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[SA] HD Weapon Icons


deltaCJ

Recommended Posts

This would work very well with the remastered Radar Icons ;)

______________________________________________________________________

KLVA6Ln.pngMy First texture mod! :)

In school I have been taking a Graphic Arts Class, so I wanted to try it out in SA

I have made amazing progress so far, as I have gotten through half of the weapons.

I made half of the weapons a few sizes too big (Almost 1024 x 1024, sorry i'm an idiot D:)

(I might even throw in a few remastered screens, and might even make a III themed wallpaper!)

Here are the weapons I have so far:

 

AK47:

 


Bat:

 

GNxyYrU.png


c*ntgun:

 

fGK5Iz4.png


Brassknuckles:

 

pO3mNmu.png


Chrome Gun:

 

tQaPSr4.png


Camera:

 

PIKUkZU.png


Grenade:

 

GB3mD1B.png

 

Desert Eagle:

 

AYscscO.png

 

Tec9:

 

EXdDpEP.png

 

Colt45:

 

c1vU3Za.png

 

 

I know it's been done before :p

,but I thought eh, what the hell.

Wallpaper (I made it like VCS)

Rwd3gLx.png

Will be released when all icons are done.

(they will all be in TXD)

Edited by deltaCJ
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Toghrul Rahimli

I think it's away from feeling of original icons. Those are not bad, but look really weird. Especially curves. Here, i done in a few seconds (believe or not) with my special tool and private technique :) They are not perfect, need to be cleaned but still.

 

AI7Ffrd.png

dO3wkqE.png

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Well it definitely looks nice, but I used the pen tool for the outlines and just filled it in with sub paths, even though, they might not look good, it's still just something for fun, as I did it for class.

In fact im going to re do the chainsaw and redo the ak47

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  • 2 weeks later...
  • 4 weeks later...
  • 2 weeks later...

The effect is almost like you're using vector magic or flash... its too rounded where it shouldn't be. Try to find the slick style SA has and recreate it, rather than scare the icon up and trace it.

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What's the point of remaking them in 256x256? I mean, we already have mobile icons, which are the same resolution.

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  • 4 weeks later...

What's the point of remaking them in 256x256? I mean, we already have mobile icons, which are the same resolution.

 

Idk, cuz why not lol, there's no rule for these, and anyways they're just for fun not really a serious project.

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What's the point of remaking them in 256x256? I mean, we already have mobile icons, which are the same resolution.

Well, if you would take that advice in general then what would be the point of a retexture in the same resolution? The answer to that would be: a different experience with the same quality.

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