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Been meaning to pick Payday 2 up for a long time now. Added to the list of games, I'll probably get and neve finish! :p

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I'm looking for help identifying an 'in development' game I saw about 12 months ago.

 

I think it was PC only at the time, and a first-person, modern day, open world game which concentrated heavily on training your character. I remember them demonstrating two fist fights - one with a really scrawny character, and the other with a beefed-up trained character. They also demonstrated some kind of inertia physics, where the character doesn't simply freeze in place when you stop running.

 

Does anyone have any idea what game I'm talking about here? I'd love to see where it is in terms of progress now.

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I'm looking for help identifying an 'in development' game I saw about 12 months ago.

 

I think it was PC only at the time, and a first-person, modern day, open world game which concentrated heavily on training your character. I remember them demonstrating two fist fights - one with a really scrawny character, and the other with a beefed-up trained character. They also demonstrated some kind of inertia physics, where the character doesn't simply freeze in place when you stop running.

 

Does anyone have any idea what game I'm talking about here? I'd love to see where it is in terms of progress now.

 

 

Scum?

 

 

 

Edit: Sorry, I didn't see that you wrote "First-person" - Nevermind.

Edited by Mister Pink
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chronic lumbago

Been meaning to pick Payday 2 up for a long time now. Added to the list of games, I'll probably get and neve finish! :p

I don't think you actually finish Payday. After the tutorial missions, you just get thrown into the map and can choose any random heist that pops up. You can also buy contracts for individual heists if you want to access them anytime.

 

It's kind of this endless progression system in this game. You complete heists, rank up, upgrade everything and once you feel like you're ready, you can try to tackle the harder heists. I have to say, it's a very rewarding experience. There's a massive variety of heists, even though you often repeat the same tasks. All scenarios I played so far were very cool with the exception of those unrealistic heists.

 

I play around an hour daily and manage to do 2-3 heists in a playsession. It's a nice game to just start up and play without feeling any tension to complete it. Of course, I do want to rank up and progress but if I had to stop playing for 2 weeks then it wouldn't really matter.

 

Still, it's not a game for everyone. If you want a polished and story-rich game with amazing graphics, you won't find it here. To me, it's mindless fun with some very cool heists and a good score. It's pretty relaxing so far.

 

Haven't touched co-op yet btw.

 

My number one complaint is that you can't keep track of which heists you completed. I know it's intended that you repeat them, grind them or try on harder difficulties but still. I think the only way to keep track is by buying contracts, which I don't want to do.

Edited by fashion
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Scum?

 

 

 

Edit: Sorry, I didn't see that you wrote "First-person" - Nevermind.

No, that's the one! Thanks.

 

Bit confused now. Maybe they scrapped the FP element, or maybe I was making an assumption based on this (FF to 2.30)

 

Shame if they have dropped the FP (or maybe it's only available during certain situations) as this is some of the best FP fighting physics I've ever seen.

 

Looks like too much of a beast for us console gamers :(

 

 

Edited by OurJud
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Uncle Sikee Atric

It's not often a game appears that could be 'genre defining' these days, but the Indie scene is capable of throwing out a doozy from time to time.

 

This is a total hidden gem that launched a few days ago. It was launched to zero notice, but it's gradually picking up speed as people notice it's ability to be atmospheric, gritty, new and downright freakily scary at times. This is Scavenger SV-4.

 

This is a Roguelike with a unique twist. You are in orbit over a planet that is so radioactive it's affecting you in orbit and slowly killing you. You're limited to using a lander rover to explore the surface, collect artifacts, upgrades and supplies, while your view is limited by the radiation, to the point the camera feed is a broken, monochrome mess. Meanwhile back on the ship, your character must deal with the rads in a medbay, while the effects force your monitors and controls to constantly crash, wasting time in forced reboots and repairs.

 

Each playthrough is about an hour, although you can vary it with careful planning and time management, while the endings are not always happy. Plus the planet below might not be as desolate as you think....

 

The YT vid gives a idea of playthrough. The reviewer tries to make his playthrough and reviews over 5 episodes, but he was so freaked out at the 4th, he refused to finish it with a 5th. Even so, his opinion is "buy it now, before it's truly spotted!" It is worth watching all 4 to get a taste for the game.

 

Edited by Uncle Sikee Atric

MOaRJRr.jpg

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I know what you mean about Indie games, but I'm really not seeing what the fuss is about Scavenger SC-4, sorry. Very dated graphics and I'm just not seeing the 'gritty atmosphere' you talk of. If I were a PC gamer I'd be far more excited about Scum.

