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Big_Smiley

Very Rare Drug Dealer In LS.

Recommended Posts

Simply_Wasted

The travel off the map trick only works well on PS2v1. The glitch is still active on PCv1 but works in a slightly different way. The corruption that can glitch about 170 extra turf on PS2v1 only glitches about 12 new turfs and introduces corruption to other parts of zone memory that can lead to the Taxi Glitch, where no passengers ever spawn, the Toreno Glitch, where the game can't recognize that CJ is in a Doherty zone as required by the Mike Toreno mission, as well as minor issues with zone name corruption. It's my understanding that Xbox v1 players have the same Taxi Glitch, so I assume their zone corruption is similar to PCv1.

 

There are legitimate strategies for adding gang turfs to other zones. On all systems except Xbox (I can't verify), these strategies involve changing which zone or gang will get the bonus from the end of a gang attack. The some of the common names for these tricks are, Satchel Trick, Hood Abuse, Mastermind Glitch and Pomor Maneuver, All of these tricks involve exploiting the 3rd Kill mechanic that usually starts a gang war during different stages of gang attack.

 

I've read a number of reports that the 3rd Kill exploits don't work during Gang Attacks on Xbox, but Gang Wars offer a similar strategy.

 

Added: Technical Reference on zone settings I used to spawn Hispanic Dealers in the custom Chain Game saves. Gang density codes were not included.

 

 

//Tweaked Zone Types

0767: set_zone 'ELQUE' popcycle_group_for_peds_and_cars_to 2 // El Quebrados ENTERTAINMENT (was 1)

0767: set_zone 'ANGPI' popcycle_group_for_peds_and_cars_to 15 // Angel Pine RESIDENTIAL_RICH_SECLUDED (was 3)

0767: set_zone 'PALO' popcycle_group_for_peds_and_cars_to 14 // Palomino Creek Shopping Posh (was 3)

0767: set_zone 'CREE' popcycle_group_for_peds_and_cars_to 13 // Creek shopping is busy (was 9)

 

//Adjust for Hispanic Dealer

0874: set_zone 'ELQUE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ANGPI' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'PALO' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'CREE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

//Standard Zone Types

0767: set_zone 'STRIP1' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'STRIP2' popcycle_group_for_peds_and_cars_to 12 // Strip Club

0767: set_zone 'STRIP3' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'ISLE' popcycle_group_for_peds_and_cars_to 12 // The Emerald Isle

0767: set_zone 'VAIR2' popcycle_group_for_peds_and_cars_to 16

 

//Adjust for Hispanic Dealer

0874: set_zone 'STRIP1' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP3' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ISLE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'VAIR2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

0 BUSINESS

1 DESERT

2 ENTERTAINMENT

3 COUNTRYSIDE

4 RESIDENTIAL_RICH

5 RESIDENTIAL_AVERAGE

6 RESIDENTIAL_POOR

7 GANGLAND

8 BEACH

9 SHOPPING

10 PARK

11 INDUSTRY

12 ENTERTAINMENT_BUSY

13 SHOPPING_BUSY

14 SHOPPING_POSH

15 RESIDENTIAL_RICH_SECLUDED

16 AIRPORT

17 GOLF_CLUB

18 OUT_OF_TOWN_FACTORY

19 AIRPORT_RUNWAY

 

 

 

Seems interesting. I have yet to try this on mobile. But the best to do this is by Ps2. This also works on the PC v1.0 game. Speaking about Ps2 I assume this works on the Ps4 since this version is a Ps2 emulation. I don't think R* patched these bugs for the Ps4. Gotta check this out on mobile/Ps4. Edited by Simply_Wasted

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Big_Smiley

 

The travel off the map trick only works well on PS2v1. The glitch is still active on PCv1 but works in a slightly different way. The corruption that can glitch about 170 extra turf on PS2v1 only glitches about 12 new turfs and introduces corruption to other parts of zone memory that can lead to the Taxi Glitch, where no passengers ever spawn, the Toreno Glitch, where the game can't recognize that CJ is in a Doherty zone as required by the Mike Toreno mission, as well as minor issues with zone name corruption. It's my understanding that Xbox v1 players have the same Taxi Glitch, so I assume their zone corruption is similar to PCv1.

