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Business Knowledge Base - Gun Running


CaliMeatWagon
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The only place I've been able to find a measure of units is on the global readout of general supply, sale and units manufactured.

 

Is there anywhere else that displays your active stock amount in units or do you use a money amount to tell if you are at 1, 2 or 3 vehicles?

 

Trying to find out the max for two vehicle sales.

Money amount.

Max for two vehicles:

500k - No upgrades

600k - Staff or Equipment upgrade

700k - Staff & Equipment upgrade

More than that and it would be three vehicles.

There's a rare chance you would get the Phantom Wedge mission which is only one vehicle.

Edited by Fun 2
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x_TestsubjecT_x

 

The only place I've been able to find a measure of units is on the global readout of general supply, sale and units manufactured.

 

Is there anywhere else that displays your active stock amount in units or do you use a money amount to tell if you are at 1, 2 or 3 vehicles?

 

Trying to find out the max for two vehicle sales.

 

Money amount.

Max for two vehicles:

500k - No upgrades

600k - Staff or Equipment upgrade

700k - Staff & Equipment upgrade

More than that and it would be three vehicles.

There's a rare chance you would get the Phantom Wedge mission which is only one vehicle.

 

 

Thank you!! Those amounts represent the long sale?

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Thank you!! Those amounts represent the long sale?

No, that's for the value shown in your bunker.

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x_TestsubjecT_x

 

Thank you!! Those amounts represent the long sale?

No, that's for the value shown in your bunker.

 

 

 

Ok thanks very much! Appreciate the info and your help.

 

Sorry, I apologize for all the questions. At 700k I'm assuming that's during the 2x event? So normally that would be 350k for two?

Edited by x_TestsubjecT_x
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Ok thanks very much! Appreciate the info and your help.

 

Sorry, I apologize for all the questions. At 700k I'm assuming that's during the 2x event? So normally that would be 350k for two?

Yes, also 250k without upgrades and 300k with Staff or Equipment upgrade

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CaliMeatWagon

I haven't been around the forums as much lately. As such, I'm behind on this thread. Is there anything missing from the first page that should be included?
Good job on 35 pages by the way!

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Max supply bar is 100 units, Max stock bar is 100 units, Max research bar is 60 units.

A bunker uses 10 units of supplies every X minutes, with Equipment upgrade it's reduced to 5 units of supplies.

A full supply bar produce 50k no upgrades, 60k Staff upgrade, 140k with Equipment & Staff upgrades.

X =

10 minutes no upgrades, 8.5 minutes Staff or Equipment upgrade, 7 minutes Both upgrades (Default)

7.5 minutes no upgrades, 6.3 minutes Staff or Equipment upgrade, 5.25 minutes Both upgrades (Event Bonus)

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How come it's 5.25 minutes, not 3.5, with the "twice as fast" bonus?

 

 


Max supply bar is 100 units, Max stock bar is 100 units, Max research bar is 60 units.

A bunker uses 10 units of supplies every X minutes, with Equipment upgrade it's reduced to 5 units of supplies.

A full supply bar produce 50k no upgrades, 60k Staff upgrade, 140k with Equipment & Staff upgrades.

X =

10 minutes no upgrades, 8.5 minutes Staff or Equipment upgrade, 7 minutes Both upgrades (Default)

7.5 minutes no upgrades, 6.3 minutes Staff or Equipment upgrade, 5.25 minutes Both upgrades (Event Bonus)

Edited by Gridl0k
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How come it's 5.25 minutes, not 3.5, with the "twice as fast" bonus?

Because it's not "twice as fast".

Research and Manufacturing speeds are boosted 25%.

Edited by Fun 2
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Any sales missions missing here?:

 

1. 2xPhantom trucks to single destination (police)

2. 3xMonster trucks to 5 destinations (NPC)

3. 4xDune buggies to 5 destinations

4. 3xStandard Insurgents to single destination

5. 3xGunner Insurgents to single destination

6. 3xGunner Insurgents to 5 destinations (NPC)

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  • 4 weeks later...

So I leave myself online watching a security camera in my hangar, and get f*cking raided at my bunker. That's sh*tty because you get no warning at that point and lose it all lmao. Oh well.

