.M.S Posted February 13, 2018 Share Posted February 13, 2018 VC's Progress: † Death_Wolf 999 1 Link to comment Share on other sites More sharing options...
4Arty Posted February 14, 2018 Share Posted February 14, 2018 Just awesome project! With this improvements sa looks really cool. But I have a few issues: - double placing of some objects - error with grgx plugin (needs mcvsp140d file, but it can be founded only in debug version of vs redistributable) -some objects placement looks too weird, like road signs in idlewood And a few suggestions: -guys can you adapt props to dk's normal map plugin? -will you fix some placements of added props? kkjj 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 14, 2018 Author Share Posted February 14, 2018 (edited) Just awesome project! With this improvements sa looks really cool. But I have a few issues: - double placing of some objects - error with grgx plugin (needs mcvsp140d file, but it can be founded only in debug version of vs redistributable) -some objects placement looks too weird, like road signs in idlewood And a few suggestions: -guys can you adapt props to dk's normal map plugin? -will you fix some placements of added props? About the issues: The double object is a issue of pawn2ipl converter.bro.Already removed some double objects from LV and LS.Also will have to do on SF.It will take some time but will get fixed.Grgx is not necessarility matters now.Cause garages going to be removed from next update.And i will recheck idlewood. And I will see about dk's normal map plugin and of course placements would get fixed.Thats how every verson is being released.Its just I was totally alone for few months.No one was working beside me about the placements.So....you can understand.. Thanks for your suggestions i will mark these incase if i might forget it in future. Edited February 14, 2018 by Inan-Ahammad 4Arty 1 Link to comment Share on other sites More sharing options...
kkjj Posted February 14, 2018 Share Posted February 14, 2018 VC's Progress: I was thinking if it is possible to Port those small water pools of street to SA.. It will look cool in slummy areas... Link to comment Share on other sites More sharing options...
Grinch_ Posted February 14, 2018 Author Share Posted February 14, 2018 (edited) VC's Progress: I was thinking if it is possible to Port those small water pools of street to SA.. It will look cool in slummy areas... What do you mean exactly by water pools.? Edited February 14, 2018 by Inan-Ahammad Link to comment Share on other sites More sharing options...
kkjj Posted February 14, 2018 Share Posted February 14, 2018 Those on streets near props.. Link to comment Share on other sites More sharing options...
Kyrie Posted February 14, 2018 Share Posted February 14, 2018 Hes talking about 'Hole' with Water .. iykwim kkjj 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 14, 2018 Author Share Posted February 14, 2018 Those on streets near props.. Hes talking about 'Hole' with Water .. iykwim oh.I will try to convert them. Anyways just wanted to make you guys know i have finished removing the dublicated line props of LS,CS and SF.The patch would be available in couple of minutes.Would be grateful if anyone can assure me about this. 4Arty 1 Link to comment Share on other sites More sharing options...
Kyrie Posted February 14, 2018 Share Posted February 14, 2018 (edited) Those on streets near props.. Hes talking about 'Hole' with Water .. iykwim oh.I will try to convert them. Anyways just wanted to make you guys know i have finished removing the dublicated line props of LS,CS and SF.The patch would be available in couple of minutes.Would be grateful if anyone can assure me about this. Oh yea, forgot to ask The 'Muddy Water' its Alpha Texture right ? Edited February 14, 2018 by Kyrie Link to comment Share on other sites More sharing options...
4Arty Posted February 14, 2018 Share Posted February 14, 2018 (edited) I'll check all duplicated objects with every update to help the development Edited February 14, 2018 by 4Arty Grinch_ 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 16, 2018 Author Share Posted February 16, 2018 (edited) some more works done by @cohex17 works on lv some props changes... removed some odd props. removing the garages. completed this area Edited February 16, 2018 by Inan-Ahammad CohexBruh, santosvagos and 4Arty 3 Link to comment Share on other sites More sharing options...
santosvagos Posted February 16, 2018 Share Posted February 16, 2018 some more works done by @cohex17 works on lv some props changes... removed some odd props. removing the garages. completed this area wow I love the graffiti . Can you make more of them in the gang hoods ?? Grinch_ 1 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 17, 2018 Author Share Posted February 17, 2018 some more works done by cohex17 santosvagos, 4Arty, _F_ and 2 others 5 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 18, 2018 Author Share Posted February 18, 2018 some more work on lv _F_, damiann69, santosvagos and 1 other 4 Link to comment Share on other sites More sharing options...
