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Anyone know what value of stock requires 2 vehicles?


Caveman122
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I've seen people say they sell their stock at 250K and still get 1 vehicle, and just wonder what the value would have to be to get 2 vehicles.

 

I assume that 250K is the max for solo and anything above that would give 2, but since Rockstar doesn't seem to have any info on this (or at least i can't find it) I have no clue for any of the values.

 

Thanks in advance. :)

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I got 2 Marshalls at the $189k Mark, sold it to a remote location for $261k. I haven't pushed beyond the $175k mark since then.

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Around $200K stock value is when you start to see two vehicles rather than one needed for delivery.

Edited by Starkoji
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175k is my usual safe zone.

260k to LS, 1 vehicle every time, more if i am in a full lobby. Usually sell that amount every 2 or 2 and a half hours. VIP work, Sourcing and selling cars and MC resupplies and sales in between.

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Good to know, thanks guys/OP.

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175k is my usual safe zone.

260k to LS, 1 vehicle every time, more if i am in a full lobby. Usually sell that amount every 2 or 2 and a half hours. VIP work, Sourcing and selling cars and MC resupplies and sales in between.

 

Interesting, I will have to move my operation to a higher value then. Thanks for the info.

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WildBrick142

I've had 2 Insurgent Customs when selling $135k ($235k to LS) worth of product.

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VulcanFanatic

I've sold 4 times at $175,000, $262,500 in Los Santos and got only 1 vehicle every time.

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Lazysunday88

I got 2 Marshalls at the $189k Mark, sold it to a remote location for $261k. I haven't pushed beyond the $175k mark since then.

Same, sold at 189 local after being afk too long and got 2 Dune FAVs. Got 9/10 drops as time expired and got 232k or something like that so not a terrible loss. Those Dune FAV checkpoints are really spread out. Wish they were more like the Marshall ones lol

 

Per Fun's info 175k or less local and you have a really good chance of only 1 sale vehicle, but there's always a small chance of getting the 2 Insurgent mission. I haven't gotten that one yet personally, staying under 175k.

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Same, sold at 189 local after being afk too long and got 2 Dune FAVs. Got 9/10 drops as time expired and got 232k or something like that so not a terrible loss. Those Dune FAV checkpoints are really spread out. Wish they were more like the Marshall ones lol

 

Per Fun's info 175k or less local and you have a really good chance of only 1 sale vehicle, but there's always a small chance of getting the 2 Insurgent mission. I haven't gotten that one yet personally, staying under 175k.

Haha yep yep, especially if you have to deliver to locations in Terminal & Elyison Island. Don't get me wrong, I like the FAV, but that sale mission is just annoying lol.

 

I heard about that one, but thankfully I never got it.

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I got 2 Marshalls at the $189k Mark, sold it to a remote location for $261k. I haven't pushed beyond the $175k mark since then.

Me two Insurgent Pick Up at 188k.

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It's irritating because I've been able to sell full bars of product in cocaine and meth, to the more expensive location, many times by myself. The very few times I crap out with the trash trucks or Post-Ops vans, I STILL get 2/3 deliveries done, which is still more money than the cheaper locations by myself so I'm not THAT bummed.

 

But the Gunrunning sales, god DAMN!! >: O

 

The first one, my product bar was about 70% full, worth $688,000... I went to go sell, i was given 4 vehicles to use OVER 15 MINUTES!!! Not to mention with Merryweather coming after you, and shooting VERY precise too, goddamn! I ended up only being able to deliver ONE freaking vehicle, netting about $128,000!!! All the rest of that product was lost!!

 

So, thinking I learned a hard-learned lesson, the next time I went to sell when the bar was about 40%. I looked to make about $330,000, this time they gave me TWO vehicles, AGAIN with only 15-f*ckin minutes, and MONSTER TRUCKS that wanted you to go romping through hills to find the drop off locations. That resulted in many jumps, rolls, getting stuck in trees, crashes, etc, not to mention Merryweather AGAIN! Needless to say, I was only again able to deliver ONE vehicle, resulting in like $120,000

 

I guess I need to not attempt to sell anything more than $195,000?

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Prince_Polaris

Can I be lazy and refill my supply meter one time and then sell once they run out?

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So what I have discovered is that from 1 - 25 stock you get 1 vehicle, 26 - 50 stock is 2, 51 - 75 stock is 3, and 76 - 100 stock is 4.

 

The values are:

 

No upgrades

25 Stock - Value $125,000

 

Staff or equipment

25 Stock - Value $150,000

 

Both upgrades

25 Stock - Value $175,000

 

 

Hope this helps.

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Yes, it's been confirmed on another thread that local sale value of 175k (full upgrades) is the limit of 1 vehicle (except if it's insurgent it can be 2).

Limit between 2 and 3 vehicles (4 if it's Dune buggy) is 50% =350k.(local sale price with full upgrades)

 

From my own experience, full supplies (5 units of 15k) give 140k so it's safe. Been doing about 6 units of supplies with a friend and it's been under 175k too.

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Haven't done beyond 140 Blaine 210 LS no prob just get one vehicle. This is on $75k supplies I buy. My bunker has all 3 upgrades - mfg, security, personnel.

 

Currently it's set 100 pct on research.

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Yes, it's been confirmed on another thread that local sale value of 175k (full upgrades) is the limit of 1 vehicle (except if it's insurgent it can be 2).

Limit between 2 and 3 vehicles (4 if it's Dune buggy) is 50% =350k.(local sale price with full upgrades)

 

From my own experience, full supplies (5 units of 15k) give 140k so it's safe. Been doing about 6 units of supplies with a friend and it's been under 175k too.

