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Gunrunning Supply Run: The Alien Crash Site revealed


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Finally got this mission yesterday. After about 7000 units manufactured, not sure how many suplies runs.

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  • 1 month later...

Because who doesn't love good number pr0n...

 

I'm quite possibly at the door of my alien egg mission (let me in, let me iiiiin!), so here be the numbers of my mission spread from Route 68 bunk:

 

Altruists - 57 (10,5 %)
Camp - 20
Raton Canyon - 18
Strawberry - 19

 

Cartel - 17 (3,1 %)
Mine - 0
Recycling Plant - 11
Transit tunnel - 6

 

Clandestine - 60 (11,1 %)
Cargo Ship - 15
Dock - 25
Yacht - 20

 

Convoy - 26 (4,8 %)
Elysian - 26
Great Chaparral - 0
Zancudo River - 0

 

Helicopters - 54 (10,0 %)
Galilee - 19
Lighthouse - 20
McKenzie - 15

 

Railgun - 58 (10,7%)
Humane Labs - 22
MW HQ - 36

 

Rhino - 61 (11,3 %)
Fort Z - 22
Oil field - 22
Paleto Bay - 17

 

Rival - 58 (10,7 %)
Airport - 15
Rancho - 25
Vinewood - 18

 

Technical - 56 (10,3 %)
Del Perro - 24
Redwood Track - 18
Terminal - 14

 

Trucks - 48 (8,9 %)
North of hills - 19
South of hills - 29

 

Youga - 47 (8,7 %)
North - 9
East - 5
South - 22
West - 3
Center - 8

 

Based on 542 missions. (With 14 missions for discounts and a careful estimate of manually supplied batches, I'm at or over 600 now and can only curse R* gods if they do not give.)

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Zero mines? You only play during the day or something? :D

 

You should now be getting 4-5 resupply starts during the timeslot (1100-0100? I expunged all this from my head) by changing session/join crew members, in case you're not. I only mention it because I thought I was at 305 when it popped so I'm glad I did this.

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I never got technical pickup at redwood track. I think that's because of my bunker location which is too close. (My bunker is farmhouse). I guess he did not get any old mine because his bunker is too close (to be verified). Btw, the time window for the egg mission is 9 to 11 pm (21 to 23:00)

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1 hour ago, Gat_2011 said:

I never got technical pickup at redwood track. I think that's because of my bunker location which is too close.

Ah right yeah that'd explain it, I never got it after moving from Smoke Tree to Farmhouse either. I think Fun posted the exclusion zones somewhere once.

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Yeah, sadly Redwood track was right in the sweet spot and very fast to do, but mine was probably a few meters too close :D

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  • 5 months later...
55 minutes ago, chris13500 said:

It is possible to replay it ?

Not on the same character. 

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At just under 300 at the moment; trying to find the time is a pain in the ass. Getting there slowly though :D

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  • 5 months later...

dont know why i decided to tackle this challenge now, but i wish there was a better way (math etc..) to get some sort of ballpark idea of how many bunker runs i have done before i started keeping track. 150 down the drain since teh beginning of the year, but im one that will start another supply run as soon as it depletes any sliver of supply. im already ready for it to be over. haha

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17 hours ago, Rando76 said:

dont know why i decided to tackle this challenge now, but i wish there was a better way (math etc..) to get some sort of ballpark idea of how many bunker runs i have done before i started keeping track. 150 down the drain since teh beginning of the year, but im one that will start another supply run as soon as it depletes any sliver of supply. im already ready for it to be over. haha

I moved bunkers to reset the counter except it turned out that doesn't happen, because I hit mine around 305 (post-move). I was very pleasantly suprised :D

 

Happy camping

Edited by Gridl0k
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3 hours ago, Gridl0k said:

I moved bunkers to reset the counter except it turned out that doesn't happen, because I hit mine around 305 (post-move). I was very pleasantly suprised :D

 

Happy camping

Any method you used or tricks I may not know about? 
 

I have thought about switching bunkers but I’m not sure if moving from sandy shores to let’s say the farmhouse would make enough difference to matter. 

