MiesThies Posted February 3, 2023 Share Posted February 3, 2023 On 1/31/2023 at 1:40 PM, Ash_735 said: So it is 2023, and this year is Grand Theft Auto IV's 15th Anniversary! I can now at least reveal that the next thing being released will be a massive update to my IV Vehicle Texture Pack, covering a wide range of extra details across IV/TLAD/TBOGT such as dirt overlays, rust, graffiti, decals, any missing vehicles, etc, everything just given a fresh check and clean up to make the default in game vehicles look the absolute best they can be for people replaying the game today! Sadly though one experiment I wanted to include in this pack was finally fixing the broken licence plate system, bringing it in line with LCS/VCS style which is at least more varied than the original games "LIBERTY" everywhere. But because IV era modding likes to be awkward, adding extras to vehicles isn't as easy as it should be, or at least as easy as you'd think it is. However I don't want my work to go to waste on this, so here's my remade Liberty City licence plates based on the final plate that was supposed to be used (which was used for the promo merch plates instead) and a special 1990's version, I've included the normal map as well and they match GTAV's quality, so any of you out there who want to use these plates in V/GTAO then feel free HYPED!!! Magic_Al 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072083183 Share on other sites More sharing options...
Ogden Posted February 8, 2023 Share Posted February 8, 2023 Have you ever considered doing a cut radio songs mod? I am not sure how possible/legal that idea is but I always wanted to experience the game with all the cut music. For now Independence FM serves me well! Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072086063 Share on other sites More sharing options...
Ash_735 Posted April 3, 2023 Author Share Posted April 3, 2023 Teaser update with screenshots from all three parts: Some extra info for here though, I'm aiming to release this two weeks before the 15th Anniversary date, so give or take, the 15th of April. I've pretty much gone through and updated everything, each vehicle has its own unique license plate (or two, or three), majority of decal textures have been redone/remade/upscale edited, spec maps and normal maps are higher quality across the board, had to remake a lot of those, fixed a lot of small visual flaws from Rockstar and things I've missed from previous releases, all Interiors are done, that's right, every single damn vehicle now has a HD interior. Even had to track down the original vehicles some of these were based on to remake certain parts correctly! The license plates I've made come from the cut/unfinished plate that Rockstar used to promo the game (the design used for the N1KO and GTA 1V plate which was also used for the badges, etc, and later appearing in a low res form in Max Payne 3's files), I've scanned in the plate from my own collection and done the clean up and colour correction based on the files from Max Payne 3. I wanted to expand on the lore in the game too so now there's variants of the plate based on those used in NYC in 2008, GTA IV's Liberty City now has Biker plates, Taxi plates, Limo + Private Hire plates (if you start a new game this will be the first one seen on Roman's cab), dirty and grimed up plates for the beater vehicles and of course LCPD/NOOSE plates. I've also kept made sure to keep all higher res versions of these files if anyone wants to use them in GTAV or something. Visual wise you might have noticed a bit of a nice difference in my latest screenshots, I'm now using the brilliant Console Visuals mod by @nastyyaboi which you can get here: opiumdealer, Magic_Al, Guynamednelson and 17 others 18 2 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072116098 Share on other sites More sharing options...
MiesThies Posted April 5, 2023 Share Posted April 5, 2023 hype hype hype! Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072116974 Share on other sites More sharing options...
