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Creepiest/Scariest area in any GTA?


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TheOneLibertonian

I think that Mt. Chilliad/Shady Creeks area in San Andreas to be very creepy, and scary considering that it is very isolated from public roads, and buildings. The Area really gives me a horror-ish vibe when it is foggy at night. Also the Abandoned Hospital at Colony Island is a very claustrophobic, and hair-raising place. Even the hobo's that inhabit the area scare me too. But the Abandoned Sprunk Factory in Alderney is probably the one that I would never visit at night. With the creepy newspapers, garbage and dildos scattered around makes me think that something really terrible happened there.

Edited by TheOneLibertonian
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Most of the forest areas and ghost towns in GTA SA (especially Panopticon)

The subway and some abandoned buildings in GTA 4

The mountain with the ghost and an area near Altruist cult camp in GTA 5/Online

I also avoided any water more than knee deep in GTA 3, VC and LCS (it wasn't creepy,but seeing as entering it meant almost instant death,you could say it was scary)

Edited by GTA-Biker

That little tunnel in GTA 3 with the hobos around the hidden package are creepy at first glance, specially when you look down inside of it and see those guys around that package like some sort of cult.

 

The forests in GTA SA always gave me the creeps, specially when the Bigfoot myth was still circling around at the time. Was one of the many reasons I'd use the jetpack cheat to fly above them when I had to go to certain mission markers across the area.

 

A lot of areas in GTA IV that are abandoned are creepy, like that one abandoned hospital, the shipwrecks, the Sprunk Factory, the inside of the Statue of Happiness.

 

The ghost on Mount Gordo is pretty creepy the first time you see it. On next gen and PC, where you can hear the screams of it from down the mountain send chills down my spine. But there's one place in GTA V that gives me all of the f*cking creeps to the point it makes me want to leave it as fast as I can, which is that abandoned mine shaft. I hate how dark, empty and claustrophobic it is. I'm surprised Rockstar hasn't done a Slasher game inside of it and I'm kinda thankful too, because I wouldn't be able to play it without screaming like a little girl.

  • Like 7

Inside Statue of Happiness with its giant functional heart. The place is small with red light and loud thump noises.

 

GTA4 Subway. Little to no light in some areas with trains that make loud screeching noises and seemingly spawn from nowhere.

 

Underwater in GTA5. Go deep down and everything turns black and you're not sure if your submersible is going to crush or not. Orca whales spawning behind you and making their loud dolphin noises sometimes can be creepy.

Edited by Yinepi

San Andreas' Mount Chilliad wooden house, feels like the sort of place a Serial killer would take its victims to. Back o' Beyond is also very scary on a foggy night.

IV has tons of creepy places: The abandoned hospital, the old Sprunk factory, the old casino, the old Xero warehouse, etc.

V's abandoned mineshaft and the FIB building after its explosion.

Edited by DOUGL4S1
  • Like 2

SAN ANDREAS:

  • foggy forests. Although the 2004 graphics may seem cartoonish now, there's always some kind of creepy vibe I get whenever I travel through the countless trees in Back O' Beyond or Shady Creeks. And the numerous legends surrounding these places give them even more creepiness. That what I love about scary places in San Andreas - you know there's nothing hidden in the trees. The files of this game were searched thousands of times, but still... you feel like there is something behind that tree, watching you...

GTA IV:

  • The abandoned casino. The fact that it's located in a very isolated place and contains no NPCs gives this place an unnatural feeling of emptiness. It does have a pink dildo sticking out of the trash which breaks the immersion though.

V:

  • Sadly, the only scary place in GTA V I can name is the Abandoned Mine Shaft. You see, the other places that were intended to look scary don't have the vibe of creepiness - sure, the ghost on Mount Gordo may scare you once, but when you revisit this place you know that there's nothing to fear about, because it won't do anything to you. Paradoxically, the most scary places to me are the ones that don't have any sign of paranormal activity. And that's what's so great about the abandoned mine shaft. It doesn't have a ghost floating in the middle of the railway. It doesn't have a psychotic killer with a chainsaw trying to kill you. All it has is a mysterious, old, body surrounded by nothing more than pitch black darkness and claustrophobic walls. Adding the unnatural silence of this place, you feel like someone, or something that killed this guy is right behind you...

