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Why grief?


MysticJon
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I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

That's hilarious. Work on your stand up until you get a tight 6 minutes. Then johnny will call.

Edited by ragedandcaged
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CosmicBuffalo

Cause low level players are too stupid to go passive, leave, or hide after they shoot you with a homing launcher, auto aim on you when driving by, or kill you cause you spawned near them.

 

Delivering 2.2 million worth of crates in public lobby has got to be the dumbest thing a person can do in this game...I just spent 6-8 hours grinding and was blown up several times, but I coludnt be asked how to youtube how to protect my time investment...low level are more likely to blow up your crates.

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Comments here remind me of those people who say video games make you violent and blame video games on school shootings. Same use of pseudoscience crap that's pulled from your ass and not any actual studies or evidence.

 

Griefing doesn't make you a sociopath anymore than killing other players makes you a murderer or stealing from them makes you a hardened thief in real life. There's a lot of projecting going on here by people that get emotionally worked up because they got killed or lost money in a video game, so they naturally assume the same of everyone else.

 

 

Blowing up crates and vehicle cargo is a LOT of fun, especially with a savage. Go off radar, airstrike, and turn on passive mode if they pull out a homing launcher. You might not like it, but the game isn't catered to just you and your playstyle. If Rockstar wanted to allow you to deliver stuff without any possible human interference, they'd let you do it in private servers. They don't.

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Da Elite Ninjah

 

I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

 

Best joke on the internet :D

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PhoenixLights

Comments here remind me of those people who say video games make you violent and blame video games on school shootings. Same use of pseudoscience crap that's pulled from your ass and not any actual studies or evidence.

 

Griefing doesn't make you a sociopath anymore than killing other players makes you a murderer or stealing from them makes you a hardened thief in real life. There's a lot of projecting going on here by people that get emotionally worked up because they got killed or lost money in a video game, so they naturally assume the same of everyone else.

 

 

Blowing up crates and vehicle cargo is a LOT of fun, especially with a savage. Go off radar, airstrike, and turn on passive mode if they pull out a homing launcher. You might not like it, but the game isn't catered to just you and your playstyle. If Rockstar wanted to allow you to deliver stuff without any possible human interference, they'd let you do it in private servers. They don't.

Are you that person ragecage was complaining about the other day?

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Black-Dragon96

You are not the only one who bought this game, other people bought it and its in Rockstar's interest to entertain and in the customer's interest to be entertained, even if that kind of entertainment is annoying in a small customerbase's perspective who probably have bought the wrong game ,like in your case.

Well i could basicly tell you the same. Its in the customers interest to be entertained and I get my entertainment in driving cars/crates around and making money. If you stop my entertainment, you get kicked and if i cant kick you i make leave yourself because you wont get a new kuruma or jet.

 

Griefing is ok, get over it

You pacific players only serve as cannon fodder to us kind of players

I doubt that. Just because im a passive player that does not mean im not good enough to get rid of marksman dancing, rpg spamming kids.

I enjoy a good fair fight as much as the next guy, but getting chased by a jet while sitting in a post op van as far from fair.

 

 

@Savhunt

Nobody in here said that griefing makes you a sociopath. The dicussion was about, if you can tell by how a person behaves reallife how he behaves in a video game and if you can tell by how a person behaves in a videogame how he would behave in reallife.

Nobody said that playing videogames makes you a murderer and the people who say that (i know a few politicans here in germany) should see a doctor.

 

Also I have to tell you that killing someone and going passive afterwards is one of the most ********* things that you can do in gta online and the reason why i want a 2 minute cooldown on passivemode after every kill and disabled passivemode in any kind of armed vehicle.

 

Griefing is only fun for the griefer not when you are on the reciving end. But you do not know that since you hide in passive as soon as someone trys to get revenge.

 

The thing with doing it without human inteference: Well then answer me why you get npcs attacking you if there is noone else in the lobby, when you deliver a car from your warehouse to the drop off.

