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Business Knowledge Base - Gun Running


CaliMeatWagon
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idonknowhow

 

It didn't produce stock when I was racing.

Further testing.

 

I spwaned in bunker invite only session, start racing as soon as my stock hit 21k. I back to bunker after racing myself 26 minutes, my stock was 28k. It didn't completely stop production but surely lowered production rate during racing.

 

40 minutes contact mission, 21k added.

Edited by idonknowhow
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It also seems to slow down while running supply missions. I did three in a row, each took about 10-11 minutes. Supplies only went up one $7,000 tick (100%- production, all upgrades)

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My supply bar stay empty after supply runs.

Cockstar

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HaRdSTyLe_83

My supply bar stay empty after supply runs.

Cockstar

 

have you tried switching sessions ? the supplies are there

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We Are Ninja

I don't know if someone already mentioned this, but there's a supplies mission inside the ROGERS recycling plant.

 

Of course, my random teammate left the lobby (probably because of his connection), so I had to go fast.

 

 

And now I'm wondering if that building was also unlocked for other players, because then they had the chance to destroy the other supplies.

I'd bet it is. I had to do the resupply mission inside Humane Labs, and had just gotten the railgun when another player comes around the corner, deep within the facility. Fortunately for me, it was a curious friend that had come over to help. He had also killed all the goons I was gonna have to kill on my way out, LOL.

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A little disappointed we're back to not being able to steal other players' supplies :/

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We Are Ninja

A little disappointed we're back to not being able to steal other players' supplies :/

"Some men want to watch the world burn."

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Killer Whale

 

 

I wish I could get it to work, notta, nope, has not worked for me, ive closed the game, pulled the Ethernet cable.

 

How are you doing it? Try this: stay on the chair in front of the computer while the research bar is one bit left for it to fill. When the bar fills up and then disappears, access the computer and go to the Research option. If the current project is not of your liking, immediately close the application and put the game back on. You have to do this as quick as you can.

 

Hopefully Rockstar doesn't hotfix this.

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I am still doing research, quit CEO and started my MC went to my weed farm and did a supply run. Came back and notice that my bunker produced 14k of supplies even though they are all assigned to research. Is this a bug?

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Does anyone have a list with pictures of each research unlock and a description, so we can tell which item we are currently researching?

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Making money by gunrunning the laziest way possible for lone-wolf players

 

I recommend playing the game as you want and combining CEO and/or MC work so that you are building up income from multiple streams at once. The issue is that other freeroam and non-freeroam activities slow down or pause the production speed of the Bunker.

 

Get a bunker, upgrade the Staff, Equipment, and Security and gather your initial pile of supplies. Set the staff to Production-only. If you do Production and Research then double the amount of time it take and you will go though the full bar of supplies before you are able to sell a full vehicle's worth of product. The Personal Quarters is recommended to let you spawn in the bunker, but not required.

  1. Quit/retire as CEO/VIP/MC President.
  2. See the chart below to see how much time you will need to set a timer for.
  3. Go over to the Security screens on the desk with the Laptop in the bunker and press D-Right (for PS4) to watch the screens. This will keep the game from timing out after 15 minutes of inactivity. I would suggest plugging in your controller, if applicable.
  4. Go do something outside the game (many activities, including gunrunning supply missions, missions, CEO/VIP/MC work will slow down the production!) until the timer is done, so go outside and play in the street or do your taxes or chores or whatever.
  5. Come back once your timer's done and make sure your product value is at or nearly $133,000. Any higher and you may have to use multiple vehicles, some deliveries are impossible to do solo). A full bar of supplies should not make more than $133,000 worth of product.
  6. [Optional] Change lobbies (it will make sure you're not hit with an immediate $9400 staff fee once you rejoin an organization)
  7. Once back in front of the bunker Laptop become a CEO/VIP/MC President again and log into the Laptop
  8. [Optional] Purchase a full resupply for $75,000. Otherwise, you will need to complete about five (more or less, depending on what you get) supply missions that average 6-15 minutes each, if things go smoothly.
  9. Sell your stock. Obviously, selling it further away is 50% more money. With just one vehicle, it's rarely any more challenging.
  10. Once delivered, immediately quit/retire as CEO/VIP/MC President (again, to avoid paying your staff) and repeat

If you want to be lazy and buy supplies you should profit over $115,000 each 2.5 hour cycle (by only actively playing the game for 5-20 minutes). If you prefer to steal the supplies you'll save the $75k, but you will add at least 30-45 minutes to the cycle (plus, whatever it costs you in ammunition and another 48-minute cycle of utility charges)

L0xeFBb.jpg

 

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So I was right in thinking as long as the sell is less than 200k out of county, you'll get one vehicle? 🤔

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So I was right in thinking as long as the sell is less than 200k out of county, you'll get one vehicle?

So far I'm 5/5 of one-vehicle sales for >$200k of product.

If you are given 15 minutes it should be fine, but if you are given 30 minutes and an Insurgent Pickup get ready for a s***show, especially when you drop off the last package

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Yeah I did that 30-minute one, hate it.

 

The Phantom Wedge delivery is so much fun though holy crap.

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Yeah I did that 30-minute one, hate it.

 

The Phantom Wedge delivery is so much fun though holy crap.

YES! I swear they gave it Turbo and other engine upgrades. I caught the edge or an immovable object and jack-knifed, snapped the trailer off, and it fell on its side; but after a few seconds the trailer respawned right-side-up and I re-hooked it. It's both fun and idiot-proof.

