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Why grief?


MysticJon
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I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

Well said Sir! They can go anywhere on this giant map, but they choose the one street I'm on.

 

giphy_s.gif

Edited by jeremy813
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I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

Well said Sir! They can go anywhere on this giant map, but they choose the one street I'm on.

 

giphy_s.gif

 

 

True. I had one last night wearing a black suit and the unicorn mask which your pic reminded me of. Thankfully he wasn't very good as I was getting tired.

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Why would you play a game, especially elements such as Executive Search or Hostile Takeover, where the clue is in the name of what is likely going to happen, and then cry and vote-to-kick players who come looking for the game that you have just inititated?

 

Weird.

There's a difference between players kicking you if they're doing CEO/Biker work and kicking you during something like Executive Search. Kicking during ES is stupid and petty honestly. People like that deserve punishment.

 

But CEO/Biker work is more understandable, you'll waste their time and money for a pitiful 5k. I'd rather not have all my time spent resupplying my counterfeit warehouse made for naught because somebody needs to use their sticky bombs on something. Nobody ever considers what happens after they destroy a shipment. For them it's essentially "boom, gone" and back to fooling around. For the person who lost their stuff, they got to go back to their warehouse, resupply, deliver, wait for it to finish, rinse and repeat till you get your stuff back which can take hours. Then try to deliver again hoping that nobody in the session is like "I'm bored, let's use these sticky bombs on that blip!"

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Nihilanth1982

I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

 

no. you attack because you CHOOSE to see it as a threat.

if people adopted your mentality IRL, humanity would destroy itself in no time.

i have driven past hundreds of players. most drive past me. i do it for trophy grinding or getting somewhere. only if, you see the car driving towards you then you can shoot your rocket launcher otherwise whats the point of griefing?

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I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

no. you attack because you CHOOSE to see it as a threat.

if people adopted your mentality IRL, humanity would destroy itself in no time.

i have driven past hundreds of players. most drive past me. i do it for trophy grinding or getting somewhere. only if, you see the car driving towards you then you can shoot your rocket launcher otherwise whats the point of griefing?

Playing GTA Online for over 3 years has taught me that 90% of the time the player driving toward me wants to kill me.

 

For about the first year that I played this game I never shot first, but I got tired of dying.

 

If you choose to come down the street I'm on I'm going to kill you. It's nothing personal. I then see if they want to fight back and if not they can go on their way and I won't kill them anymore.

 

I shoot first and find out their intentions later.

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Defending isn't griefing FFS. Also this isn't humanity...it's...wait for it...

 

PIXELS

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I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

 

no. you attack because you CHOOSE to see it as a threat.

if people adopted your mentality IRL, humanity would destroy itself in no time.

i have driven past hundreds of players. most drive past me. i do it for trophy grinding or getting somewhere. only if, you see the car driving towards you then you can shoot your rocket launcher otherwise whats the point of griefing?

Killing on sight is different from purposedly hunting all players on the map, myself I play with extended map, if I see something heading to me in free roam I kill it, but since I'm cool, I will modify my route if some peoples are transporting their goods, and not try to lazily bomb them with a sticky bomb.

 

If I'm in a good mood I will follow them from distance with my buzzard and rush against other randoms who try to destroy stuff.

Edited by Hécate-II
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Whats the point of griefing?

 

Taken from the Griefer wiki. I've highlighted bullet points I can relate to.

 

Methods of griefing differ from game to game. What might be considered griefing in one area of a game may even be an intended function or mechanic in another area. Common methods may include but are not limited to:

 

Intentional friendly fire or deliberately performing actions detrimental to other team members' game performance, including wasting or destroying key game elements, colluding with the opposition and giving false information.

 

Actions undertaken to waste other players' time. For example, when losing in a turn-based game, a player may play as slowly as possible. In other games, they may hide from an enemy when there is no tactical benefit in doing so.

 

Impersonation of server administrators or other players through similar screen names.

 

Any method of reversing another player's progress, such as destroying or modifying other players' creations in sandbox games like Minecraft and Terraria.

