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VCS had the BEST hand to hand melee combat system


SOMEfnGUY
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Breaking necks, throwing people, just better in general...

 

Agree, Disagree?

Edited by SOMEfnGUY
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Sussus Amongus

The most in depth one for sure. IV is probably the only other GTA I can think of that could compete with it. Too bad VCS doesn't have counters.

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Sonny_Black

VCS combat system is nice, brutal and can be vicious. I agree with Pastry on the fact that GTA 4 melee system is the only one that could compete with stories, to me these two are the best of the series.

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Both VCS and IV close combat systems are easily the best in the series, but both could greatly benefit from the feature from the other system. VCS could use counters, while IV would be better with grapples.

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Definitely. Only problem is the fact that you can't move while using melee weapons. Some is the rampages were insanely difficult because of this.

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VCS' combat system was one of the greatest surprises in the game. I mean, except for In the Air Tonight, in the game there is almost no instance where you have to fight hand-to-hand against someone, yet the dev put their effort into this functionality. It's always welcome, of course. :lol:

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Good Hombre

Disagree, IV had the best combat system.

 

 

Edited by Good Hombre
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VictorVance1239

They had all of these cool features in San Andreas, Vice City Stories and IV yet failed to keep any of it around in V. It makes absolutely no sense how much they dumbed just about everything down in V.

Edited by VictorVance1239
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  • 2 months later...
Eugene H. Krabs

Yeah, I agree that VCS has the best fist fighting features in the whole series. But if IV had grappling, that might be a different story. Might.

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  • 2 weeks later...
SmokesWithCigs

stop bringing up gta IV. its about vice city stories in this thread. gta 4's melee was stiff. the counter was unresponsive and the blocking was weak. you gta IV fanboys get carried away with it. I play the game its a good game i'll give it that but gta IV is not the penultimate gta game that is subject to opinion.

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stop bringing up gta IV. its about vice city stories in this thread. gta 4's melee was stiff. the counter was unresponsive and the blocking was weak. you gta IV fanboys get carried away with it. I play the game its a good game i'll give it that but gta IV is not the penultimate gta game that is subject to opinion.

He asked if someone agree or disagree with him about VCS be the GTA with the best melee combat on the series, other people posted that they disagree and think IV has a better melee combat system, nobody here is saying that VCS sucks and IV is much better than it or something like this.

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  • 6 months later...

i never seen any of those move in GTA IV maybe I'm just bad at combat in that game. But VCS has best combat system

Edited by 4nsmiley
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It had a great combat mechanic , but the only thing i disagree about it is the fact that you are stuck in position when getting punched ... i see they were going with a different approach though for the last 3D game in the series making it the most difficult in that era in my own opinion..

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Algonquin Assassin

Personally if you combined GTA IVs counters with the grappling in VCS youd have a hell of a melee system that would be so brutally satisfying. Its the best of the 3D era, but GTA IVs is still the best overall IMO.

Edited by Algonquin Assassin
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The Coconut Kid

It's hard to argue against GTA IV's combat system when they had Bas Rutten doing the mo-cap for the counter attacks, but the actual striking always felt sluggish to me, especially when you're punching someone on the ground. Actually picking your target up off the ground and throwing them around/or pummeling them into oblivion in Vice City Stories felt insanely satisfying, although it's also pretty sweet when Niko lands a counter blow. A combination of the two would have been fierce.

 

Did anyone play The Godfather game that came out around the same year? Best hand to hand combat in any open world game I have ever played...

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  • 1 year later...
  • 2 weeks later...

Yeah it's a shame they dumbed it down to GTA V's one-hit-kill sucker punch hell.

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On 7/22/2019 at 4:29 AM, DownInTheHole said:

Yeah it's a shame they dumbed it down to GTA V's one-hit-kill sucker punch hell.

You bump into someone and they drop dead on the floor, its ridiculous 

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The grappling was awesome.

I laughed my ass off the first time I grappled someone and punched them in the back of the head.

Edited by Jamasen
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5 hours ago, Jamasen said:

The grappling was awesome.

I laughed my ass off the first time I grappled someone and punched them in the back of the head.

The super punch was funny as hell with the screen shake and all

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  • 1 month later...
universetwisters

I remember the hand-to-hand combat being one of the few things I liked about VCS, but it's a shame that it's so underused since everyone including yourself has access to guns.

 

A great mechanic, just not very well thought out.

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I remember it being useful in the penultimate mission where you steal the Hunter chopper. You can go behind the guards and snap their necks. Also during the final fight. Take either Martinez or Mendez out and get in close and personal with the other one, and beat them senseless or throw them of the building.

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ROCKSTAR MANIC

I remember using the fighting system, i was so hyped. Grabbing people, smacking them, getting behind them, snapping necks, throwing them. I remember getting the sharks and just snapping necks, with the hood outfit. Felt like a Vice city night crawler doing dirt on vic's enemies..

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