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Why grief?


MysticJon
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If someone says something about the Sims one more time in this thread I'm taking the easy way out, what is it about the Sims you keep mentioning? The sims is just a game where you play god with a bunch of dumb NPCs, yeah? Where's the connection between that and GTA? Next you're going to walk up to someone complaining about MarioKart and tell them to play TF2 instead.

 

The Sims.

 

And what do you mean by 'players like yourself' either? You bolded 'bunch of dicks', so I assume you think playing the game to make money instead of screw with people is a dick move?

 

No.

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ThaSouljaCity

It's called FREE roam, meaning that ppl are FREE to do whatever the f*ck they want.

 

Plus that's just how R* designed online to play as

Edited by ThaSouljaCity
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I've only started this recently I guess. Me and my mates are finally at a point financially where we don't have to grind anymore. And once u own everything u want there's not really much else to do? So I either sit on lombank sniping people which annoys the hell out of em, or we get the ruiner and go nuts. Fully loaded is pretty hectic when the whole lobby is after u, just makes it frantic and fun. This also then usually generates ground wars. I never used to be a free roam fighter at all, but when u have cash what's the point in doing jobs, running crates, or grinding heists?? At least every free roam war is different. In saying that we are playing a hell of alot less than we used to.

 

I still don't use my jet though, I've owned one for ages and think I've flown it about three times. And I also don't go after people selling crates or drugs. I've done enough grinding myself to know how ridiculous it is when someone wipes out a whole stash in the blink of an eye with one pass of a hydra.

Edited by Punker104
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Prince_Polaris

 

If someone says something about the Sims one more time in this thread I'm taking the easy way out, what is it about the Sims you keep mentioning? The sims is just a game where you play god with a bunch of dumb NPCs, yeah? Where's the connection between that and GTA? Next you're going to walk up to someone complaining about MarioKart and tell them to play TF2 instead.

 

The Sims.

Goodbye everyone, I'll see you all in therapy.

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For those who spent most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

i dont think you can find a correlation between low IQ and griefing if anything id speculate the opposite, heres why:

 

firstly, to grief one must be the better player in the situation, you can't successfully grief if whom youre trying to grief keeps killing you, higher game skill correlates with higher intelligence, this is common sense

 

secondly, idk if youve noticed but aside from messing with other players theres essentially nothing else worth doing in freeroam, unless you want to grind, im almost certain that people caught in the tunnel vision of grind grind grind that cant understand why other players get sick to death of that have a lower IQ than the players capable of understanding the frutility of grinding and decide to instead hunt down and kill the stupid players in an attempt to free themselves from rockstars shackles

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Missions, heists, survivals are not a challenge after doing them a couple of times. Humans think on their feet. Overcome, improvise, react.

 

Some of us prefer to hunt the ultimate game.

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AndreasDuke

I expect to get attacked in freemode and will often hunt someone down in retribution for an unprovoked attack, sometimes I even hope for an unprovoked attack. It's not the getting killed that bothers me it's when I'm specifically attempting to do something and repeatedly ask someone to please leave me alone so as not to waste my time that I feel aggrieved. I get that for griefers it is "fun" but when dealing with other humans whether it be face to face or online how does that become justifiable and not start to border on harassment?

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Aggregate Demand

For those who spent most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

 

Strange comment.

 

I have an IQ in the range of 146-152. I have an undergraduate economics degree and a postgraduate management degree. I work in business development. Yet, sometimes there's nothing more I enjoy than doing stupid sh*t on GTA Online, listening to EDM/pop/ambient-hybrid playlists and watching action movies with a weak plot. Because, you know, it's fun and amusing! It's a break from normal life, where I don't have to conform to a series of set criteria. I can do whatever I want because I can!

 

Life isn't always meant to be serious.

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Want to let off some steam?

Kill a load of people on freemode

 

Want to boost your K/D Ratio?

Kill a load of people on freemode

 

Getting Bored of doing Heists/Missions?

Kill a load of people on freemode

 

Tbh, I feel like griefing, as annoying as it can be at times, is simply just an alternative to doing other crap for players.

I'm not going to deny, there are times when even I will go around tearing a session apart, and hands down that sh*t can get crazy at times, but my point is I usually do it because I'm sick of repeating missions, its always the same thing over and over again, same with heists and races. Going around on freemode however, it's never always the same. Different players, different circumstances, many more possibilities, you might end up in a session where everyone's ends up getting jets and goes against you, or maybe you're just going to simply destroy everyone else. Nothing's ever the same, it breaks that repetitive cycle in GTA, because lets face it, as time has progressed GTAO has become quieter, R* are slowly bring GTAO to an end now.