 

For me, the creepiest GTA in general has to be San Andreas. Everytime I go through any place in a dark, foggy night, it just feels so empty and scary. Everything that used to be funny seems then so unnatural and dark. Happy songs on the radio suddenly become psychedelic, the car sounds turn into an evil growl, stupid AI of the NPCs is then so dark and mysterious. I don't know what creates this feeling of darkness.

Edited by LeBron.
Queen Elizabeth II

 

 

The abandoned casino. The fact that it's located in a very isolated place and contains no NPCs gives this place an unnatural feeling of emptiness. It does have a pink dildo sticking out of the trash which breaks the immersion tho

 

It also contains huge load of hobos, so it's not really empty.

The sprunk factory in IV and the Subway's. Both places had a creepy feeling to them. I remember with IV since the first mention of ratman in the subways i would take like hours looking for this dude only to realize a couple years later it was just a simple myth. Lmao good times. V really had not much creepy stuff in it. The most that was interesting to me was that ghost on top of that mountain. Really cool R* made of a story about that girl was pushed off that cliff. Added a pretty creepy vibe to it when i first read it on Franklin's laptop.

Edited by GTA_The_Series

IV really nailed the feeling of decline and urban blight found in once thriving industrial regions.

 

Alderney, and Acter in particular almost ooze with this great gloomy vibe, you never feel totally safe there!

Trevor's trailer when he's taking a dump. Scary sh*t (no pun intended).

 

The abandoned mineshaft in GTA V is pretty creepy in first person.

Maibatsu545

III era liberty city felt pretty creepy back in the day, it just felt so violent and dangerous. Then we got Back O' Beyond which took the cake. What was so creepy about it was we had never gotten such a big forest in a GTA game before, so in the beginning no one knew if rockstar was going to put creatures or aliens or something in there to f*ck with us.

  • Like 1

III era liberty city felt pretty creepy back in the day, it just felt so violent and dangerous. Then we got Back O' Beyond which took the cake. What was so creepy about it was we had never gotten such a big forest in a GTA game before, so in the beginning no one knew if rockstar was going to put creatures or aliens or something in there to f*ck with us.

Thank god they didn't.

 

Part of what makes these places so creepy is their mysterious nature. That's why the ghost on Mt Gordo in GTA V really isn't that scary and in general makes the whole area feel less so.

 

Isolation and mystery are far creepier than what's known.

  • Like 7
LincolnClay

 

III era liberty city felt pretty creepy back in the day, it just felt so violent and dangerous. Then we got Back O' Beyond which took the cake. What was so creepy about it was we had never gotten such a big forest in a GTA game before, so in the beginning no one knew if rockstar was going to put creatures or aliens or something in there to f*ck with us.

Thank god they didn't.

Part of what makes these places so creepy is their mysterious nature. That's why the ghost on Mt Gordo in GTA V really isn't that scary and in general makes the whole area feel less so.

Isolation and mystery are far creepier than what's known.

I 100% agree with you. The feeling that something might appear is scarier than actually seeing it. It's all about the suspense. GTA V didn't have any areas that unnerved me or had a creepy atmosphere.

 

And yeah, Back O' Beyond scared me as a kid, mostly because I expected something to trap me out in the wild, like the infamous Bigfoot...or Leatherface.

  • Like 3

Think about it. What are some of the best horror game/movie experiences? For me tension building and suspense trump all.

 

Hell even though I know nothing's going to jump out in the abandoned Sprunk factory in GTA IV the place still gives me the creeps. Especially on a foggy night.

  • Like 4

When I was a kid I used to be terrified of going underwater in San Andreas, the jellyfish in particular always creeped me out lml even to this day I still get a chill when I swim though them thinking they might sting me. I used to think they would chase after me if I didn't go up to the surface in time. 😂😂

Edited by Steezy.
  • Like 2
The Time Ranger

San Andreas has this vibe, especially in the countryside, it's hard to explain, oddly unsettling, especially during the night. Even though the Bigfoot myth is long debunked there is still a creepy atmosphere present, an anticipation for something to attack but which never does.

 

Back O Beyond, the Panopticon, and the desert have a strange sense of isolation, quite unnerving although I can't really say why, getting back to the city is almost a relief.

  • Like 3

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