Grinch_ Posted February 26, 2018 Author Share Posted February 26, 2018 Never thought it would come to this but just a few hours ago I accidently deleted my whole hdd data.i never thought anything like this would happen just now.Just like that!But it really happened and I lost all my works.Including project props and so on.None of my mods are actually with me anyone.None of them don't matter to me that much but this one.Was working on a pretty decent update but everything got messed up.All my hard works just flew away .At this point idk what to say.I done know if I can get all this back.To the state it was before.Idk even I could continue my works on this mod anymore.Still trying to get back my data(don't know even its possiable or not).Maybe a miracle?So I don't know what to say here.So,just trying to pull myself together.To see if I can work on this mod or not. Any suggestions regarding data restore is highly appreciated if possible? Link to comment Share on other sites More sharing options...
aezakmi1992 Posted February 26, 2018 Share Posted February 26, 2018 Install wise data recovery, scan your hdd and if your files had the green symbol you can restore it Link to comment Share on other sites More sharing options...
Kyrie Posted February 27, 2018 Share Posted February 27, 2018 (edited) Install wise data recovery, scan your hdd and if your files had the green symbol you can restore it Are u sure is this work ? because i have same problems with my projects,accidentally Clean the whole HDD but luckily, i have backup.. Edited February 27, 2018 by Kyrie Link to comment Share on other sites More sharing options...
Grinch_ Posted February 27, 2018 Author Share Posted February 27, 2018 (edited) I think it cant be done anymore.I tried but my hdd crashes. :cry:idk what i'll do now?continue/quit.It sure was a long work i lost.Should have keepen a backup. Edited February 27, 2018 by Inan-Ahammad Link to comment Share on other sites More sharing options...
kkjj Posted February 27, 2018 Share Posted February 27, 2018 Continue...(hope) Link to comment Share on other sites More sharing options...
LaDiDa Posted February 27, 2018 Share Posted February 27, 2018 Well at least you have more experience with mapping now then when you first started. With that in mind you could just restart (and maybe use only vanilla SA models/textures first and expand later with conversions)? Link to comment Share on other sites More sharing options...
Shifaau9 Posted February 27, 2018 Share Posted February 27, 2018 Inan Don't be sad some thing JUST like that happend to me about a day ago and i lost aproximatly 200GB+ of my preciuse data that was on my HDD... all i could say is keep ur Hopes up and retry... (i know u can succeed) Link to comment Share on other sites More sharing options...
Grinch_ Posted March 2, 2018 Author Share Posted March 2, 2018 Continue...(hope) Well at least you have more experience with mapping now then when you first started. With that in mind you could just restart (and maybe use only vanilla SA models/textures first and expand later with conversions)? Inan Don't be sad some thing JUST like that happend to me about a day ago and i lost aproximatly 200GB+ of my preciuse data that was on my HDD... all i could say is keep ur Hopes up and retry... (i know u can succeed) Install wise data recovery, scan your hdd and if your files had the green symbol you can restore it Are u sure is this work ? because i have same problems with my projects,accidentally Clean the whole HDD but luckily, i have backup.. Install wise data recovery, scan your hdd and if your files had the green symbol you can restore it Thanks for all your support guys.I tried some tools but was unale to get back the lost data.Never mind that ,done some works from fresh(5.3..2) A new update: Verson 5.3.5(SA) 1.Removed the dublicated props of LV. 2.Fixed the texture issues of some models. 3.Retextured few models. 4.Replaced the broken collision of new models. 5.Lowered txtures of some HD models. 6.Creating a base for future releases. -Added about 120+ new props.(not used yet) -Added new props data in object.dat -Some more improvements. This can be downloadable from the main post. Gramps, Shifaau9 and santosvagos 3 Link to comment Share on other sites More sharing options...
