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GTA 3: Director's Cut


Jinx.
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Damn man you're on a rampage :rampage:
Nice updates :^:
Also I know this is too early to ask but do you have any plans for some interiors like Claude safehouses and so on ?

Edited by Ruvix
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Maybe.

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Walton.

 

xV7pCSx.jpg

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We also have a Discord chat, so if you want to drop ideas and stuff, feel free to join :)

 

https://discord.gg/JAy4xwh

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Sabre (GT).

 

xHMlbr1.png

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Brigham by SOBB, III(-ish) styled by me.

 

m6BhATW.jpg

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  • 3 weeks later...

Are you going to include manual aiming..

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No.

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Why?...I also wanted to know, are textures on you car models hq..and keep up the good work..

Edited by Niko Belic 605
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Why?...I also wanted to know, are textures on you car models hq..and keep up the good work..

It won't look as good as in SA. Also no, no HQ textures on cars.
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-

Edited by _Æ_
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Does crosshair disappear or something?

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Not happening at all.

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Damn this is the first GTA 3 mod I've been interested in, in a while! Good job, dude! Screens look great!!

  • Like 3
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Damn this is the first GTA 3 mod I've been interested in, in a while! Good job, dude! Screens look great!!

Thanks :)
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Where do I get a v1.1 exe?

I found a patch but it shows unkown gta3 version..what to do..

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Where do I get a v1.1 exe?

I found a patch but it shows unkown gta3 version..what to do..

Are you using a genuine v.1.0 of the game? If you don't have it then you can't run the patch.

0rTqlCW.png

i5 10400F • MSI Z490-A PRO • XPG 16GB DDR4 3000MHz •

MSI RX 570 4GB • NZXT H510 • Cooler Master MWE 650 V2

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Yes, it is genuine.

Edited by _Æ_
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Use google to find the exe/patch.

Edited by Jinx.
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Use google to find the exe/patch.

Already tried, tried 10 to 20 websites..they have the same patch with different names..
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Found gta3 v1.1 on a russian site, translated it and got v1.1 but the problem is I get an unhandled exception with your mod..it occurs when the game is loading or textures are converting..

I have tried the windows data execution method but it does n't work..

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Russell_Stone

Found gta3 v1.1 on a russian site, translated it and got v1.1 but the problem is I get an unhandled exception with your mod..it occurs when the game is loading or textures are converting..

I have tried the windows data execution method but it does n't work..

This mod works only on 1.0 EXE.

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Found gta3 v1.1 on a russian site, translated it and got v1.1 but the problem is I get an unhandled exception with your mod..it occurs when the game is loading or textures are converting..

I have tried the windows data execution method but it does n't work..

This mod works only on 1.0 EXE.Have you read the op..It clearly says v1.1 of the game and cleo 2.0..

I would say read before you post..

Edited by Niko Belic 605
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Russell_Stone

 

 

Found gta3 v1.1 on a russian site, translated it and got v1.1 but the problem is I get an unhandled exception with your mod..it occurs when the game is loading or textures are converting..

I have tried the windows data execution method but it does n't work..

This mod works only on 1.0 EXE.
Have you read the op..It clearly says v1.1 of the game and cleo 2.0..

I would say read before you post..

 

Oops, my bad. I confused this with Frosted Winter, sorry. Try running your exe as admin. If that won't work, PM me. I will send you an exe.

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Found gta3 v1.1 on a russian site, translated it and got v1.1 but the problem is I get an unhandled exception with your mod..it occurs when the game is loading or textures are converting..

I have tried the windows data execution method but it does n't work..

Try to install this first, on a clean installation. Then install the mod as normal.

 

https://yadi.sk/d/uO5bPGF_bTGeC

Edited by Jinx.
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Are there any guides on GTA 3 modeling and mapping? I see that exporting models from 3ds max to dff for GTA 3 and making cols is not the same as for GTA 3, but I couldn't find any tutorials.

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This is not the right place to ask. Try the section above Mod Showroom.

Edited by Jinx.
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I see that exporting models from 3ds max to dff for GTA 3 and making cols is not the same as for GTA 3

LyJ6KPlrFdKnK.gif

  • Like 2
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I see that exporting models from 3ds max to dff for GTA 3 and making cols is not the same as for GTA 3

LyJ6KPlrFdKnK.gif

 

Oh, didn't notice that, nvm

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