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On 2/18/2020 at 8:50 PM, Rando76 said:

dont know why i decided to tackle this challenge now, but i wish there was a better way (math etc..) to get some sort of ballpark idea of how many bunker runs i have done before i started keeping track. 150 down the drain since teh beginning of the year, but im one that will start another supply run as soon as it depletes any sliver of supply. im already ready for it to be over. haha

Well, yeah, kinda. And example of it here: 

 

I've used the same method twice since posting linked comment to help with the maths, and both guys ended up getting the special mission within like 4-7 days after hitting our "calculated 600" (not heavy grinding the rng, tho). So pretty, pretty, pretty good.

 

But back to work ->

Edited by jargonaut
Checked url, it was correct
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7 hours ago, jargonaut said:

Well, yeah, kinda. And example of it here: 

 

I've used the same method twice since posting linked comment to help with the maths, and both guys ended up getting the special mission within like 4-7 days after hitting our "calculated 600" (not heavy grinding the rng, tho). So pretty, pretty, pretty good.

 

But back to work ->

I’m intrigued, confused, but intrigued. I know failing missions at this point doesn’t seem to affect my success rate at all though. 

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1 hour ago, Rando76 said:

I’m intrigued, confused, but intrigued. I know failing missions at this point doesn’t seem to affect my success rate at all though. 

Oh it will. But it can take a little depending on the exact value.

 

But here's a suggestion: Find some nice and peaceful session, and a fail a bit for Science(tm). All you need to do is to repeat this:

1) Get on the bunker's computer, and after clicking yourself in check current "resupply success rate" percentage, and add the value on an empty row of an Excel file or something. (I.e. Type starting rate-% in A1, and your irl current time in B1. Then after failing one source mission add the new current rate-% in A2 and again your irl time to B2 etc. This latter helps you follow progress.)

2) Start sauce mission and fail it. (If it's an entire vehicle, sink it may be fastest. If it's a single crate, grab it, die and then blow it up.)

 

And you just repeat these. When you fail in row, sooner or later the value will change. But one value change doesn't tell anything. 

And a carrot: fail 20 times and send 20 rows of your rate-% values via DM, and I can even look into the numbers and do some math for you.

 

 

 

 

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  • 2 weeks later...
Andresiito25

I have already been able to carry out more than 600 resupply missions, thanks to a smartphone application called 'Countr' I used this to count each mission I did because I use Ps4.


What I am currently doing, when it is 9:00 pm - 11:00 pm I start a resupply mission. Don't get the mission? I change lobby and try my luck again until 11:00 pm, it gives me time to start 4 missions. My doubt is, this already work? :(

I comment because I have about 50 missions and still not trigger the mission in a few days.

Edited by Andresiito25
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51 minutes ago, Andresiito25 said:

I have already been able to carry out more than 600 resupply missions, thanks to a smartphone application called 'Countr' I used this to count each mission I did because I use Ps4.


What I am currently doing, when it is 9:00 pm - 11:00 pm I start a resupply mission. Don't get the mission? I change lobby and try my luck again until 11:00 pm, it gives me time to start 4 missions. My doubt is, this already work? :(

I comment because I have about 50 missions and still not trigger the mission in a few days.

 

Yeah it'll happen when it happens, we've all been here :D

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Andresiito25
2 minutes ago, Gridl0k said:

 

Yeah it'll happen when it happens, we've all been here :D

Thanks! I think it's the only fastest way I see to get the mission. To continue testing :D

 

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Have you double-checked the times? I get confused between this and the UFO tattoo, which I think is 2300-0100? I tried to look them up for you but google hates me

 

btw, create a crew with only you in it, then use the "join crew members" option to spawn back in same lobby much faster. Unless rockstar patched this.

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Andresiito25
1 hour ago, Gridl0k said:

Have you double-checked the times? I get confused between this and the UFO tattoo, which I think is 2300-0100? I tried to look them up for you but google hates me

 

btw, create a crew with only you in it, then use the "join crew members" option to spawn back in same lobby much faster. Unless rockstar patched this.

To trigger the alien mission the time must be between 21:00 - 23:00. For the UFO tatto the time must be between 1:00 - 4:00 with rainy, thunderstom or snow weather. I checked this in the GTASeriesVideos channel a few times hahaha

 

The problem is that I am the leader of a crew with more than 50 people, and I can't create another.

