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Business Knowledge Base - Gun Running


CaliMeatWagon
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^ the AA trailer with the flak cannons is pretty helpful against Merryweather

Yessir.

 

UnlinedRealisticCanadagoose-size_restric

 

RingedAppropriateAmmonite-size_restricte

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I don't know why you guys don't just hire randoms? I hardly ever have a problem, but if I do, just switch session.

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I don't know why you guys don't just hire randoms? I hardly ever have a problem, but if I do, just switch session.

Randoms? It’s almost never worth trying to work with randoms, IMO. What I don’t understand is why so many players in this game don’t seem to have any friends. I find it weird that so many people try to play this game solo when it’s definitely not set up for that, and it’s so much more fun with friends anyway. It seems like, anytime I hear someone complaining, their problem would be easily solved by having friends helping them. In particular, you’re not going to get your cargo blown up if you have people defending your sale.

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CaliMeatWagon

 

I don't know why you guys don't just hire randoms? I hardly ever have a problem, but if I do, just switch session.

Randoms? It’s almost never worth trying to work with randoms, IMO. What I don’t understand is why so many players in this game don’t seem to have any friends. I find it weird that so many people try to play this game solo when it’s definitely not set up for that, and it’s so much more fun with friends anyway. It seems like, anytime I hear someone complaining, their problem would be easily solved by having friends helping them. In particular, you’re not going to get your cargo blown up if you have people defending your sale.

 

 

Alternatively you're not going to get your cargo blown up if there is no one else in the lobby....

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delorianlazarus

Playing with friends is just another experience, some people don't like it.

 

There is no logic.

Some people will like what seems good to you, some won't.

 

 

But playing with randoms, no matter their level, is risky. I had great surprises and strong grind sessions with lvl 15 guys, and almost sh*t through the router after some lvl 500+ totally f*cked up a delivery of my stuff.

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^^ I made 50 Mio alone with Bunker, I can ask help to my crewmates and do rotations...

 

But there is something I hate: all those stupid vehicles, the Dune fav, the Marshall.

 

And thats really 50Mio, not 50-1/3. Because I manipulate the supplies with the mission+AFK trick, so I don't lose money when changing session to get another set of vehicles.

 

99% of deliveries were the two Insurgents with unique drop offs, or two Phantom Wegde when selling over 350k of product.

 

Whatever, I really like my bunker and its pool of delivery vehicles, its almost good like Titan/Brickades.

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What I don’t understand is why so many players in this game don’t seem to have any friends. I find it weird that so many people try to play this game solo when it’s definitely not set up for that, and it’s so much more fun with friends anyway. It seems like, anytime I hear someone complaining, their problem would be easily solved by having friends helping them. In particular, you’re not going to get your cargo blown up if you have people defending your sale.

 

When you play with others you need to be able to accept it that many times they will want to do something you don't want to do or something that to you it feels like a waste of time. I hate racing, deathmatchs, helping others get supplies, piracy prevention & many more stuff that others like so I prefer to be a lone wolf.

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^^ I made 50 Mio alone with Bunker, I can ask help to my crewmates and do rotations...

 

But there is something I hate: all those stupid vehicles, the Dune fav, the Marshall.

 

And thats really 50Mio, not 50-1/3. Because I manipulate the supplies with the mission+AFK trick, so I don't lose money when changing session to get another set of vehicles.

 

99% of deliveries were the two Insurgents with unique drop offs, or two Phantom Wegde when selling over 350k of product.

 

Whatever, I really like my bunker and its pool of delivery vehicles, its almost good like Titan/Brickades.

I would like to learn that mission + afk trick. :)

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No disrespect, but when we are all talking about doing the same thing, selling a full bunker, how is it possible that I can do it with randoms and you can't? You are missing a trick that would save you time and therefore make you more money. But it's up to you. Don't choose to believe it isn't a possibility, because it is, you just haven't given it enough thought.

 

If you care; join lobby in bunker, constantly hire everyone again and again, as they join keep inviting them to bunker every 30 seconds, send them messages to accept bunker invite. If they won't join ceo then switch to mc, they see those invites more easily (and for some reason they think mc is cooler than ceo, f*ck knows why). Once you have two associates in bunker sell it. If you can't do all of that, just change session.

 

When you sell, if you get dune buggies or any mission you don't like (which is most of them for me), just switch session and start again. You only lose 21k of product.

 

The time it takes to do all that, equates to less than the time it takes you to do 1 vehicle sales on your own. Overall.

 

Race to the destination first so the association are reassured about what to do. But don't deliver yours until just before they get there. So if they blow it up or get blown up (harldy ever happens), just change session. Never even hesitate to ghost if you think there is a risk.

