BenMillard Posted March 13, 2003 Share Posted March 13, 2003 (edited) Editors http://projectcerbera.com/tutorials/1_setu...anteditors.html http://www.gouranga.com/nf-downloads-editors.htm The first tool in any modders belt is GTACars, the program which allows you to import new cars (which are actually just flat pictures) new textures, change the appearence of weapons (mayo gun from Burger City) and change in-game graphics. GTACars - Jeff Matthews - registration is recommended. The second tool is for the people that want to make thier own cities. It is called Junction25, and is the fastest way to make maps, although its strict top-down only view can lead to you making fences all over the place without realising! Junction 25 - Jim Purbrick & Richard Field Note: There is a J25 2Beta on the site as well. This has a few bugs, but an excellent 3D view once you get used to it. Another useful map editor is called M1. This has a full 3D view and, although much slower to use to make the map, allows checking of flipped tiles to get corners right (waggles finger sternly at general map-making community, except Delfi and Pennywise) and also makes doing tunnels, bridges, sloped rooves and other high-art features possible! gtamp.com/GTA1/m1win.zip - doesn't work on Windows XP - not the homepage N.B: ABSOLUTE NECESSITY for doing railways! To have a FULLY functioning map, with police routes, road blocks, ambulances, fire trucks, hospitals, police stations, fire stations AND proper railways you need a util called "GTACops" which only runs in DOS. So XP's COMMAND.COM can't hack it. Which is one of the many reasons I stopped GTA1 modding, in fact... GTA Cops Download - NOT it's homepage A tool which at least gives you a pleasent environment to do mission editing has been made by Delfi, long-time make of small but incredibly useful utilities for editing the GTA series. None other than he who made the TXD editor for GTA3 modders, in fact. Delfi's Program Page Tutorials Junction25 has an excellent set of help files with it, although specialist tips will be posted later. Junction25 Homepage Now it gets really serious. The mission file is notoriously incompatible with human operating systems. It's line number basis and 2-part structure make it a total headache to work with. You'll often find yourself spending an evening re-numbering hundreds of lines just so you can fit in an extra DEAD_ARRESTED check. The best place for tutes on this is the site by our resident Stilton, with some contributions from me, hosted by the infamous Gouranga site. GTA1 Mission Guides - Stilton, Azz & Cerbera Azz's site has accumulated a lot of benchmark tutorials - most by him! They cover all sorts of things, from making cars and respray hacking them to hex editing your map to add area names. GTAzz GTA1 Tutorials - - - - - - - - If you know the actual proper home page of any editors then post them, I'll add them to the list. But, and let me make this absolutely clear, they have to be the ACTUAL HOME of the program - NOT just a site that hosts it. Also any sites with original tutorials...generally go for the sites which are the source of the tutorial rather than the ones that just host it. Edited February 2, 2008 by Sektor Link to comment Share on other sites More sharing options...
amp! Posted March 14, 2003 Share Posted March 14, 2003 nice, work, cerb. i'll have to check out that M1 thing sometime, once the URL is found for it. but GTAcops doesn't work properly with XP? i am hoping to get down to some serious modding. is modding GTA1 really hard? xDilly 1 Link to comment Share on other sites More sharing options...
dizzy_gopher Posted March 14, 2003 Share Posted March 14, 2003 Can we get one of these for gta2? Might I suggest putting HinGTA's site in that one... he's very good at GTA2... Link to comment Share on other sites More sharing options...
amp! Posted March 14, 2003 Share Posted March 14, 2003 cerbera, where's the link to M1? Link to comment Share on other sites More sharing options...
BenMillard Posted March 14, 2003 Author Share Posted March 14, 2003 (edited) This topic does say that it is under construction. I'll mebbe try and get Mewish or Pyro or Illspirit to make one of these for GTA2, I never researched modding tools for it very much. GTA1 Modding varies in ease and the rewards it gives. Making a little bonus level type thing will be quite rewarding and would only take a few months, but if you wanted to make a whole city with proper missions you are looking at 2-5 years. The main drag is making the missions, the maps are pretty fast to put together, even though they are about 1100metres square! Edited June 23, 2004 by Cerbera Link to comment Share on other sites More sharing options...