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What would Joe Dirt say?

 

Why are trees good?

 

Why are boobs good?

 

They just are.

 

We kill for the thrill.

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We kill for the thrill.

Well, that's my Crew motto updated... :lol:

TAhKI3o.png

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We kill for the thrill.

Well, that's my Crew motto updated... :lol:

TAhKI3o.png

The thrill of the kill pays the bills.

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We kill for the thrill.

Well, that's my Crew motto updated... :lol:

TAhKI3o.png

The thrill of the kill pays the bills.

 

We got some lit sh*t cookin' right here :D

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People let themselves be griefed. They have not figured a strategy / angle to avoid or minimize being griefed, avenues and tips discussed on these pages. Sure they can sneak up on u.

 

If u listen to their chat many of them sound like 12 year olds or folks that simply can't speak the Kings English with any kind of clarity.

 

I don't have anything to prove to griefers they aren't worth my time.

 

Many like minded pkayers meet in lobbies where griefers immediately kicked,

 

When I was first in LS after getting off the plane from Broker it became obvious I needed a safehouse especially when I was bombed making my first car sale. I remember cowering in my first garage off Vinewood - what these guys want buzzing my door, why did they shoot me when I strepped ootside?

 

Later I got a beach house in PB and was seldom bothered there. I learned how to take a job to get to another area of the map instantly. I did not rven know about the peace of a private session until I got PS4. One day I learned u can't leave your player outside idle even if u think area safe and remote.

 

LS is PVP and reminds me of the war game empire for Windows - u don't even know where the enemy is until u explore that area. If u do encounter him u move your important production in the opposite direction.

Edited by derek0514
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AsphaltTrench

Griefing is a natural part of gaming. Especially in Openworld games like GTAO. Only thing that helped me fight against griefers is to be the griefer aswell. Fight fire with fire.

 

Griefing is fun... to the griefer not to the victim.

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i dont think you can find a correlation between low IQ and griefing if anything id speculate the opposite, heres why:

 

firstly, to grief one must be the better player in the situation, you can't successfully grief if whom youre trying to grief keeps killing you, higher game skill correlates with higher intelligence, this is common sense

That's a false link. Higher skill in something correlates with more time doing it and natural aptitude far more than intelligence. Idiots can be great at things with a lot of practice. That doesn't mean they are smart, it means they have done it a lot.

 

Keep in mine by definition that griefing is not just killing other players.

 

Griefing is killing other players with the intent to cause them emotional damage, to kill them so that they are experiencing grief. TO kill them so they they are not enjoying playing the game.

 

This generally means that griefers usually fall somewhere on the spectrum of sociopathy, lacking empathy towards their fellow humans. Their behavior is designed specifically to cause pain to other humans, which is not a standard behavior for a properly functional human. It does however happen in a percentage of the population. It's a thing. The very desire to cause hurt to other humans for no other reason than to cause that hurt and see the reaction is almost a textbook definition of a sociopath. Normally functioning humans feel empathy towards pain and discomfort in other humans, it's one of the main motivators of society. Griefing is literally doing the opposite of that.

Edited by BitBasher
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Sneakerhead.

Because-

The reactions.mjlol.png

Because doing missions/jobs are boring when you are rich.

I might have some friends who wan to go griefing and take over a lobby.

Because it's fun/funny.

If you send a sore loser message/complain on voice chat, that's only gonna make me kill you morefredo.png

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For those who spent most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

 

Strange comment.

 

I have an IQ in the range of 146-152. I have an undergraduate economics degree and a postgraduate management degree. I work in business development. Yet, sometimes there's nothing more I enjoy than doing stupid sh*t on GTA Online, listening to EDM/pop/ambient-hybrid playlists and watching action movies with a weak plot. Because, you know, it's fun and amusing! It's a break from normal life, where I don't have to conform to a series of set criteria. I can do whatever I want because I can!

 

Life isn't always meant to be serious.