 

*21k of 1 million is like 2 or 3%, so f*ck all.

Edited by StormerBoy
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I just sell Oracles/Ballers/Felons regularly, covers the bulk of bunker costs.

 

Sandkings ;)

Edited by mrgstrings
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Thehunteroftruth

@Fun I have a question for you, taken from your quote

 

Once your stock is 50% or more, you are exposed to raids.
50 Stock - Value $250,000
+ Staff Upgrade OR Equipment Upgrade:
50 Stock - Value $300,000
+ Staff Upgrade and Equipment Upgrade:
50 Stock - Value $350,000
A timer will start once your stock is 50% or more, after 5 hours of inactivity it will trigger a raid.
With security upgrade it's 10 hours of inactivity.
It will stop if you are involved in some kind of activity (Resupply, VIP Work, Missions, Freemode Event ..etc)
By "inactivity", I'm talking about spending your time in freemode and picking fights with ppl ..etc
If that's what you do most of your time, you will notice raids happen more often.
If your stock is 50% or more and you spent 4 hours picking fights with randoms, the next day it will only take one hour to trigger a raid unless you sell your stock.

Have they changed the raid timer? I got raided at barely over 400k 2 times now and doesn't seem to make any sense since like you said the 5h timer starts when we reach 50 units of supply (350k) and the bunker produces 56k in about an hour. I was even doing vip, sources and sales so timer should've stopped too since I wasn't inactive.
Care to explain please?
Edited by Thehunteroftruth
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CaliMeatWagon

^^ I made 50 Mio alone with Bunker, I can ask help to my crewmates and do rotations...

 

But there is something I hate: all those stupid vehicles, the Dune fav, the Marshall.

 

And thats really 50Mio, not 50-1/3. Because I manipulate the supplies with the mission+AFK trick, so I don't lose money when changing session to get another set of vehicles.

 

99% of deliveries were the two Insurgents with unique drop offs, or two Phantom Wegde when selling over 350k of product.

 

Whatever, I really like my bunker and its pool of delivery vehicles, its almost good like Titan/Brickades.

 

  1. Start with a completely empty bunker, no supplies, no product.
  2. Buy $75K worth of supplies.
  3. Go tickle your pickle for 140 minutes (2 hours 20 minutes)
  4. Bunker should be full of stock, but empty on supplies.
  5. Buy $75K worth of supplies
  6. Immediately sell your bunker for $210K Far.
  7. Repeat steps starting at Step 3.

This method produces a single vehicle every single time as it keeps the stock amount below 25% capacity.

Edited by CaliMeatWagon
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  • 3 weeks later...
Snipe_McHeadshot

FWIW. I'm sure there's a good chance this has been posted but just in case:

 

Sat at computer fast-tracking research one after the other, non-stop (f'ing Rockstar stealing money to get the 1 thing I want): it takes 3 minutes 30 seconds for the next project to become available to fast-track. That is with full upgrades and staff set to research only.

 

I'll be glad when I finally get what I want and then I'll never waste any more time or money on research again. Jesus.

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FWIW. I'm sure there's a good chance this has been posted but just in case:

 

Sat at computer fast-tracking research one after the other, non-stop (f'ing Rockstar stealing money to get the 1 thing I want): it takes 3 minutes 30 seconds for the next project to become available to fast-track. That is with full upgrades and staff set to research only.

 

I'll be glad when I finally get what I want and then I'll never waste any more time or money on research again. Jesus.

Only takes three minutes and thirty seconds PLUS 225,000 no matter what the upgrade is

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  • 3 weeks later...

Just got raided, and there is no way I had been over 50% capacity for 10 hours or more. It was more like an hour. My understanding is, it's 5 hours (10 if you have security, as I do).

 

More over, I don't mind the missions being really difficult, but the bomb truck needs more armour. The NPC are all around it, shooting them means smoking the engine, smoking the engine meant they later shot it too much before it got all the way home.

 

Just out of curiosity, from what agent 14 says, it sounds as if starting the engine before disarming the bombs blows it up, has anyone actually tried this?

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Bruce Khansey

^^ I made 50 Mio alone with Bunker, I can ask help to my crewmates and do rotations...

 

But there is something I hate: all those stupid vehicles, the Dune fav, the Marshall.

 

And thats really 50Mio, not 50-1/3. Because I manipulate the supplies with the mission+AFK trick, so I don't lose money when changing session to get another set of vehicles.

 

99% of deliveries were the two Insurgents with unique drop offs, or two Phantom Wegde when selling over 350k of product.

