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Ryadica926

Re: Liberty City Stories

Recommended Posts

Rachel Amber

its not proper fix tho splash screen's are hardcoded into .exe

Edited by NOskillx

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_Æ_

- Delete -

Edited by _Æ_
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DeeAy

What's the point of this since we already have LCS for mobile devices ?

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Sandris Gjoka

What's the point of this since we already have LCS for mobile devices ?

Yeah that's right.

He can work to a GTA VCS or LCS mod for PC

Anyways what LCS2VP stands for?( I know Liberty City Stories to...and the VP can you tell me what it is?)

Edited by Sandris Gjoka
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Ash_735

Anyways what LCS2VP stands for?( I know Liberty City Stories to...and the VP can you tell me what it is?)

GTA LCS2VP (Short for Grand Theft Auto Liberty City Stories 2 Vice City PC)
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_Æ_

-

Edited by _Æ_

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Rachel Amber

then you cant call it mobile mod even because its gonna have some fan made textures and nt the only ones frorm mobile

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Sandris Gjoka

 

Anyways what LCS2VP stands for?( I know Liberty City Stories to...and the VP can you tell me what it is?)

GTA LCS2VP (Short for Grand Theft Auto Liberty City Stories 2 Vice City PC)

Thanks :)

  • Like 1

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Solidcal

So quick question. Has anyone tried to get the LCS Taxi side missions working in the mod with what someone posted on page 10 that was designed for the GTA VC GTA LC mod?

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Ryadica926

So quick question. Has anyone tried to get the LCS Taxi side missions working in the mod with what someone posted on page 10 that was designed for the GTA VC GTA LC mod?

I did and it works.... until I fail or cancel the mission.. which I got crash at address 0x4099A2.

gtalcs_2017-06-05_05-02-18-05.png

Crashy.png

 

EDIT: Nevermind, it works perfectly now, turns out it my mistake of the past when adjusting IDs in exe, I've fixed it now... We learn something everyday

Thanks for the script Space! :)

Edited by Surya926
  • Like 11
  • KEKW 1

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Rachel Amber

nice,it works! now you only need to fix text on the right and match the colours of text/blips like in original LCS, good work!

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Alek-say

Hello, devs! Are you going to make rotatable camera?

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Ryadica926

I would if i could, or someone willing to do it.

I tried to ask to your friend Serge but he just ask me 'some questions' and haven't got reply from him again.

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  • YEE 1

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Alek-say

I would if i could, or someone willing to do it.

I tried to ask to your friend Serge but he just ask me 'some questions' and haven't got reply from him again.

Well, I haven't talked to him for a quite long time.So, I don't know either.

 

Anyway, are you still looking for a person who could convert missions?

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Ryadica926

Anyway, are you still looking for a person who could convert missions?

Yeah, I'm still looking for one.

  • fir thi bairns 1

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Sandris Gjoka

I searched on google for a rotatable camera mod for GTA VC(similar to GTA SA),I found some mods ,but I don't know which is the best and which will work GTA LCS mod

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Alek-say

 

Anyway, are you still looking for a person who could convert missions?

Yeah, I'm still looking for one.

 

I'll try to ask one guy who knows something about it. There were several aproaches in that direction. Some of them were successful.

 

And by the way, have already converted cutscenes?

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Ryadica926

Well, the cutscene (animation) doesn't need to be converted at all. but if you mean the cutscene actors and objects, then yes, all of them are converted.

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Alek-say

Well, the cutscene (animation) doesn't need to be converted at all. but if you mean the cutscene actors and objects, then yes, all of them are converted.

That's good to know. So, the main problem is missions.

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Solidcal

 

So quick question. Has anyone tried to get the LCS Taxi side missions working in the mod with what someone posted on page 10 that was designed for the GTA VC GTA LC mod?

I did and it works.... until I fail or cancel the mission.. which I got crash at address 0x4099A2.

gtalcs_2017-06-05_05-02-18-05.png

Crashy.png

 

EDIT: Nevermind, it works perfectly now, turns out it my mistake of the past when adjusting IDs in exe, I've fixed it now... We learn something everyday

Thanks for the script Space! :)

 

Ah nice. That's one sub mission done now then. :)

  • Like 1

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gts.

Bug report: If I uninstall TAG's Widescreen Fix (because it's a very old build), the menu, radar and HUD elements doesn't work as it should. For instance, the health bar disappears completely. I don't know if you will "fix" it as default VC handles it.

Edited by gts.
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Ryadica926

Because that widescreen fix is not just old TAG's build. It's modified by HM128 to make it 'fit' for this mod (maybe he add some HUD elements on it).

Edited by Surya926
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Rachel Amber

would be cool if you make this mod compatybile without widescreen fix

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gts.

Because that widescreen fix is not just old TAG's build. It's modified by HM128 to make it 'fit' for this mod (maybe he add some HUD elements on it).

Hmmm, that's explains the differences. Anyway, you and HM should take of care of it, if someone uninstall or someone wants to play without WS fix, every HUD element gets screwed in a very bad way. And the menu doesn't get stretched as well, I don't know if frontend.asi fixes it (because I didn't tested yet) or something related to WS... or both.

Edited by gts.
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Rachel Amber

Also you guys should do a WASTED AND BUSTED text colours in an frontend.asi or EASLER.asi and NOT in .scm or cleo... its kinda lame to have interface things in .scm

Edited by NOskillx

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Sam Lake

why the hell would someone want to remove Widescreen fix? And if you want to change hud size, that can be changed in easier.txt

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Ryadica926

Also you guys should do a WASTED AND BUSTED text colours in an frontend.asi or EASLER.asi and NOT in .scm or cleo... its kinda lame to have interface things in .scm

Huh? What makes you say that? It's in frontend.asi

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Inadequate

why the hell would someone want to remove Widescreen fix? And if you want to change hud size, that can be changed in easier.txt

Le me. I'm not using WS fix currently, I'm playing III, VC and SA in windowed mode. :p

Edited by Inadequate
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Rachel Amber

 

Also you guys should do a WASTED AND BUSTED text colours in an frontend.asi or EASLER.asi and NOT in .scm or cleo... its kinda lame to have interface things in .scm

Huh? What makes you say that? It's in frontend.asi

 

lol thats weird when i made my own .scm that is totally empty the text was green like in normal vc also even if it is in frontend.asi it that text load too slow when you die you still can see for a second that its green.. and then turn into red

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Sam Lake

 

why the hell would someone want to remove Widescreen fix? And if you want to change hud size, that can be changed in easier.txt

Le me. I'm not using WS fix currently, I'm playing III, VC and SA in windowed mode. :p

 

but WS fix makes every resolution look right.

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