Edited by Black-Dragon96
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Griefers exist just to remind you that you ought to lag out into a solo public session when doing anything profit-oriented in freeroam. Kind of like speed bumps, you're not meant to speed in areas where they're present. If you still do so, well, your car is going to have a bad time. You can slow down to avoid that, but it'll still be just a bit annoying... or just go a different way to wherever you need to be, and circumvent them entirely.

 

If I see a couple of kids ripping up the session in hydras I tend to see that as as bit of a challenge. I deliberately start CEO work to see if I can do it whilst they are rampaging around. I like that feeling of looking up to see if the skies are clear before I make a dash for it, there's plenty of cover if you need it.

 

All these people who want an easy ride or to just gloomily fetch and carry "in peace" must be really sh*t at GTAO if they can't avoid the griefers.

 

Even when I'm trying my best to rip off cars and destroy products, nine times out of ten a determined player will be able to defend himself and get to safety with his stuff.

 

That's what makes it all fun though.

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Yellow Dog with Cone

Maybe players that destroy cargo/product/cars are wrongly called griefers because they use (and abuse) all overpowered vehicles, weapons and tactics.

 

No one tries to destroy your cargo in a motorbike with a grenade launcher or a Buzzard, it's always the Hydra, the Marksman dance, the EWO if they get scratched, the Insurgent with a Sticking bomb in hand, the Homing Launcher, camping the same Warehouse as yours in passive mode to kill you and deliver the car for theirs, etc, etc, etc.

 

If R* want to turn the game in a PvP one, it should at least try to balance the game, the Hydra remains untouched for years but the Post Op van for sales is better to oblivion for the sole purpose of making you a sitting duck, good luck defending one even with 8 coordinated player in your MC.

 

Balancing the game will not stop griefing, but it will give a chance to actually defend our hours of progress and the attacking players will feel empowered when they actually destroy some players cargo in an even playing field.

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If R* want to turn the game in a PvP one, it should at least try to balance the game, the Hydra remains untouched for years but the Post Op van for sales is better to oblivion for the sole purpose of making you a sitting duck, good luck defending one even with 8 coordinated player in your MC.

 

 

3 Van drivers

2 insurgents-2 drivers 2 gunners

one buzzard

 

Vans should not split. Which means you cannot always finish your delivery. :/

Edited by Hécate-II
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Black-Dragon96

All these people who want an easy ride or to just gloomily fetch and carry "in peace" must be really sh*t at GTAO if they can't avoid the griefers.

 

Show me how you avoid a offradar passivejumping hydra.

 

Even when I'm trying my best to rip off cars and destroy products, nine times out of ten a determined player will be able to defend himself and get to safety with his stuff.

 

That's what makes it all fun though.

It makes it fun for you, that does not mean its fun for everyone else.

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Maybe players that destroy cargo/product/cars are wrongly called griefers because they use (and abuse) all overpowered vehicles, weapons and tactics.

 

No one tries to destroy your cargo in a motorbike with a grenade launcher or a Buzzard, it's always the Hydra, the Marksman dance, the EWO if they get scratched, the Insurgent with a Sticking bomb in hand, the Homing Launcher, camping the same Warehouse as yours in passive mode to kill you and deliver the car for theirs, etc, etc, etc.

 

If R* want to turn the game in a PvP one, it should at least try to balance the game, the Hydra remains untouched for years but the Post Op van for sales is better to oblivion for the sole purpose of making you a sitting duck, good luck defending one even with 8 coordinated player in your MC.

 

Balancing the game will not stop griefing, but it will give a chance to actually defend our hours of progress and the attacking players will feel empowered when they actually destroy some players cargo in an even playing field.

You summed it up perfectly. Nobody's ever come after my shipments/cars/VIP work in just a regular car, or even a supercar, it's always some kind of tank, Hydra, attack chopper, etc.

