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justinlynch3

Checking business via phone app.

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justinlynch3

Why was this never added? I'magine if you could pull up your phone, click the business icon. From their click Cocaine and for example it'll show

 

- Product: 20%

- Supply: 30%

 

Back out, click into Gunrunning, again see your product and supply level. Back out, click Weed Farm, Product and Supply.

 

It's a pain in the ass to drive to my bunker, then drive to my cocaine, and so on. It would be much better if we didn't physically go to every business to check on supply and product levels.

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Natsuki

Because time spent driving to each laptop is time spent not earning money.

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CrysisAverted

Why can't you call the dudes that always know when you finish research/ finish a sale/ restock for an update on the current state of the bunker/mc/ceo work

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hotrats773

I agree. I do get messages on my phone when research has been completed which is a little better. But yes, it's mystifying to me why you cannot access Biker/Vehicle/Business info in one place. I have a flying goddamn bike for christ sakes.

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Sky_Light12

the fact that the business's manager contact added on the phone yet calling them will immediately hang up brings me into question if this really necessary

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ash-274

I suggested a long time ago (and was even credited by MrBossFTW in one of his vids) that the Deluxe aircraft, including the yacht versions, have that computer access inside instead of the silly internet computer. It would make those aircraft finally have a purpose and even partially make them worth their cost.

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AmyStone

Because time spent driving to each laptop is time spent not earning money.

 

Right. The same reason you can't start CEO car missions from your phone too. Even thought your assistant phones you to tell you where the car is.

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Pedinhuh

 

Because time spent driving to each laptop is time spent not earning money.

Right. The same reason you can't start CEO car missions from your phone too. Even thought your assistant phones you to tell you where the car is.

Overall the whole system is designed to put you off doing it repeatedly and seem boring, which is.

 

R* doesn't want you to earn money freely, so if they can't force you to buy a shark card, they can make the game frustrating to the point were you get more inclined to it, or just leave the game altogether.

 

Even worse, we can OWN a MOC that is not a center of any operation at all, it's just a place to refill your special ammo, tune weaponized vehicles and..what else? I dunno.

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Skeve613

Because time spent driving to each laptop is time spent not earning money.

 

This is also why all the implied uses of the MOC for businesses that we hoped for never came through either. And as others also have already noted, why every business thing is spread out in different locations, and why CEO/VIP work (the only stuff you can start anywhere) has forced cooldowns on everything.

 

R* doesn't get that the only people I know who bought Shark cards did it to get something that would help them earn more money in-game - be it legitimately through businesses, or even illegitimately through duping glitches that required money to start (e.g. guy buys $1.25M shark card to customise retro Elegy, makes $100M selling the dupes from it, so he feels like he got his money's worth). None of these people, legit or not, would have bought shark cards if there wasn't some way for them to use what they bought to earn on their investment in-game. If R* added more things in-game with the capacity to help players earn money better long-term but which cost more short-term, I think it would entice people who see shark cards as not giving them the proper bang for the buck.

 

Obviously this isn't true of enough people, or R*/T2 wouldn't keep doing what they are doing with simultaneously forcing microtransactions and making them less useful, unfortunately... so I suppose I've ultimately just undone the whole point I was trying to make and made things sound even worse...

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Ron Horse

 

 

Because time spent driving to each laptop is time spent not earning money.

Right. The same reason you can't start CEO car missions from your phone too. Even thought your assistant phones you to tell you where the car is.

 

R* doesn't want you to earn money freely, so if they can't force you to buy a shark card, they can make the game frustrating to the point were you get more inclined to it, or just leave the game altogether.

 

 

 

The last couple times I hopped on, this is exactly how I've felt. I get that they're running a business and all, but with each DLC it just becomes more and more blatant. That said, I've never bought a Shart Card, and never will.

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Sanches

Do you mean getting notifications when you're offline, right? Things doesn't work when you're offline.
But still a good idea, tho.

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justinlynch3

Do you mean getting notifications when you're offline, right? Things doesn't work when you're offline.

But still a good idea, tho.

No.

 

Lets say I'm online grinding out vehicle export or vip, and I have my bunker and cocaine running in the background. Instead of having to stop missioning to drive all the way to Sandy Shores to check on my cocaine, then drive down to Chumash to check on my bunker. I'm saying Rockstar should let us do this via app in your in-game cell phone. Pull up your phone, go into business app. Bunker has good supply levels, cocaine has good supply levels, close phone and your right back into missions.