 

There are legitimate strategies for adding gang turfs to other zones. On all systems except Xbox (I can't verify), these strategies involve changing which zone or gang will get the bonus from the end of a gang attack. The some of the common names for these tricks are, Satchel Trick, Hood Abuse, Mastermind Glitch and Pomor Maneuver, All of these tricks involve exploiting the 3rd Kill mechanic that usually starts a gang war during different stages of gang attack.

 

I've read a number of reports that the 3rd Kill exploits don't work during Gang Attacks on Xbox, but Gang Wars offer a similar strategy.

 

Added: Technical Reference on zone settings I used to spawn Hispanic Dealers in the custom Chain Game saves. Gang density codes were not included.

 

 

//Tweaked Zone Types

0767: set_zone 'ELQUE' popcycle_group_for_peds_and_cars_to 2 // El Quebrados ENTERTAINMENT (was 1)

0767: set_zone 'ANGPI' popcycle_group_for_peds_and_cars_to 15 // Angel Pine RESIDENTIAL_RICH_SECLUDED (was 3)

0767: set_zone 'PALO' popcycle_group_for_peds_and_cars_to 14 // Palomino Creek Shopping Posh (was 3)

0767: set_zone 'CREE' popcycle_group_for_peds_and_cars_to 13 // Creek shopping is busy (was 9)

 

//Adjust for Hispanic Dealer

0874: set_zone 'ELQUE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ANGPI' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'PALO' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'CREE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

//Standard Zone Types

0767: set_zone 'STRIP1' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'STRIP2' popcycle_group_for_peds_and_cars_to 12 // Strip Club

0767: set_zone 'STRIP3' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'ISLE' popcycle_group_for_peds_and_cars_to 12 // The Emerald Isle

0767: set_zone 'VAIR2' popcycle_group_for_peds_and_cars_to 16

 

//Adjust for Hispanic Dealer

0874: set_zone 'STRIP1' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP3' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ISLE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'VAIR2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

0 BUSINESS

1 DESERT

2 ENTERTAINMENT

3 COUNTRYSIDE

4 RESIDENTIAL_RICH

5 RESIDENTIAL_AVERAGE

6 RESIDENTIAL_POOR

7 GANGLAND

8 BEACH

9 SHOPPING

10 PARK

11 INDUSTRY

12 ENTERTAINMENT_BUSY

13 SHOPPING_BUSY

14 SHOPPING_POSH

15 RESIDENTIAL_RICH_SECLUDED

16 AIRPORT

17 GOLF_CLUB

18 OUT_OF_TOWN_FACTORY

19 AIRPORT_RUNWAY

 

 

 

Seems interesting. I have yet to try this on mobile. But the best to do this is by Ps2. This also works on the PC v1.0 game. Speaking about Ps2 I assume this works on the Ps4 since this version is a Ps2 emulation. I don't think R* patched these bugs for the Ps4. Gotta check this out on mobile/Ps4. The glitch works with the Ps4. I've seen vids on Youtube explain it. It's the same methods with the Ps2. If your on the Xbox original grates hits/360 version. Type 2 works well with it. Place those charges on to the enemy gang and go somewhere where it's not occupied. Then blow them up and the location where your at turns green for GSF family turf to show up. Again thanks to Official General. I had new territory near Mulholland after this and family's started appearing on the street. This method is useful if you want to spread GSF across the map other than in LS. Remember in the beta the entire SA map had gang territory. And it's still present by doing these glitches on the Ps2/Xbox versions. PC works aswell. Haven't tried mobile yet.

 

 

Edit: Totally forgot to mention this works with the PS3 versions aswell. The best method using type two with the bomb charges and sticking them onto enemy gangs.

Edited by GTA_The_Series

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GamesBoy316

After playing countless hours of San Andreas on the PS2, PS3, and PC, I don't remember seeing that drug dealer at all. I guess you were lucky that he spawned if he was a beta pedestrian.

Edited by GamesBoy316

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Big_Smiley

After playing countless hours of San Andreas on the PS2, PS3, and PC, I don't remember seeing that drug dealer at all. I guess you were lucky that he spawned if he was a beta pedestrian.

Yeah he's a un-used beta dealer. I've doing the gang terrtitory glitch to see if he would spawn again. Still though only the biker dealer has spawn. He's really rare to apprear on the streets.