IMO the whole CEO work stuff would have been perfect for IV multiplayer where people had to actually think about how they were driving, take care not to crash, and couldn't just hold down the fire button and nuke a whole city block to instantly blow up anyone's shipment.

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Show me how you avoid a offradar passive jumping hydra.

 

It makes it fun for you, that does not mean its fun for everyone else.

 

Don't break cover if you know there is one in session. Jesus, it isn't that hard.

 

Also, put a crew together and have one member patrol in his own hydra. Fight fire with fire instead of wailing "I CAN'T DO IT" and voting to kick.

Edited by Big Molio
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All these people who want an easy ride or to just gloomily fetch and carry "in peace" must be really sh*t at GTAO if they can't avoid the griefers.

Show me how you avoid a offradar passivejumping hydra.

 

Even when I'm trying my best to rip off cars and destroy products, nine times out of ten a determined player will be able to defend himself and get to safety with his stuff.

 

That's what makes it all fun though.

It makes it fun for you, that does not mean its fun for everyone else.

 

 

Directly ask him to upload his Securoserv accounting. :rol:

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Maybe players that destroy cargo/product/cars are wrongly called griefers because they use (and abuse) all overpowered vehicles, weapons and tactics.

 

No one tries to destroy your cargo in a motorbike with a grenade launcher or a Buzzard, it's always the Hydra, the Marksman dance, the EWO if they get scratched, the Insurgent with a Sticking bomb in hand, the Homing Launcher, camping the same Warehouse as yours in passive mode to kill you and deliver the car for theirs, etc, etc, etc.

 

If R* want to turn the game in a PvP one, it should at least try to balance the game, the Hydra remains untouched for years but the Post Op van for sales is better to oblivion for the sole purpose of making you a sitting duck, good luck defending one even with 8 coordinated player in your MC.

 

Balancing the game will not stop griefing, but it will give a chance to actually defend our hours of progress and the attacking players will feel empowered when they actually destroy some players cargo in an even playing field.

If you can't defend a shipment with an 8 man co-ordinated crew then there is something wrong.

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Yellow Dog with Cone

If you can't defend a shipment with an 8 man co-ordinated crew then there is something wrong.

If by coordinated you mean 4 delivering goods and everyone else in the MC providing cover in Hydras, while effective, it just shows how overpowered the Hydra is and the horrible in balance that the game has.

 

In my opinion, the Hydra should be the king of the sky, a serious menace against aircraft and some ground vehicles like the Rhino, but in its current state, it sh*ts above everything and anything and the only way to counter an Hydra is with another Hydra, a non-buyable Lazer or sniping it from a distance, which unless you're good enough (or you're on console) isn't a reliable way.

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CaptainMental

 

 

I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

 

Best joke on the internet :D

 

 

 

 

I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

That's hilarious. Work on your stand up until you get a tight 6 minutes. Then johnny will call.

 

 

 

This has been debated over and over again on GTAF. Back around beginning of 2014 when I got into this game more and reached above level 100 I was griefed once by a guy in a jet. Guy was probably the most skilled jet pilot I ever come across. He got me everytime, no matter where I hid. I thought it was easy so I started using a jet myself and it is hard as hell as hitting something in the city without crashing. Those people who say using a jet is easy havent tried it for real or they count getting one kill and then crashing as "having skill". Try flying in a Lazer above La Mesa district at night, chasing players on the ground. La Mesa has a lot of very tall electrical poles and lines which is hardly visible and on the ground there are numerous of places for player to hind under!

 

Using jet became a lot more difficult with the nerf of the cannons. Sure, the homing missile has been fixed so it now locks onto players but if youre killing players with the homing missiles then neither you or the players youre killing are skilled.

 

People who claim it doesnt take skills with a jet has either preyed on inexperienced players or simply havent been using the jet much.

Edited by CaptainMental
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If you can't defend a shipment with an 8 man co-ordinated crew then there is something wrong.

If by coordinated you mean 4 delivering goods and everyone else in the MC providing cover in Hydras, while effective, it just shows how overpowered the Hydra is and the horrible in balance that the game has.