 

 

Having been on quite a few leadership courses with my company, I'm convinced that the consensus on modern day management theory would put "GTA Griefing" type behaviour down to low EQ (emotional intelligence) rather than being anything to do with IQ. Particularly a lack of empathy - the sort of "I'll screw someone else over, because I can attitude" - more often than not, amplified by the individual's lack of security, and taking actions detrimental to others

 

So, whilst I'll be the first to say online gaming isn't the be all an end all, I'd be very concerned if GTA self confessed griefers have the attitude in real life - as it would likely hold them back from their full potential in life, and others too. Most people in this thread will probably instantly cry "of course I wouldn't" - however, I suspect most cases of this behaviour are fundamental personality traits, and the difference in real life action is simply due to the fear of repercussions. Anyone here who has said along the lines of "it's funny to annoy others" I think really would be advised to undertake some serious introspection.

 

Before I sound all high and mighty - I've never done any official tests with scores, I would suspect I have a much higher IQ, and my natural starting EQ in life probably wasn't that great. But here's the thing - the current wisdom is that EQ can be learnt, if the subject is willing.

 

However, whilst low IQ is unlikely to be the direct cause of griefing, I think players with a reasonable degree of traditional intelligence are likely to see big potential upside to acting in an emotionally intelligent manner. For example, you can see GTA Online in a game theory format (as a student of economics, you should be familiar) with choices to fight or co-operate - small gains if one person choosing to fight, everyone loses if they all fight, but big gains if everyone chooses to co-operate. For example, if you've ever been in a quite server with a few random CEO's and Biker Presidents who are just minding their own business making money then you'll know what I mean. Everyone wins heavily in the sense you make money very quickly - fewer AI, and High Demand bonuses etc. That's assuming we all like GTA $'s - which given the very existence of Shark Cards would not seem to be too unreasonable.

 

For me - I've got a crew with buddies from GTA IV days, but I also made a lot of friends doing heists with random players - when someone is good player (gets the job done but also doesn't try to shoot people in the back on return to freemode) I tend to add them. It's very handy firstly because you can rely on having someone online to make up the four whenever. But also the trust and co-operation brings other benefits. For example, the other day I was on an Import/Export delivery session and I had two dudes decide to chase after me. I was pretty confident in the Osiris I was delivering I'd keep ahead of them, so chose to out run them. Still, there was the risk that if I crashed, they'd in the best case scenario cause a lot of damage to the car. What no one realised (including me who was focused on driving) was that one of my heist buddies had joined and spotted what was happening. He'd hopped in a buzzard, flew past and bombed my pursuers, blowing them and their vehicle into next Wednesday. That's the benefit of co-operation - other people you trust and help will often help you out in return. If you go around griefing most of the time, you're unlikely to have a sizeable force of people wanting to come to your assistance.

 

The "because I can", or "because I've got all the money I need in GTA and now I'm bored" isn't really a proper answer to the question: "why?" If you're sitting on a mountain of GTA dollars, and are bored, you've got broadly three options:

 

1) Put the game back in it's box and play another.

2) Help some other low rank random player / friend out to earn some money.

3) Annoy/disrupt/grief other players.

 

What people choose to do says a lot about their personality for me.

Edited by Jimbatron
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Because I like to do it sh*t dick! You hear me, sh*t dick?

 

But seriously, I think people do it because they are bored, rich and aggressive.

 

Usually they have a high KD, and usually they HATE to be killed.

 

The best thing to do in retaliation is get at least one kill on them, then go into passive and taunt them. THEY ABSOLUTELY HATE THIS.

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Jesus, so many feelings in this thread.

 

I've been on both sides. When I played with friends it was mostly about "let's kill some people" without caring if they were low levels or high. We even played a game where we spared people with good-looking cars and we simply ruined the day of the first person that had a baby blue chromed Zentorno. For the times I've been a douchebag in freeroam, I don't remember needing a reason, except for the times I wanted my LSPD gun tints. I just did it because it was fun and because I could get something out of it.

 

I think I just assumed that if I was ruining someone else's day, they would just simply switch sessions and avoid conflict. If they stay in the lobby it was because they were ok with me killing them. That was before the CEO/MC stuff appeared, though. I don't like how Rockstar focuses EVERYTHING in freeroam to PvP and it's nothing new. I remember how the first store you robbed gave you the option to backstab whoever was helping you and take all the money.

 

Now it's the same. Instead of "help this guy and get rewarded" it's "you know? you could kill this guy and get all the money he's about to receive. In fact, you can even stop him from getting anything". It's dumb if you ask me, this game never encourages PvE gameplay and always rewards being an asshole with everybody else.

