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Re: Liberty City Stories


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Winner of The Best Conversion in GTAForums Annual Awards 2017, 2018, and 2019 Grand Theft Auto Re: Liberty City Stories (or Re:LCS) is a "Remake" of Liberty City Stories on PC with GTA Vice

Missions that I've been converted:   PORTLAND ISLAND Vincenzo Cilli 1. Home Sweet Home 2. Slacker 3. Dealing Revenge 4. Snuff 5. Smash and Grab 6. Hot Whee

Also, as thanks for people who voted this mod as the Best Conversion 2018, I'll drop some progresses here:  Updated map textures! I've LCS-matched colors better map textures from GTA3 PC (currentl

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I have to say, that I don't have problems with Beta 1.5 + hotfix. I passed Home Sweet Home, no menu crashing and do 4 star rampage and no crashes. If main.scm will be completed it will sure be true port of GTA Liberty City Stories to PC.

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PS2 has everything in the weird world format, Mobile has this too but also normal PS2 dffs and ipls alongside the PSP ide/ipls.

 

proof:

Screenshot_2017-09-18-21-20-34.png

(invisible like on PS2, on PSP they are normally there, wrong texture name is used in model)

 

Screenshot_2017-09-18-21-22-07.png

f*cked up prelight, like on PS2, PSP doesn't have this bug.

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soon will be embended in dll

For a moment, I thought it was real... but are you joking about the DLL thing from the last days, right? I mean, I don't see any problem if every script will be inside of a DLL library but I'm only asking just in case haha. Just like spaceeinstein's work, in a DLL.

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soon will be embended in dll

For a moment, I thought it was real... but are you joking about the DLL thing from the last days, right? I mean, I don't see any problem if every script will be inside of a DLL library but I'm only asking just in case haha. Just like spaceeinstein's work, in a DLL.

 

But DLL is a viable choice for "mandatory" plugins, so any ASIs in game are user mods installed over the TC.

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soon will be embended in dll

For a moment, I thought it was real... but are you joking about the DLL thing from the last days, right? I mean, I don't see any problem if every script will be inside of a DLL library but I'm only asking just in case haha. Just like spaceeinstein's work, in a DLL.

 

erm, no joke.

what silent basically said.

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I discovered a bug in which saving in the Shoreside Vale safehouse would crash the game.

nvm, i found out having a vehicle in the garage and then trying to save the game would crash it.

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Anyway is this is possible to do Teleport to Marker cleo mod for LCS PC? since we can place marker on the map could someone make it?

Edited by Rachel Amber
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Done, btw is there so anything HQ in GTA III mobile like in Xbox version?? Because there might be few things in HQ that might help you.

Fonts, weapon icons, vehicle textures etc.
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yeah i would prefer all asi's that need to be for "LCS" look be in the Dinput.dll too

Much better as lcspc.dll or maybe as lcspce.dll?, compatibility with any mod that uses dinput or any other name as Ultimate ASI Loader, is better.
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