 

Instead R* makes you drive to each location.

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Pedinhuh

 

Do you mean getting notifications when you're offline, right? Things doesn't work when you're offline.

But still a good idea, tho.

No.

 

Lets say I'm online grinding out vehicle export or vip, and I have my bunker and cocaine running in the background. Instead of having to stop missioning to drive all the way to Sandy Shores to check on my cocaine, then drive down to Chumash to check on my bunker. I'm saying Rockstar should let us do this via app in your in-game cell phone. Pull up your phone, go into business app. Bunker has good supply levels, cocaine has good supply levels, close phone and your right back into missions.

 

Instead R* makes you drive to each location.

Exactly, because that means less time making money, which makes grinding less efficient.

 

Then you remember that too many things in this game are purposely setup to be frustrating for you to make you earn less:

 

-why haven't they tweaked the NPC traffic AI to make it less panicked when we are moving I/E cars or cargo vehicles? To slow you down and lose money.

 

-Why we can't upgrade our weapons and weaponnized vehicles in the bunker and run the vehicle missions, since that place has enough room for it? To force you to buy the MOC and lose money.

 

-Why I don't get part of the money back I spent on buying a MOC when I want to change to another model of the truck? To make you lose money.

 

-Why I can't choose what my lab rats research instead of it being randomized, even though I'm paying them and I should have a say on what they do? To make you either lose time or money by buying the fast track options.

 

-Why the upgrades I unlocked on research aren't free? Since they were made by our staff for us to use? To make us lose money.

 

-Why is there an incredible high cool down of 40 minutes on premium races if it pays better than selling an I/E high end car? To make you less efficient grinding since premium races are a safer earner for the good driver.

 

-Why are the premium races exclusive to special vehicles? To make us lose millions buying the special vehicles to use in the races(thank God they finally stopped with this Bulls hit and now only some races are exclusive to SVs);

 

-Why I can't remove trackers from high end vehicles on the streets that ain't can steal, if the secure server mechanic on vehicle warehouses can do that? To make you lose money buying them on the websites.

 

I can keep this going all day, because there are so many more examples of this Bullsh*t in the game, examples that I started to notice some time ago and now are made much more clear now with gun running DLC for me.

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Aznknight

Let's be real. Can you really supply coke, cut it then sell it in 3 hours for 420k in real life?

 

Then want your phone to do all your business in? That would make the buildings pointless save for showing off your breaking bad meth lab.

 

But, yes, I agree with the ridiculous back and forth driving

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Pedinhuh

Let's be real. Can you really supply coke, cut it then sell it in 3 hours for 420k in real life?

 

Depends on the amount of volume we are talking about, though I don't know the specific numbers, I'm not dealer, neither are you.

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Tokasmoka

C'mon the FIB and DEA would all over your ass. Did you not watch Goodfellas? Do not discuss business over the phone.

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Pedinhuh

Then want your phone to do all your business in? That would make the buildings pointless save for showing off your breaking bad meth lab.

 

But, yes, I agree with the ridiculous back and forth driving

You obviously would still need to buy them for the manufacturing regardless.

 

Plus the offices, bunkers and clubhouses have their other uses.

C'mon the FIB and DEA would all over your ass. Did you not watch Goodfellas? Do not discuss business over the phone.

Sounds like a very good suggestion to remember for the next time I call Lester to put a bounty on another player.

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Natsuki

C'mon the FIB and DEA would all over your ass. Did you not watch Goodfellas? Do not discuss business over the phone.

We discuss business over the phone all the damn time. We phone Lester to start heists, the contacts give us a call after each missions, we use lester to put bounties on people, call Lamar for muggers...

 

And not to forget:

 

"Your COKE lab is running out of COKE."

Edited by The-Irish-Hunter

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Haidro

You only need to check two locations as of now.

 

Clubhouse has laptop with all business info on it. Check it. Do a routine run to buy supplies. On the way check your bunker. Done.

 

15 minutes and everything is resupplied.

 

Check real time clock to know when you have to resupply.

Hell, grab a pen&paper and write down time or even keep simple accounting.

Makes it a bit more immersive.

 

You are the boss. If you want something done right - gotta do it yourself. Hard to find good staff these days.

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Aznknight

 

Let's be real. Can you really supply coke, cut it then sell it in 3 hours for 420k in real life?

 

Depends on the amount of volume we are talking about, though I don't know the specific numbers, I'm not dealer, neither are you.