 

However, that doesn't make griefers a bunch of psychopaths who used to bully people in school. At the end of the day it's a videogame. People kill each other because they can and they keep doing it because it's relatively easy to attack someone on freemode. If you have a jet, more health and a bunch of abilities at your disposal, of course many are going to take advantage.

 

If this game had more PvE gameplay, I'd be glad to play more in public sessions. But the PvE in this game is so bad that even Heists can turn into PvP wars.

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eutxizW.gifeutxizW.gif

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*It's FUN* :sigh:


Because I like to do it sh*t dick! You hear me, sh*t dick?

But seriously, I think people do it because they are bored, rich and aggressive.

Usually they have a high KD, and usually they HATE to be killed.

The best thing to do in retaliation is get at least one kill on them, then go into passive and taunt them. THEY ABSOLUTELY HATE THIS.

 

"But seriously, I think people do it because they are bored, rich and aggressive." - This is totally me

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For those who spend most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

Strange comment.

 

I have an IQ in the range of 146-152. I have an undergraduate economics degree and a postgraduate management degree. I work in business development. Yet, sometimes there's nothing more I enjoy than doing stupid sh*t on GTA Online, listening to EDM/pop/ambient-hybrid playlists and watching action movies with a weak plot. Because, you know, it's fun and amusing! It's a break from normal life, where I don't have to conform to a series of set criteria. I can do whatever I want because I can!

 

Life isn't always meant to be serious.

 

 

For a person as smart as you sir, *pat pat* you still need to work on some of your written comprehension.

 

What an idiotic post. People are all different and like different things. Assuming people are stupid because they like something you don't. Let's just say there is stupidity involved here but not like you think. Time to manage those ignore preferences!!

 

Well maybe I am not exempt from this. Maybe I have a low IQ and enjoy these things, and that's how I know.

 

I think Fnboy agrees with me, without even knowing it. See, I uttered an opinion he doesn't like, so I am idiotic, stupid and on his blocklist. Isn't that what he disliked so much about my behavior?

Edited by Spadge
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I've always thought it's because some people get a sense of power and control when they grief. It gives them a rush. You see these griefers in jets because they can kill with ease all the while being much harder to take down, and go into passive mode if they get taken down because they don't like the idea of dying, i.e. others having control over them.

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I've always thought it's because some people get a sense of power and control when they grief. It gives them a rush. You see these griefers in jets because they can kill with ease all the while being much harder to take down, and go into passive mode if they get taken down because they don't like the idea of dying, i.e. others having control over them.

 

Then something isn't working correctly in their heads. They might need to get that checked.

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Furry_Monkey

Cats have tails, but not everything with a tail is a cat.

 

Everyone who makes a blanket statement is a moron.

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SkynetOnlineID

 

 

 

For those who spent most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

Strange comment.

 

I have an IQ in the range of 146-152. I have an undergraduate economics degree and a postgraduate management degree. I work in business development. Yet, sometimes there's nothing more I enjoy than doing stupid sh*t on GTA Online, listening to EDM/pop/ambient-hybrid playlists and watching action movies with a weak plot. Because, you know, it's fun and amusing! It's a break from normal life, where I don't have to conform to a series of set criteria. I can do whatever I want because I can!

 

Life isn't always meant to be serious.

 

 

 

For a person as smart as you sir *pat pat*, you still need to polish your reading.

They could of meant "sometimes in real life there's nothing more I enjoy then do stupid stuff". That could still mean most of their playtime is them doing stupid stuff.

 

If you're going to insult someone's ability to read and interpret words, at least make sure you're doing it yourself properly.

Edited by SkynetOnlineID
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Aggregate Demand

 

 

For those who spent most of their playtime doing it, it's probably low IQ. Same reason why people enjoy bad games and bad music. Anything else is to complex to aboard and to comprehend, so you settle with less, and get used to it.

 

Strange comment.

 

I have an IQ in the range of 146-152. I have an undergraduate economics degree and a postgraduate management degree. I work in business development. Yet, sometimes there's nothing more I enjoy than doing stupid sh*t on GTA Online, listening to EDM/pop/ambient-hybrid playlists and watching action movies with a weak plot. Because, you know, it's fun and amusing! It's a break from normal life, where I don't have to conform to a series of set criteria. I can do whatever I want because I can!

 

Life isn't always meant to be serious.