Stefaan Posted March 14, 2003 Share Posted March 14, 2003 A good car site is this one. azz.gouranga.com With over 5000 cars for gta. Follower of the cheese. Link to comment Share on other sites More sharing options...
BenMillard Posted March 15, 2003 Author Share Posted March 15, 2003 (edited) Updated: Added new tutes, still not found and official homepage for M1. It's in the GTA Gaming Army file dump if you really need it, link is in the other official thread here. Edited June 23, 2004 by Cerbera Link to comment Share on other sites More sharing options...
amp! Posted March 15, 2003 Share Posted March 15, 2003 (edited) HERE is the link to the M1 download, i just found it. edit: Removed old broken link Edited February 2, 2008 by Sektor Link to comment Share on other sites More sharing options...
Schopp Posted March 16, 2003 Share Posted March 16, 2003 i need a tut on how to use M1...i now know how to place roads..but i have no idea how to place builings..can someone post a link to an M1 tut...or maybe u can add me on AIM or MSN and teach me thanks. Link to comment Share on other sites More sharing options...
BenMillard Posted March 16, 2003 Author Share Posted March 16, 2003 (edited) Oh, that's a point, I know all the aspects of GTA1 modding apart from tips on how to do artwork - so MSN me and I can give anyone some tips. Added a couple more links... Edited June 23, 2004 by Cerbera Link to comment Share on other sites More sharing options...
Schopp Posted March 18, 2003 Share Posted March 18, 2003 so..is this new forum to post mods u have made? can someone explain this new forum to me..im a bit confused..thanks. Link to comment Share on other sites More sharing options...
illspirit Posted March 18, 2003 Share Posted March 18, 2003 Yep, this is the new forum for posting your mods in or asking questions about how to make them. Link to comment Share on other sites More sharing options...
gta_king Posted March 30, 2003 Share Posted March 30, 2003 I downloaded M1 Win and all im getting when i open it is "Failed to create empty Document" Link to comment Share on other sites More sharing options...
BenMillard Posted May 17, 2003 Author Share Posted May 17, 2003 Yeah, M1Win doesn't work in new windows versions, like XP. Link to comment Share on other sites More sharing options...
poopskin Posted May 1, 2005 Share Posted May 1, 2005 is this compatible with the version from R*? (downloaded version) mmkaybye Link to comment Share on other sites More sharing options...
thedude420 Posted July 25, 2005 Share Posted July 25, 2005 if anyone cames in here and sees this i wanna ask if i can get a full car list. i just downloaded the free version off rockstars site and i was just looking to mod cars in it just for fun. but the read me's for most if not all list the names of the cars to replace. seeing is its my first time playing it in a really long time i dont know all the cars that well. i was hope i could get a list with pics or a list with names with .sty id#'s or something. i looked on google and a few site that still show how to mod gta2 and came up with nothing. if its a "much to ask to late" of a reqest its cool i can understand but i would just like to try some of the lovely cars there are that people made o' so long ago. kinda trying to go back to the roots of gta modding and seeing what it was like is all. Link to comment Share on other sites More sharing options...
Sektor Posted July 28, 2005 Share Posted July 28, 2005 (edited) list of GTA1 sprites and car names I don't know of any list like that for GTA2 and this is a GTA1 topic. off topic GTA2 information that i'm too lazy to put in another thread: A list should be made that matches, picture, script name, in-game gxt name, sprite/car number and sty file. Here is a list with script code/game name. The car number is often in the car .bmp filename, so you can just find that car number in styed 1.4. You can also get GTA2 sty tool, it's better in many ways but it doesn't list the car number and uses different names for exported sprites. Edited July 28, 2005 by Sektor Link to comment Share on other sites More sharing options...
JernejL Posted July 28, 2005 Share Posted July 28, 2005 but in gta2 sty tool you can see the car's script name on the car editing dialog the styed has plenty flaws, take for example the fact that it cannot display all deltas of the GT-A1, the last number is not editable and displayed.. Currently working on Top Down City Game, a classics top down game similar to GTA1 & GTA2: Thread Info: https://gtaforums.com/topic/911312-new-game-top-down-city/ Youtube channel: https://www.youtube.com/channel/UCxGfOh3ld7Xm-ic3KEMB6iA Discord: https://discord.gg/UXmDPzS - join #bridge channel Link to comment Share on other sites More sharing options...