Gramps Posted March 7, 2018 Share Posted March 7, 2018 wow I love the graffiti . Can you make more of them in the gang hoods ??Placing more gangtags in the game, actually increases the in-game counter of tags. 101, 102 etcBut I don't think that it affects when rewards are given (this wasn't thoroughly tested though) santosvagos, Shifaau9 and Grinch_ 3 Link to comment Share on other sites More sharing options...
Grinch_ Posted March 7, 2018 Author Share Posted March 7, 2018 (edited) Some more shots Edited March 7, 2018 by Inan-Ahammad santosvagos and kkjj 2 Link to comment Share on other sites More sharing options...
Vpcreations Posted March 7, 2018 Share Posted March 7, 2018 Can you please provide only countryside maps Ipl Or make it comparitable with Android The older versions worked on android without limit adjuster I meant the first mods before adding new models Link to comment Share on other sites More sharing options...
Grinch_ Posted March 7, 2018 Author Share Posted March 7, 2018 (edited) Can you please provide only countryside maps Ipl Or make it comparitable with Android The older versions worked on android without limit adjuster I meant the first mods before adding new models Well, definately SA Build wont work with Android verson of SA.The models are converted for the pc verson only.So,it cant be compatible with android build. Can you make it comparitable with Android? Sure .I can convert the models for android verson but is there any limits adjusters available for android?idk. Can you please provide only countryside maps Ipl? I dont remember any usage of these new prop models in SF & CountrySide yet.Idk.You can test it yourself. Do this,Remove all the pp lines from data/gta.dat and use this line only in gta.dat ipl section IPL DATA\MAPS\Project Props\SApropsSF.IPLIPL DATA\MAPS\Project Props\SApropsCS.IPL and try to use the original object.dat line. If you need help regarding this PM me. Edited March 7, 2018 by Inan-Ahammad Link to comment Share on other sites More sharing options...
Vpcreations Posted March 8, 2018 Share Posted March 8, 2018 It's working on android Link to comment Share on other sites More sharing options...
Vpcreations Posted March 8, 2018 Share Posted March 8, 2018 # # Load IDEs first, then the models and after that the IPLs # IMG DATA\PATHS\CARREC.IMG IMG DATA\SCRIPT\SCRIPT.IMG IMG MODELS\CUTSCENE.IMG SPLASH loadsc2 # # Object types # IDE DATA\MAPS\generic\vegepart.IDE IDE DATA\MAPS\generic\barriers.IDE IDE DATA\MAPS\generic\dynamic.IDE IDE DATA\MAPS\generic\dynamic2.IDE IDE DATA\MAPS\generic\multiobj.IDE IDE DATA\MAPS\generic\procobj.IDE IDE DATA\MAPS\LA\LAn.IDE IDE DATA\MAPS\LA\LAn2.IDE IDE DATA\MAPS\LA\LAs.IDE IDE DATA\MAPS\LA\LAs2.IDE IDE DATA\MAPS\LA\LAe.IDE IDE DATA\MAPS\LA\LAe2.IDE IDE DATA\MAPS\LA\LAw2.IDE IDE DATA\MAPS\LA\LAw.IDE IDE DATA\MAPS\LA\LAwn.IDE IDE DATA\MAPS\LA\LAhills.IDE IDE DATA\MAPS\LA\LAxref.IDE IDE DATA\MAPS\SF\SFn.IDE IDE DATA\MAPS\SF\SFs.IDE IDE DATA\MAPS\SF\SFse.IDE