I can guarantee you 100% that 420k worth of cocaine can not be made from scratch, cut and dealt in 3 hours. You don't need to be a 'dealer' to know that, you just need basic common sense.

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DangerZ0neX

They simply want to pad out the money-making and waste as much of your time as possible, that's all there is to it.

 

Or, in other words, they can but they won't.

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Black-Dragon96

 

 

Let's be real. Can you really supply coke, cut it then sell it in 3 hours for 420k in real life?

 

Depends on the amount of volume we are talking about, though I don't know the specific numbers, I'm not dealer, neither are you.
I can guarantee you 100% that 420k worth of cocaine can not be made from scratch, cut and dealt in 3 hours. You don't need to be a 'dealer' to know that, you just need basic common sense.

Well 3 hours real time are equivalent to 4 days in Los Santos. Coke for 420k in 4 days sounds pretty reasonable for me considering the staff we have.

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4ward

Same as biz sales cooldowns - to prevent you of making big buck per time. To force you grind or buy shrek cards.

Edited by 4ward

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Jimbatron

(and was even credited by MrBossFTW in one of his vids)

 

I would keep quiet about that if I were you.... :p

 

On a serious note it was a good suggestion - I was thinking exactly the same thing. Ever seen season 2 of 24 where the bad guy's controlling everything from his yacht?

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Prince_Polaris

 

C'mon the FIB and DEA would all over your ass. Did you not watch Goodfellas? Do not discuss business over the phone.

We discuss business over the phone all the damn time. We phone Lester to start heists, the contacts give us a call after each missions, we use lester to put bounties on people, call Lamar for muggers...

 

And not to forget:

 

"Your COKE lab is running out of COKE."

 

"I just had your meth cook on the line..."

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Aznknight

 

 

 

Let's be real. Can you really supply coke, cut it then sell it in 3 hours for 420k in real life?

 

Depends on the amount of volume we are talking about, though I don't know the specific numbers, I'm not dealer, neither are you.
I can guarantee you 100% that 420k worth of cocaine can not be made from scratch, cut and dealt in 3 hours. You don't need to be a 'dealer' to know that, you just need basic common sense.Well 3 hours real time are equivalent to 4 days in Los Santos. Coke for 420k in 4 days sounds pretty reasonable for me considering the staff we have.

4 days to deal 420k every 4 days?

Or 38 million every year for one coke factory with 4 people inside?

Comeeeeeee aaaaaannnnnnnn!

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Black-Dragon96

^ Well we arent selling this stuff on the streets. We are delivering the dope to people who have people who sell it on the streets. We are pushing out huge amounts of that sh*t. 420k is nkt much for an operation of that size.

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Nutduster

 

 

Because time spent driving to each laptop is time spent not earning money.

Right. The same reason you can't start CEO car missions from your phone too. Even thought your assistant phones you to tell you where the car is.

Overall the whole system is designed to put you off doing it repeatedly and seem boring, which is.

R* doesn't want you to earn money freely, so if they can't force you to buy a shark card, they can make the game frustrating to the point were you get more inclined to it, or just leave the game altogether.

Even worse, we can OWN a MOC that is not a center of any operation at all, it's just a place to refill your special ammo, tune weaponized vehicles and..what else? I dunno.

That bugs me to death. You should absolutely be able to do everything in your MOC that you can do in your bunker computer. Including start a supply mission (though I'm fine with always delivering to the bunker - that makes sense.)

 

Too many design choices in this game were clearly made just to stop you from making money in a short amount of time. That they aggressively reduce our fun and increase annoyance doesn't seem to concern them.

Edited by Nutduster

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Lonely-Martin

Yeah, I agree this would be cool to have, logical and easier... Won't happen then, lol...

 

Shame, but it goes against the 'unseen cooldowns' we don't know are there.

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Aznknight

^ Well we arent selling this stuff on the streets. We are delivering the dope to people who have people who sell it on the streets. We are pushing out huge amounts of that sh*t. 420k is nkt much for an operation of that size.

Even assuming you are the only drug lord in Los Santos, you still can't produce that much consistently every 4 days. It is not physically possible.

 

Where would you consistently steal these products without dying? Combat rolls in real life will actually get you killed instead of breaking their aim.

 

Sleep? Do your workers sleep? Even 3 hours of sleep everyday for 365 days is not possible. Do you sleep? I know I'd need some shut eye after exchanging gunfire with a biker gang once every 2 days.

 

What are we doing arguing. Let's make fake money.

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