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MartZ2

MOTW #70

Mission Of The Week  

11 members have voted

  1. 1. MOTW #70 - Drug Cartel

    • Springfield - "Drug Negotation"
    • GalacticXp1 - "Drug Addict"
    • Grand_Dyom - "War On Drugs"


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Aftab

vOteD FoR GaLacTiC

DBPs3QQXcAAo504.jpg

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Razor8182

Wow. A simple mission which consists only a dealer who is addicted and kill only two mans and got the drugs from dealer got the competition. I'm impressed with those all reviews!

 

Anyway, if i got time now i'll surly participate in the next MOTW.

Your mission was impossible so that's a -2

 

You didn't explain why the swat team ambushed you so that's -1

 

and most of the mission's grammar is not that great -1

 

 

but galactic, He starts of by explaining the mission, and then he makes you go to loc and after a bit of talking, you go kill some guys to get dope for free from loc.

 

That's the mission, short and simple but short is one of its cons, however he did explain the story, he should have at least made another part where you need some dope again and go do another intense mission though.

 

His mission's cons are that its short and there is a little bit of grammar mistakes. Which is all just A -1

 

Galactic doesn't even give you anything to create a con against him in his mission. only the grammar and how short the mission is.

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MartZ2

I guess the time has come for me to finally do those reviews I promised. Anyway, in advance, I want to let you know that offending someone is none of my intentions here, therefore any negative statements made in the reviews are supposed to be taken as criticism.




Springfield


Drug Negotation


Springfield did a pretty decent job on this one, despite some factors. One of them was obviously the grammar. There were quite a lot of mistakes here and there. Overall, it could have been better - not much else to say. The mission pretty much starts by a cutscene introducing our protagonist and it's gang. In this point, we can pretty much picture what our main characters are like. In this case, as of them executing a line of members from a rival family, we can tell that our group is not one to be messed with in-terms of trans-gang activity, even though they are reffered to as "farmers". The problem in this point is the actual logic. From when are farmers considered as drug dealers? Anyway, we are introduced to a few characters from the group. Our player is a dealer called Jack, and then there's his supposed leader who goes by the name of Dale. Last, we have a woman called Mari who was reffered to as "senorita" by Jack multiple times. She only had a few lines of dialoge, and most of them were threats followed by her being called "senorita". As of making an atmosphere of being a part of a gang of no-good criminals and drug dealers, I'd say the designer made a pretty good job, even though I've seen better. Now, I'm moving onto gameplay. The variety was decent, I guess. After the first cutscene, you are supposed to drive to the meet, where afterwards you have to fight off some cops that ambushed you, aswell as the rival dealers. After that, you are put into a car where you have to defend the van from pursuing rival dealers by doing a drive-by from the passenger seat. The only problem with the drive-by part was the actual weapon you were using. It would have been better if we were given a machine-gun with infinite (or atleast enough) ammunition for the trip, and also I should mention that it would have been better if the tires for the van were bulletproof, since you can't rely on NPC's to drive in this sort of condition. During the shootout at the meeting place, it was pretty hard for me to take out the enemies with 500 health from medium range with a shotgun. The shootout was hardly enjoyable. Last, but not least, I'm going to be talking about presentation. There's nothing much to be said right here, because the cutscenes were timed and set great. I have seen better before, but in this competition, it was good as it was. Overall, the mission was pretty nice, I guess.



7.4 / 10


 