 

Faking extreme incompetence with the intent of hurting teammates or failing an in-game objective.[6]

 

Written or verbal insults, including false accusations of cheating or griefing. Often directed at the server administrator.

 

Purposeful violation of server rules or guidelines.

 

Kill stealing, denying another player the pleasure or gain of killing a target that should have been theirs.

 

Spamming a voice or text chat channel to inconvenience, harass or annoy other players.

 

Uploading offensive or explicit images to profile pictures, in-game sprays or to game skins.

 

Camping at a corpse or spawn area to repeatedly kill players as they respawn, preventing them from being able to play.

 

Acting out-of-character in a role-play setting to disrupt the serious gameplay of others.

 

Luring many monsters or one big one to chase the griefer, before moving to where other players are. The line of monsters in pursuit looks like a train, and hence this is sometimes called "training".[7]

 

"Training" or "aggroing", i.e. baiting large groups of enemies or very strong enemies into attacking players who are not prepared to battle those enemies.

 

Blocking another player's way so they cannot move to or from a particular area, or access an in-game resource (such as a non-player character).

 

Using in-game bugs (exploits), for example - out of map, going underground.

 

Deliberately blocking shots from a player's own team or blocking a player's view by standing in front of them so they cannot damage the enemy.

 

Intentionally attempting to crash a server, in order to cause interference among players.

 

Intentionally using glitches or exploits to halt the progress of a co-op or multiplayer game (such as destroying or blocking off access to items without which other players cannot finish the game).

 

Intentionally lagging a server through various means, such as spawning large amounts of resource-demanding objects.

 

Trapping teammates in inescapable locations by use of physics props, special abilities, or teleporting them to inescapable locations.

 

Constantly pausing the game or lowering game speed down to the slowest one, in the hopes that the winning player will simply give up in frustration and quit, instead of finishing the game and defeating them.

 

Driving vehicles backwards around lapped courses in multiplayer racing games. Often done with the intent of crashing head-on into whoever is in 1st place.

 

Smurfing - playing in much lower skill ranks than is appropriate.

 

I admit it. I'm a proud griefer.

Edited by Guest
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I am just a masked man standing at a random intersection with his rifle out.

 

Easy to avoid.

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Black-Dragon96

 

 

I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

 

no. you attack because you CHOOSE to see it as a threat.

if people adopted your mentality IRL, humanity would destroy itself in no time.

i have driven past hundreds of players. most drive past me. i do it for trophy grinding or getting somewhere. only if, you see the car driving towards you then you can shoot your rocket launcher otherwise whats the point of griefing?

Killing on sight is different from purposedly hunting all players on the map, myself I play with extended map, if I see something heading to me in free roam I kill it, but since I'm cool, I will modify my route if some peoples are transporting their goods, and not try to lazily bomb them with a sticky bomb.Well i personally only kill on sight when the blip heading towards me is in a darker shade of red or an armed vehicle with someone who has a very obvious name. Otherwise i just get my assault shotgun ready and wait what the other player does.
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I am always ceo or mc so no shade. I do miss seeing my name and that I am going psycho.

 

Sad days.

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Black-Dragon96

I am always ceo or mc so no shade. I do miss seeing my name and that I am going psycho.

 

Sad days.

Well but if a ceo kills lots of people he is easely identifyable by his color in the killfeed.

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I am always ceo or mc so no shade. I do miss seeing my name and that I am going psycho.

 

Sad days.

Well but if a ceo kills lots of people he is easely identifyable by his color in the killfeed.

 

 

True. Which is what I try to do. Be the player to avoid.

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What does it mean when it says a player is ghosted to you? I thought it like put them in passive just to me but I could still kill them.

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What does it mean when it says a player is ghosted to you? I thought it like put them in passive just to me but I could still kill them.

You kill them 3 times with them causing no damage to you. Then they have that option.

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Arrows to Athens

I simply cannot gain any satisfaction from blowing up what might be days of work for somebody. I think you have to be filled with hate and lack a conscience (be a sociopath) in order to actually enjoy doing that.