 

In my opinion, the Hydra should be the king of the sky, a serious menace against aircraft and some ground vehicles like the Rhino, but in its current state, it sh*ts above everything and anything and the only way to counter an Hydra is with another Hydra, a non-buyable Lazer or sniping it from a distance, which unless you're good enough (or you're on console) isn't a reliable way.

 

As said though, put a player up in a hydra to follow the convoy as an air patrol. That's what I do when I play with my lads. They take their stuff, I follow above in the hydra. Anybody tries it on in a hydra, you have the chance to stop them. Unless you're me, who seems to be terrible at air dogfights.

 

I mean, this is the general idea, you're given this multiplayer sandbox to play in with all these toys and these jobs which are designed to provoke some form of player interaction, some of which will be used to "grief" other players, so it's up to you to come up with a way to counter them and play better. It's not unbalanced, people are just too defeatist to think of ways to get around them or take them head on. Instead, it's that snowflake-generational attitude of wanting a safe-space to be in, so always acting in the first instinct to try and completely remove the person who they see as being disruptive or confrontational towards them.

Edited by Big Molio
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I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

 

 

Using a jet takes skill.

"Jet" and "skill" in the same sentence, how wonderful!

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Black-Dragon96

 

Show me how you avoid a offradar passive jumping hydra.

 

It makes it fun for you, that does not mean its fun for everyone else.

Don't break cover if you know there is one in session. Jesus, it isn't that hard.

 

Also, put a crew together and have one member patrol in his own hydra. Fight fire with fire instead of wailing "I CAN'T DO IT" and voting to kick.

Well even a hydra cant do sh*t against an of radar hydra. They just swoop in, one strafe on the shipment and swoop out. There is exactly nothing that the protection can do.

I tryed it myself vs 3 hydras protecting an mc shipment (without destroying their stuff ofcourse), i was gone before they could react. You get 3 minutes with ghost org, thats enogh to drive to a hydra spawn, get in, go to the other team, whipe their shipment out and run of without showing up a single time. A car is even more effectiv since you can catch up to them, throw a sticky and run of without the protections notice.

 

Also if the only way to counter a vehicle is to use the same vehicle, this vehicle is far from being balanced. Remove the explosive rounds from the jetcanons and the become much more balanced.

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Show me how you avoid a offradar passive jumping hydra.

 

It makes it fun for you, that does not mean its fun for everyone else.

Don't break cover if you know there is one in session. Jesus, it isn't that hard.

 

Also, put a crew together and have one member patrol in his own hydra. Fight fire with fire instead of wailing "I CAN'T DO IT" and voting to kick.

Well even a hydra cant do sh*t against an of radar hydra. They just swoop in, one strafe on the shipment and swoop out. There is exactly nothing that the protection can do.

I tryed it myself vs 3 hydras protecting an mc shipment (without destroying their stuff ofcourse), i was gone before they could react. You get 3 minutes with ghost org, thats enogh to drive to a hydra spawn, get in, go to the other team, whipe their shipment out and run of without showing up a single time. A car is even more effectiv since you can catch up to them, throw a sticky and run of without the protections notice.

 

Also if the only way to counter a vehicle is to use the same vehicle, this vehicle is far from being balanced. Remove the explosive rounds from the jetcanons and the become much more balanced.

 

Why aren't you watching the notifications then that "<NAME> has activated Ghost Organisation" ?? There's a clue.

 

As soon as you see that, get to cover. Or otherwise, be watching that radar for hostiles. You know what your problem is? You have a really defeatist attitude and instead of looking for solutions, you look for excuses, every time.

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Sure it's been debated. Jet players say it takes skill. I disagree.

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Da Elite Ninjah

 

 

 

I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

 

Best joke on the internet :D

 

 

 

 

I love the cat and mouse game. Especially when I am the cat. Which is most of the time as I don't need money. But it has to be on equal terms. If you are doing this in a jet...shame on you.

using a jet takes skill

That's hilarious. Work on your stand up until you get a tight 6 minutes. Then johnny will call.