Ash_735 Posted April 14, 2023 Author Share Posted April 14, 2023 (edited) Cross post from the main thread:- Grand Theft Auto IV Vehicle Pack 2.1 - 15th Anniversary Edition Higher resolution textures for ALL vehicles in Grand Theft Auto IV So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto IV, including clean up, colour correction and minor fixes/adjustments. Also included in the anniversary edition is the new license plate system which covers ALL in-game vehicles and also features special plates for things such as Police, Taxi's, Motorcycles, etc. Nearly all assets have been touched up and improved in some way, included graffiti, grunge, dirt, etc, to give ALL vehicles in the game an overall improved look that's faithful and accurate. This pack is designed to be the go to mod for new and returning players to this game. This pack has been in the works for multiple years ever since I first started by just doing an improved vehshare file on my workshop. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: Quote GTAIV\pc\models\cdimages You can also download the "Complete Edition" version which includes pre-packed IMGs to be used with Fusion Fix and the "update" folder. So Where Can I Get It? Right Here (MEGA) [92.5MB] Right Here (Nexus Mods) Right Here (Game Banana) Grand Theft Auto: The Lost & Damned Vehicle Pack 2.1 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Lost & Damned So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto: The Lost & Damned, including clean up, colour correction and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: Quote GTAIV\TLAD\pc\models\cdimages You can also download the "Complete Edition" version which includes pre-packed IMGs to be used with Fusion Fix and the "update" folder. So Where Can I Get It? Right Here (MEGA) [21.3MB] Right Here (Nexus Mods) Right Here (Game Banana) Grand Theft Auto: The Ballad of Gay Tony Vehicle Pack 2.1 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Ballad of Gay Tony So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and real life sources for ALL vehicles ported back to Grand Theft Auto: The Ballad of Gay Tony, including clean up, colour correction, repositioning and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: Quote GTAIV\TBoGT\pc\models\cdimages You can also download the "Complete Edition" version which includes pre-packed IMGs to be used with Fusion Fix and the "update" folder. So Where Can I Get It? Right Here (MEGA) [24.6MB] Right Here (Nexus Mods) Right Here (Game Banana) NOTE Don't forget to increase your Vehicle Budget via BudgetedIV for this mod to avoid the "taxi bug". Special Thanks @Graven (Monthly Cycle Texture), @donnits (APC Body Texture) and YOU for the support and interest in my work over the years! @Magic_Al for contributions for the 2.1 update and for keeping an eye on the quality and giving me ideas where to improve! Support All my mods will always be FREE, you won't find anything paywalled here and if you do see my work in mods packs that ARE being used for profit then let me know ASAP. However I hate to do this but since I am in the UK where energy bills and other bills are insane at the moment so it means less money to spend on lesser important things, BUT if you'd like to say thanks by buying me an energy drink then I do now have a Ko-Fi available. Edited February 20 by Ash_735 UnitedMel, Carrythxd, Internet Rob and 42 others 42 3 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072121736 Share on other sites More sharing options...
Flentric Posted April 14, 2023 Share Posted April 14, 2023 40 minutes ago, Ash_735 said: Cross post from the main thread:- Grand Theft Auto IV Vehicle Pack 2.0 - 15th Anniversary Edition Higher resolution textures for ALL vehicles in Grand Theft Auto IV So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto IV, including clean up, colour correction and minor fixes/adjustments. Also included in the anniversary edition is the new license plate system which covers ALL in-game vehicles and also features special plates for things such as Police, Taxi's, Motorcycles, etc. Nearly all assets have been touched up and improved in some way, included graffiti, grunge, dirt, etc, to give ALL vehicles in the game an overall improved look that's faithful and accurate. This pack is designed to be the go to mod for new and returning players to this game. This pack has been in the works for over two years ever since I first started by just doing an improved vehshare file on my workshop. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [91.5MB] Grand Theft Auto: The Lost & Damned Vehicle Pack 2.0 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Lost & Damned So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto: The Lost & Damned, including clean up, colour correction and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [20MB] Grand Theft Auto: The Ballad of Gay Tony Vehicle Pack 2.0 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Ballad of Gay Tony So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and real life sources for ALL vehicles ported back to Grand Theft Auto: The Ballad of Gay Tony, including clean up, colour correction, repositioning and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [24MB] Special Thanks @Graven (Monthly Cycle Texture), @donnits (APC Body Texture) and YOU for the support and interest in my work over the years! Support All my mods will always be FREE, you won't find anything paywalled here and if you do see my work in mods packs that ARE being used for profit then let me know ASAP. However I hate to do this but since I am in the UK where energy bills and other bills are insane at the moment so it means less money to spend on lesser important things, BUT if you'd like to say thanks by buying me an energy drink then I do now have a Ko-Fi and CashApp (£AshR735) available. spicy bahraini_carguy 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072121749 Share on other sites More sharing options...
