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the ghost org spam needs fixing


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The Wandering Hunter

what i'm referring to is a 4 man org of hydras (or whatever) cycling their leader for constant ghost org. it's so op the loby i was in died from 30 in about 20 minutes, i hung around in passive following them in a besra to be a nuisance.

 

it's far worse than a passive abusing hydra, and the only real counter is to get 4 friends and do it too.

 

imo ghost org should only be usable during deliveries as it really turns money glitching into a huge offensive advantage, or atleast make the cool down per player, and a bit longer.

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what i'm referring to is a 4 man org of hydras (or whatever) cycling their leader for constant ghost org. it's so op the loby i was in died from 30 in about 20 minutes, i hung around in passive following them in a besra to be a nuisance.

 

it's far worse than a passive abusing hydra, and the only real counter is to get 4 friends and do it too.

 

imo ghost org should only be usable during deliveries as it really turns money glitching into a huge offensive advantage, or atleast make the cool down per player, and a bit longer.

Yeah I doubt thats gonna happen. Don't like it? Find a strategy to defeat it or do the same thing. LOL. Complaining about it won't change a thing. Sorry

The Wandering Hunter

I disagree. My friends and I do this often. It's hilarious.

i would like it if i had 3 reliable friends who like griefing, then again it's too good imo, people just leave since they might just randomly explode at any time.

 

and anomaly

 

there is no strategy to defeat it, that's my point. sure you could maybe get 4 guys to do it but even then, it will be 8 people bumbling about the map hoping they find each other

Edited by The Sole Survivor
  • Like 1
The Wandering Hunter

 

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

They nerf it anymore it will be no better than the Lester 1 min ghost ability. Then it's useless all together.i said make it usable only in deliveries, its duration wouldnt really matter with this tactic anyway

 

I disagree. My friends and I do this often. It's hilarious.

i would like it if i had 3 reliable friends who like griefing, then again it's too good imo, people just leave since they might just randomly explode at any time.

 

and anomaly

 

there is no strategy to defeat it, that's my point. sure you could maybe get 4 guys to do it but even then, it will be 8 people bumbling about the map hoping they find each other

 

 

Oh yes there is. One, Is you can go passive and another way to flush out inivisible players is going to a hiding spot you know where the open points are and you know if anyone enters it, they would be dead on arrival.

 

Sorry dude but I've never had a problem with other people abusing ghost org, never got killed a bunch of times from it yet. Hell I do the same thing to them but the opposite happens.

 

Pvping with other people on a regular basis teaches me new strategies other players use. It might help you too.

Edited by 4N0M4LY
Misanthrope Z

a ghosted hydra can still be snuck up on and shot down

 

a passive hydra can pop out of passive, pop cheap kills and go back in passive when sh*t goes sour

 

 

i'd rather deal with the former.

 

 

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

They nerf it anymore it will be no better than the Lester 1 min ghost ability. Then it's useless all together.
i said make it usable only in deliveries, its duration wouldnt really matter with this tactic anyway

 

Even if the thing was only used in deliveries. Anyone who is determined to kill you will find a way to keep you off balance. That is a fact. Nothing bad will come of it because people will still do what they want anyway. Just as visible.

The Wandering Hunter

 

 

I disagree. My friends and I do this often. It's hilarious.

i would like it if i had 3 reliable friends who like griefing, then again it's too good imo, people just leave since they might just randomly explode at any time.

 

and anomaly

 

there is no strategy to defeat it, that's my point. sure you could maybe get 4 guys to do it but even then, it will be 8 people bumbling about the map hoping they find each other

 

Oh yes there is. One, Is you can go passive and another way to flush out inivisible players is going to a hiding spot you know where the open points are and you know if anyone enters it, they would be dead on arrival.

 

Sorry dude but I've never had a problem with other people abusing ghost org, never got killed a bunch of times from it yet. Hell I do the same thing to them but the opposite happens.

 

Pvping with other people on a regular basis teaches me new strategies other players use. It might help you too.

if you're sitting in a hiding spot you could be there forever, they're constantly otr remember. so they're murdering the loby and you're sitting in a tunnel, even then they could attack from both sides.

 

this tactic simply locks down a loby, and yes passive and leaving are always options and i did both.

  • Like 1
KornbreadMaf1a

You do realize you could of simply switched lobbies instead of letting it bother you to the point you "hung around in passive following them in a besra to be a nuisance". Then go to gtaforums and create a thread do complaining about it.

 

Video games are supposed to be played for fun and you are doing it wrong if choose to let them upset you.

  • Like 2

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

...wasn't it originally 2 mins but they buffed it? I recall it being cheaper and shorter back then.

 

 

Ghost org is bullshti.

Edited by update_lsc
  • Like 2
The Wandering Hunter

You do realize you could of simply switched lobbies instead of letting it bother you to the point you "hung around in passive following them in a besra to be a nuisance". Then go to gtaforums and create a thread do complaining about it.

 

Video games are supposed to be played for fun and you are doing it wrong if choose to let them upset you.

watching good pilots in action is actually entertaining in itself, and two of them were. it's a bonus that i freaked them out with a besra
  • Like 1

I disagree. My friends and I do this often. It's hilarious.

 

You disagree?

 

So you when other people do that same sh*t in jets to you.. You think hilarious?

 

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

...wasn't it originally 2 mins but they buffed it? I recall it being cheaper and shorter back then.

 

 

Ghost org is bullshti.

 

 

 

The real bullsh*t is Always on blips. Not ghost org.

 

 

It should be FREE to hide your blips. Players should PAY to find you.. Free roam is backwards.

