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Re: Liberty City Stories


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Winner of The Best Conversion in GTAForums Annual Awards 2017, 2018, and 2019 Grand Theft Auto Re: Liberty City Stories (or Re:LCS) is a "Remake" of Liberty City Stories on PC with GTA Vice

Missions that I've been converted:   PORTLAND ISLAND Vincenzo Cilli 1. Home Sweet Home 2. Slacker 3. Dealing Revenge 4. Snuff 5. Smash and Grab 6. Hot Whee

Also, as thanks for people who voted this mod as the Best Conversion 2018, I'll drop some progresses here:  Updated map textures! I've LCS-matched colors better map textures from GTA3 PC (currentl

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just do it as LCSPCE.DLL like VCS PC does and in it all asis needed to the mod

VCSPCE uses VCSPC.dll

 

5a4t854.png

The PIC is from Blue Hesper build.

Edited by Niko Belic 605
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Doesn't work. After pressing ''New Game'' it loads and crashes after a black screen. I also have the HotFix2

It happens when you launch the game via gtalcs.exe.

 

Launch it via gta-lc.exe

 

Ok, thank you.

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Vote for the mod's new name:

http://www.strawpoll.me/13963988/

 

In the poll you will find wrong spelling for definitive edition but the correct spelling will be used

Just to mention, you guys can't use PC Edition as there was already an LCS project with that name.
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Vote for the mod's new name:

http://www.strawpoll.me/13963988/

 

In the poll you will find wrong spelling for definitive edition but the correct spelling will be used

Just to mention, you guys can't use PC Edition as there was already an LCS project with that name.

That project is dead long ago..

So, we don't think they will have a problem.

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Why are you changing the name anyway, just seems like you're trying to jump onto something more recognised.

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also every mod with PCE in name died :p

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Since, the poll is full with PCE..So I think we should call it just LCS PC..So that we may not face problems.

 

@Ash we don't like that name(2VP) thats why we are changing it and yes can call it more recognised.

Edited by Niko Belic 605
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just do it as LCSPCE.DLL like VCS PC does and in it all asis needed to the mod

VCSPCE uses VCSPC.dll

 

5a4t854.png

The PIC is from Blue Hesper build.

Then LCSPC.dll is fine. About the name, PC Edition is the best one IMO.

Edited by gts.
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that's zombie mod

was kill until few weeks ago.

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What are need to do in Beta 1.5 to finish it in 100%?

-First Mission

-Hidden Packages (only 97 of them are possible to collect)

-Rampages

-Car-azy car give away

that's all I know

Edited by Ausam
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-Hidden Packages (only 97 of them are possible to collect)

 

 

 

its because some of them can be collected only after ceretain mission's that are not done yet

Edited by Rachel Amber
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-Hidden Packages (only 97 of them are possible to collect)

 

 

 

its because some of them can be collected only after ceretain mission's that are not done yet

 

Yep, and there's one that can't be collected because this part of the map is glitch

yEGZYL0RTNeihO-k5nXRKQ.png

 

Edited by Ausam
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@Ausam
Is that light house? I think it gets changed a bit by scm, aka it's mission related too.

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that's zombie mod

was kill until few weeks ago.

1w6vxm.jpg
Ain't that from Hitman:Blood Money/Hitman:4

 

Yes,it's the climax scene where Diana(car modders and timecyc edits) gives 47 the antidote for fake death serum(mission coding part) through lipstick(update) and gives you the option to wake up or stay dead.

 

Ontopic:The stats page looks very neat.Nice one.

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Nice progress AG

//Of topic \\

Charles I'm still waiting your GTAA remaster HUD icons lol :p

Umm,please hold your urges till the end of the month.

I have holidays at the end of the month.It's the ideal time I could release an update.

Stay tuned.And please keep these discussions to the original topic.It might be better. :colgate:

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That's because of map boundaries. VC boundaries were moved -400 (west) by Rockstar, due to increased boat paths at Vice Beach. LC has them at 0. There are 2 options: to either move the map -400 (the radar map is out of range though) or to change the hardcoded map boundaries and keep the map at its original coordinates. Apart from the "wall" that takes you back, there's another one that makes the player disappear. Gladion has altered the stuff regarding the "bounce back" wall, but not the "player disappear" one, because it caused random crashes...

 

@Gladion

Any luck with road reflections / interior flags?

Edited by guard3
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I'm pretty sure these crashes are not caused by random thing, but because some object which flies to the wrongly patched area.

Edited by KNN.
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He does when playing on gamepad :D

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