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To be fair, roguelikes are one of those genres where graphics really don't matter, and there aren't really any with "good" graphics per se. Roguelike is a genre almost entirely about the gameplay; if you're not into roguelikes, then ¯\_(ツ)_/¯

 

I've had a little look at it, and I'm not too sure how replayable it is - there doesn't seem to be a large amount of deviation within the gameplay loop, I love the concept though.

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Been meaning to pick Payday 2 up for a long time now. Added to the list of games, I'll probably get and neve finish! :p

I don't think you actually finish Payday. After the tutorial missions, you just get thrown into the map and can choose any random heist that pops up. You can also buy contracts for individual heists if you want to access them anytime.

 

It's kind of this endless progression system in this game. You complete heists, rank up, upgrade everything and once you feel like you're ready, you can try to tackle the harder heists. I have to say, it's a very rewarding experience. There's a massive variety of heists, even though you often repeat the same tasks. All scenarios I played so far were very cool with the exception of those unrealistic heists.

 

I play around an hour daily and manage to do 2-3 heists in a playsession. It's a nice game to just start up and play without feeling any tension to complete it. Of course, I do want to rank up and progress but if I had to stop playing for 2 weeks then it wouldn't really matter.

 

Still, it's not a game for everyone. If you want a polished and story-rich game with amazing graphics, you won't find it here. To me, it's mindless fun with some very cool heists and a good score. It's pretty relaxing so far.

 

Haven't touched co-op yet btw.

 

My number one complaint is that you can't keep track of which heists you completed. I know it's intended that you repeat them, grind them or try on harder difficulties but still. I think the only way to keep track is by buying contracts, which I don't want to do.

 

 

Cheers man. Kind of what I expected and I think that's why I never rushed to buy it but I have seen it in sales a few times. Sometimes you need those games that you can just pick up for an hour. I like when you said there's no pressure to finish it.

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Arrows to Athens

Anyone heard of the horror game Last Year? Haven't hear any recent info on its development. Sucks that it's coming to PC only first, but it looks damn good.

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Uncle Sikee Atric

To be fair, roguelikes are one of those genres where graphics really don't matter, and there aren't really any with "good" graphics per se. Roguelike is a genre almost entirely about the gameplay; if you're not into roguelikes, then ¯\_(ツ)_/¯I've had a little look at it, and I'm not too sure how replayable it is - there doesn't seem to be a large amount of deviation within the gameplay loop, I love the concept though.

Roguelikes are one of the oldest concepts in gaming history and named after the original Rogue. True, modern remakes of Rogue, like Cogmind (another brilliant game), have the simplest overhead graphics but ooze lore, intelligence and atmosphere. Most of these games have teams that consist of one or two man Dev teams and half the time they use their own savings and spare time to get noticed. There's no outside investment before a public launch of an incomplete test build.

 

Scavenger SV-4 is a lone Developer team and it is a Mystery Roguelike. There's a very deep backstory in the game, 'what happened to this planet?' The other side is the fact the beginning and endings are so different (I have watched about ten playthroughs and seen ten different reasons why the ship is there through the bunk logs, and even with identical death endings, I have seen different epilogues.) The other noticeable spot is the fact the cabin has differing decoration that fits the story, there are photos of family members, models of other ships, organisation posters and many other possibilities.

 

The other incredible detail is the attention to the world, the ship is small and you're stuck in zero g, floating around the rooms. This also explains the small grapples needed for the rover lander and the minimal use of thrusters as the rover leaves on deployment. The EVA suit which does have a use and can be used, the crashing computer consoles, the detail in the lander feedback regarding the breakup due to radiation and upgrades increasing the amount of feedback you can get. Even the panel you have to control it dulls the feedback and the image lacks depth perception, while damage to the rover is obvious and dulls things further.

 

Every playback I have seen has a different outcome and result and the story of the planet is gradually pieced together over many, many playthroughs. Watching this game clearly seems to be just scratching the surface of the potential and it should be rewarded for the work. The game should be a benchmark moment for making a truly believable world and many AAA Developers need to take notice.

 

Graphics mean little if a game is shallow and unremarkable, Scavenger SV-4 is the polar opposite and I would rather play a game that keeps me hooked through atmosphere and detail. Visually, I actually think the game reminds me of Star Trek TNG episodes with touch screen panels, decor and style, that's no bad thing really.