IDE DATA\MAPS\SF\SFe.IDE IDE DATA\MAPS\SF\SFw.IDE IDE DATA\MAPS\SF\SFxref.IDE IDE DATA\MAPS\vegas\vegasN.IDE IDE DATA\MAPS\vegas\vegasS.IDE IDE DATA\MAPS\vegas\vegasE.IDE IDE DATA\MAPS\vegas\vegasW.IDE IDE DATA\MAPS\vegas\vegaxref.IDE IDE DATA\MAPS\country\countryN.IDE IDE DATA\MAPS\country\countN2.IDE IDE DATA\MAPS\country\countryS.IDE IDE DATA\MAPS\country\countryE.IDE IDE DATA\MAPS\country\countryW.IDE IDE DATA\MAPS\country\counxref.IDE IDE DATA\MAPS\interior\int_LA.IDE IDE DATA\MAPS\interior\int_SF.IDE IDE DATA\MAPS\interior\int_veg.IDE IDE DATA\MAPS\interior\int_cont.IDE IDE DATA\MAPS\leveldes\levelmap.IDE IDE DATA\MAPS\leveldes\levelxre.IDE IDE DATA\MAPS\interior\gen_int1.IDE IDE DATA\MAPS\interior\gen_int2.IDE IDE DATA\MAPS\interior\gen_intb.IDE IDE DATA\MAPS\interior\gen_int3.IDE IDE DATA\MAPS\interior\gen_int4.IDE IDE DATA\MAPS\interior\gen_int5.IDE IDE DATA\MAPS\interior\savehous.IDE IDE DATA\MAPS\interior\stadint.IDE IDE DATA\MAPS\leveldes\seabed.IDE # interiors IDE DATA\MAPS\interior\props.IDE IDE DATA\MAPS\interior\props2.IDE IDE DATA\MAPS\interior\propext.IDE # vehicle upgrade models IDE DATA\MAPS\veh_mods\veh_mods.IDE # txd parents IDE DATA\TXDCUT.IDE # have to load map.zon before any of the IPLs IPL DATA\MAP.ZON # IPL DATA\NAVIG.ZON IPL DATA\INFO.ZON # # Scene information # SPLASH loadsc2 IPL DATA\MAPS\LA\LAn.IPL IPL DATA\MAPS\LA\LAn2.IPL IPL DATA\MAPS\LA\LAs.IPL IPL DATA\MAPS\LA\LAs2.IPL IPL DATA\MAPS\LA\LAe.IPL IPL DATA\MAPS\LA\LAe2.IPL IPL DATA\MAPS\LA\LAw.IPL IPL DATA\MAPS\LA\LAwn.IPL IPL DATA\MAPS\LA\LAw2.IPL IPL DATA\MAPS\LA\LAhills.IPL IPL DATA\MAPS\SF\SFn.IPL IPL DATA\MAPS\SF\SFs.IPL IPL DATA\MAPS\SF\SFse.IPL IPL DATA\MAPS\SF\SFe.IPL IPL DATA\MAPS\SF\SFw.IPL IPL DATA\MAPS\vegas\vegasN.IPL IPL DATA\MAPS\vegas\vegasS.IPL IPL DATA\MAPS\vegas\vegasE.IPL IPL DATA\MAPS\vegas\vegasW.IPL IPL DATA\MAPS\country\countryN.IPL IPL DATA\MAPS\country\countN2.IPL IPL DATA\MAPS\country\countrys.IPL IPL DATA\MAPS\country\countryE.IPL IPL DATA\MAPS\country\countryW.IPL # interiors IPL DATA\MAPS\interior\int_LA.IPL IPL DATA\MAPS\interior\int_SF.IPL IPL DATA\MAPS\interior\int_veg.IPL IPL DATA\MAPS\interior\int_cont.IPL IPL DATA\MAPS\interior\gen_int1.IPL IPL DATA\MAPS\interior\gen_int2.IPL IPL DATA\MAPS\interior\gen_intb.IPL IPL DATA\MAPS\interior\gen_int3.IPL IPL DATA\MAPS\interior\gen_int4.IPL IPL DATA\MAPS\interior\gen_int5.IPL IPL DATA\MAPS\interior\stadint.IPL IPL DATA\MAPS\interior\savehous.IPL # level design IPL MODELS\SApropsSF.IPL IPL MODELS\SApropsLS.IPL IPL DATA\MAPS\leveldes\levelmap.IPL IPL DATA\MAPS\leveldes\seabed.IPL IPL DATA\MAPS\paths.ipl IPL DATA\MAPS\paths2.ipl IPL DATA\MAPS\paths3.ipl IPL DATA\MAPS\paths4.ipl IPL DATA\MAPS\paths5.ipl IPL DATA\MAPS\cull.ipl IPL DATA\MAPS\tunnels.ipl IPL DATA\MAPS\occluSF.ipl IPL DATA\MAPS\occluveg.ipl IPL DATA\MAPS\occluLA.ipl IPL DATA\MAPS\occluint.ipl IPL DATA\MAPS\audiozon.ipl # # Interiors # SPLASH loadsc4 Link to comment Share on other sites More sharing options...