Datalvarezguy Posted April 14, 2023 Share Posted April 14, 2023 3 hours ago, Ash_735 said: Cross post from the main thread:- Grand Theft Auto IV Vehicle Pack 2.0 - 15th Anniversary Edition Higher resolution textures for ALL vehicles in Grand Theft Auto IV So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto IV, including clean up, colour correction and minor fixes/adjustments. Also included in the anniversary edition is the new license plate system which covers ALL in-game vehicles and also features special plates for things such as Police, Taxi's, Motorcycles, etc. Nearly all assets have been touched up and improved in some way, included graffiti, grunge, dirt, etc, to give ALL vehicles in the game an overall improved look that's faithful and accurate. This pack is designed to be the go to mod for new and returning players to this game. This pack has been in the works for over two years ever since I first started by just doing an improved vehshare file on my workshop. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [91.5MB] Grand Theft Auto: The Lost & Damned Vehicle Pack 2.0 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Lost & Damned So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and original sources for ALL vehicles ported back to Grand Theft Auto: The Lost & Damned, including clean up, colour correction and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [20MB] Grand Theft Auto: The Ballad of Gay Tony Vehicle Pack 2.0 Higher resolution textures for ALL vehicles in Grand Theft Auto: The Ballad of Gay Tony So What Is It? This pack contains higher resolution textures from Max Payne 3, Grand Theft Auto V and real life sources for ALL vehicles ported back to Grand Theft Auto: The Ballad of Gay Tony, including clean up, colour correction, repositioning and minor fixes/adjustments. So What's Included? The ZIP file contains all the vehicles WTD texture files, simply use a program like OpenIV to open and edit the vehicles.img file and just drag and drop the new textures into the archive. The vehicles.img file can be found in the following directory: So Where Can I Get It? Right Here (MEGA) [24MB] Special Thanks @Graven (Monthly Cycle Texture), @donnits (APC Body Texture) and YOU for the support and interest in my work over the years! Support All my mods will always be FREE, you won't find anything paywalled here and if you do see my work in mods packs that ARE being used for profit then let me know ASAP. However I hate to do this but since I am in the UK where energy bills and other bills are insane at the moment so it means less money to spend on lesser important things, BUT if you'd like to say thanks by buying me an energy drink then I do now have a Ko-Fi and CashApp (£AshR735) available. >license plate system Marry me you bastard bahraini_carguy, Golden Saddle, Going_To_Aruba_01 and 1 other 2 1 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072121805 Share on other sites More sharing options...
Ash_735 Posted April 16, 2023 Author Share Posted April 16, 2023 (edited) Grand Theft Auto IV Vehicle Pack 2.0 - License Plate Pack Base versions of all the License Plates I've made So What Is It? This ZIP file contains all the License Plates and extra Vehicle Stickers I've made for my GTA IV Vehicle Pack, these are higher resolution so they can be edited, used for GTAV, etc or for people to make custom versions of their own plates for their vehicle mods. So What's Included? Included is all 6 Base Plates (LC2008, LC1990, Police, Taxi, Limo & FIB) along with all related normal maps, spec maps and then 3 biker stickers and 1 window sticker. So Where Can I Get It? Right Here (MEGA) [428kb] Edited April 20, 2023 by Ash_735 Jinx., Dock, CriminaL277 and 12 others 15 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072122738 Share on other sites More sharing options...
