Gmer Posted May 17, 2017 Share Posted May 17, 2017 (edited) Note: this topic is outdated, if you want to see all my recent low-poly mods then visit https://www.gtainside.com/user/Gmer and click "Show All Mods" in dropdown gallery. This is my project for low-poly/utterly low size but realistic cars (non-GTA style) to enable you guys with low end PC's to still run realistic/''HD'' vehicle mods. I've squeezed out the max while developing these car mods, so that they often end up around 600KB in size and extremely low polycount, without being awful to look at. It's not easy to do and takes much optimization but here we are for the completed releases announced in this topic! Let me put a few examples of what I'm releasing of these: 1) Lamborghini, 1 MB total mod size!! PC That one is pending upload approval (http://www.gtagarage.com/mods/show.php?id=28669) 1) Pagani Zonda supercar, size: 600 KB !! DOWNLOAD: still pending approval, http://www.gtagarage.com/mods/show.php?id=28670 I'll continue to write this topic and add more almost finished mods like these, tomorrow! Edited May 26, 2019 by Gmer goodidea82, HzanRsxa2959, Obb Porff and 3 others 6 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/ Share on other sites More sharing options...
Gmer Posted May 18, 2017 Author Share Posted May 18, 2017 (edited) Completed a new mod today; 600kb This Bugatti Veyron has total mod size of just 600kb! http://www.gtagarage.com/mods/show.php?id=28674 Btw in general, all mods in this topic are still awaiting approval in mods link. The admins of GTA SA mod section seem to be inactive on doing that.. sorry for keeping you guys waiting! Edited May 18, 2017 by Gmer Alexander and Testeuros 2 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069578758 Share on other sites More sharing options...
[...] Posted May 18, 2017 Share Posted May 18, 2017 Reminds me of the very early days of GTA SA modding when we have that riceburned green Aston Martin V8 Vantage and other sh*t like that. Yannerrins, Voit Turyv, Ivan1997GTA and 3 others 6 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069579637 Share on other sites More sharing options...
Voit Turyv Posted May 18, 2017 Share Posted May 18, 2017 Reminds me of the very early days of GTA SA modding when we have that riceburned green Aston Martin V8 Vantage and other sh*t like that. Indeed. I'm also guilty of installing HQ real cars in SA 12 years earlier and wondering why they crashed my game. Derrick Keno 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069579689 Share on other sites More sharing options...
Gmer Posted May 22, 2017 Author Share Posted May 22, 2017 (edited) Finally all 3 car mods so far were unlocked/approved (after 6 days), sorry for waiting inactive moderation to SA mods section. Download links: 1) http://www.gtagarage.com/mods/show.php?id=28669 2) http://www.gtagarage.com/mods/show.php?id=28670 3) http://www.gtagarage.com/mods/show.php?id=28674 Also thanks to the guy giving a '1' vote to all three cars while mods werent even downloadable yet (abuse) For the 600kb Bugatti Veyron, here's a video demonstration by EnRo: (I must say there's a much more detailed damage model than what is shown in video..) Also a video for the 600kb Pagani Zonda: Edited May 22, 2017 by Gmer Derrick Keno 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069586279 Share on other sites More sharing options...
[...] Posted May 22, 2017 Share Posted May 22, 2017 >1 mb mod >hq I guess you pretend that 2005/2006 is back. Baka San, M*A*R*I*N*A, AboveAndBeyoncé and 1 other 4 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069586601 Share on other sites More sharing options...
Silent Posted May 22, 2017 Share Posted May 22, 2017 >1 mb mod >hq "relatively" is the keyword. Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069586620 Share on other sites More sharing options...