 

 

 

This has been debated over and over again on GTAF. Back around beginning of 2014 when I got into this game more and reached above level 100 I was griefed once by a guy in a jet. Guy was probably the most skilled jet pilot I ever come across. He got me everytime, no matter where I hid. I thought it was easy so I started using a jet myself and it is hard as hell as hitting something in the city without crashing. Those people who say using a jet is easy havent tried it for real or they count getting one kill and then crashing as "having skill". Try flying in a Lazer above La Mesa district at night, chasing players on the ground. La Mesa has a lot of very tall electrical poles and lines which is hardly visible and on the ground there are numerous of places for player to hind under!

 

Using jet became a lot more difficult with the nerf of the cannons. Sure, the homing missile has been fixed so it now locks onto players but if youre killing players with the homing missiles then neither you or the players youre killing are skilled.

 

People who claim it doesnt take skills with a jet has either preyed on inexperienced players or simply havent been using the jet much.

 

When i get in a jet i can shoot people on the ground with the cannon. They can not shoot me back. Maybe they can get me with a lucky RPG or a lucky sniper shot but thats it.

 

And i'm no expert pilot. Thats how I know it's f*cking easy....

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When i get in a jet i can shoot people on the ground with the cannon. They can not shoot me back. Maybe they can get me with a lucky RPG or a lucky sniper shot but thats it.

 

And i'm no expert pilot. Thats how I know it's f*cking easy....

 

I have only managed to hit a jet pilot twice with the sniper, once as one was incoming but the jet crash killed me, and once from a high building near Los Santos Customs, right across the city when a hydra pilot was VTOL taking off from the marina helipad. It literally was a shot in a million, I couldn't believe it, neither could he lol

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Da Elite Ninjah

 

When i get in a jet i can shoot people on the ground with the cannon. They can not shoot me back. Maybe they can get me with a lucky RPG or a lucky sniper shot but thats it.

 

And i'm no expert pilot. Thats how I know it's f*cking easy....

 

I have only managed to hit a jet pilot twice with the sniper, once as one was incoming but the jet crash killed me, and once from a high building near Los Santos Customs, right across the city when a hydra pilot was VTOL taking off from the marina helipad. It literally was a shot in a million, I couldn't believe it, neither could he lol

 

 

It's very simple. we ALL know you are pretty save in a jet. And it's easy to kill anything in the air or on the ground.

But the "pilots" They just can't admit it to themselfs :D

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Black-Dragon96

Why aren't you watching the notifications then that "<NAME> has activated Ghost Organisation" ?? There's a clue.

 

As soon as you see that, get to cover. Or otherwise, be watching that radar for hostiles. You know what your problem is? You have a really defeatist attitude and instead of looking for solutions, you look for excuses, every time.

Well this message shows me that someone (in this case an org) is of the radar, nothing more. I still do not know from what direction they come what vehicle they use and if they even come after me or try to protect their own stuff.

 

You cant get effectiv cover if you dont know what exactly you try to defend yourself from. I can hide under a bridge and watch the sky to protect myself from a jet/helicopter, but this does not protect me from a stickbomb throwing, rpg spamming retard. To protect myself against these people it is the best to drive on and look around for obvious cars and watch the road for traps, while im doing this i cant watch the sky and get toasted by a hydra.

 

And there are also places where you cant get into cover like highways in the country or the complete desert. Its easy to destroy stuff but its hard to to defend the shipment.

 

The only thing that can possibly fight a hydra are another hydra or a heavy sniper. Doing it with the sniper is pretty easy, it atook me a bit of time to learn but i can shoot the pilot out of a divebombing hydra now.

The thing is you have to be in a open spot to do it since every "cover" also prevents you from shooting them and you will die one or two times before you get them down, so doing it while delivering a shipment is very ineffectiv.