Ash_735 Posted April 20, 2023 Author Share Posted April 20, 2023 Grand Theft Auto IV Vehicle Pack 2.0 - BEYOND IV License Plates Additional License Plate Bases to represent the 2010 and 2020 eras So What Is It? This ZIP file contains additional License Plates and extra Vehicle Stickers I've made, these are higher resolution so they can be edited, used for GTAV, etc or for people to make custom versions of their own plates for their vehicle mods. So What's Included? Included is 4 extra Base Plates (LC2010, Taxi, Limo & LC2020) along with all related normal maps and spec maps. So Where Can I Get It? Right Here (MEGA) [84kb] Magic_Al, TriggerFCVP71, Afowlia and 12 others 15 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072124790 Share on other sites More sharing options...
LibertyCityCruiser Posted April 30, 2023 Share Posted April 30, 2023 (edited) nvm, fixed Edited April 30, 2023 by LibertyCityCruiser Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072130486 Share on other sites More sharing options...
MaveriX Posted May 3, 2023 Share Posted May 3, 2023 On 4/2/2021 at 3:10 PM, Ash_735 said: Taking a short break from the vehicles (though I have found two more textures for GTA IV) to quickly put out this thing... Grand Theft Auto IV Higher Res Radio Logos Menu Higher resolution textures for all the Radio Logos in the Menu So What Is It? This pack contains higher resolution textures for all the Radio Station Logos used in the pause menu, these were created using the original vectors and NOT UPSCALED AND REDRAWN. The original resolution provided by Rockstar was only intended for screens up to 720p, anything higher and the logos would have to scale up, the resolution I have chosen is a simple 2x of that which now covers resolutions up to 1440p before it has to scale up. This also benefits from the better DXT compression available now compared to 2008. So What's Included? This pack contains just two files, radio_hud_colored.wtd and radio_hud_colored_eflc.wtd, you'll need to place it inside the "textures" folder for each episode to make them appear in game, and yes, it even works with The Lost and Damned's grunge layers... So Where Can I Get It? Right Here (MEGA) Note: These files also work with older versions of both Grand Theft Auto IV and Episodes from Liberty City. doesn't seem to work on TLAD Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072132139 Share on other sites More sharing options...
_ys Posted May 5, 2023 Share Posted May 5, 2023 (edited) did xbox one controller pic myself. lmk if you need it https://imgur.com/a/Ur40a8w Edited May 5, 2023 by _ys Ash_735 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072133719 Share on other sites More sharing options...
Ash_735 Posted May 6, 2023 Author Share Posted May 6, 2023 On 5/3/2023 at 11:40 AM, MaveriX said: doesn't seem to work on TLAD Which version? Some downgraders seem to change what file is read so it misses out one or the other (e.g. EFLC Only Stations will be a white square, or IV Only Stations will be a white square). On 5/5/2023 at 9:17 PM, _ys said: did xbox one controller pic myself. lmk if you need it https://imgur.com/a/Ur40a8w Do you have it uncompressed? I could clean it up and pack it as an extra for those that want it and give you credit. Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072134262 Share on other sites More sharing options...
Ash_735 Posted May 13, 2023 Author Share Posted May 13, 2023 TINY update to the TLAD & TBOGT Vehicle Packs, just fixed a small Rockstar bug on the Slamvan and Tow Truck wheels but it gives me an excuse to post this bril video made by @TJGM showcasing the mod: TJGM, Magic_Al, Ivan1997GTA and 3 others 6 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072137675 Share on other sites More sharing options...
Ash_735 Posted May 20, 2023 Author Share Posted May 20, 2023 Small update for those of you who wanted Xbox One/Series textures in the Controller menu, then good news, after getting the file from @_ys I decided that I wanted to provide a higher resolution version instead to fit in with my other mods, so spurred on by that I finally finished these: Ivan1997GTA, _ys, Carrythxd and 4 others 7 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072142255 Share on other sites More sharing options...
Afowlia Posted May 21, 2023 Share Posted May 21, 2023 Looks like TLAD Series Menu version got quarentined. Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072142331 Share on other sites More sharing options...
