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Money and crap in bunker


jyssys
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You get money and crap in your CEO office for crate sales.

You get money and crap in your clubhouse for drug sales.

 

Anyone seen if you get money and crap in your bunker for gun sales?

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You don't get money or crap in biker businesses

You don't get money or crap in your warehouses

You don't get money or crap in your I/E warehouse

 

Why would the bunker be any different? The money and crap belongs in the office/clubhouse.

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It really doesn't belong in the office, but that's another discussion.

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You don't get money or crap in biker businesses

You don't get money or crap in your warehouses

You don't get money or crap in your I/E warehouse

 

Why would the bunker be any different? The money and crap belongs in the office/clubhouse.

No need to twist the words, OP is making a clear point, like CEO and MC, will Gunrunning add useless "success" decorations to the space related to Gunrunning?

 

Clearly the bunker is different because it in itself contains living quarters with production facility, but similar being the hub for the work. They could easily junk up the living/office space within the bunker. Also possible the quarters in the MOC could get junked, but less likely I think.

Edited by ZakeBudek
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You don't get money or crap in biker businesses

You don't get money or crap in your warehouses

You don't get money or crap in your I/E warehouse

 

Why would the bunker be any different? The money and crap belongs in the office/clubhouse.

No need to twist the words, OP is making a clear point, like CEO and MC, will Gunrunning add useless "success" decorations to the space related to Gunrunning?

 

Clearly the bunker is different because it in itself contains living quarters with production facility, but similar being the hub for the work. They could easily junk up the living/office space within the bunker. Also possible the quarters in the MOC could get junked, but less likely I think.

 

 

Not twisting anything.

 

The I/E warehouse has living quarters (kinda). I/E didn't add useless decorations.

 

Money/crap belongs in the clubhouse/office. It always has. Why would that change with bunkers?

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I'd agree, bunker will not change, like export garage. But, the bunker is different in that it is a living quarters plus production, imagine as if the cocaine production was literally within the clubhouse. I'd hope we can agree all the DLCs have worked similarly and differently at parts, so it's a valid speculation.

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You don't get money or crap in biker businesses

You don't get money or crap in your warehouses

You don't get money or crap in your I/E warehouse

 

Why would the bunker be any different? The money and crap belongs in the office/clubhouse.

 

No need to twist the words, OP is making a clear point, like CEO and MC, will Gunrunning add useless "success" decorations to the space related to Gunrunning?

 

Clearly the bunker is different because it in itself contains living quarters with production facility, but similar being the hub for the work. They could easily junk up the living/office space within the bunker. Also possible the quarters in the MOC could get junked, but less likely I think.

 

Not twisting anything.

 

The I/E warehouse has living quarters (kinda). I/E didn't add useless decorations.

 

Money/crap belongs in the clubhouse/office. It always has. Why would that change with bunkers?

Because unlike CEO or MC the bunker combines the "command" location (like the Office or Clubhouse) with the "factory/storage" location (like warehouses and businesses).

It's a legitimate question.

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MC businesses have the same setup - resupply/sell from within the business. You cannot do anything from the clubhouse except buy businesses and wall contracts. So surely this means the MOC is similar to the clubhouse rather than the bunker? Isn't the question then, will the MOC have money/crap?

 

Bunker - Business

MOC - Clubhouse

 

By that train of thought, will the MOC become cluttered?

 

It's more similar to that than it is to CEO/Office/Warehouses.