Edited by Black-Dragon96
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Well this message shows me that someone (in this case an org) is of the radar, nothing more. I still do not know from what direction they come what vehicle they use and if they even come after me or try to protect their own stuff.

You cant get effectiv cover if you dont know what exactly you try to defend yourself from. I can hide under a bridge and watch the sky to protect myself from a jet/helicopter, but this does not protect me from a stickbomb throwing, rpg spamming retard. To protect myself against these people it is the best to drive on and look around for obvious cars and watch the road for traps, while im doing this i cant watch the sky and get toasted by a hydra.

 

And there are also places where you cant get into cover like highways in the country or the complete desert. Its easy to destroy stuff but its hard to to defend the shipment.

 

The only thing that can possibly fight a hydra are another hydra or a heavy sniper. Doing it with the sniper is pretty easy, it atook me a bit of time to learn but i can shoot the pilot out of a divebombing hydra now.

The thing is you have to be in a open spot to do it since every "cover" also prevents you from shooting them and you will die one or two times before you get them down, so doing it while delivering a shipment is very ineffectiv.

 

Jesus H Christ, it's a wonder you are able to even switch on your PC / console by yourself...

 

All I am hearing are more excuses.

 

You have to plan what you are doing. If you have to get a car or shipment from A to B, have a look at who is in the session, what are they doing? Are they a crew, or is it a session full of individual players? Whereabouts are they in relation to me, my route? What elements of cover will the route give me? (You must know the map well enough by now) If it is a jet, what do I do, where can I hide it under cover? If it is a ground assault, what do I do then? Can I sticky bomb from this vehicle? Do I need to recruit some crew members to help me? What is the plan if an organisation goes "Ghost", do I hole up and wait till they either reappear on radar, or try and mount a defence? Do I make a run for it?

 

These are the elements that make for good play experiences, but you seem to be stuck in this humdrum mode of play where you can't form any kind of cognitive decision making during competitive play, and instead moan and look for reasons why you "can't" instead of looking at why you "can"

 

Those "RPG retards" are other players out to give you a decent game experience whether you think so or not, because it is the competitive element of GTAO which provides its core appeal as far as I am concerned. Just knowing they're out there, somewhere is enough to make me want to actually bait them, get some player interaction going. I don't do things like Hostile Takeover hoping I will be left alone, I want the whole session to descend on me and try and steal my case, because when it becomes a desperate battle for the thing, that's when GTAO comes into its own, it's ace!!

 

At the end of the day, the success or failure of CEO / BIKER jobs is pretty much irrelevant as long as you have fun playing which is the whole point, but you don't sound like you're having any fun at all.

Edited by Big Molio
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Black-Dragon96

 

 

 

Well this message shows me that someone (in this case an org) is of the radar, nothing more. I still do not know from what direction they come what vehicle they use and if they even come after me or try to protect their own stuff.

You cant get effectiv cover if you dont know what exactly you try to defend yourself from. I can hide under a bridge and watch the sky to protect myself from a jet/helicopter, but this does not protect me from a stickbomb throwing, rpg spamming retard. To protect myself against these people it is the best to drive on and look around for obvious cars and watch the road for traps, while im doing this i cant watch the sky and get toasted by a hydra.

 

And there are also places where you cant get into cover like highways in the country or the complete desert. Its easy to destroy stuff but its hard to to defend the shipment.

 

The only thing that can possibly fight a hydra are another hydra or a heavy sniper. Doing it with the sniper is pretty easy, it atook me a bit of time to learn but i can shoot the pilot out of a divebombing hydra now.

The thing is you have to be in a open spot to do it since every "cover" also prevents you from shooting them and you will die one or two times before you get them down, so doing it while delivering a shipment is very ineffectiv.

 

 

Jesus H Christ, it's a wonder you are able to even switch on your PC / console by yourself...

 

All I am hearing are more excuses.

