Jump to content

Duke O'Death: The Ruiner 2000's worst nightmare.


Recommended Posts

CarnageRacing00

It takes 9 of the Ruiner 2k's homing missiles to destroy the DoD.

 

The R2K's machine guns might as well be water guns.

 

The Ruiner driver cannot use handheld weapons.

 

For the first time since Import/Export, I have Ruiner 2000's running FROM me.

 

Drive straight at them and ram them. Push them as far as you want to go. Pull out your AP Pistol and gun down the R2K's driver. They are totally at your mercy, as long as you're driving a Duke O'Death.

 

If you want to be really vindictive, kill the driver and push the R2K into a hole it can't drive out of, then run defense so they can't blow it up- if they can't destroy it, they can't replace it (unless they go to their warehouse?)

 

All hail the Duke O'Death.

Link to comment
https://gtaforums.com/topic/885872-duke-odeath-the-ruiner-2000s-worst-nightmare/
Share on other sites

Sky_Light12

cfd.gif

excellent , now this is going to be like rock-paper-scissor vehicle ( jets taken out by 2000 > DOD tanked 2000's rockets > jet's cannon torn apart DOD's defenses )

 

i wonder how "he" will react now

  • Like 2

Pfft. There's always the option of hopping and escaping. And besides, who cares about rock, paper & scissors mechanics when you can just choose not to get into PvP alone? Bring a friend and stuff like this doesn't matter.

Sky_Light12

Pfft. There's always the option of hopping and escaping. And besides, who cares about rock, paper & scissors mechanics when you can just choose not to get into PvP alone? Bring a friend and stuff like this doesn't matter.

i have a bad news for ya , the other guy already told me way earlier

 

Pfft. There's always the option of hopping and escaping. And besides, who cares about rock, paper & scissors mechanics when you can just choose not to get into PvP alone? Bring a friend and stuff like this doesn't matter.

i have a bad news for ya , the other guy already told me way earlier

 

That doesn't really qualify as bad news. Sorry.

 

If you're going to point out that something has already been posted before, head to the B&M thread. You've got some work to do.

Edited by BlackMilk
  • Like 1
Sky_Light12

idk if there is damage-difference between RPG and 2000's rocket ( or maybe change by patches) but sometime ago i tested that insurgent takes 3 RPG rocket , 3 batch stickies (police riot takes more but moves slower) , 2 tank shells , 3 grenade launcher rounds , about 602 minigun bullets and 1 molotov bottle ( provided if the fire manage spread to the engine , otherwise a moving insurgent shrugs it off )


 

 

Pfft. There's always the option of hopping and escaping. And besides, who cares about rock, paper & scissors mechanics when you can just choose not to get into PvP alone? Bring a friend and stuff like this doesn't matter.

i have a bad news for ya , the other guy already told me way earlier

 

That doesn't really qualify as bad news. Sorry.

 

If you're going to point out that something has already been posted before, head to the B&M thread. You've got some work to do.

 

no you first :p

Edited by Sky_Light12

From what I've heard, it takes 6 RPG's/Stickies/Grenades or 9 Homing Missiles/Ruiner 2000 Missiles.

From what I've heard, it takes 6 RPG's/Stickies/Grenades or 9 Homing Missiles/Ruiner 2000 Missiles.

Yes, but I shot a DoD driver with an Auto Shotty last night as he tried to run me over.

 

It's not an impervious vehicle, especially when the driver is a doofus.

  • Like 2
DangerZ0neX

For the first time since Import/Export, I have Ruiner 2000's running FROM me.

You were already able to bully Ruiner 2K drivers with Hydras and Insurgents with ease, this is just one extra predator that'll gobble the charred-up chassis of the overpriced TV rip-off. Soon, the Hunter will be the 4th thing R2K drivers have to worry about.

  • Like 3

I was kinda hoping nobody would bring this up but the Duke'O Death is an interesting one. Not only it takes 9 Ruiner rockets, it can also take 5 homing rockets and 3 buzzard rockets. But at the same time it can take 1 sticky/rpg then blowing up after the second. My crew mates are saying it can take more. Hope tezfun can dig into it to give us more info.

Sky_Light12

wow just wow

a car that has combination of characteristic of insurgent ( weight and durability ) and armored kuruma ( bullet protection ) on top of being free for returning player

not to complain , just surprised

Between the Insurgent, Ruiner 2k, DoD, Armored Kuruma, and armored VIP vehicles like the Balla and Schafter there are several metrics to compare them by:

  • Price
  • Armor resistance (both bullets and various explosives)
  • Glass resistance
  • Impact absorption/durability (can you roll it down Chilliad or go full speed into a tree and it's still effective)
  • On-road handling
  • Off-road handling
  • Speed, acceleration, roll-over tendency, and other driving characteristics
  • Occupants able to use drive-by-compatable guns
  • Passengers able to use larger weapons
  • Occupants able to use throwables
  • Other stuff (special map icon, considered cowardly to use, passenger capacity, etc)

There really isn't a "best" overall, just a "best for this/these situation(s)"

Edited by ash-274
  • Like 2
CarcerCityMadMan

cfd.gif

excellent , now this is going to be like rock-paper-scissor vehicle ( jets taken out by 2000 > DOD tanked 2000's rockets > jet's cannon torn apart DOD's defenses )