TempUser_ Posted May 21, 2023 Share Posted May 21, 2023 (edited) Replaced buttons_360 and frontend_360 files in above showed paths. And result is that new buttons appears in GTAIV, and TBOGT/TLAD games, but gamepad image only is visible in IV, episode's pad remains old low res. Looks like if I want want to hires pad appear in DLCs, need to replace this one ..\TBoGT\pc\textures\frontend.wtd (replaced DDS texture, because files inside differ per games) 2) When you are not loaded in-game, but only at main menu after initial startup, when navigating to Controller Layout it shows action list but not image, you also have such behavior? Once loaded into game, pad image will show up. 3) Slightly offtop question, but still about textures. Spoiler In main menu, you also see that DLC background images is lower resolution in comparison to one for IV ? UPD. Its select_menu.wtd, and inside art looks good, but in menu feels more low res. Even more noticeable is the text, files title_xxx.wtd. After all I see that GTAIV files are twice bigger in resolution. GTA IV. 1.0.7.0. Downgraded. Edited May 21, 2023 by TempUser_ Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072142466 Share on other sites More sharing options...
Ash_735 Posted May 21, 2023 Author Share Posted May 21, 2023 10 hours ago, Afowlia said: Looks like TLAD Series Menu version got quarentined. Yeah I've e-mailed Nexus about it, I think it's because I was uploading a load of files at once, they should make it available in a few days. 1 hour ago, TempUser_ said: GTA IV. 1.0.7.0. Downgraded I provide separate versions for both TLAD and TBOGT, that's why there's soo many optional files as for how the downgraders handle the files then I can't say, it all works fine on Complete Edition. TempUser_ 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072142511 Share on other sites More sharing options...
TempUser_ Posted May 21, 2023 Share Posted May 21, 2023 (edited) Sorry my bad, checked like top 3 files, and thought rest ones are for some rare case, which is common on nexus page. It's like in that meme - Instructions unclear... Edited May 21, 2023 by TempUser_ Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072142517 Share on other sites More sharing options...
Magic_Al Posted May 30, 2023 Share Posted May 30, 2023 Idiot-proofing note: the vehicle packs include vehshare so don't install the standalone vehshare on top them or you get the shared LIBERTY CITY bump map conflicting with the varied license plates. The vehicle packs include a special vehshare without that conflict. Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072147378 Share on other sites More sharing options...
_ys Posted June 23, 2023 Share Posted June 23, 2023 On 5/21/2023 at 2:14 PM, TempUser_ said: Replaced buttons_360 and frontend_360 files in above showed paths. And result is that new buttons appears in GTAIV, and TBOGT/TLAD games, but gamepad image only is visible in IV, episode's pad remains old low res. Looks like if I want want to hires pad appear in DLCs, need to replace this one ..\TBoGT\pc\textures\frontend.wtd (replaced DDS texture, because files inside differ per games) 2) When you are not loaded in-game, but only at main menu after initial startup, when navigating to Controller Layout it shows action list but not image, you also have such behavior? Once loaded into game, pad image will show up. 3) Slightly offtop question, but still about textures. Hide contents In main menu, you also see that DLC background images is lower resolution in comparison to one for IV ? UPD. Its select_menu.wtd, and inside art looks good, but in menu feels more low res. Even more noticeable is the text, files title_xxx.wtd. After all I see that GTAIV files are twice bigger in resolution. GTA IV. 1.0.7.0. Downgraded. I made a fix for that exact issue a month ago. Swapped offline and online frontends and also got rid of the useless social club icon in the bottom right to make the menu feel less cluttered. here it is if somebody wants it Download - MEGA Hellboy... and Chronique 2 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072165611 Share on other sites More sharing options...