Nihilist. Posted May 22, 2017 Share Posted May 22, 2017 I'm honestly not sure what to think of these cars. On the one hand they look decent for the amount of polys they have and clearly you've got an original idea, on the other they absolutely do not fit the San Andreas graphical style. I fully agree with Ambient - they remind me, as well, about early SA mods, looking completely out of place, obnoxiously neon painted and "reflecting" light like all these chrome covered Hot Wheels cars in GTA Online that 12 year olds create these day. It's not aesthetically pleasing, at all. Wouldn't it be better if you tried to utilize San Andreas' style to recreate real life vehicles, for example? That's something uncommon among all these vehicle mods; year after year, custom cars were becoming more and more detailed, often using geometry converted from other games, most prominently Need for Speed franchise (yeah, remember those? Where half of them didn't even feature visible damaged parts?). But there always was very little mods actually looking like something R* could have done, and even then, most of them were just tweaked versions of already existing SA vehicles, like 4 door Hermes, or convertible Blista Compact. There's a niche for low poly models, and that could be it. Sussus Amongus, -Anti-, t0grul and 5 others 8 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069586819 Share on other sites More sharing options...
Gmer Posted May 23, 2017 Author Share Posted May 23, 2017 I'm honestly not sure what to think of these cars. On the one hand they look decent for the amount of polys they have and clearly you've got an original idea, on the other they absolutely do not fit the San Andreas graphical style. I fully agree with Ambient - they remind me, looking completely out of place, That's the case with almost all GTA (SA) mods these days; they are based on realistic cars' 3D models or cheap/easy rips from racing games that feature realistic brand cars. Just because SA is capable of rendering this kind of ''HQ'' cars, (like any modern game would) doesn't mean it fits into the GTA SA atmospere, no. I agree with you on that, tho most SA players looking for mods are looking for these kind of realistic cars as that's the gross of mods offered. But that's a general issue with the SA modder community mentality these days - in my topic I chose to be the same as them, except for not creating inefficient, unoptimized mods like 99% of them. I put more time in optimizing where the average, similarly looking mod could be expected around 12 MB and with so much poly your game will lag, even on some mid end machines. (Talking about cheap game model rips and bad 12 year old modellers - they dont give a rats ass, even if some textures are sized 3000x3000 without a need to display it properly) So basically, I upload the type of car mods everyone does, without the cons of inexperienced modellers unable to optimize. My end result is of a higher quality (not in image qualilty, but expense vs what you get) and you just gotta be a fan of ''realistic'' (real life) car mods; if you are, my mods for their quality and size/expense relatively to how they look, may come as a delight. So yes, I cater to those preferring real life cars in SA, but whom are done with highly unoptimized, big, laggy mods. And ofcourse mods I do optimize like this, don't look hair sharp and ultra HD like the usual stuff, but after all, who wants a Full HD'able car in SA? It looks acceptable, and can lower the border for anyone wanting to go realistic cars but previously held back for performance issues. Besides the relative quality of my mods vs size/poly (performance), this kind of stuff is also sought by the MTA:SA/SAMP community, for reasons such as client download times (total size) and universality across online players (not everyone as a better PC; but they still want everyone able to use the mods). 11john11 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069587798 Share on other sites More sharing options...
Gmer Posted May 25, 2017 Author Share Posted May 25, 2017 (edited) New car: Nissan 240SX (600kb) Old version from picture: http://www.gtagarage.com/mods/show.php?id=2870 Update available at https://www.gtainside.com/en/sanandreas/cars/105520-nissan-240sx-lowpoly-600kb/ (less dull paint) Edited May 26, 2019 by Gmer Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069592657 Share on other sites More sharing options...
ManuCR20 Posted June 5, 2017 Share Posted June 5, 2017 This works for my prehistoric pc, keep doing that good work mate Timjab and Gmer 2 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069617156 Share on other sites More sharing options...
Gmer Posted December 13, 2017 Author Share Posted December 13, 2017 (edited) I released a SA-style Vapid FMJ from GTA5, is 500kb in size and below the average SA vehicle's polycount. DFF is 420kb http://www.gtagarage.com/mods/show.php?id=29082 Edited May 26, 2019 by Gmer Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1069980268 Share on other sites More sharing options...