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Official General

 

 

The travel off the map trick only works well on PS2v1. The glitch is still active on PCv1 but works in a slightly different way. The corruption that can glitch about 170 extra turf on PS2v1 only glitches about 12 new turfs and introduces corruption to other parts of zone memory that can lead to the Taxi Glitch, where no passengers ever spawn, the Toreno Glitch, where the game can't recognize that CJ is in a Doherty zone as required by the Mike Toreno mission, as well as minor issues with zone name corruption. It's my understanding that Xbox v1 players have the same Taxi Glitch, so I assume their zone corruption is similar to PCv1.

 

There are legitimate strategies for adding gang turfs to other zones. On all systems except Xbox (I can't verify), these strategies involve changing which zone or gang will get the bonus from the end of a gang attack. The some of the common names for these tricks are, Satchel Trick, Hood Abuse, Mastermind Glitch and Pomor Maneuver, All of these tricks involve exploiting the 3rd Kill mechanic that usually starts a gang war during different stages of gang attack.

 

I've read a number of reports that the 3rd Kill exploits don't work during Gang Attacks on Xbox, but Gang Wars offer a similar strategy.

 

Added: Technical Reference on zone settings I used to spawn Hispanic Dealers in the custom Chain Game saves. Gang density codes were not included.

 

 

//Tweaked Zone Types

0767: set_zone 'ELQUE' popcycle_group_for_peds_and_cars_to 2 // El Quebrados ENTERTAINMENT (was 1)

0767: set_zone 'ANGPI' popcycle_group_for_peds_and_cars_to 15 // Angel Pine RESIDENTIAL_RICH_SECLUDED (was 3)

0767: set_zone 'PALO' popcycle_group_for_peds_and_cars_to 14 // Palomino Creek Shopping Posh (was 3)

0767: set_zone 'CREE' popcycle_group_for_peds_and_cars_to 13 // Creek shopping is busy (was 9)

 

//Adjust for Hispanic Dealer

0874: set_zone 'ELQUE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ANGPI' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'PALO' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'CREE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

//Standard Zone Types

0767: set_zone 'STRIP1' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'STRIP2' popcycle_group_for_peds_and_cars_to 12 // Strip Club

0767: set_zone 'STRIP3' popcycle_group_for_peds_and_cars_to 12

0767: set_zone 'ISLE' popcycle_group_for_peds_and_cars_to 12 // The Emerald Isle

0767: set_zone 'VAIR2' popcycle_group_for_peds_and_cars_to 16

 

//Adjust for Hispanic Dealer

0874: set_zone 'STRIP1' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'STRIP3' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'ISLE' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

0874: set_zone 'VAIR2' popcycle_group_for_peds_to 4 //Peds for Hispanic Dealer

 

0 BUSINESS

1 DESERT

2 ENTERTAINMENT

3 COUNTRYSIDE

4 RESIDENTIAL_RICH

5 RESIDENTIAL_AVERAGE

6 RESIDENTIAL_POOR

7 GANGLAND

8 BEACH

9 SHOPPING

10 PARK

11 INDUSTRY

12 ENTERTAINMENT_BUSY

13 SHOPPING_BUSY

14 SHOPPING_POSH

15 RESIDENTIAL_RICH_SECLUDED

16 AIRPORT

17 GOLF_CLUB

18 OUT_OF_TOWN_FACTORY

19 AIRPORT_RUNWAY

 

 

 

Seems interesting. I have yet to try this on mobile. But the best to do this is by Ps2. This also works on the PC v1.0 game. Speaking about Ps2 I assume this works on the Ps4 since this version is a Ps2 emulation. I don't think R* patched these bugs for the Ps4. Gotta check this out on mobile/Ps4.
The glitch works with the Ps4. I've seen vids on Youtube explain it. It's the same methods with the Ps2. If your on the Xbox original grates hits/360 version. Type 2 works well with it. Place those charges on to the enemy gang and go somewhere where it's not occupied. Then blow them up and the location where your at turns green for GSF family turf to show up. Again thanks to Official General. I had new territory near Mulholland after this and family's started appearing on the street. This method is useful if you want to spread GSF across the map other than in LS. Remember in the beta the entire SA map had gang territory. And it's still present by doing these glitches on the Ps2/Xbox versions. PC works aswell. Haven't tried mobile yet.

 

 

Edit: Totally forgot to mention this works with the PS3 versions aswell. The best method using type two with the bomb charges and sticking them onto enemy gangs.

 

 

I can confirm this glitch works on the PS4, because I did it myself on my PS4 version of SA not too long ago, and it definitely worked.