140k sold far for 210k has only ever given me 1 vehicle. There seems to be some uncertainty about what level you might possibly get two insurgents at. Clearly over 175k/262k 2 seems likely.

 

If it's possible to get two at 140k/210k it must be very low probability as I've done 15 deliveries and always had just one vehicle.

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electroleum

Seems like there's no real consistent answer. I just did a sale at $160k value ($240k-ish sold in LS) and I got two insurgents.

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Because of the discrepancies, I'm assuming staff or equipment upgrades play a part in this.

 

with staff and equipment upgrades, $175K local ($262K far) is 1/4 of your total manufacturing limit. Anything over that amount will almost certainly give you multiple delivery vehicles.

 

If you don't have the staff or equipment upgrades, then your total manufacturing limit will be lower. I don't know what that figure is, but I bet as soon as you go over 1/4 of your total limit, you'll get multiple delivery vehicles too.

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There is a sell scenario with 2 Insurgents with signal jammer (when you drive them close together) that you can get even if it's under 175k. I am assuming though that you can only get it when you have somebody in your organization? Or is it random and gives it to 1 person too, but without the signal jammer notifications?

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1 full bar of supplies only ever gives me 1 vehicle sell missions. Whatever that is - $168k? $210k far sell that's all I know.

 

So far have only had;

Lorry/Phantom Wedge (x3)

1 Insurgent + merryweather at each drop off (x4)

1 Insurgent to 1 drop off (x4)

1 Marshall to 5 drops (x2)

1 Dune Buggy to 5 drops (x4)

 

Buy supplies before the sell mission, sell the stuff you have, get on with other stuff until supplies have run out, rinse and repeat.

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6 units of supplies = enough product for just 1 vehicle, always, afaict. That's $175k local with all upgrades.

Edited by Gridl0k
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^ It's very noticeable with both upgrades, having tested it, if you sell 175k (262.5k far) it's always given me 1 vehicle.

 

If however, you try to sell 182k (272k far) then it will give you a warning message that "Larger sales may require multiple vehicles. Ensure you have additional member prior to starting this mission". At 182k or more you might be able to get a Phantom, in which case it will be one vehicle but more often than not it will be 2. At 175k I've never seen more than one - and the absence of a warning message to me suggests that will always be the case.

 

175k therefore I'm convinced is the critical number - equal to or less than that, you're safe with one vehicle (unless you don't have both the upgrades, but then again, in that case you're doing it all wrong anyway!)

Edited by Jimbatron
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I had been sticking to $133k but this morning I get $140k and got nervous. It wasn't a problem, but now I'm seeing this "$175k is safe" if you have both upgrades, so I'll deliver a little less often from now on.

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And how much supply do you need to reach 175k? I'm still researching and didn't bothered with production yet.

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And how much supply do you need to reach 175k? I'm still researching and didn't bothered with production yet.

One full bar + one 1-unit resupply.

 

Generally, if you (solo!) drive/carry a given vehicle back (rusty Youga Classic, Insurgent, or a tank) that will give you 2-units of supplies. For any other supply run, where you pick it up and go back to the bunker in your own vehicle, it's 1 unit.

 

Having people in your organization to help you may give you missions with >2 units of supplies.

Edited by ash-274
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Yall are some paranoid ppl lmao. 850 - 950k is what i sell at. Always get 2 semi trucks. Easiest money in gunrunning. Why yall limit yourselves to peanut sales?

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kottonmouth401

There is a sell scenario with 2 Insurgents with signal jammer (when you drive them close together) that you can get even if it's under 175k. I am assuming though that you can only get it when you have somebody in your organization? Or is it random and gives it to 1 person too, but without the signal jammer notifications?

I think you only get the signal jammer sale if you have at least one other person in your organization. I've yet to see it when i'm solo. Its like the MC business sale where you race your MC members to the dropoff.

 

Yall are some paranoid ppl lmao. 850 - 950k is what i sell at. Always get 2 semi trucks. Easiest money in gunrunning. Why yall limit yourselves to peanut sales?

You've just been lucky so far. It happens. I got the Phantom Wedge sale 3 times in a row. But wait until they give you the one with 4 FAV's. Its not a good idea to sell that high unless you have 3 others in your organization. I'd say its damn near impossible for one person to complete 2 FAV delivery runs in 15 minutes.

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1 vehicle (as CEO, with access to ghost org) makes sales in full lobbies perfectly doable, and that bumps my sales from 6 bars of supplies to $320k. No urge to try a full bunker sale here.

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There is a sell scenario with 2 Insurgents with signal jammer (when you drive them close together) that you can get even if it's under 175k. I am assuming though that you can only get it when you have somebody in your organization? Or is it random and gives it to 1 person too, but without the signal jammer notifications?

I think you only get the signal jammer sale if you have at least one other person in your organization. I've yet to see it when i'm solo. Its like the MC business sale where you race your MC members to the dropoff.

 

Yall are some paranoid ppl lmao. 850 - 950k is what i sell at. Always get 2 semi trucks. Easiest money in gunrunning. Why yall limit yourselves to peanut sales?

You've just been lucky so far. It happens. I got the Phantom Wedge sale 3 times in a row. But wait until they give you the one with 4 FAV's. Its not a good idea to sell that high unless you have 3 others in your organization. I'd say its damn near impossible for one person to complete 2 FAV delivery runs in 15 minutes.

 

 

If I dont like the sell option, I just look for a new session till I get what I want. Haven't had to yet though. ::dunno::

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