Vpcreations Posted March 8, 2018 Share Posted March 8, 2018 (edited) I want too make cj and all other peds 50%smaller than orginal size and change all vehicles smaller in ratio also all the props and make them realistic So that San Andreas will be a huge world Experience 2 times bigger than the orginal map Without any limit adjuster Edited March 8, 2018 by Vpcreations Davve95 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted March 8, 2018 Author Share Posted March 8, 2018 (edited) Is there any dff editor I want too make cj and all other peds 50%smaller than orginal size and change all vehicles smaller in ratio also all the props and make them realistic So that San Andreas will be a huge world Experience 2 times bigger than the orginal map Without any limit adjuster You can use 3ds max with kams scripts.But if you wanna convert models,for this basic tasks you can use some dff convertion tools.Some Img editors also support dff converting.for example http://www.gtagarage.com/mods/show.php?id=27155 And for any kind of help you can open a topic in gta modding section or even pm me ok. Edited March 8, 2018 by Inan-Ahammad santosvagos 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted March 15, 2018 Author Share Posted March 15, 2018 Vice City Props 1.2 1.Some more props done by MS. 2.VADM Included can anyone checkand let me know if its working https://drive.google.com/open?id=13MV61_-FQJDwEiHDPpbBy3cgC3O8zOht I will start again on LV from 19th.Havefun. Link to comment Share on other sites More sharing options...
Shifaau9 Posted March 15, 2018 Share Posted March 15, 2018 i think i'll test it but why use .zip...? why not .7z and compress it..? Link to comment Share on other sites More sharing options...
Grinch_ Posted March 15, 2018 Author Share Posted March 15, 2018 i think i'll test it but why use .zip...? why not .7z and compress it..? the file size is pretty low.So,just done zip. Link to comment Share on other sites More sharing options...
Shifaau9 Posted March 15, 2018 Share Posted March 15, 2018 hey tested.... for some reason it just crashs at the middle of the loading bar..!! i tried both modloader and manual... (also ur readme's credits sill messed up..(i think u know what i mean..?) Link to comment Share on other sites More sharing options...
Grinch_ Posted March 15, 2018 Author Share Posted March 15, 2018 (edited) hey tested.... for some reason it just crashs at the middle of the loading bar..!! i tried both modloader and manual... (also ur readme's credits sill messed up..(i think u know what i mean..?) hmm.I thought it was my games issue.Ok will see what the issue is.And yeah didnt update the credits yet.just wanted to make sure is it working or not. Edited March 15, 2018 by Inan-Ahammad Shifaau9 1 Link to comment Share on other sites More sharing options...
De1mA Posted March 18, 2018 Share Posted March 18, 2018 Hello, Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself. Thanks Link to comment Share on other sites More sharing options...
Grinch_ Posted March 19, 2018 Author Share Posted March 19, 2018 (edited) Hello, Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself. Thanks Can you give sime more specific info.LIke when the game crashing(which map part).If you are using Fla,does it display any error when game freezes? My exam just got over today.So,expect to see some works pretty soon. Edited March 19, 2018 by Inan-Ahammad Link to comment Share on other sites More sharing options...
Shifaau9 Posted March 20, 2018 Share Posted March 20, 2018 ^also which game... Link to comment Share on other sites More sharing options...
Grinch_ Posted March 25, 2018 Author Share Posted March 25, 2018 Hello, Why am I getting absolute game freeze just after I load my game. I walk or drive couple seconds and game just freeze itself. Thanks ok I've do tested.Seems like the game do crash with fla.(i need o readjust the config)>Use ola for now and the game should work fine. Link to comment Share on other sites More sharing options...
_F_ Posted March 25, 2018 Share Posted March 25, 2018 Damn this mod really makes me want to install SA again, install some good HD textures mod and take pictures of my V->SA cars in new surroundings kkjj and LaBombaRomba 2 GTA V cars to San Andreas gallery (Constantly updating) Link to comment Share on other sites More sharing options...
Grinch_ Posted March 25, 2018 Author Share Posted March 25, 2018 (edited) some more progress here Edited March 25, 2018 by Inan-Ahammad Link to comment Share on other sites More sharing options...
Shifaau9 Posted March 25, 2018 Share Posted March 25, 2018 Good work keep it up.. Link to comment Share on other sites More sharing options...
Grinch_ Posted April 4, 2018 Author Share Posted April 4, 2018 (edited) hey everyone what do you think about these mods? Should they be added? https://www.mixmods.com.br/2018/01/prop-vehicles-project-props-veiculos-melhorados-fix.html https://www.mixmods.com.br/2012/11/new-rusty-cars.html Here are some shots of the progress. ​​​​ Edited April 4, 2018 by Inan-Ahammad santosvagos 1 Link to comment Share on other sites More sharing options...
Shifaau9 Posted April 4, 2018 Share Posted April 4, 2018 not a bad idea... Link to comment Share on other sites More sharing options...
kkjj Posted April 4, 2018 Share Posted April 4, 2018 (edited) The first one is ok, but the second one not looks cool,imo.. Check these mods https://libertycity.net/user/Сергей+Фокин/files/ You can add something similar in villages... it's an example. Edited April 4, 2018 by kkjj Grinch_ 1 Link to comment Share on other sites More sharing options...