 

Whatever, I really like my bunker and its pool of delivery vehicles, its almost good like Titan/Brickades.

 

How do you do this?

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Lonely-Martin

^ He quits the session/switches when a delivery comes he can't do.

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Bruce Khansey

^ He quits the session/switches when a delivery comes he can't do.

 

Ah ok, so you just need to change session? I tried once and had the same delivery, maybe I was just unlucky.

 

I also heard that you lose 7k if you quit/switch session. Is it true?

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Lonely-Martin

Ah ok, so you just need to change session? I tried once and had the same delivery, maybe I was just unlucky.

 

I also heard that you lose 7k if you quit/switch session. Is it true?

 

You lose 21k I think from a full bunker (don't do 'em), so I'd imagine 7k from a 'lone wolf sale'....

 

Yeah, just bad luck getting the same. Though don't rely on my input dude. I'm not 100%, just heard/seen many do this.

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Ah ok, so you just need to change session? I tried once and had the same delivery, maybe I was just unlucky.

 

I also heard that you lose 7k if you quit/switch session. Is it true?

You lose 21k I think from a full bunker (don't do 'em), so I'd imagine 7k from a 'lone wolf sale'....

 

Yeah, just bad luck getting the same. Though don't rely on my input dude. I'm not 100%, just heard/seen many do this.

I usually sell alone and when my products is worth $140k, if I switch session I lose $7k of product
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Lonely-Martin

I usually sell alone and when my products is worth $140k, if I switch session I lose $7k of product

 

Cool beans. Well, not cool, but thanks for clearing it up, lol.

 

Just in case you weren't sure dude, you can sell at $175k/$262.5k and that's the 25% mark. Never had more than 1 vehicle in the 32 sales I did when research was running.

 

I broke even. Good enough. Ain't sold the 42 hanger crates yet either, lol.

 

I'll probably return to the bunker, it was a doddle. Just like crates, once I hit the 1000, I swore off them...

 

Near 1500 now... Lol.

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I usually sell alone and when my products is worth $140k, if I switch session I lose $7k of product

Cool beans. Well, not cool, but thanks for clearing it up, lol.

 

Just in case you weren't sure dude, you can sell at $175k/$262.5k and that's the 25% mark. Never had more than 1 vehicle in the 32 sales I did when research was running.

 

I broke even. Good enough. Ain't sold the 42 hanger crates yet either, lol.

 

I'll probably return to the bunker, it was a doddle. Just like crates, once I hit the 1000, I swore off them...

 

Near 1500 now... Lol.

I know about it but I buy supplies so it fits better to sell after the supplies is used instead of having to watch and pay attention so the product doesn't go over $175k. I used to do one steal mission and then buy supplies to get closer to the 175k mark but to me it seems like I more often get the Phantom and deliver one insurgent sell mission when I sell at $140k

 

The hangar crates I've sold for exactly $1 mill (not 1 mill and 1 cent) so I don't think I ever gonna do one more of them considering the pay we get.. 😂

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I don't know why you guys don't just hire randoms? I hardly ever have a problem, but if I do, just switch session.

Randoms? Its almost never worth trying to work with randoms, IMO. What I dont understand is why so many players in this game dont seem to have any friends. I find it weird that so many people try to play this game solo when its definitely not set up for that, and its so much more fun with friends anyway. It seems like, anytime I hear someone complaining, their problem would be easily solved by having friends helping them. In particular, youre not going to get your cargo blown up if you have people defending your sale.Its very simple, I like to be anti-social in real life and online...
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  • 2 weeks later...
Snipe_McHeadshot

Anyone tried selling a full bunker solo since the update?

 

I've tried about 6-7 times in a row (using usual MTU method for solo lobby) and gotten a bad one every time. It used to be 50-50 at worst that I'd get a good one like the Phantom Wedges, Insurgents with 1 drop, the Marshalls on the very close-by hills etc.

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Only sold once, always sell full bunker with randoms. I got the best mission, insurgants to same destination. I noticed the AI seem to have been increased regrading their really intense shooting and driving ability?

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With all staff assigned to research, how many times would I have to buy supplies if I'm fast tracking all research?

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Well if you do it about every 3-5 minutes, I think that's how long it takes for research to start, I'd guess about two full loads of supplies. I think each time the supplies go down, they use about 5% of a bar, so add 51 times to that...150k?

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  • 2 weeks later...

Is it just me or am i getting the police on me on every supply run for the bunker? Now, not only do i have to deal with the original challenge the supply run provided but also cops. Which is just lovely considering the "stop meryweather convoy" supply run was broken too with you gettting blown up every time you spawn. It takes about 1 second after a respawn and then you're blown up.

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