Gmer Posted March 18, 2018 Author Share Posted March 18, 2018 (edited) Brought out the Autarch from GTA5; http://www.gtagarage.com/mods/show.php?id=29236 As usual, most of my time has been invested bringing it down to about 800kb (DFF) and 200kb (TXD)! For slow PC.. polycount.. Did you expect that after watching this?; No.. all my older mods are beginners work for me now as i look back. Edited March 18, 2018 by Gmer thalilmythos, Davve95, eagle152 and 1 other 4 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070143426 Share on other sites More sharing options...
serjj Posted March 19, 2018 Share Posted March 19, 2018 Mind doing an S13? Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070144967 Share on other sites More sharing options...
SilverRST Posted March 19, 2018 Share Posted March 19, 2018 Reminds me of the very early days of GTA SA modding when we have that riceburned green Aston Martin V8 Vantage and other sh*t like that. You mean the cars from JVT Design? Website is still online https://www.jvtdesign.net/ideal_sa/index.php And yes, I can agree with OP. Back in the old days like around 2007 and 2008, I've been modding GTA SA damn hard and wanted to create my cars or optimize those high detailed carmods to sh*t detailed carmods I had a very crappy laptop. Good old days, I miss them. You know what's funny? Those times were the gold age for NFS converts haha lpgunit and Derrick Keno 2 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070145381 Share on other sites More sharing options...
Gmer Posted March 31, 2018 Author Share Posted March 31, 2018 (edited) Mind doing an S13? S13 doesn't say much, which brand car? Anyways, NEW RELEASES: 1) Dodge SRT8 police charger: http://www.gtagarage.com/mods/show.php?id=29248 SIZE: 800kb 2) Ford Crown victoria police car: http://www.gtagarage.com/mods/show.php?id=29247 SIZE: 400kb Edited March 31, 2018 by Gmer MrFinger 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070169567 Share on other sites More sharing options...
Nik. Posted March 31, 2018 Share Posted March 31, 2018 (edited) Mind doing an S13? Prob the Nissan Silvia S13. Edited March 31, 2018 by Nik. Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070169588 Share on other sites More sharing options...
serjj Posted April 3, 2018 Share Posted April 3, 2018 Mind doing an S13? S13 doesn't say much, which brand car? Anyways, NEW RELEASES: 1) Dodge SRT8 police charger: http://www.gtagarage.com/mods/show.php?id=29248 SIZE: 800kb 2) Ford Crown victoria police car: http://www.gtagarage.com/mods/show.php?id=29247 SIZE: 400kb I meant the Nissan Silvia S13 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070174016 Share on other sites More sharing options...
TarRebririon Posted April 16, 2018 Share Posted April 16, 2018 Hi, can you make Nissan R35 low poly or Mitsubishi Lancer low poly? p/s: your low poly car mods are awesome. They didn't lag my ancient pc although I used heavy mods. Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070191531 Share on other sites More sharing options...
Gmer Posted April 28, 2018 Author Share Posted April 28, 2018 (edited) Download link: http://www.gtagarage.com/mods/show.php?id=29279 Tampa SA (700kb lowpoly) Edited April 28, 2018 by Gmer guard3 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070210551 Share on other sites More sharing options...
guard3 Posted April 28, 2018 Share Posted April 28, 2018 I think a bit *more* polys should be used in corners and parts where the reflection is more intense, because it looks a bit off. Other than that, nice, keep it up! Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070210931 Share on other sites More sharing options...
Gmer Posted April 28, 2018 Author Share Posted April 28, 2018 (edited) I think a bit *more* polys should be used in corners and parts where the reflection is more intense, because it looks a bit off. Other than that, nice, keep it up! Reflection isn't included tho, it can be done with ENB or MTA shaders.. fyi also that are just the damage parts, but thanks for your suggestions Edited April 28, 2018 by Gmer Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070211010 Share on other sites More sharing options...
guard3 Posted April 29, 2018 Share Posted April 29, 2018 I thought the last screenshot was with stock SA reflection Also, you should do something about the headlights' coronas: Either delete the extra dummy (I recommend that, plus make sure that the main dummy is "headlights"), or adjust it's position; I see a small headlight next to the main one, it could fit there (?). [...] 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070212520 Share on other sites More sharing options...