Shifaau9 Posted April 4, 2018 Share Posted April 4, 2018 Good thinking.. Link to comment Share on other sites More sharing options...
firedihm Posted April 7, 2018 Share Posted April 7, 2018 The first mod (vehicle props project) changes the models of rusty cars, but not their collision files. Some models are smaller than original, so their colision boxes are larger. You can test it with wreck near Ryders house. Link to comment Share on other sites More sharing options...
Grinch_ Posted April 7, 2018 Author Share Posted April 7, 2018 The first mod (vehicle props project) changes the models of rusty cars, but not their collision files. Some models are smaller than original, so their colision boxes are larger. You can test it with wreck near Ryders house. collision wont be a problem.I will remake the collisions. Link to comment Share on other sites More sharing options...
Grinch_ Posted April 22, 2018 Author Share Posted April 22, 2018 (edited) Some shots of recent progress. ​ Let me know what you guys think. Edited April 22, 2018 by Inan-Ahammad goodidea82, santosvagos and _F_ 3 Link to comment Share on other sites More sharing options...
Shifaau9 Posted April 22, 2018 Share Posted April 22, 2018 GReat More Progress.... santosvagos 1 Link to comment Share on other sites More sharing options...
LaDiDa Posted April 22, 2018 Share Posted April 22, 2018 You're editing the vanilla game files now instead of adding your custom objects in seperate files right? If so how about merging them with existing map fixes (or did you also fix those issues and if not do you plan on fixing them up along with your project)? I love the extra props and such but I don't want to lose the fixed up maps because of this horrible mess that are the vanilla PC files (and I don't feel like spending a few days merging the extra/changed lines by hand)... Link to comment Share on other sites More sharing options...
kkjj Posted April 22, 2018 Share Posted April 22, 2018 You're editing the vanilla game files now instead of adding your custom objects in seperate files right? If so how about merging them with existing map fixes (or did you also fix those issues and if not do you plan on fixing them up along with your project)? I love the extra props and such but I don't want to lose the fixed up maps because of this horrible mess that are the vanilla PC files (and I don't feel like spending a few days merging the extra/changed lines by hand)... You can merge them, so easily...There are just 4 or 5 ipl files... And Project props file lines are separated in all ipls... Link to comment Share on other sites More sharing options...
Grinch_ Posted April 22, 2018 Author Share Posted April 22, 2018 You're editing the vanilla game files now instead of adding your custom objects in seperate files right? If so how about merging them with existing map fixes (or did you also fix those issues and if not do you plan on fixing them up along with your project)? I love the extra props and such but I don't want to lose the fixed up maps because of this horrible mess that are the vanilla PC files (and I don't feel like spending a few days merging the extra/changed lines by hand)... You can merge them, so easily...There are just 4 or 5 ipl files... And Project props file lines are separated in all ipls... I still have plans to separate the files eventually as they are causing save game errors but noticed a collison bug when when using new ipls.Thats why they are put in the original game ipls for now.If i found a solution for this,i will separate them again. And now check the modified ipls.Project Props files are already separated. LaDiDa 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted April 23, 2018 Author Share Posted April 23, 2018 (edited) Some more shots of todays work,​changed this area ​removed some odd building placements for now. ​reworked on this part.Changed the pizzaria witha truck terminal.Share your opinion.If anything can/should be further improved? The latest files are available already at https://github.com/inanahammad/Project-Props-Developer-Built dont know if they'll run.Use it at your own risk! Edited April 23, 2018 by Inan-Ahammad Shifaau9 and santosvagos 2 Link to comment Share on other sites More sharing options...
Grinch_ Posted May 20, 2018 Author Share Posted May 20, 2018 (edited) Havent really posted for a long time here.Just cause there weren't really any work to show.Some under the hood changes were done by both me and shifaah9. It can be seen here https://github.com/inanahammad/Project-Props-Developer-Built/commits/master some shots of recent work on LV by me. Reworking here Edited May 20, 2018 by Inan-Ahammad Shifaau9 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted June 15, 2018 Author Share Posted June 15, 2018 (edited) Hey guys.After 26 days I finally have some progress to show.Havent done that much.Just half an hour's work.Some minor changes has also been done on github which can be viewed here:https://github.com/inanahammad/Project-Props-Developer-Built/commits/master And of cource some shots of recnt work: Started working on here. Also trying to create some bases.I know they arent perfect but have to go.May work more on these pretty soon. Edit: here's a pic with the added bases. Edited June 15, 2018 by Inan-Ahammad Pic With added bases added. santosvagos, kkjj and Kyrie 3 Link to comment Share on other sites More sharing options...
Grinch_ Posted June 16, 2018 Author Share Posted June 16, 2018 (edited) Some new models taken from game.currently working on their placements. The original model. Some works done here.Will do some more today. Edited June 16, 2018 by Inan-Ahammad kkjj 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted July 17, 2018 Author Share Posted July 17, 2018 (edited) Again,after all this time.Few more things to show. The red Country props by @Cohex17 is now added to dev built and also some works done by Lil Slim C. The recent updates can be found here https://github.com/inanahammad/Project-Props-Developer-Built Edited July 17, 2018 by Inan-Ahammad kkjj 1 Link to comment Share on other sites More sharing options...
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