Grinch_ Posted March 8, 2018 Author Share Posted March 8, 2018 It's working on android # # Load IDEs first, then the models and after that the IPLs # IMG DATA\PATHS\CARREC.IMG IMG DATA\SCRIPT\SCRIPT.IMG IMG MODELS\CUTSCENE.IMG SPLASH loadsc2 # # Object types # IDE DATA\MAPS\generic\vegepart.IDE IDE DATA\MAPS\generic\barriers.IDE IDE DATA\MAPS\generic\dynamic.IDE IDE DATA\MAPS\generic\dynamic2.IDE IDE DATA\MAPS\generic\multiobj.IDE IDE DATA\MAPS\generic\procobj.IDE IDE DATA\MAPS\LA\LAn.IDE IDE DATA\MAPS\LA\LAn2.IDE IDE DATA\MAPS\LA\LAs.IDE IDE DATA\MAPS\LA\LAs2.IDE IDE DATA\MAPS\LA\LAe.IDE IDE DATA\MAPS\LA\LAe2.IDE IDE DATA\MAPS\LA\LAw2.IDE IDE DATA\MAPS\LA\LAw.IDE IDE DATA\MAPS\LA\LAwn.IDE IDE DATA\MAPS\LA\LAhills.IDE IDE DATA\MAPS\LA\LAxref.IDE IDE DATA\MAPS\SF\SFn.IDE IDE DATA\MAPS\SF\SFs.IDE IDE DATA\MAPS\SF\SFse.IDE IDE DATA\MAPS\SF\SFe.IDE IDE DATA\MAPS\SF\SFw.IDE IDE DATA\MAPS\SF\SFxref.IDE IDE DATA\MAPS\vegas\vegasN.IDE IDE DATA\MAPS\vegas\vegasS.IDE IDE DATA\MAPS\vegas\vegasE.IDE IDE DATA\MAPS\vegas\vegasW.IDE IDE DATA\MAPS\vegas\vegaxref.IDE IDE DATA\MAPS\country\countryN.IDE IDE DATA\MAPS\country\countN2.IDE IDE DATA\MAPS\country\countryS.IDE IDE DATA\MAPS\country\countryE.IDE IDE DATA\MAPS\country\countryW.IDE IDE DATA\MAPS\country\counxref.IDE IDE DATA\MAPS\interior\int_LA.IDE IDE DATA\MAPS\interior\int_SF.IDE IDE DATA\MAPS\interior\int_veg.IDE IDE DATA\MAPS\interior\int_cont.IDE IDE DATA\MAPS\leveldes\levelmap.IDE IDE DATA\MAPS\leveldes\levelxre.IDE IDE DATA\MAPS\interior\gen_int1.IDE IDE DATA\MAPS\interior\gen_int2.IDE IDE DATA\MAPS\interior\gen_intb.IDE IDE DATA\MAPS\interior\gen_int3.IDE IDE DATA\MAPS\interior\gen_int4.IDE IDE DATA\MAPS\interior\gen_int5.IDE IDE DATA\MAPS\interior\savehous.IDE IDE DATA\MAPS\interior\stadint.IDE IDE DATA\MAPS\leveldes\seabed.IDE # interiors IDE DATA\MAPS\interior\props.IDE IDE DATA\MAPS\interior\props2.IDE IDE DATA\MAPS\interior\propext.IDE # vehicle upgrade models IDE DATA\MAPS\veh_mods\veh_mods.IDE # txd parents IDE DATA\TXDCUT.IDE # have to load map.zon