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So I leave myself online watching a security camera in my hangar, and get f*cking raided at my bunker. That's sh*tty because you get no warning at that point and lose it all lmao. Oh well.

Raided while INSIDE your bunker? Jesus Christ wtf

 

Were you registered as a VIP/CEO/MC while watching the cameras? If so, that's where you royally f*cked up :lol:

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I searched for a video that shows if it's possible to drive the Armored Kuruma inside the Humane Labs because I got tired of doing the railgun resupply mission in the usual way and I couldn't find a video so I made one (2:15 minutes)

 

 

 

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Shadowfennekin

I've heard things about that one...

Bur I've never gotten it when I was supplying for research. I got the one at the docks all the time.

Maybe being based in Grapeseed has to do with it though, like how the cheap vehicle warehouse never gets the dock destination for export

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lost-in-emotions

two questions, because of just the unlocks:

 

• is the heavy MG MKII worth it to upgrade?

i am actually only using the Carabine MKII for PvP/NPC.

in wich cases the MG is better then the Carabine?

 

• as the Carabine is my weapon of choice,

is it worth to buy the "Special Ammo" against Armour / Vehicles?

And how less Rounds are in a Magazine then?

I am thinking of Armour Ammo for Carabine MKII,

but i am afraid in the to little Magazine...

 

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• is the heavy MG MKII worth it to upgrade?

i am actually only using the Carabine MKII for PvP/NPC.

in wich cases the MG is better then the Carabine?

 

 

Being a vanilla Combat MG fanatic, I'd say yes, my accuracy increased by 4.13% since the MKII release. With the vanilla version I was stuck to 20%.

 

I dance+FPV+BST, using the normal ammos.

 

Yeah 24% seems weak, but when you dance you're not being very accurate, the MKII upgrade has a significant effect in my opinion. + Holo sight is awesome for FPV

Edited by Hécate-II
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So I leave myself online watching a security camera in my hangar, and get f*cking raided at my bunker. That's sh*tty because you get no warning at that point and lose it all lmao. Oh well.

Raided while INSIDE your bunker? Jesus Christ wtf

 

Were you registered as a VIP/CEO/MC while watching the cameras? If so, that's where you royally f*cked up :lol:

 

No I was at my hangar watching the cameras there so I didn't idle out, but yeah I was still registered as a CEO. After thinking about it, that was what I figured was the reasoning behind it lol.

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Is this normal? During a sale mission the Phantom Wedge which was provided to me crashed in a very bad way (trailer fell on its side) and yet I was allowed to continue the sale. It seems very unusually generous on the part of Rockstar.

 

 

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^ Its been like that for 3 months plus

 

The trailer just relocates itself unless you drop it in a deep bed of water or something.

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Yes its normal.

If you crash and the trailer disconnect a new one will spawn nearby.

 

*ninjad*

Edited by jollythecat
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@Rafae / @jollythecat

 

Good to know. So far I've probably done this mission around 15 times & in all these months I was worried for nothing that if I'll crash, it will ruin the sale because in Contact Missions with a trailer it doesn't magically disappear & reappear after a crash which made it fall on its side.

Edited by shmok2
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@Rafae / @jollythecat

 

Good to know. So far I've probably done this mission around 15 times & in all these months I was worried for nothing that if I'll crash, it will ruin the sale because in Contact Missions with a trailer it doesn't magically disappear & reappear after a crash which made it fall on its side.

They learned from those contact missions.. for the better :D

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Sentinel Driver

I haven't been around the forums as much lately. As such, I'm behind on this thread. Is there anything missing from the first page that should be included?

Good job on 35 pages by the way!

Money from sales go into your bank account now ever since smuggler's run

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Non Funkable Token

^Was always that way since the introduction of vip missions. Contact missions/heists/races/pvp modes money don't go to the bank account, freemode ventures money goes.

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Hasn't always been like that on console iirc, was surprised when money from sales went straight in to my account

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^Was always that way since the introduction of vip missions. Contact missions/heists/races/pvp modes money don't go to the bank account, freemode ventures money goes.

Nah Heists money always went straight to your bank account ever since they were released.

 

VIP Missions, crates, bikers and Gunrunning all used to pay out in cash until Smugglers Run where they changed it for Bikers and Gunrunning, they go straight to your bank account. Crates and VIP Work still pays out raw cash.

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