BenMillard Posted July 29, 2005 Author Share Posted July 29, 2005 GTA2 Coding: Vehicles contains a table of the script names and in-game names but doesn't have pictures of the sprites. GTA2 StyEd by Delfi is a pretty good tool if you don't want to find the web page again. My website is set up to be printable, so you could print out that page if you wanted. If you want to find the roots of GTA modding, there has been a recent revival of the old school G! Forums, in particular the "2D Mods" section might interest you. And, of course, there's always Get That Azzhole? which has the biggest database of homemade cars for GTA1/2. Link to comment Share on other sites More sharing options...
Interdictor Posted January 14, 2009 Share Posted January 14, 2009 (edited) Greetings! There is a problem with my new railway in GTA1 and I have to check it out in GTAcops DOS-based editor. I managed to make it work under virtual Win98SE but I'm clueless about starting it. It says I must select a map file as a parameter but I don't know how to do that. I can hardly remember working in DOS. Can anybody explain how to set that parameter? Thanks a lot. Edited January 14, 2009 by Sektor Link to comment Share on other sites More sharing options...
Sektor Posted January 14, 2009 Share Posted January 14, 2009 (edited) I just tried cops.exe and it loaded under Windows XP 32bit cmd.exe but haven't tested it properly, arrows move the cursor and F1 for help. I don't know if it saves properly. C:\games\gta\GTADATA\cops> cops Cannot load VDM IPX/SPX support Please enter a map-file as parameter !!! C:\games\gta\GTADATA\cops> cops ..\nyc.cmp In this case parameter is just the path to the map file and since it's a DOS program, you won't be able to use paths with spaces and folder names must be 8 characters or less. Edited January 14, 2009 by Sektor Link to comment Share on other sites More sharing options...
Interdictor Posted January 14, 2009 Share Posted January 14, 2009 Thanks, I've managed to run it properly. Unfortunately, GTAcops cannot solve the problem as there is an unknown error ("Railway invalid 134.142") in the game (when loading the map) but the loop is complete. Invalidity of railways is commonly caused by "forgetting" a neighbouring cube defined as railway in relation to the "main" track. But this can be easily checked in GTAcops. I'm afraid I cannot find out the right cause of this issue. Link to comment Share on other sites More sharing options...
TheGtaFreak_101 Posted January 23, 2009 Share Posted January 23, 2009 This topic does say that it is under construction. I'll mebbe try and get Mewish or Pyro or Illspirit to make one of these for GTA2, I never researched modding tools for it very much. GTA1 Modding varies in ease and the rewards it gives. Making a little bonus level type thing will be quite rewarding and would only take a few months, but if you wanted to make a whole city with proper missions you are looking at 2-5 years. The main drag is making the missions, the maps are pretty fast to put together, even though they are about 1100metres square! Now who would still be playin that game, i think gta 4 is the best yet, but there is GTA 5 comin out fall 2010, now that one is gonna be sick, ull see!! Link to comment Share on other sites More sharing options...
Xegethra Posted February 13, 2009 Share Posted February 13, 2009 hey...i got a problem loading my map... it was all going fine, loading it up, adding to it, editing but all of a sudden junction 25 tells me this anyone able to help me? it loads any other map or a new one, and i really dont wanna start again, i had a copy of that map and it doesnt wanna load that either. iv tried other editors and some of them dont even wanna work fullstop...after reading this topic i see cops doesnt like windows huh...also m1 doesnt like to load either id apreciate any help if any can be given >_< Link to comment Share on other sites More sharing options...
Xegethra Posted March 24, 2009 Share Posted March 24, 2009 so nobody wants to help huh? ahh well, ill have to ask elsewhere i guess Link to comment Share on other sites More sharing options...
tduhty Posted November 15, 2011 Share Posted November 15, 2011 Post Edited Link to comment Share on other sites More sharing options...
tiptoe Posted January 20, 2013 Share Posted January 20, 2013 Hello! I'm new. I would like to change the GTA1 character. (the yellow shirt dude) How do I do it? Or has this been done already? (link?) Link to comment Share on other sites More sharing options...
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