 

i wonder how "he" will react now

and you for got the insurgent which trumps them all

Between the Insurgent, Ruiner 2k, DoD, Armored Kuruma, and armored VIP vehicles like the Balla and Schafter there are several metrics to compare them by:

  • Price
  • Armor resistance (both bullets and various explosives)
  • Glass resistance
  • Impact absorption/durability (can you roll it down Chilliad or go full speed into a tree and it's still effective)
  • On-road handling
  • Off-road handling
  • Speed, acceleration, roll-over tendency, and other driving characteristics
  • Occupants able to use drive-by-compatable guns
  • Passengers able to use larger weapons
  • Occupants able to use throwables
  • Other stuff (special map icon, considered cowardly to use, passenger capacity, etc)
There really isn't a "best" overall, just a "best for this/these situation(s)"

Right except for the cowardly part.

 

I don't give a rats ass what anyone thinks.

Sky_Light12

 

cfd.gif

excellent , now this is going to be like rock-paper-scissor vehicle ( jets taken out by 2000 > DOD tanked 2000's rockets > jet's cannon torn apart DOD's defenses )

 

i wonder how "he" will react now

and you for got the insurgent which trumps them all

oh it is ?

The Wandering Hunter

cfd.gif

excellent , now this is going to be like rock-paper-scissor vehicle ( jets taken out by 2000 > DOD tanked 2000's rockets > jet's cannon torn apart DOD's defenses )

 

i wonder how "he" will react now

the r2k vs hydra fight is a fight which the hydra can choose not to participate in though

 

Between the Insurgent, Ruiner 2k, DoD, Armored Kuruma, and armored VIP vehicles like the Balla and Schafter there are several metrics to compare them by:

  • Price
  • Armor resistance (both bullets and various explosives)
  • Glass resistance
  • Impact absorption/durability (can you roll it down Chilliad or go full speed into a tree and it's still effective)
  • On-road handling
  • Off-road handling
  • Speed, acceleration, roll-over tendency, and other driving characteristics
  • Occupants able to use drive-by-compatable guns
  • Passengers able to use larger weapons
  • Occupants able to use throwables
  • Other stuff (special map icon, considered cowardly to use, passenger capacity, etc)
There really isn't a "best" overall, just a "best for this/these situation(s)"

Right except for the cowardly part.

 

I don't give a rats ass what anyone thinks.

Only when a (shall we say, "emotionally challenged") player attacks simply because of the car that's being used and not for much more rational reasons like chrome supercars with whitewall tires ;)

  • Like 1
CreepyUncleLester

Let's clear it up, dod has an interesting feature where it takes almost double the explosives if someone is inside of it, it can take 3 rpgs and sticky bombs before blowing up if someone is inside of it , if it is empty 2nd rpg or sticky bomb would kill it, it takes 5 homing missles before blowing up if it is empty and 9 if it has 1 player in it, there are multiple videos about it and i tested it and i can say it is true.

Goingcrowd9

LOL No.

DoD takes 5 or 6 Ruiner 2000 rockets.

Insurgent 17, and Pegasus Insurgent +20.

 

Anyway, more fun for me and my FL Ruiner.

Since when does the pegasus insurgent take +20 rockets ? I think I took one out with ~8 buzzard missiles some time ago...

FL Ruiner 2000 rockets vs:

(with players inside)

- Insurgent: 17

- Insurgent (Pegasus): 27

- DoD: 9

 

(without players inside)

- Insurgent: 12

- Insurgent (Pegasus): 14

- DoD: 5

 

*number of rockets to destroy

Prince_Polaris

FL Ruiner 2000 rockets vs:

(with players inside)

- Insurgent: 17

- Insurgent (Pegasus): 27

- DoD: 9

 

(without players inside)

- Insurgent: 12

- Insurgent (Pegasus): 14

- DoD: 5

 

*number of rockets to destroy

 

Huh, why does having players in the car matter?

 

FL Ruiner 2000 rockets vs:

(with players inside)

- Insurgent: 17

- Insurgent (Pegasus): 27

- DoD: 9

 

(without players inside)

- Insurgent: 12

- Insurgent (Pegasus): 14

- DoD: 5

 

*number of rockets to destroy

Huh, why does having players in the car matter?

Because Rockstar made the game that way. That is the truth that vehicles can take more damage when there are occupants inside.

Prince_Polaris

 

 

FL Ruiner 2000 rockets vs:

(with players inside)

- Insurgent: 17

- Insurgent (Pegasus): 27

- DoD: 9

 

(without players inside)

- Insurgent: 12

- Insurgent (Pegasus): 14

- DoD: 5

 

*number of rockets to destroy

Huh, why does having players in the car matter?

Because Rockstar made the game that way. That is the truth that vehicles can take more damage when there are occupants inside.

 

 

Well I'm not saying you're wrong, it's just a really weird concept.

  • Like 3

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • 0 User Currently Viewing
    0 members, 0 Anonymous, 0 Guests

×
×
  • Create New...

Important Information

By using GTAForums.com, you agree to our Terms of Use and Privacy Policy.