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Beta 4.0


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WedaSan

If trying to get special vehicles, guess you should limit your choices. Since every garage can only store up to 4 vehicles (Portland garage can store 4 bikes). If trying to store the 5th vehicle, the garage will eat one of them. The original GTA III can store up to 6 vehicles in Staunton and Shoreside Vale garages and only 1 vehicle in Portland garage (since there's no bikes) according to some guides to get special vehicles.

 

Some glitches that normally will sent you to blue hell in original GTA III won't work here. For instance trying to get Securicar to the other island in early game and trying to get [All Proof] Black Stretch from "Salvatore's Called Meeting" mission which requires you using glitch to enter Joey's garage, won't work here as the buildings are solid here.

 

I guess the solid buildings here are even better, compared to the original GTA III where some buildings are unsolid which will sent you to blue hell if stepped on it. The skyscrapers here all have solid roof! So that you can land helicopter at the most building rooftops. Even the stadion in Staunton is also solid that you can land helicopter or Dodo there and even walk around it.

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WedaSan

In this engine Claude can damage vehicles using melee attack. I noticed that damage from melee is considered "collision".

 

Converting a vehicle into [Damage Proof] from using crusher glitch, it will make the vehicle invincible to collisions. It will never dent anymore and never takes damage from collisions and that includes Claude's melee. Claude cannot destroy a vehicle with [DP] property using melee.

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