 

I can handle destroying somebody's cargo purchase about once a week at the most without feeling guilty. Any more than once a week and I feel really dirty and bad about myself... though I wouldn't really know because I think I have only destroyed about 10 cargo purchases in my life.

 

I would NEVER intentionally destroy a person's cargo SALE, unless the person was an obvious griefer, modder, hacker, glitcher, suicide spammer, or verbally offensive loser, but those degenerates never do things like sell cargo because they don't have the skill or patience or interest to do anything other than troll other people.

You chose to deliver the goods in a PUBLIC session, so you accept the fact that it will be a challenge for you. If you get killed, or your good gets destroyed, then tough luck. In free roam, there are no rules, and there's reason why your goods are painted on the map. You either play in a public session, where anything goes, or you change your MTU settings to 850, and then do it in an empty public session, like I did. What you do in a virtual video game does not determine your personality in real life. Stop being a child and grow up.

Edited by Arrows to Athens
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DarkSavageDeathlyCloud

 

Why would you play a game, especially elements such as Executive Search or Hostile Takeover, where the clue is in the name of what is likely going to happen, and then cry and vote-to-kick players who come looking for the game that you have just inititated?

 

Weird.

There's a difference between players kicking you if they're doing CEO/Biker work and kicking you during something like Executive Search. Kicking during ES is stupid and petty honestly. People like that deserve punishment.

 

But CEO/Biker work is more understandable, you'll waste their time and money for a pitiful 5k. I'd rather not have all my time spent resupplying my counterfeit warehouse made for naught because somebody needs to use their sticky bombs on something. Nobody ever considers what happens after they destroy a shipment. For them it's essentially "boom, gone" and back to fooling around. For the person who lost their stuff, they got to go back to their warehouse, resupply, deliver, wait for it to finish, rinse and repeat till you get your stuff back which can take hours. Then try to deliver again hoping that nobody in the session is like "I'm bored, let's use these sticky bombs on that blip!"

 

get yourself in a solo public lobby before running something.

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aaronBLUEeyes

Some players genuinely just want to approach you to hang out and co-op, but the problem is that most of us have gotten killed trusting a stranger and now are preemptive-killers because of these past experiences.

 

This is why most players shoot first then ask questions later.

 

Perhaps it's not the game's fault GtaOnline is such a hostile environment, but rather the player community's.

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Some players genuinely just want to approach you to hang out and co-op, but the problem is that most of us have gotten killed trusting a stranger and now are preemptive-killers because of these past experiences.

This is why most players shoot first then ask questions later.

Perhaps it's not the game's fault GtaOnline is such a hostile environment, but rather the player community's.

Yeah, I've put my shotgun away and given the thumbs up or peace sign when low level players approach on occasion. Sometimes they pass, but most of the time they blow me away lol Edited by Big Molio
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I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that. No more and no less. It is a gigantic map and the reason they approach is to get a kill. They could go somewhere else but they CHOOSE to come my direction. The ones that then say they weren't going to kill me are just saying that because I got the kill. They are lying to bait me. Won't work. Kill or be killed. I don't consider that griefing. But then again I am not in a jet, teleporting all over the sky where I am basically unkillable due to the speed and my lag switch.

 

no. you attack because you CHOOSE to see it as a threat.

if people adopted your mentality IRL, humanity would destroy itself in no time.

 

 

What a silly thing to say. If people did any of the stuff we do in GTA, humanity would destroy itself. GTA is a place for driving like a maniac, launching yourself off cliffs for no reason, trying to open your parachute 5 feet off the ground for a few thousand dollars, getting in constant fights with the cops, and yes shooting everything that moves. The game in no way resembles a life people could actually live for more than ten minutes.

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Black-Dragon96

 

I simply cannot gain any satisfaction from blowing up what might be days of work for somebody. I think you have to be filled with hate and lack a conscience (be a sociopath) in order to actually enjoy doing that.

 

I can handle destroying somebody's cargo purchase about once a week at the most without feeling guilty. Any more than once a week and I feel really dirty and bad about myself... though I wouldn't really know because I think I have only destroyed about 10 cargo purchases in my life.