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YES! I swear they gave it Turbo and other engine upgrades. I caught the edge or an immovable object and jack-knifed, snapped the trailer off, and it fell on its side; but after a few seconds the trailer respawned right-side-up and I re-hooked it. It's both fun and idiot-proof.

I don't think I've ever driven a trailer truck that fast down the Los Santos freeway, it legitimately felt as fast as some super cars. With that wedge in front, it was absolutely unstoppable.

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YES! I swear they gave it Turbo and other engine upgrades. I caught the edge or an immovable object and jack-knifed, snapped the trailer off, and it fell on its side; but after a few seconds the trailer respawned right-side-up and I re-hooked it. It's both fun and idiot-proof.

I don't think I've ever driven a trailer truck that fast down the Los Santos freeway, it legitimately felt as fast as some super cars. With that wedge in front, it was absolutely unstoppable.

 

It's so fast and devastating that I had to aim at cops and other NPC vehicles.

 

CHOOOOOO CHOOOOO, MOTHER******S!

ZFUUXnR.gif

Edited by ash-274
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Gatorsbball01

If you get a bad sell mission can you quit the game or find a new sessions without losing all the product?

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If you get a bad sell mission can you quit the game or find a new sessions without losing all the product?

I haven't tried it but I've heard that you loose about 21k worth of product.

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Goingcrowd9

If you get a bad sell mission can you quit the game or find a new sessions without losing all the product?

I started sell mission (far) with 75k worth of stock, Then got an unknown network error.

When I came back, I lost 5k of stock.

Same thing again... started sell mission, almost make it to the first drop off, unkown network error and lost 5k stock again. And after that, again an network error, and again lost 5k :(.

I don't have any upgrades, tough... so you might lose more if you do.

 

Edit: this is how much stock I lost, not the 'potentional profit' I lost... sellling far gives you 25% more, right ?

Edited by Goingcrowd9
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If you get a bad sell mission can you quit the game or find a new sessions without losing all the product?

I started sell mission (far) with 75k worth of stock, Then got an unknown network error.

When I came back, I lost 5k of stock.

Same thing again... started sell mission, almost make it to the first drop off, unkown network error and lost 5k stock again. And after that, again an network error, and again lost 5k :(.

I don't have any upgrades, tough... so you might lose more if you do.

 

Edit: this is how much stock I lost, not the 'potentional profit' I lost... sellling far gives you 25% more, right ?

50% it must be

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Once your stock is 50% or more, you are exposed to raids.
50 Stock - Value $250,000
+ Staff Upgrade OR Equipment Upgrade:
50 Stock - Value $300,000
+ Staff Upgrade and Equipment Upgrade:
50 Stock - Value $350,000

A timer will start once your stock is 50% or more, after 5 hours of inactivity it will trigger a raid.

With security upgrade it's 10 hours of inactivity.

It will stop if you are involved in some kind of activity (Resupply, VIP Work, Missions, Freemode Event ..etc)

By "inactivity", I'm talking about spending your time in freemode and picking fights with ppl ..etc

If that's what you do most of your time, you will notice raids happen more often.

If your stock is 50% or more and you spent 4 hours picking fights with randoms, the next day it will only take one hour to trigger a raid unless you sell your stock.

Edited by Fun De Panda
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anarquista_duval

Once your stock is 50% or more, you are exposed to raids.

50 Stock - Value $250,000

+ Staff Upgrade OR Equipment Upgrade:

50 Stock - Value $300,000

+ Staff Upgrade and Equipment Upgrade:

50 Stock - Value $350,000

A timer will start once your stock is 50% or more, after 5 hours of inactivity it will trigger a raid.

With security upgrade it's 10 hours of inactivity.

It will stop if you are involved in some kind of activity (Resupply, VIP Work, Missions, Freemode Event ..etc)

 

Is it the same for the Biker business?

Precious information, thank you =)

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^ I suspect it is, fun has said the bunker is treated as a 6th biker business in-code.

 

So, GR has slotted into my freeroam like so;

 

Steal 5 or 6 supplies

Do other sh*t for a few hours

Sell when used up ($250k LS) generally in busy lobby for 20-50K bonus.

 

As per fun, this guarantees one vehicle (I'm below 25% capacity) AND that I'll never get raided (below 50%).

 

I always sell as a CEO, so I have Ghost Org available. Not used it yet.

Edited by Gridl0k
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The MOC cab can be turbo charged along with engine and transmission upgrades.

With the MOC detached it can easily hit 110 on the in game speedometer, I had mine going 130 last night going downhill.

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It's not guaranteed.

Even if you are below 25%, there's a chance you would get a sale mission with two Insurgents.

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Ah so <25% = 1 with a chance of 2, <50% = 2 with a chance of 3?

 

Think I've had single vehicle 5 or 6 in a row now, mostly Insurgent3s.

 


The MOC cab can be turbo charged along with engine and transmission upgrades.

With the MOC detached it can easily hit 110 on the in game speedometer, I had mine going 130 last night going downhill.

 

Try running Haulage with it. It corners so fast the trailer tips over. It's a hoot.

Edited by Gridl0k
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@Gridl0k

Thats what I do. Haulage has replaced Sightseer and Headhunter as the activity to do between Vehicle Cargo.

Its even funnier when you have someone chase you across the map trying to kill you and you smoothly deliver the trailer and drive away tooting your novelty horn.

Edited by RyuNova
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Ah so <25% = 1 with a chance of 2, <50% = 2 with a chance of 3?

 

Think I've had single vehicle 5 or 6 in a row now, mostly Insurgent3s.

Yes, and <100% = 3 with a chance of 4

Well it's the Insurgent mission with the Global Jammer where it requires you to stay together.

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