GalacticXp1


Drug Addict


Before I start talking about everything else, I have to state that the mission was pretty short. I don't know what was the reason behind this, but it would have been much more fun to play a longer mission. Regardless, I have seen enough to know that the lenght of the mission does not always mean the mission is bad, so let's see what does this mission really have to offer. It starts with a couple of cutscenes which are used as a background for the speech of the narrator, who introduced himself as the main character of the mission named Adam. The picture was presented clearly. Adam once had a successful life, but unfortunately ended up being a homeless drug addict living under a bridge. Our guy continues his day and walks around the block to meet a man named Loc, who appears to be his dealer. The protagonist is there to collect his norm, but Loc is frustrated with the fact that his costumer is broke and can't buy the product. Immediately after, he gives our protagonist an opportunity to receive his norm for doing a job instead of paying. The plot was actually nice here. Honestly, I can rely on Galactic for coming up with something good in-terms of the story. Anyway, there were a few problems here. When giving instrunction and whereabouts on the target our player is supposed to kill, he wasn't even close to being specific. I remember him ordering us to kill some guy and his goons in Jefferson, and that's it. We didn't even come to knowing his name or nothing, or maybe Loc didn't want us to know it? Regardless, some more information could have been a lot better. And at the very beggining of the mission, Adam mentioned that he actually does these sort of jobs for crack, so it doesn't really make that much sense, because at the end he was offered for the first time to be a "running guy". Anyway, the protagonist somehow finds the target's house and beats up the goons. After that, he comes back to Loc and accepts his second offer which promises Adam to receive his daily norm of drugs for being his running guy for jobs similar like the one centered in this mission. After that, the mission ends. The lenght of the mission was according to the plot, which was relatively short. There were no useless fill-in's like driving to the location yourself, which is a plus. So, moving onto the grammar. All I have to say is that it could have been better. You are an old-time designer, and you improved a lot overtime, but you still make a few mistakes sometimes, but it's not that big of a deal, since overall it was good. The gameplay was something the mission was lacking. All we actually had to do was beat up three people in the mission, while the rest were cutscenes. I don't know. The mission was good, I guess. There are some places where you should improve in order to making better missions than you actually do. Though don't get me wrong - you do make almost perfect missions, but we all have somewhere to improve, am I right?



7.9 / 10


 




Grand_Dyom


War on Drugs


This mission was a little of a letdown when compared to the other two entries. The main problem is that Grand_Dyom has provided us with little to none story at all. We start off by providing overwatch with a sniper rifle for our friends. For the record, I actually accidentaly shot one of my allies, but that's only because I didn't know they were my friends (and yes, I know that red arrows are displayed above the enemy, but one got in the exact same line as an ally actor behind a tree and I shot him). I wouldn't have killed him if I had known they were the ones I am supposed to protect. That, my friend, is the result for lacking a story. Anyway, the gameplay variety was sort of good, I guess. After providing overwatch, you have to go down and shoot a couple more gangsters and make your way through town. After you move up the street, an objective is displayed, stating you to "find the moto". I, for one, at first didn't even realize what am I looking for. At first I thougt I was looking for a person called Moto, until I actually found a scooter on the side of the street around the block. Anyway, after that, I had to make my way to the van which was supposed to get some product out of town. After realizing the van drivers were dead, I was directed to getting in the van and driving all my way to Las Venturas from El Quabrados just to see a "Mission Passed" message at the end, making any of this driving actually worthless. Where is the ending? What happened to others? Lots of questions, and none of them answered. The presentation was kind of okay aswell. There weren't a lot of cutscenes, therefore not much else to say. And last but certainly not least, the grammar. I realize you are not an english-speaking person (judging by your nationality displayed on your profile), but that is hardly an excuse, since the rules are the same for everyone here. You either make a mission that is in english, or you don't make a mission at all. Improve, my friend. The mission could have been a lot better.



5.1 / 10


 




Anyway, the voting deadline is up. I want to thank you all for participating in this MOTW, and after taking my ratings into account, I am finally voting for Galactic, which is also now the winner of this MOTW. Congratulations!


Edited by Delaware

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Springfield

Your mission was impossible so that's a -2

 

 

 

You didn't explain why the swat team ambushed you so that's -1

 

and most of the mission's grammar is not that great -1

 

 

but galactic, He starts of by explaining the mission, and then he makes you go to loc and after a bit of talking, you go kill some guys to get dope for free from loc.

 

That's the mission, short and simple but short is one of its cons, however he did explain the story, he should have at least made another part where you need some dope again and go do another intense mission though.

 

His mission's cons are that its short and there is a little bit of grammar mistakes. Which is all just A -1

 

Galactic doesn't even give you anything to create a con against him in his mission. only the grammar and how short the mission is.

 

1) It's impossible for you! not for others and me! I complete that mission in second time. Tell me what kinda mission you want then?

Selecting the enemies health to 100? huh? Is that it? making the mission easy so, the other peoples will complain that the mission is easy? Hard mission gives fun to everyone. That's another matter if you take it too much hard and besides, i also enable the headshot which makes the mission x1000 easy and if it still hard then clap on that person!

 

2) Tell me when swat or police investigate a place. They tell everyone that we're investigating especially their enemies, huh?