before any of the IPLs IPL DATA\MAP.ZON # IPL DATA\NAVIG.ZON IPL DATA\INFO.ZON # # Scene information # SPLASH loadsc2 IPL DATA\MAPS\LA\LAn.IPL IPL DATA\MAPS\LA\LAn2.IPL IPL DATA\MAPS\LA\LAs.IPL IPL DATA\MAPS\LA\LAs2.IPL IPL DATA\MAPS\LA\LAe.IPL IPL DATA\MAPS\LA\LAe2.IPL IPL DATA\MAPS\LA\LAw.IPL IPL DATA\MAPS\LA\LAwn.IPL IPL DATA\MAPS\LA\LAw2.IPL IPL DATA\MAPS\LA\LAhills.IPL IPL DATA\MAPS\SF\SFn.IPL IPL DATA\MAPS\SF\SFs.IPL IPL DATA\MAPS\SF\SFse.IPL IPL DATA\MAPS\SF\SFe.IPL IPL DATA\MAPS\SF\SFw.IPL IPL DATA\MAPS\vegas\vegasN.IPL IPL DATA\MAPS\vegas\vegasS.IPL IPL DATA\MAPS\vegas\vegasE.IPL IPL DATA\MAPS\vegas\vegasW.IPL IPL DATA\MAPS\country\countryN.IPL IPL DATA\MAPS\country\countN2.IPL IPL DATA\MAPS\country\countrys.IPL IPL DATA\MAPS\country\countryE.IPL IPL DATA\MAPS\country\countryW.IPL # interiors IPL DATA\MAPS\interior\int_LA.IPL IPL DATA\MAPS\interior\int_SF.IPL IPL DATA\MAPS\interior\int_veg.IPL IPL DATA\MAPS\interior\int_cont.IPL IPL DATA\MAPS\interior\gen_int1.IPL IPL DATA\MAPS\interior\gen_int2.IPL IPL DATA\MAPS\interior\gen_intb.IPL IPL DATA\MAPS\interior\gen_int3.IPL IPL DATA\MAPS\interior\gen_int4.IPL IPL DATA\MAPS\interior\gen_int5.IPL IPL DATA\MAPS\interior\stadint.IPL IPL DATA\MAPS\interior\savehous.IPL # level design IPL MODELS\SApropsSF.IPL IPL MODELS\SApropsLS.IPL IPL DATA\MAPS\leveldes\levelmap.IPL IPL DATA\MAPS\leveldes\seabed.IPL IPL DATA\MAPS\paths.ipl IPL DATA\MAPS\paths2.ipl IPL DATA\MAPS\paths3.ipl IPL DATA\MAPS\paths4.ipl IPL DATA\MAPS\paths5.ipl IPL DATA\MAPS\cull.ipl IPL DATA\MAPS\tunnels.ipl IPL DATA\MAPS\occluSF.ipl IPL DATA\MAPS\occluveg.ipl IPL DATA\MAPS\occluLA.ipl IPL DATA\MAPS\occluint.ipl IPL DATA\MAPS\audiozon.ipl # # Interiors # SPLASH loadsc4 Glad to know it worked.And try to use a spoiler tag next time ok Link to comment Share on other sites More sharing options...
Vpcreations Posted March 8, 2018 Share Posted March 8, 2018 Is there any dff editor Link to comment Share on other sites More sharing options...
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