I'd like blips free lobbies. Imagine the griefers going mad trying to find you with their eyes only.

That's the way GTA 5 should've been. Anyone wants to find you they should be forced to stop to open their maps to see.

 

f*ck that minimap bs. So lazy.

It's a cheap tactic people often use to grief or just attack somoneone with less chance of retaliateing since the attacker is off the map.

 

Is what it is but a limit on it or a cool down period would discourage alot of griefers so I agree with OP.

 

Ghost for ceo needs some rebalancing.

When they go ghost so do I. Or teleport. Or passive.

 

I believe I made myself clear regarding jet players.

 

 

So everythings fine for you.. Until someone gets a jet.. Then you have issues.

 

 

....Who doesn't love spamming passive to fight passive players.. And ghost org abuse to battle ghost or abuser. (Switching CEO to spam ghost non stop)

 

Thats totally what GTA pvp should be about. Sounds awesome..

Edited by .Vooodu.
bombkangaroo

 

I'd like blips free lobbies. Imagine the griefers going mad trying to find you with their eyes only.

That's the way GTA 5 should've been. Anyone wants to find you they should be forced to stop to open their maps to see.

 

f*ck that minimap bs. So lazy.

I'd go even further and only have objectives, like bounties, briefcases, vehicles, and maybe supplies/crates/cars show up on the map.

 

Imagine the immersion it would create if you had to actually speak to people to find out where they are. It would even give people a reason to learn the names of the various districts and roads.

Edited by bombkangaroo

 

I'd like blips free lobbies. Imagine the griefers going mad trying to find you with their eyes only.

That's the way GTA 5 should've been. Anyone wants to find you they should be forced to stop to open their maps to see.

 

f*ck that minimap bs. So lazy.

 

Not only that, simply because the single concept of radar blips is stupid. Like if humans had electronic devices inside their bodies...aircrafts able to detect other aircrafts makes sense, perhaps something similars for boats(yachts at least and Tugs but not sure...).

 

Beside, thermographic tools would be cool if human blips were removed, equiping aircrafts(camera) and thermal goggles for infantrymen.

Edited by Hécate-II

 

 

I'd like blips free lobbies. Imagine the griefers going mad trying to find you with their eyes only.

That's the way GTA 5 should've been. Anyone wants to find you they should be forced to stop to open their maps to see.

 

f*ck that minimap bs. So lazy.

I'd go even further and only have objectives, like bounties, briefcases, vehicles, and maybe supplies/crates/cars show up on the map.

 

Imagine the immersion it would create if you had to actually speak to people to find out where they are. It would even give people a reason to learn the names of the various districts and roads.

 

 

 

R* should create MORE types of free roams.. With different settings and rules.

 

Instead it turns into connect the dots with auto aim and explosive weapons. So people abuse anything they can...

Edited by .Vooodu.

 

I disagree. My friends and I do this often. It's hilarious.

You disagree?

 

So you when other people do that same sh*t in jets to you.. You think hilarious?

 

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

...wasn't it originally 2 mins but they buffed it? I recall it being cheaper and shorter back then.

 

 

Ghost org is bullshti.

 

 

The real bullsh*t is Always on blips. Not ghost org.

 

 

It should be FREE to hide your blips. Players should PAY to find you.. Free roam is backwards.

Exactly the only time your blips should show is when your shooting a weapon

  • Like 2
Sky_Light12

 

When they go ghost so do I. Or teleport. Or passive.

 

I believe I made myself clear regarding jet players.

 

 

So everythings fine for you.. Until someone gets a jet.. Then you have issues.

 

 

....Who doesn't love spamming passive to fight passive players.. And ghost org abuse to battle ghost or abuser. (Switching CEO to spam ghost non stop)

 

Thats totally what GTA pvp should be about. Sounds awesome..

 

i suppose he was referring to his R2K's formidable capability

 

 

When they go ghost so do I. Or teleport. Or passive.

 

I believe I made myself clear regarding jet players.

 

So everythings fine for you.. Until someone gets a jet.. Then you have issues.

 

 

....Who doesn't love spamming passive to fight passive players.. And ghost org abuse to battle ghost or abuser. (Switching CEO to spam ghost non stop)

 

Thats totally what GTA pvp should be about. Sounds awesome..

 

i suppose he was referring to his R2K's formidable capability

Correct.

It doesn't need fixing at all. I love going off the radar in general. It's a strategical way to fight back; especially if they're better than you. If I am with 4 homies we will rotate ghost org, but that's only when we are beefing with a group of people.

 

Committing suicide in my opinion is far worse. It just shows that you can't fight under pressure at all. This morning I literally saw this chick put a sticky bomb on her hydra before she flew it when I was spying on her on my TV in my stilt house. Prior to this, she was doing the same thing you mentioned OP if I am correct. (Rotating ghost org between friends)

 

 

I disagree. My friends and I do this often. It's hilarious.

You disagree?

 

So you when other people do that same sh*t in jets to you.. You think hilarious?

 

The nerfed it already (4m > 3m) so maybe they'll look again at the cooldowns.

...wasn't it originally 2 mins but they buffed it? I recall it being cheaper and shorter back then.

 

 

Ghost org is bullshti.

 

 

The real bullsh*t is Always on blips. Not ghost org.

 

 

It should be FREE to hide your blips. Players should PAY to find you.. Free roam is backwards.

Exactly the only time your blips should show is when your shooting a weapon

 

^ this, and so much of this

at least that stealth stat will make some sense then

on topic: there should be a cooldown timer for each individual player, not organisation, so basically when you're on ghost and you switch organisations, the cool down timer should be there still.

Edited by Maddened_Ghost

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