[...] Posted May 3, 2018 Share Posted May 3, 2018 Is it me or I've seen that police Charger being done by someone else? At least the textures looks similar or even the same. Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070220751 Share on other sites More sharing options...
Gmer Posted May 3, 2018 Author Share Posted May 3, 2018 (edited) Is it me or I've seen that police Charger being done by someone else? At least the textures looks similar or even the same. My "product" is the optimization, I'm not good at conversions. I can safely bring someone else's sh*t mod (of 20mb size) down to under 1MB.. Most of GTAinside and GTAforums staff know about this, and rather wink to it because they understand how useful it is for users of slow PC's.. original creators can always contact me, after which its immediately removed if they object (just like with report, staff will take action if it's from the original creator, but if its someone yelling "copy!!" then not, because these people just want to be a disgrace towards users of slow PC's (what to lose anyways, they're not affected by slowness themselves..) The need for this kind of stuff is created by the fact 90% of GTA mods are bloated, cheap ports from other games without any quality control. Thats the fault of the modelling community, even the considered "good" modellers still deliver textures of seats over 9000 x 9000 in resolution, and 40,000 poly for a steering wheel element in a car model, which is insane. I don't think many people will disagree that if someone puts effort into serving the group of players this is aimed at, that aslong they don't own copyright, it's a c*ntish move to complain.. hence why it actually never happened so far, people are just happy someone is doing this. I am getting more sympathy than hate! Edited May 3, 2018 by Gmer Derrick Keno 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070222206 Share on other sites More sharing options...
Shogun Pacino Posted May 3, 2018 Share Posted May 3, 2018 Really? Low PC's HQ models cause lag? Well, just wanted to tell you that this cars aren't properly Low-poly SA styled. It needs to be just like the SA cars to fit in the atmosphere. Or else as everyone said that it's not 2006-2008 modding, so, why not make PROPER SA styled cars? Those cars are to high-poly. Derrick Keno 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070222259 Share on other sites More sharing options...
Gmer Posted May 3, 2018 Author Share Posted May 3, 2018 (edited) Really? Low PC's HQ models cause lag? Well, just wanted to tell you that this cars aren't properly Low-poly SA styled. It needs to be just like the SA cars to fit in the atmosphere. Or else as everyone said that it's not 2006-2008 modding, so, why not make PROPER SA styled cars? Those cars are to high-poly. Go check inside the model before talking, the chassis is mostly even under default vehicle's poly, and that's not all. I see you dislike non-GTA athmosphere vehicles, then please don't look here. They don't match but are really close to default poly, the additional load is virtually absent Edited May 3, 2018 by Gmer tizerist 1 Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070222383 Share on other sites More sharing options...
Shogun Pacino Posted May 3, 2018 Share Posted May 3, 2018 I mean i don't wanna be hating, but, why wouldn't you use SA wheels? Or atleast new styled wheels that are in SA style like Spartan_112's. And instead of using a custom body you should make the model load vehicles.txd grunge. Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070222391 Share on other sites More sharing options...
Gmer Posted May 3, 2018 Author Share Posted May 3, 2018 (edited) I mean i don't wanna be hating, but, why wouldn't you use SA wheels? Or atleast new styled wheels that are in SA style like Spartan_112's. And instead of using a custom body you should make the model load vehicles.txd grunge. well i actually started changing some of my practises, (making alot of changes to the original models i use as base, besides just optimizing it) for example the Tampa has SA wheels but my screenshots were just taken with upgrade mod loaded on it (also, the model isnt actually that high on the rear..) i should start posting more representative images. I also started to care more for internal quality (the dff element tree can often not be recognized back from original) Edited May 3, 2018 by Gmer Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070222410 Share on other sites More sharing options...
TarRebririon Posted May 16, 2018 Share Posted May 16, 2018 Any new cars?? Link to comment https://gtaforums.com/topic/887486-rel-hq-cars-with-absurdly-low-filesizelow-poly-pc/#findComment-1070239955 Share on other sites More sharing options...
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