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I disagree. This isn't like either previous business model to assume the answer

 

CEO:

Buying crates/cars: Office

Start vehicle missions: Office

Buy/trade properties: Office

Sell Crates/cars: Warehouses

Upgrade stuff: Warehouses

Stop work: N/A (just don't start them. Assistant gets her $300 a day either way)

Raids: Warehouses

 

MC:

Buying/stealing supplies: Businesses

Start gang missions: Clubhouse

Buy/trade businesses: Clubhouse

Sell contraband: Businesses

Upgrade stuff: Businesses

Stop work: Businesses

Raids: Businesses

 

Gunrunning:

Buying/stealing supplies: Bunker

Start vehicle missions: MOC

Buy/trade stuff: N/A, but you can alternate Research and Production in the Bunker

Sell Weapons: Bunker

Upgrade (Production/Research): Bunker

Upgrade (Vehicles/weapons): MOC

Stop work: Bunker

Raids: Bunker

 

Since I/E didn't have anything I would hope that Gunrunning doesn't either

Edited by ash-274
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Here's one more thing:

 

You can't move Crates or Cars without an office

You can't deal in MC contraband without a clubhouse

You can run guns without a MOC. It's entirely optional if you don't want/care to upgrade guns and Armed Vehicle or unlock their missions. But you can't buy a MOC without a Bunker.

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  • 2 years later...
Staybeasting

I just stumbled upon this thread. Do you get any clutter in the hangar from doing the supply Missions and sales

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21 minutes ago, Staybeasting said:

I just stumbled upon this thread. Do you get any clutter in the hangar from doing the supply Missions and sales

No, only clutter is whatever aircraft you leave out on the main floor.

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NULL AND VOID
1 hour ago, Staybeasting said:

I just stumbled upon this thread. Do you get any clutter in the hangar from doing the supply Missions and sales

Your stolen supplies will show up on the ground floor..underneath the office. Similar to the look of a special cargo warehouse.. 

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Staybeasting

Oh ok I thought it was like the CEO office and clubhouse where there was clutter of weapons and cash and drugs on the floor and in the clubhouse

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NULL AND VOID

No random crap shows up in the hangar. Unless you put it there..as you know. Cause well, you put it there!

 

f*ckn love Ron! 😆

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Just to clarify:

 

You DON'T get money and crap in your office for crate sales, and you DON'T get money and crap in your clubhouse for drug sales. The money in these places accumulates depending on your overall worth. The reason it accumulates in these 2 properties only, is because your office is your CEO HEADQUARTERS and your clubhouse is you MC HEADQUARTERS. These properties aren't businesses.

 

I didn't even know that it appears in your clubhouse, it's been so long since I've been there.

Edited by nealmac
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Lonely-Martin

The money in the office continues to grow until you've sold $20m in crates. After that, then it changes to represent wealth and if a player spends below $20m in the bank, the office cash reduces, or rises again once the bank has more in it, again up to 20m. Basically to keep it at max cash all over the place, sell $20m worth of crates in total and keep $20m in the bank.

 

The clutter in the office (TV's and guns etc) all build up up to (I think) $20m in sales again or by how many collections we've done, I'm not sure exactly. But that doesn't reduce if we spend our ill-gotten gains below 20m in the bank, once there, that stuff stays unlike the cash scattered.

 

The MC is the similar, except we need only make $300k from each business to maximise the clutter at the clubhouse. Though I don't believe any of that reduces/rises related to our overall banked cash.

 

The office crates and the MC businesses are the only businesses to give clutter but we have to have those buildings to access any of it so it makes sense that anything else where we need an office or clubhouse would add clutter there, though I/E is the only business where we have to be a CEO with an office, and we got nothing new, lol.

 

But the hangar and bunker businesses only needed a VIP to access those and not need an office or clubhouse, so the idea that those 2 businesses could have had their own settings for clutter was a valid question TBH as they can have no linked property to put any if we did get some, although we now know they don't, so lol. The only thing we can be sure of is it's inconsistent anyway so always worth an ask. :)

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3 hours ago, nealmac said:

Just to clarify:

 

You DON'T get money and crap in your office for crate sales, and you DON'T get money and crap in your clubhouse for drug sales. The money in these places accumulates depending on your overall worth. .

But to get clutter in your office you need to at least have a warehouse tho 

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9 minutes ago, kenmy13999 said:

But to get clutter in your office you need to at least have a warehouse tho 

Yes. I actually worded my post badly. Loney-Martin explained it a lot better above. And I can't be arsed editing mine.

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