Edited by Uncle Sikee Atric

MOaRJRr.jpg

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  • 2 months later...

trying to remeber this old roblox game

 

about 2 teams and 2 team colored semi trucks (with trailers) there was your basic eye bleed red and eye bleed blue

it had btools and a long ass road

 

which at the end there was a gas station with a small playground

i think that was red's base?

 

the blue base i forgot

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Does anyone remember or have played Vigilante 8 on the original PS? Like Twisted Metal. Vigilante was ahead of its time IMO and even had windmills. The arcade one doesn't look good at all.

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Toxic_Paradox

Can you guys recommend a game for an old PC?

 

PC Specs:

Amd Athlon ii x2 250

Geforce 7025 nforce 630a

2gb ram

 

I already have GTA SA, Left 4 Dead and Need for Most wanted (2005)

 

Thank you

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Toxic_Paradox

Recommendations could be made in a number of different types of genre. What exactly interests you?

My top picks (that meets your specs) would be:

Mafia 1

Arx Fatalis

Freedom Fighters

GTA 2

Thief 1 and 2

Kingpin Life of Crime

I like to play open world games and shooters. Thanks for the reccomendations ill check em out

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  • 2 weeks later...
chronic lumbago

Well sh*t. I can't decide between Dark Souls 3 and BF1 Revolution. That's comparing apples and oranges. I have 20 PSN credit and both are on sale.

 

Aaand nevermind. I grabbed Salt and Sanctuary.

Edited by fashion
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I was gonna say BF1 will likely die off when it's successor is released so not worth throwing dollaroos at for it's future.

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  • 1 month later...

Wonder if anyone can help me remember a game from about 20 years ago maybe?

 

I don't think it was particularly well-known even at the time, but I loved it. Pretty sure it was PS2 game set in the future which had you taking control of some kind of mech-tank type machine. I remember the levels being pretty small, but they were like hilly/rocky landscapes and you would travel around taking out enemy tanks. It may have been in first-person, but that's only a vague maybe.

 

That's all I can remember.

Edited by OurJud
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  • 3 weeks later...

cool games i discovered recently

 

Near death: great monster free survival in Antartica

 

Assetto corsa: like renting a sportscar on circuit..

 

survisland: very promising early access survival game

 

Euro fishing: great fishing game

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Mister Pink
On 7/2/2018 at 2:43 PM, OurJud said:

Wonder if anyone can help me remember a game from about 20 years ago maybe?

 

I don't think it was particularly well-known even at the time, but I loved it. Pretty sure it was PS2 game set in the future which had you taking control of some kind of mech-tank type machine. I remember the levels being pretty small, but they were like hilly/rocky landscapes and you would travel around taking out enemy tanks. It may have been in first-person, but that's only a vague maybe.

 

That's all I can remember.

 

Is it this?

 

 

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1 hour ago, Mister Pink said:

 

Is it this?

 

 

Thanks, Mister Pink, but no. The one I'm thinking of had a far more sci-fi vibe than this. The vehicles weren't tanks as such, but like mech type things.

 

I'm almost certain it was played with a first-person perspective.

 

I remember how much I used to enjoy creeping to the crest of a hill to look out for enemies.

Edited by OurJud
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Mister Pink

Maybe a game based on the Robot Wars the tv show? 

 

 

Edited by Mister Pink
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1 minute ago, Mister Pink said:

Maybe a game based on the Robot Wars the tv show? 

 

 

No, it was definitely a planet-type setting, and I'm almost certain in first-person.

 

I remember how much I used to enjoy creeping to the crest of a hill to look out for enemies.

Edited by OurJud
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Mister Pink

Ok... last gues...Red Faction? :D

 

 

Edited by Mister Pink
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5 minutes ago, Mister Pink said:

Red Faction?

 

 

Nope. No figures or humans - only mech machines.

 

When I say first-person I mean cockpit view.

 

To finish a level you had to take out all the enemy.

Edited by OurJud
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  • 4 weeks later...