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Brooklynzsmac

All 4 dealers have enough data in main.scm and pedgrp.dat to make them spawn on streets, looks like something is broken with randomizer in .exe, that's why white and black ones are the most common.

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Simply_Wasted

All 4 dealers have enough data in main.scm and pedgrp.dat to make them spawn on streets, looks like something is broken with randomizer in .exe, that's why white and black ones are the most common.

Seems like the most reason. I forgot about this topic if not i would have posted my damn pictures :whuh: I ended up spotting the hispanic dealer in LV as long with the biker dealer as well. Same with me though i only saw him once that day i played SA. The biker dude spawns the most when you have this gang territory glitch.

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Fluxion Cavalier

>rare

>sees one of these character models on the streets within 5 minutes of loading the game

 

So, because you haven't noticed this character model before, it's "rare"? lol

Edited by Fluxion Cavalier

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OrionSR

Well... yeah. That's one of the special conditions. The biker dealer is frequently seen around Jefferson immediately after starting a new game. Outside of that window he doesn't usually spawn without some glitches or exploits.

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Big_Smiley

Well... yeah. That's one of the special conditions. The biker dealer is frequently seen around Jefferson immediately after starting a new game. Outside of that window he doesn't usually spawn without some glitches or exploits.

The biker dealer is more common. He appears during the early missions as you mentioned. As for the Hispanic dealer, na he's the rarest of all four. Edited by GTA_The_Series

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Simply_Wasted

>rare

>sees one of these character models on the streets within 5 minutes of loading the game

 

So, because you haven't noticed this character model before, it's "rare"? lol

Just because you seen him once doesn't make him common. Have you seen this hispanic dealer commonly selling drugs on the streets like the other two common dealers? No right? He's rare because he isn't meant to spawn in the game. He's is one of the beta pedestrains. The same with the biker dealer but he is scripted to spawn on the streets during early gameplay. Other than spotting them in rare occasions, they can sometimes apppear on the streets when the gang territory glitch is active.

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OrionSR

The biker dealer isn't scripted to spawn by the intro missions. My hypothesis for why he spawns near CJ when the player first gains control in the back alley in Jefferson is that for a brief instant the map is using the default zone settings as populated by data files. The standard zone properties are set by the intro missions.

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Lethal Vaccine

Since I see a lot of talk on the Territory Glitch to get the entire Map Colored Green with GSF everywhere, why don't you guys look at

? He has like 200 Videos showing the Satchel Charge Method and making the entire Map Green and he's playing on PC.

 

 

Edited by MorsPrincipiumEst

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Fluxion Cavalier

 

>rare

>sees one of these character models on the streets within 5 minutes of loading the game

 

So, because you haven't noticed this character model before, it's "rare"? lol

Just because you seen him once doesn't make him common. Have you seen this hispanic dealer commonly selling drugs on the streets like the other two common dealers? No right? He's rare because he isn't meant to spawn in the game. He's is one of the beta pedestrians. The same with the biker dealer but he is scripted to spawn on the streets during early gameplay. Other than spotting them in rare occasions, they can sometimes apppear on the streets when the gang territory glitch is active.

 

And just because you've only saw him once doesn't make him rare, either. I saw this model a few times before, hanging around in the Vagos' turf, but when I took over all of their turf, he made no more appearances. He could, perhaps, be a member of the Los Santos Vagos, I don't know. When the Vagos (and other gangs) are permanently wiped out, their members cease to exist, as they have no more territory. I am purely speculating this, as I don't know what the intention was with this character.

 

I'm not completely disagreeing with what you're saying, as your stance seems plausible. Maybe he is a glitched beta character? Maybe a beta Vagos character model? Who knows.

 

PC version, vanilla game.

Edited by Fluxion Cavalier

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Big_Smiley

Since I see a lot of talk on the Territory Glitch to get the entire Map Colored Green with GSF everywhere, why don't you guys look at

? He has like 200 Videos showing the Satchel Charge Method and making the entire Map Green and he's playing on PC.

 

Cool. Thanks i'll check out his channel :^: I've been doing the classic Ps2 method so far. I'll try this stachel method on my Xbox greatest hits version.

 

 

 

>rare

>sees one of these character models on the streets within 5 minutes of loading the game

 

So, because you haven't noticed this character model before, it's "rare"? lol

 

Just because you seen him once doesn't make him common. Have you seen this hispanic dealer commonly selling drugs on the streets like the other two common dealers? No right? He's rare because he isn't meant to spawn in the game. He's is one of the beta pedestrians. The same with the biker dealer but he is scripted to spawn on the streets during early gameplay. Other than spotting them in rare occasions, they can sometimes apppear on the streets when the gang territory glitch is active.

