanger
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CliffHanger

Anyone found the hashes for the new weapons introduced in Gun Running?

Seems like it's using different parts to upgrade, anyone knows if it's also using the pre-existing component natives?

 

Example:


Edited by CliffHanger
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weapon_assaultrifle_mk2

weapon_carbinerifle_mk2

weapon_combatmg_mk2

weapon_heavysniper_mk2

weapon_pistol_mk2

weapon_smg_mk2

 

And you can add the new components using GIVE_WEAPON_COMPONENT_TO_PED.

Example:

GIVE_WEAPON_COMPONENT_TO_PED(PLAYER_PED_ID(), GET_HASH_KEY("WEAPON_PISTOL_MK2"), GET_HASH_KEY("COMPONENT_PISTOL_MK2_CLIP_INCENDIARY"));
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