3) Grammar error is actually common. I agree with that.

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Rinovare90

Congrats GalacticXp1!

Edited by Rinovare90

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Springfield

Congratulation GalaticXp1. You've deserve that. Hope, you'll select a good theme.

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Rinovare90

Yep.

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zgames1998

 

ok here is my reviw

1 war on drugs: you had many grammar mistakes but who doesnt and i like how it began with a sniper characters do look like mafia/cartel members i didnot know what moto was so you should put a check point mark on the map but it wwas good from 1 to 10 i will give you an 9 just for the errors ect.

 

2.drug negotiations: you had a few of grammar mistakes but like i said who doesnt i like the way you organized in the begining but the characters look like low life hobos they dont look like mafia/cartel members and the swat appears in front of you outa nowhere like they magical people but the drivethru shooting was good but you should put more ammo in the smg so from 1 to 10 i will give you a 7 1/2 just for the errors 2.

 

3.drug addict:i just foun like 1 grammar mistake idk maby there was more .the intro begining story ect was good but it was way to easy and short with 3 people to kill annd no driving any time idk man maby if it had more enemis and longer it would be better but still no errors glitches ect so from 1 to 10 i will give you a 6 just for being easy and short.

 

i aint saying that there are bad missions there all good so dont be like a 5 year old and start telling me unmature stuff ok.

so the winner for me is war on drugs .

Talks about bad grammar, yet has even sh*ttier grammar than the guy he is criticizing.

Well.Fracking.Played.

 

didnt you read i said every one has grammar mistakes even ME so you should learn to read and then comment ok.

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GalacticXp1

Thanks guys, I will give a good Theme for sure.

 

Really appreciate the Reviews, I was busy so I was unable to make any reviews for this MOTW, but I'll sure will for the next one, I hope.

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Razor8182

 

Your mission was impossible so that's a -2

 

 

 

You didn't explain why the swat team ambushed you so that's -1

 

and most of the mission's grammar is not that great -1

 

 

but galactic, He starts of by explaining the mission, and then he makes you go to loc and after a bit of talking, you go kill some guys to get dope for free from loc.

 

That's the mission, short and simple but short is one of its cons, however he did explain the story, he should have at least made another part where you need some dope again and go do another intense mission though.

 

His mission's cons are that its short and there is a little bit of grammar mistakes. Which is all just A -1

 

Galactic doesn't even give you anything to create a con against him in his mission. only the grammar and how short the mission is.

 

1) It's impossible for you! not for others and me! I complete that mission in second time. Tell me what kinda mission you want then?

Selecting the enemies health to 100? huh? Is that it? making the mission easy so, the other peoples will complain that the mission is easy? Hard mission gives fun to everyone. That's another matter if you take it too much hard and besides, i also enable the headshot which makes the mission x1000 easy and if it still hard then clap on that person!

 

2) Tell me when swat or police investigate a place. They tell everyone that we're investigating especially their enemies, huh?

3) Grammar error is actually common. I agree with that.

 

1st I meant the drive-by part, you get killed cuz you don't have a machine gun to shoot back at the enemies, and you don't have bullet proof tires.

atleast give us one so that we could make it to the destination.

 

2nd Why would they check that area? Why an area that's not on the road ? and why do they come by helicopters ?

 

3rd yes but its still a con if you mess up a lot.

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Aftab

Springfield

 

No definite story. I couldn't understand why those cowboys killed gang members in start. And those cutscenes were totally meaningless. Very strange to get this type of mission from the designer of RE7. You're very good designer, but this mission doesn't seem to be of your taste

 

Gran_Dyom

 

Your mission crashed on the 2nd cutscene.

 

Galactic

 

Very short, very easy. We just have to kill 3 men, we don't know what they've done, and we do this for drugs. As always, your skill of making cutscenes is exceptional. And that thing made me to vote for you.

 

One more thing, some reviews above said that Springfield has bad grammer. I don't agree with that. His grammer was alright.

Edited by Aftab

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MartZ2

@Aftab

He made a lot of grammar mistakes.

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Springfield

@Aftab - Actually, i don't see any potential in myself for making a good mission, these days and on other hand, the theme was kinda hard for me because i never ever design these type of missions but i'm feeling something this time.

Edited by Springfield

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