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Jimmy

[WIP|Conv|III] LC Stories Conversion

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BlackScout

That's some good work man, keep up!!

 

What a scary Tony by the way...

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Redreaper666

Heres the whole skin now without Claudes Body:

unknown.png

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DimZet

You can check my version. Created in 2016

And radio

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Ash_735

You can check my version. Created in 2016

And radio

Why did you replace the radio with badly converted versions? Just curious since LCS used Radio Masters so they were the best versions we had for them outside of the missing tracks. Instead here we have crappy 128kbps MP3 converts in Joint-Stereo.

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Wakka387

 

You can check my version. Created in 2016

And radio

Why did you replace the radio with badly converted versions? Just curious since LCS used Radio Masters so they were the best versions we had for them outside of the missing tracks. Instead here we have crappy 128kbps MP3 converts in Joint-Stereo.

 

I blame either laziness or lack of understanding

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Russell_Stone

 

You can check my version. Created in 2016

And radio

Why did you replace the radio with badly converted versions? Just curious since LCS used Radio Masters so they were the best versions we had for them outside of the missing tracks. Instead here we have crappy 128kbps MP3 converts in Joint-Stereo.

 

When he released this map, there was no VBDec plugin, that's why.

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Ash_735

That STILL doesn't explain why he did that. LCS Mobile comes with the radio stations as MP3 already in good quality, 48Khz (low pass at 37Khz), VBR 256kbps. Soooo why delete those and do converted 128kbps 32Khz Joint-Stereo MP3 instead??

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Jinx.

That STILL doesn't explain why he did that. LCS Mobile comes with the radio stations as MP3 already in good quality, 48Khz (low pass at 37Khz), VBR 256kbps. Soooo why delete those and do converted 128kbps 32Khz Joint-Stereo MP3 instead??

It doesn't matter at all, as this thread isn't about that mod at all, so it's up to Arrow if he will use them or not, but I doubt he will, considering they are of poor quality. But yeah, I agree with you that using the default LCS Mobile radios would've been better. Especially with VBDec around these days.

 

 

 

You can check my version. Created in 2016

And radio

Why did you replace the radio with badly converted versions? Just curious since LCS used Radio Masters so they were the best versions we had for them outside of the missing tracks. Instead here we have crappy 128kbps MP3 converts in Joint-Stereo.
I blame either laziness or lack of understandingThat's really ironic, especially coming from you. Edited by Jinx.

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Jimmy

I downloaded the OBB again for LCS Mobile. Accidentally deleted it last time. Extracting the Radio Stations as we speak. I've a bad flu as a result there won't be any updates soon.

 

On the other hand, @ermaccer and RedReaper have working on Player Models.

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Jinx.

If anything, I could look at them once done, so I can fix whatever issue there is (like dark models ingame or unfitting mapping). Just tell me when they are done ;)

Edited by Jinx.

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Jimmy

GTA3_2017_05_08_07_33_41_69.jpg

 

GTA3_2017_05_08_07_33_51_67.jpg

 

The Liberty Stadium under construction.

 

Join us on Discord: https://discord.gg/Fzaaq

Edited by Arrow

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Wakka387

GTA3_2017_05_08_07_33_41_69.jpg

 

GTA3_2017_05_08_07_33_51_67.jpg

 

The Liberty Stadium under construction.

 

Join us on Discord: https://discord.gg/Fzaaq

2ae3609a045a4c6faa140ff68e58914b.jpeg

 

uhhh yea

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universetwisters

I'm curious, are you going to include a version with the destroyed Fort Staunton, or are you going to keep the Fort Staunton depicted before the explosion? I know you've shown them pre-explosion, I just wanna know what your thoughts on that are.

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Redreaper666

Most likely you will be able to set them on / off by changing the IPL entries in the gta.dat for now.

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Jimmy

I'm curious, are you going to include a version with the destroyed Fort Staunton, or are you going to keep the Fort Staunton depicted before the explosion? I know you've shown them pre-explosion, I just wanna know what your thoughts on that are.

I've the destroyed models in game. Adding them to gta3.dat keeps them overlapped on the non-destroyed one. I need to figure out a way of toggling them for now. Most likely it'll done via a script once other things are taken care of.

 

https://discord.gg/Y5D8qQs

 

This Discord link should work for now.

Edited by Arrow

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Jimmy

Had been inactive for a while. But, I'm back with some huge updates than ever. Mostly worked on the Maps around Portland, the Dirt Track, Ferry Station, Callahan, the Staunton Cafe, Shoreside Tunnel, Misc Shoreside objects and the road textures around the suburbs. I'm proud to say mostly the Mobile Maps is close to being fully converted.

 

 

 

VT1HHRA.jpg

 

Paj26is.jpg

 

uU79o8d.jpg

 

u7ibXAX.jpg

 

Full Album if anyone's interested.

Edited by Kaniel Outis

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Jimmy

It's been a while.

 

CtBsEDd.jpg

 

v00hvzs.jpg

 

JrQEymn.jpg

 

N6gIkl6.jpg

 

FS6rpbV.jpg

 

Some minor props, lighting and timecycle updates I did a while back. And yes, this is not dead.

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ShadowMaster123

Very nice! and btw the discord link is dead again.

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Jimmy

Very nice! and btw the discord link is dead again.

The Discord channel has been disbanded for now. Once it gets back up, I shall post a new link.

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Village Idiot

Nice work!

 

At any point in time do you intend to include the Bullion as part of the mod? its technically beta from LCS and not a 'conversion' but it'd be a nice touch if you had plans to do it since nobody as ever seemed to bother making a mod for any of the 3 era games that I'm aware of that has ever recreated that car.

 

if I'm wrong someone feel free to educate me haha

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Jimmy

 

Update: Myself and the team has decided to do a final release of whatever we've done so far and stop the development from there due to lack of time. Anyone who wishes to continue the mod can do so with proper credits. Once we're done testing some final stuff, we'll release the next version and that'll be it.

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