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sleepwalk1980

Prop Snapping is Not Working Properly?

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sleepwalk1980

So I have noticed Prop Snapping is behaving oddly for me.

Used to be I could snap a prop, move it with the pitch/yaw tools to get an approximate position and then go into Override Position to lock it, then Override Rotation to finetune it. Now whenever I try to go into Override tools the snapped prop resets itself.

I've tried starting a new job in case it was just this one that was affected but it does it all the time now.

 

See this video I made...

 

 

 

 

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raymond_calitri

at the very end of the video - what happens if you try clicking the advanced ROTATION first? does it hold the rotation and placement then?

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sleepwalk1980

It holds the rotated position but the placement moves (mostly - sometimes it glitches out too).

 

That's how I'm getting round it at the minute but it's very annoying...

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Mr. Larson

Can't remember it ever worked like this or I used it like this. When I want props to be lined up but with different height, I always do it manually.

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UniqueAsh

try pitching your props before you edit them this suits odd angles amongst other things, shouldn't reset itself then.

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sleepwalk1980

try pitching your props before you edit them this suits odd angles amongst other things, shouldn't reset itself then.

 

Dude believe me I have tried everything! Even that doesn't work

It seems that no one else is having this problem. I dunno maybe I need to clear my cache and reinstall the game...

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