Try my new combat racing game on the app store: Star Fantasy

 

 

Star Fantasy is a combat racing action packed space shooter!  Think mobile runner crossed with Master of Orion crossed with RPG(World of Warcraft like) talent trees.
Download now and play for free on the app store!

https://itunes.apple.com/us/app/star-fantasy/id1344335758

DEFEAT THE DAILY BOSS TO EARN GEMS
- Day 1 - Defeat 1 boss for 5 gems
- Day 2 - Defeat 2 bosses for 10 gems
- Day 3 - Defeat 3 bosses for 15 gems
- Day 4 - Defeat 4 bosses for 20 gems
- Day 5 - Defeat 5 bosses for 25 gems

INSANE SPACE SHOOTER COMBAT RACING ACTION
- Race in multiple environments across the universe dodging asteroids, missiles and wormholes
- Collect power-ups, such as double shot, health boosters, shield boosters, energy boosters and tractor beams to help you defeat the competition
- Complete missions to earn gems

STAR FIGHTERS
- Choose from 16 different star fighters of 7 distinct types: Light Fighters, Void Defenders, Ion Fighters, Destroyers, Plasma Fighters, Void Fighters and Heavy Fighters
- Upgrade your ships by enhancing their armor, front guns and shields
- Add side guns and powerful special weapons systems such as: Light Blasters, Tractor Beam Generator, Ion Cannon, Dark Matter Cannons, Missiles, Plasma Cannons and Heavy Blasters

PILOTS, AMAZING ABILITIES, ULTIMATES AND TALENT TREES
- Choose from 12 different pilots with different ship specializations: Johnny Starfire, Jessria Starfire, Chin Khan, Kutsuki Shenzou, Crawd Ghwrin, Lyra Venxina, Krib Kash, Deidre Engerve, Rytrearc Draken, Istari Creed, Crimson Afterburn and Starla Blitz
- Level up your pilots to unlock powerful abilities and talents
- Customize your pilots by picking different up to 20 different talent tree combinations
- Upgrade your pilots’ skills by training him/her to learn 10 gesture based moves and ultimate’s: Shield Charge, Shockwave, Hyperspace Charge, Side Swipe, Main Ultimate, Side Pulse, Ultimate Strike, Nuclear Strike and Hardened Shields
- Choose from 6 unique and different talent trees to enhance your pilots’ abilities as you level up - Racer, Sniper, Tactics, Guard, Wealth and Systems

UNLOCK AMAZING TALENTS BY LEVELING UP YOUR PILOTS

RACER TALENT TREE
- Hyper Space Time, Speed Charge, Charge Cooldown, Knockout, Chargewave, Sidewave, Asteroid Swiper, Missile Swiper, Missile Chargers

SNIPER TALENT TREE
- Dead Shot, Double Shot, Main Blaster Crit, Side Blaster Crit, Special Crit, Ignore Shields, Ultimate Striker

TACTICS TALENT TREE
- Faster Strikes, Reduce Blaster Ultimate, Reduce Side Pulse, Reduce Special Blaster Ultimate, Reduce Side Swipe, Knock Back, Reduce Shockwave, Shockwave Mastery, Zero Point

GUARD TALENT TREE
- Blade of Armor, Improved Shields, Armor Conduction, Shield Conduction, Energy Conduction, Structural Integrity Field, Counter Attack, Ultimate Defender

WEALTH TALENT TREE
- Large Coins, Video Addict, Energy Booster, Shield Booster, Health Booster, Double Coin, Triple Coin, Quad Coin, Gem Boost

SYSTEMS TALENT TREE
- Dampening Field, Droid Helper, Energy Booster, Tractor Beam, Energy Regeneration, Double Coin, Triple Coin, Black Hole Conversion, Black Hole Charge, Escape Artist, Last Resort


Star Fantasy is the retro space shooter racing experience you always wished for!

Website: http://www.bluelotusgames.com/star-fantasy
Facebook: https://www.facebook.com/StarFantasyMobileGame
Twitter: https://twitter.com/GameStarFantasy
 

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  • 3 weeks later...

Sup guys!

 

Does anybody know good games from the 70 to present day that have good ghettos in them? I am not looking for old or futirstic games, i am refering to games set in the 1970-2018

 

I enjoy playing games like Watch Dogs, GTA... cruising around ghettos and walking around. But i think i have played all of them Do you guys know any game that i could miss on?

 

 

And by Ghetto i mean something like this:

latest?cb=20140613152728

 

z8XnPB5.jpg

 

maxresdefault.jpg

 

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  • 2 weeks later...
Uncle Sikee Atric

Fancy a great, great RPG retro romp, with 40+ hours of storyline to explore, for not a lot of money :
 

 

CrossCode Steam Page

 

It's too damn good to miss!

MOaRJRr.jpg

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