I just remembered that in Ps4 changing the MTU Internet option from 1500 to 800 you are always alone in the lobbys, I haven't tried it yet to see if it loads faster.

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Andresiito25

I just discovered a few days the time freeze glitch, its very easy, but with this glitch I can trigger anyway the alien mission?

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54 minutes ago, Andresiito25 said:

I just discovered a few days the time freeze glitch, its very easy, but with this glitch I can trigger anyway the alien mission?

I think yes. It worked for me for the Alien tattoo, so why not for the Alien ufo?

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Andresiito25

Yeees!! I've finally got it !! Now we will go for the tattoo with the same glitch! : DDD

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17 minutes ago, Andresiito25 said:

Yeees!! I've finally got it !! Now we will go for the tattoo with the same glitch! : DDD

Congrats! Do the rain glitch too.

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Andresiito25

Thanks!! Yes, I've seen it in another gtaforum, creating a deathmatch and testing it with the desired weather, it's really easy. Buuut...  if you are the one who commented it! Thank you very much for your help!!

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28 minutes ago, Andresiito25 said:

Thanks!! Yes, I've seen it in another gtaforum, creating a deathmatch and testing it with the desired weather, it's really easy. Buuut...  if you are the one who commented it! Thank you very much for your help!!

Make sure to glitch rain after freezing time. You lose the rain if you start a job. Freezing time requires a job.

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I know some will disagree, but I found this EE to be well worth the effort. For one it's possibly the hardest EE to obtain aside from the UFO tat, and second the mission itself is really, really cool, mysterious and atmospheric with the weather and dead FIB and soldiers. It essentially confirms the alien presence not just in the game but also in the larger mystery canon. For years certain mystery hunters claimed the Chiliad mystery was purely metaphoric and that the UFOs were either man made or holograms. This EE proves aliens are/were a part of said mystery. I wouldn't be surprised if there is more content cut from V that involed the egg/aliens/and probably a pilotable UFO. It would seem that stuff was either cut or later removed when they scrapped the SP DLCs. Would certainly love to see more of it repackaged for online or even new mystery related EE created for online. We haven't got anything since After Hours so they may be done, it's a shame if this is the case, I think these easter eggs create a fair amount of hype and publicity for the game. Whenever they've added one ive seen a bunch of articles about them each time..

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Lonely-Martin
14 hours ago, AUScowboy said:

I know some will disagree, but I found this EE to be well worth the effort. For one it's possibly the hardest EE to obtain aside from the UFO tat, and second the mission itself is really, really cool, mysterious and atmospheric with the weather and dead FIB and soldiers. It essentially confirms the alien presence not just in the game but also in the larger mystery canon. For years certain mystery hunters claimed the Chiliad mystery was purely metaphoric and that the UFOs were either man made or holograms. This EE proves aliens are/were a part of said mystery. I wouldn't be surprised if there is more content cut from V that involed the egg/aliens/and probably a pilotable UFO. It would seem that stuff was either cut or later removed when they scrapped the SP DLCs. Would certainly love to see more of it repackaged for online or even new mystery related EE created for online. We haven't got anything since After Hours so they may be done, it's a shame if this is the case, I think these easter eggs create a fair amount of hype and publicity for the game. Whenever they've added one ive seen a bunch of articles about them each time..

I do agree, well, did, lol. Since that damn arena made sure I couldn't 'complete' every DLC, I gave up on this one too and pretty much any awards, (except the casino heist as I wanted to keep my elite/CMM streak intact). Long term rewards went a bit too far and it did frustrate me too much. Cooled now and still enjoy GTA in other ways of course, but still an aspect I look back on with a frown too.

 

I've not got too many to do, no more than 100 or so, but I'm spent when it comes to businesses as a whole, and if on the off-chance the arena gets readdressed and I do hop back onto this, it's not too much.

 

This one is a 'might get there' one for me now. :(

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On 3/8/2020 at 5:10 PM, Andresiito25 said:

Yeees!! I've finally got it !! Now we will go for the tattoo with the same glitch! : DDD

So you froze the time to trigger the mission? 

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