 

You have to plan what you are doing. If you have to get a car or shipment from A to B, have a look at who is in the session, what are they doing? Are they a crew, or is it a session full of individual players?

If im in a solo public session there is nothing i can check because there is noone there, but people can still join and go of the radar while im doing a sale. They are alone but i still cant see what they are up to or what vehicle they use.

 

Whereabouts are they in relation to me, my route? What elements of cover will the route give me? (You must know the map well enough by now) If it is a jet, what do I do, where can I hide it under cover? If it is a ground assault, what do I do then? Can I sticky bomb from this vehicle? Do I need to recruit some crew members to help me? What is the plan if an organisation goes "Ghost", do I hole up and wait till they either reappear on radar, or try and mount a defence? Do I make a run for it?

Well an example: I get a car in the desert (the one at the gasstation in harmony). On the way to my warehouse (the cheapest one) are exactly three highway bridges, not one of them provides cover against a hydra.

 

I know the map and i know my routes and because of that i know that most of the roads have exactly zero hydraproof cover. And there is no save place to hide from a passive abusing retard in a kuruma.

 

I actually would like to see a picture of the site on you securoserv computer to see how many succesfull deliverys you made, since non of you "tips" is actually working in a normal lobby.

 

At the end of the day, the success or failure of CEO / BIKER jobs is pretty much irrelevant as long as you have fun playing which is the whole point, but you don't sound like you're having any fun at all.

Well for me its relevant that my shipments are succesfull, to have fun. I get no fun from loosing a shipment to a griefer.

Getting my stuff to the dropoff uninterupted and making good money from it is pure fun for me, needing to fight off players to get my sh*t done is not fun for me.

Edited by Black-Dragon96
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Nobody in here said that griefing makes you a sociopath. The dicussion was about, if you can tell by how a person behaves reallife how he behaves in a video game and if you can tell by how a person behaves in a videogame how he would behave in reallife.

 

The exact same thing. And once again, you don't have any proof. No studies, no data, just your ass.

 

 

 

Also I have to tell you that killing someone and going passive afterwards is one of the most ********* things that you can do in gta online and the reason why i want a 2 minute cooldown on passivemode after every kill and disabled passivemode in any kind of armed vehicle.

 

 

Well too bad because you can't always get what you want.

 

 

 

Griefing is only fun for the griefer not when you are on the reciving end. But you do not know that since you hide in passive as soon as someone trys to get revenge.

 

I don't care if you're having fun or not; I didn't buy the game to please you.

 

 

 

 

The thing with doing it without human inteference: Well then answer me why you get npcs attacking you if there is noone else in the lobby, when you deliver a car from your warehouse to the drop off.

 

Because no one else is in the lobby. But if someone joined then your car blows up. Don't beat around the bush: Rockstar meant to allow players to intercept vehicle cargo and crates. Period.

Edited by Savhunt
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Nobody in here said that griefing makes you a sociopath. The dicussion was about, if you can tell by how a person behaves reallife how he behaves in a video game and if you can tell by how a person behaves in a videogame how he would behave in reallife.

 

The exact same thing. And once again, you don't have any proof. No studies, no data, just your ass.

 

 

 

Also I have to tell you that killing someone and going passive afterwards is one of the most ********* things that you can do in gta online and the reason why i want a 2 minute cooldown on passivemode after every kill and disabled passivemode in any kind of armed vehicle.

 

 

Well too bad because you can't always get what you want.

 

 

 

Griefing is only fun for the griefer not when you are on the reciving end. But you do not know that since you hide in passive as soon as someone trys to get revenge.

 

I don't care if you're having fun or not; I didn't buy the game to please you.

 

 

 

 

The thing with doing it without human inteference: Well then answer me why you get npcs attacking you if there is noone else in the lobby, when you deliver a car from your warehouse to the drop off.

Because no one else is in the lobby. But if someone joined then your car blows up. Don't beat around the bush: Rockstar meant to allow players to intercept vehicle cargo and crates. Period.

Are you Ricky Henderson?

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