Helomyname Posted April 13, 2017 Share Posted April 13, 2017 I have a slight annoying issue with a car mod i'm making. Despite using the exact same material and settings in 3ds max, boot_ok appears brighter than the rest of the model: I don't have this issue with boot_dam, that appears as it should. Anyone have any idea how to fix this? I'd appreciate the help Link to comment https://gtaforums.com/topic/885291-boot_ok-appearing-brighter-than-other-elements/ Share on other sites More sharing options...
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