 

And just because you've only saw him once doesn't make him rare, either. I saw this model a few times before, hanging around in the Vagos' turf, but when I took over all of their turf, he made no more appearances. He could, perhaps, be a member of the Los Santos Vagos, I don't know. When the Vagos (and other gangs) are permanently wiped out, their members cease to exist, as they have no more territory. I am purely speculating this, as I don't know what the intention was with this character.

 

I'm not completely disagreeing with what you're saying, as your stance seems plausible. Maybe he is a glitched beta character? Maybe a beta Vagos character model? Who knows.

 

PC version, vanilla game.

He's just a ordinary beta dealer. His only intention was to appear in the mission Ice Cold Killa. Other than that he's just a cut beta dealer. Edited by GTA_The_Series

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assCRACK_98

That image does not look like any PlayStation 2 game.

Looks to be a Mobile Game.

 

Beta_crack_dealer.jpg

An image search (Google) says that is a Beta Crack Dealer.

 

So it would appear you have a Modded Game.

It's the 360 version, buggy as hell, and it's a port of the mobile version, which has better graphics in some areas. To me the character models all look plastic.

 

Also, all the cutscenes are f*cked because the FOV was turned up and you can see what happens when characters walk off screen, freezing in place and whatnot.

Edited by Roger Cheeto

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Simply_Wasted

 

That image does not look like any PlayStation 2 game.

Looks to be a Mobile Game.

Beta_crack_dealer.jpg

An image search (Google) says that is a Beta Crack Dealer.

 

So it would appear you have a Modded Game.

 

It's the 360 version, buggy as hell, and it's a port of the mobile version, which has better graphics in some areas. To me the character models all look plastic.

 

Also, all the cutscenes are f*cked because the FOV was turned up and you can see what happens when characters walk off screen, freezing in place and whatnot.

Could this be the reason why this rare dealer spawned? Considering how buggy it is. The Ps3 version is the same sh*t but i haven't seen him on Ps3 yet? Edited by Simply_Wasted

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Official General

While playing SA today, I can confirm I saw that rare Hispanic drug dealer today by Big Smoke's house, the option to respond to him in a conversation was there too. I'm playing the PC version.

Edited by Official General

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Big_Smiley

While playing SA today, I can confirm I saw that rare Hispanic drug dealer today by Big Smoke's house, the option to respond to him in a conversation was there too. I'm playing the PC version.

 

Hehe. Thought my topic has been dead for a while now :pp

 

I took these pics two days ago but i didn't bother posting them here in my thread.

 

 

NnMvwBCh.jpg -Spawn in temple.

 

 

 

HQLzULmh.jpg -In Groove ST.

 

 

Once again on the HD version of SA. Have not seen him on my Ps2 version yet :/ Don't know why he keeps on spawning on this version?

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OrionSR

Post a link to your save on GTASnP.com. I'd like to look for anomalies in your save data.

 

Oh. There was a similar topic where we managed to track down and make predictions for this glitch. The Hispanic dealer should only spawn if your ethnicity exclude both black and white peds (iirc - I'll try to look it up again). So I'm predicting unusual flags for some zones. It'll be interesting if your glitch doesn't conform.

 

Oh, you can check too. Using the Savegame Editor's zone tool, if the pedestrian field has a value of 4, 8 or 12 then we'd expect Hispanic dealers to be loaded in the buffer. They might linger in memory for a while if loaded from a previous zone.

Edited by OrionSR

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gts.

 

While playing SA today, I can confirm I saw that rare Hispanic drug dealer today by Big Smoke's house, the option to respond to him in a conversation was there too. I'm playing the PC version.

 

Hehe. Thought my topic has been dead for a while now :pp

 

I took these pics two days ago but i didn't bother posting them here in my thread.

 

 

NnMvwBCh.jpg -Spawn in temple.

 

 

 

HQLzULmh.jpg -In Groove ST.

 

 

Once again on the HD version of SA. Have not seen him on my Ps2 version yet :/ Don't know why he keeps on spawning on this version?

In the first screenshot, there ain't Temple, is Glen Park. :pp

 

Anyway, I'm trying to spawn him on my PS2 SA but I can't, it seems. I'm even reloading my save game various times.