TempUser_ Posted June 23, 2023 Share Posted June 23, 2023 (edited) @_ys nice one, wanted to try similar approach, but ditched it because arts slightly differ between DLC selection and screen where you have rest options (Start - Options...) Now curious, if these arts are not super detailed, maybe some decent results can be achieved if you dump images into some upscalers. :thinking: Spoiler That's simple waifu2x, one which available via web. If you play around with it, probably even better results can be achieved. Edited June 23, 2023 by TempUser_ Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072165697 Share on other sites More sharing options...
uncaged Posted June 28, 2023 Share Posted June 28, 2023 On the latest CE With Fusion Fix 1.59, Vehicles Pack causes this : ( It doesn't happen without the pack. I cant use RIL.Budgeted on CE. So how is it possible to use the pack? Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072167918 Share on other sites More sharing options...
Ash_735 Posted June 28, 2023 Author Share Posted June 28, 2023 22 minutes ago, uncaged said: I cant use RIL.Budgeted on CE. So how is it possible to use the pack? Fusion Fix has that built in but it's missing from the latest INI, so just open the INI for Fusion Fix and add this line at the bottom: Quote [BudgetedIV] VehicleBudget=120000000 Save and that's it. Magic_Al, Carrythxd, RecklessGlue540 and 1 other 3 1 Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072167925 Share on other sites More sharing options...
uncaged Posted June 28, 2023 Share Posted June 28, 2023 8 hours ago, Ash_735 said: just open the INI for Fusion Fix and add this line at the bottom Works like a charm! I didnt know I wanted this pack until I saw it : ) And was really sad when I got that bug. Thank you so much! Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072168038 Share on other sites More sharing options...
Magic_Al Posted July 7, 2023 Share Posted July 7, 2023 I tried to make and add a duplicate Schafter called Schafter0 that still has the Liberty City plate for the intro cutscene but after a few hours all I managed to do is have the Platypus deliver an invisible car. Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072174294 Share on other sites More sharing options...
Ash_735 Posted July 8, 2023 Author Share Posted July 8, 2023 12 hours ago, Magic_Al said: I tried to make and add a duplicate Schafter called Schafter0 that still has the Liberty City plate for the intro cutscene but after a few hours all I managed to do is have the Platypus deliver an invisible car. Oh yeah I would've liked to have done more plates for cutscene specific stuff like that but sadly that would've required more work and effort than needed for the end result. Also I need to update and change some things in this thread, note down what's legacy now, upload Fusion Fix Loader packed versions, etc, hopefully I can get around to it this weekend. Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072174625 Share on other sites More sharing options...
honest4life Posted July 29, 2023 Share Posted July 29, 2023 @Ash_735 hey Ash, so, since the modloader folder "update" method is now a thing for GTA IV Complete Edition, I have a question regarding the Vehicles Pack. What is the appropriate way to do it? GTA IV vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files TLaD vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files TBoGT vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files Like this? Or the files have to be in an .img archive in order for the game to replace the low-quality vehicle textures with the mod's textures? Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072186253 Share on other sites More sharing options...
Ash_735 Posted July 29, 2023 Author Share Posted July 29, 2023 5 minutes ago, honest4life said: @Ash_735 hey Ash, so, since the modloader folder "update" method is now a thing for GTA IV Complete Edition, I have a question regarding the Vehicles Pack. What is the appropriate way to do it? GTA IV vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files TLaD vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files TBoGT vehicles: update - pc - models - cdimages - vehicles.img - and drop the .wtd files Like this? Or the files have to be in an .img archive in order for the game to replace the low-quality vehicle textures with the mod's textures? They've already been pre-packed for drag and drop use on Nexus Mods: https://www.nexusmods.com/gta4/mods/282?tab=files Download "The Complete Edition" version Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072186257 Share on other sites More sharing options...
honest4life Posted July 29, 2023 Share Posted July 29, 2023 6 hours ago, Ash_735 said: They've already been pre-packed for drag and drop use on Nexus Mods: https://www.nexusmods.com/gta4/mods/282?tab=files Download "The Complete Edition" version Ah, nice. Thank you! Link to comment https://gtaforums.com/topic/887527-ash_735s-workshop/page/5/#findComment-1072186453 Share on other sites More sharing options...
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now