 

I would NEVER intentionally destroy a person's cargo SALE, unless the person was an obvious griefer, modder, hacker, glitcher, suicide spammer, or verbally offensive loser, but those degenerates never do things like sell cargo because they don't have the skill or patience or interest to do anything other than troll other people.

You chose to deliver the goods in a PUBLIC session, so you accept the fact that it will be a challenge for you. If you get killed, or your good gets destroyed, then tough luck. In free roam, there are no rules, and there's reason why your goods are painted on the map. You either play in a public session, where anything goes, or you change your MTU settings to 850, and then do it in an empty public session, like I did. What you do in a virtual video game does not determine your personality in real life. Stop being a child and grow up.

First of all we are forced to do it in Public since it is impossible to do it in invite only or crew sessions.

The thing with solo public is (atleast on PC) you cant controll if people join or not.

I had it happening that 17 people joined my solo public session during the time that i customised the car in, because the game dumped the leaving people of a full adversery mode lobby into my solo public lobby.

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Lonely-Martin

@ pureevil101...

 

'uploading sexually explicit images...'

 

You do this! Disgusting...

 

But thank you for publicly acknowledging this... There's so many deluded idiots out there convinced this DOESN'T happen... You just confirmed to those ignorant fools just how right I was to react angrily when it happened to me.

 

In-game bad behaviour is nothing that will ever get the best of me, win or lose, but a disturbing troll like you needs eradicating asap...

 

I'll never accept the 'griefer = sociopath' bullsh*t others quote, but you most certainly are much worse to partake, condone or accept that sh*t man...

 

Genuinely!!!

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flexcreator

 

 

I am an adult who plays video games. I kill the player near me because I do not want them to kill me. It is as simple as that.

...

Playing GTA Online for over 3 years has taught me that 90% of the time the player driving toward me wants to kill me.

 

That doesn't sound like a good excuse to me. Yes, 90% of times the player will try to kill you, but some non-pvp encounters turn to be so good that it's worth the risk.

 

A few weeks ago there was a mentally unstable guy (completely red) that approached my blip and stopped. I could shoot him without a problem, but didn't. Turns out he was just interested in the Ramp Buggy.

 

Btw, you can still be proactive without shooting players on sight. Use your horn, keep moving a bit and keep watching for telegraphs. For example, if the player breaks the window, make a headshot

Edited by flexcreator
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Furry_Monkey

What does it mean when it says a player is ghosted to you? I thought it like put them in passive just to me but I could still kill them.

 

It's been buggy since the day it was introduced, and they've never bothered to fix it. I don't know what triggers it but I've also had a couple of occasions where it said someone became ghosted to me but it had no effect and I just carried on killing them.

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I had it happening that 17 people joined my solo public session during the time that i customised the car in, because the game dumped the leaving people of a full adversery mode lobby into my solo public lobby.

 

I bet you almost sh*t a brick with terror

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Not a good excuse? It's called playing the odds. If I kill them once and they move our of the area then they don't want to battle. This is very rare.

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Black-Dragon96

 

I had it happening that 17 people joined my solo public session during the time that i customised the car in, because the game dumped the leaving people of a full adversery mode lobby into my solo public lobby.

I bet you almost sh*t a brick with terror

Nah, i can defend myself if i need to.

Also most of them left or started their own org/biker club to sell their own stuff, so no need to worry.

 

Most of the people i meet these days are cool and have the same intention that i have, making money in peace.

Edited by Black-Dragon96
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I guess call of duty is too advanced for the griefers and trolls, they're out of their league on there so they come onto gta to feel superior.

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People be bitching because they can't defend themselves and fight back... smh.

I get that each player has their own 'skill level', so to speak, regarding in-game stats, and personal experience along with knowledge of the game, and that can lead to you getting overpowered by particular players, but heck, no need to to complain, heck, try and fight back, potentially pick up a thing or two, and learn in future, how to defend yourself whilst 'learning on the go'.

 

You're in an open-world game, where the players are allowed the grief as much as they bloody like, get used to it.

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Nihilanth1982

'shoot first ask questions later'

 

a dumb mentality. some people online are civil, you know.

Edited by Nihilanth1982
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