 

 

Having been on quite a few leadership courses with my company, I'm convinced that the consensus on modern day management theory would put "GTA Griefing" type behaviour down to low EQ (emotional intelligence) rather than being anything to do with IQ. Particularly a lack of empathy - the sort of "I'll screw someone else over, because I can attitude" - more often than not, amplified by the individual's lack of security, and taking actions detrimental to others

 

So, whilst I'll be the first to say online gaming isn't the be all an end all, I'd be very concerned if GTA self confessed griefers have the attitude in real life - as it would likely hold them back from their full potential in life, and others too. Most people in this thread will probably instantly cry "of course I wouldn't" - however, I suspect most cases of this behaviour are fundamental personality traits, and the difference in real life action is simply due to the fear of repercussions. Anyone here who has said along the lines of "it's funny to annoy others" I think really would be advised to undertake some serious introspection.

 

Before I sound all high and mighty - I've never done any official tests with scores, I would suspect I have a much higher IQ, and my natural starting EQ in life probably wasn't that great. But here's the thing - the current wisdom is that EQ can be learnt, if the subject is willing.

 

However, whilst low IQ is unlikely to be the direct cause of griefing, I think players with a reasonable degree of traditional intelligence are likely to see big potential upside to acting in an emotionally intelligent manner. For example, you can see GTA Online in a game theory format (as a student of economics, you should be familiar) with choices to fight or co-operate - small gains if one person choosing to fight, everyone loses if they all fight, but big gains if everyone chooses to co-operate. For example, if you've ever been in a quite server with a few random CEO's and Biker Presidents who are just minding their own business making money then you'll know what I mean. Everyone wins heavily in the sense you make money very quickly - fewer AI, and High Demand bonuses etc. That's assuming we all like GTA $'s - which given the very existence of Shark Cards would not seem to be too unreasonable.

 

For me - I've got a crew with buddies from GTA IV days, but I also made a lot of friends doing heists with random players - when someone is good player (gets the job done but also doesn't try to shoot people in the back on return to freemode) I tend to add them. It's very handy firstly because you can rely on having someone online to make up the four whenever. But also the trust and co-operation brings other benefits. For example, the other day I was on an Import/Export delivery session and I had two dudes decide to chase after me. I was pretty confident in the Osiris I was delivering I'd keep ahead of them, so chose to out run them. Still, there was the risk that if I crashed, they'd in the best case scenario cause a lot of damage to the car. What no one realised (including me who was focused on driving) was that one of my heist buddies had joined and spotted what was happening. He'd hopped in a buzzard, flew past and bombed my pursuers, blowing them and their vehicle into next Wednesday. That's the benefit of co-operation - other people you trust and help will often help you out in return. If you go around griefing most of the time, you're unlikely to have a sizeable force of people wanting to come to your assistance.

 

The "because I can", or "because I've got all the money I need in GTA and now I'm bored" isn't really a proper answer to the question: "why?" If you're sitting on a mountain of GTA dollars, and are bored, you've got broadly three options:

 

1) Put the game back in it's box and play another.

2) Help some other low rank random player / friend out to earn some money.

3) Annoy/disrupt/grief other players.

 

What people choose to do says a lot about their personality for me.

 

 

My reaction to the other guy was more along the lines of "I like silly games, silly music and anything else 'too hard to comprehend', and I'm not stupid".

 

I grief on occasion, but only in retaliation. I seldom kill people for the fun of it. It does become amusing when a griefer screams through the mic how much of a noob I am for beating him in a bit of old-fashioned aerial warfare.

 

My EQ is relatively well-developed. Note the word developed. ​It's needed to be honed over time as I'm an INTJ. Which essentially means that I place rationality ahead of emotion.

 

It's interesting that you mentioned helping random low level players. I've probably done that a dozen times. I usually give them my entire share of CEO job money, which nets them half a million after about an hour. The reason I do it is because I remember how treacherous the GTA Online landscape was when I first started.

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UglyDuckling49

I`m normally a good guy and let others carry on with their business without any disturbance.

 

Unfortunately has the vast amount of retards and griefers made me completely paranoid. The result is a lot of preemptive strikes on people that "invade" what I`m regarding as my safe zone.

 

If I am having a bad day or if people have been f**king with me, I have to admit I`ll easily become somewhat of a hypocrite. I`ll get my revenge on innocent players.

 

I really can`t understand players that spend the majority of their time being douche bags.

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