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OrionSR

What I can't see in your screenshots are the random peds in the area - gang members don't count. I'm expecting to see only Asian and Hispanic peds if that Hispanic dealer is spawning. I need to see your save to confirm my hypothesis. If I'm wrong, and that Hispanic dealer is spawning anyway, that would be an interesting glitch. It would also be interesting to learn how you managed to glitch out the black and white peds from your zone. This is not a standard setting in the game.

 

I'd be surprised if you could get the glitch to work randomly on PS2. Maybe if you could track down the cause on PC you could apply the strategy to PS2.

 

BTW, I've been mapping the off-the-map glitches for PC and want to try to map the glitches for PS2 as well. Do you have a way to copy PS2 saves to your PC? PS3-BC should work as well.

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Big_Smiley

 

 

While playing SA today, I can confirm I saw that rare Hispanic drug dealer today by Big Smoke's house, the option to respond to him in a conversation was there too. I'm playing the PC version.

 

Hehe. Thought my topic has been dead for a while now :pp

 

I took these pics two days ago but i didn't bother posting them here in my thread.

 

 

NnMvwBCh.jpg -Spawn in temple.

 

 

 

HQLzULmh.jpg -In Groove ST.

 

 

Once again on the HD version of SA. Have not seen him on my Ps2 version yet :/ Don't know why he keeps on spawning on this version?

In the first screenshot, there ain't Temple, is Glen Park. :pp

 

Anyway, I'm trying to spawn him on my PS2 SA but I can't, it seems. I'm even reloading my save game various times.

Yes i totally forgot that was Glen park :D

 

Also @OrionSR I have a small density of Vago turf in glen park. Mabye that's the cause since the area of turf is glitched mabye? Because he spawns there first in either temple drive first or Glen park shown on the pic.

 

Also this is Temple Drive....

 

 

dojodwmh.jpgsorry for the sh*t quality in the back. Phone camera was a little dirty :pp

 

 

He first seems to spawn in Temple Drive mostly then he spreads across Los Santos. After a while he disappears then the regular dealers spawn (Hoodie white guy and Black dealer) I still don't understand what the hell causes this bug. A few play through the normal dealers spawn then a few saves later he'll spawn again.

 

Not to long ago here we were discussing the gang territory glitch on different versions of SA. Well i tried the glitch on my original PS2 game with the fly out of the map method couple long days ago. Obviously it did work. Every good glitch seems to be patched on the rest of the versions of SA. I tried looking for the Hispanic dealer around LV and LS but only the biker dealer spawns :/:dozing: Not one sighting of this dealer. The f*ck is up with HD versions other than being filled with bugs? I still think this has something to do with my save file. My gang territories around LS are kinda f*cked up.

 

You see i have Azteca gang members in thier turf "Unity Station" and "El Corona"mixed with Ballas mixed with Grove ST familes. And over in Glen Park i have a mixture of Vagos and Groove ST spawning in the area. Not sure of this causes the bug to for the hispaic dealer to spawn but it might be a few reasons why.

Edited by GTA_The_Series

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Simply_Wasted

You see i have Azteca gang members in thier turf "Unity Station" and "El Corona"mixed with Ballas mixed with Grove ST familes. And over in Glen Park i have a mixture of Vagos and Groove ST spawning in the area. Not sure of this causes the bug to for the hispaic dealer to spawn but it might be a few reasons why.

I'm not to sure about this. I have a similar way with the gangs in LS. In Glen park i have Ballas and Groove Street together in the park. I just like to keep it like that way to keep those two gangs together. I haven't seen this dealer spawn due to this. I also have Azteca and Grooves in El Corona.

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Jimmy

The biker dealer is frequently seen around Jefferson immediately after starting a new game.

I confirm this. As for the other dealer, I've never seen his actor model anywhere on free-roam, apart from some missions I believe. Haven't played San Andreas in a while and my memory of the game is quite vague at this point.

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Evil empire

 

The biker dealer is frequently seen around Jefferson immediately after starting a new game.

I confirm this. As for the other dealer, I've never seen his actor model anywhere on free-roam, apart from some missions I believe. Haven't played San Andreas in a while and my memory of the game is quite vague at this point.

 

Which other dealer? There are 4 different dealers in the game

CrackDealers-GTASA.jpg

CrackDealer4.jpg

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