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New: Kam's scripts for 3DS Max 2017! (release)


Gmer
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Hi, i've got this version of Kam's scripts fixed to work on 3DS Max 2017 flawlessly, the integration/compatibility is better.

 

I guess there's much demand for it as I've seen people asking for it. Kam himself doesn't seem to be around anymore to react and provide a fix release.

So i've done it and uploaded it here: http://www.gtagarage.com/mods/show.php?id=28651 integration problems were fixed as they popped up,

and I consider it by far the best Kam's version for 3DS 2017.

 

What do you guys think about this? And does the upload suffice to be allowed like this? As I said, Kam's himself is inactive and people were asking for a new release even from back to 3DS 2014 to now,

and nothing like features were changed, it's only fixed to work optimally with 3DS 2017. Is this appreciated, any feedback? Guess Kam's scripts have many users still these days..

Edited by Gmer
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  • 3 weeks later...

To clarify, the thing that was ''updated'' here were just error fixes, preventing Kams from running on 3DS Max 2017 to start with - this version is for people who favour the original Kams (not the edited/improved ones from cj2000 or x-seti who tend to improve all kind of stuff) so its the mint version that actually runs, the only difference.

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