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T2/Rstar will release modding substitute?


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So, If you keep up with the latest news, Take Two Interactive have made modding GTA V illegal. I personally have no idea how this would work like what you'd be charged with. But, T2 basically made it clear by e-mailing various people to cease their moddng projects for GTA V. One in particular was OpenIV, which transfered GTA IV's Liberty City over to GTA V.

 

Now, A while ago there was a discussion about a DLC that would replace or add a new City to GTA V such as Liberty City, San Fierro and Vice City.

 

Well, what if Take Two made this decision because a new Map DLC is coming soon? It seems like a pretty dick move to do such a thing towards a huge community, unless the decision was made because these mods would distract or affect the official work and sales?

 

What are you thoughts?

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A substitute? Oh boy, I can already imagine it:

 

LSPDFR mod: $100

Online cars in singleplayer: $80

Ferrari F40 skin for the Turismo classic: $50

Lamborghini Diablo skin for the Infernos Classic: $50

Hunter Attack Helicopter skin for the Savage: $40

  • Like 2

Once they release the game onto the public domain, they must understand that people will want to alter and reverse engineer it. Considering mods is one of the biggest selling points for PC versions, you'd think they would better support them and even release their own tools to the public alas Bethesda, Firaxis, and Maxis. I can understand the RDR mod getting "shut down" as their was no way for mod developers to really do it in a legal way. But the GTA5 LC mod required users to have a legal PC copy of GTA4 and EFLC, so users of the mod still had to purchase a legal PC copy to use the mod assets.

 

Personally I think Rockstar is "digging their own grave" in this manner, and will only serve to anger an already angry community. Bad PR for Rockstar, more so when considering in the past they said they supported modding, and seemed to not care much about it for 20 years. Such a questionable time for Rockstar as of late.

 

Now for my own personal subjective take on it? I say f*ck Rockstar and continue modding anyway. Fork the source code of OpenIV over to github and allow users to create various subsequent modding tools based on it. Rockstar may own GTAV, but they don't own the OpenIV source code.

Edited by Yinepi
  • Like 5

But they couldn't even feature a pay to get the MOD because for example, if you want to have an aventador you would have to pay like a DLC, and that means that they need the lamborghini licence to do so.

Countryfried

Now, A while ago there was a discussion about a DLC that would replace or add a new City to GTA V such as Liberty City, San Fierro and Vice City.

 

Well, what if Take Two made this decision because a new Map DLC is coming soon? It seems like a pretty dick move to do such a thing towards a huge community, unless the decision was made because these mods would distract or affect the official work and sales?

 

Exactly my thought. I have pondered the possibility of a SP DLC, from a business perspective and I have always thought that for R* to launch a SP DLC at this point when Online is making so much money, it would have to include a major addition, such as a Liberty City map, that would cater to the Online community.

 

Now, when we actually have a possible release window, with RDR2 being pushed back, a SP DLC seems like, at least, a somewhat more realistic possibility than before. There has been some hints of a LC map in the past (Shawn Fonteno's Instagram posts, the leaked enhanced LC screen shots, et cetera) and from a business perspective a DLC of this type seems like a sound move – it would both please the sour SP fans and open up a new arena for Online.

 

And, if a LC map was not coming, why even bother angering modders at this point so long into the GTA V life span? RDR2 and RDR Online is coming soon and the interest for Online is bound to drop in the next couple of years. Why not leave the implementation of new, potentially controversial strategies toward modding until the launch of RDR2 or GTA VI? One of the few alternatives I can think of is that R* need to tune their methods for blocking modding in advance.

Edited by Bakamomo

No. What they will surely do is more Online DLC.

 

I bet that GTA VI won't be relased on PC, too.

You are unfortunately correct.

 

Even though its lost revenue to not release a PC version they are going to quickly find out after this move that its pointless to release a GTA game on PC without mod support. The number of gamers that bought V on PC for GTA Online are an insignificant minority compared to those that bought it for modding.

 

I played GTA Online on PS3 until the PC version was released and never touched it again. Yes the script kiddies are annoying but the reason GTA Online on PC isn't doing well is because we don't care for it. If it wasn't a sh*ty grindfest engineered for micro transactions maybe we would care but this model they are trying to push simply doesn't work.

I'm not talking about buying mods like minor and small file replacements for cars, guns and player models.

 

What if Rockstar is releasing a GTA V map DLC like Liberty City which is why they demanded development of OpenIV be stopped to avoid competition.

Official General

No, they won't do that. They only seem to be more interested in providing DLCs for Online, because the gigantic profits they get from them ensures Online will be it's only concern as far as DLCs are concerned.

 

Quite simply put they don't give a f* k about V SP and have not done so since Online's success took off a year after the game was originally realised. The only option is use older V back up files to downgrade and use mods. Or use the Launcher Bypass everytime the game updates if you game is still able to play mods.

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