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More Interiors In GTA Next?


Pierug

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GTA V didn't have lots of interiors, and it kinda sucks if you're curious like me. I don't want Rockstar Games® to focus more on the interiors rather than the outside, but I'd like 10/20 BIG interiors. In GTA V we have a lot of interiors in wich we can't enter, EX:TEQUI-LA-LA.

What do you think?

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Nah, I only saw a post where there was some proposals about interiors, but there weren't about HOW MANY there should be: http://gtaforums.com/topic/882373-new-interiors-locations/. Or this one, where it talks about cutting cutscenes and let the player interact more: http://gtaforums.com/topic/882266-open-the-buildings-more/?hl=interior

Edited by Pierug
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Oh, sure bud, continue with the thread...I didn't say anything.

 

But seriously, more restaurants and the like would be a great start.

 

GTA IV has them but V doesn't. What?

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GTA V map would be fine like it is, if only mountains, sea and other wasteland weren't included. Like why is paleto bay so useless? We only have a mission or two there.

Edited by Pierug
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I want fast food places to return along with 24/7 including huge malls based on Wal-Mart, Target, Lydl, Ikea etc... Enterable police stations, hospitals, fire stations, hotels, motels, abounded buildings, houses, asylums, military bases, city halls, centers, bussines buildings i.e. skyscrapers, bars, restaurants, clubs, night clubs, gyms, airports, underground tunnels, train stations, tram stations, and i ran out of words

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@Isko1996 Actually in GTAV there's a hospital, in a side mission. But we will never be able to get into it. (If you don't use mods).

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I wish V didn't have so many single mission interiors. You know, you could go into them once, for the mission, but after that they were once again locked plastic buildings. I wanted to be able to visit lifeinvader headquarters, even if it wouldn't make much sense after the mission. There's also that ridiculous secret lab we could only visit once. It would've been cool to attempt cop survival in there.

 

And sure, if you're on PC, these things are already back in the game. But if you're on Xbox 360 and PS4 like I am, you can never go back in these buildings.

 

Also, there's a whole casino that they even animated trevor getting kicked out of, but it's plastic. There's nothing in it. It's just another unused part of the giant film set that is los santos. It's disappointing, because at the end of the day, GTA V is still a good game. Tanks are back, we can hold an insane amount of weapons, planes are back, there's a working amusement park, planes are back, it's everything I asked for. It's just that I apparently forgot to ask for some other stuff. Hell, when I found out the game didn't have a fuel feature I was practically ecstatic.

 

But that was when the game was new, and now, having spent countless hours with it, the flaws are all very very apparent. And one of them, like you said, was a lack of interiors.

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  • 3 years later...
On 4/2/2017 at 1:22 PM, Racecarlock said:

I wish V didn't have so many single mission interiors. You know, you could go into them once, for the mission, but after that they were once again locked plastic buildings. I wanted to be able to visit lifeinvader headquarters, even if it wouldn't make much sense after the mission. There's also that ridiculous secret lab we could only visit once. It would've been cool to attempt cop survival in there.

 

And sure, if you're on PC, these things are already back in the game. But if you're on Xbox 360 and PS4 like I am, you can never go back in these buildings.

 

Also, there's a whole casino that they even animated trevor getting kicked out of, but it's plastic. There's nothing in it. It's just another unused part of the giant film set that is los santos. It's disappointing, because at the end of the day, GTA V is still a good game. Tanks are back, we can hold an insane amount of weapons, planes are back, there's a working amusement park, planes are back, it's everything I asked for. It's just that I apparently forgot to ask for some other stuff. Hell, when I found out the game didn't have a fuel feature I was practically ecstatic.

 

But that was when the game was new, and now, having spent countless hours with it, the flaws are all very very apparent. And one of them, like you said, was a lack of interiors.

Locked interiors was in my opinion one of 5’s biggest issues. Hopefully it’ll be fixed next time

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I think GTA V lacked cqb maps. Imagine having an indoor gunfight, especially online against other players. And I'd like to explore the details of each interior such as the mansions and the malls:

 

 

 

 

Edited by Shyabang Shyabang
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I genuinely believe interiors were removed and limited for V due to console limitations. Rockstar have always wanted to develop their "living, breathing, worlds". They state it in almost every interview for each game. I imagine far more interiors will return to VI. Fast food restaurants and a mall are a must!

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8 minutes ago, Patrizio said:

I genuinely believe interiors were removed and limited for V due to console limitations. Rockstar have always wanted to develop their "living, breathing, worlds". They state it in almost every interview for each game. I imagine far more interiors will return to VI. Fast food restaurants and a mall are a must!

This is what I believe too. After all it's a miracle that they were able to run GTAV on last gen, especially on PS3 with just 256MB RAM. 

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With the capabilities of newer-gen consoles, it'd definitely be possible for Rockstar to craft more detailed interiors in GTA VI, and have multiple aesthetically-pleasing indoor locations for the players to traverse through.

 

As far as GTA V is concerned, it's rather unlikely that they will construct a brand new interior just for an update. Sure, it may appease some fans with new content, but the happiness can only last so long, and they would probably want to place their hard work into future projects instead.

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  • 5 months later...
Shyabang Shyabang

Like architecture seen from the outside, the interior architecture can also be impressive:

 

 

 

 

 

 

Edited by Shyabang Shyabang
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  • 2 weeks later...

Would be nice, V really lacked that. I remember IV having alot of buildings you could enter, like the hospital, that was a fun place to shoot up, shame GTA 5 didn't have any buildings you could enter. They're all just locked, and exclusive to missions, which sucks.

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Damien Scott

I'd like to see abandoned buildings like the ones in GTA IV. Shootouts in those places are always fun.

maxresdefault.jpg

photo-3-15921358264501933453924.jpg

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On 3/25/2021 at 9:56 PM, Damien Scott said:

I'd like to see abandoned buildings like the ones in GTA IV. Shootouts in those places are always fun.

 

As much as the abandoned building concepts were fun in GTA IV, I hated the draw distance of interior shootouts in the game. Too limited vision and field of view. Fortunately the camera in GTA V was better, so was the addition of First Person Mode. Short Version: more abandoned locations would be nice as long as they are not like random firing range or warehouses, rather have much detail in them. Like Dimitri's place in Bohan.

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You cannot have too many interiors in a GTA game. I'm expecting crazy interiors in GTA 6 - irl style. 

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GTA6 will blow RDR2 out of the water in terms of interior spaces.  Someone I know might have seen it with their own eyes recently...

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MiamiViceCity1986

We need some new ones that have never been in the series before like aquariums, churches, morgues etc. I also want to see shopping malls come back. It's sad that the only shopping mall was in Vice City almost 19 years ago.

 

Restaurant interiors also need to come back as I like the immersion they create for roleplaying and they're excellent for endurance rampages seeing how long you can last.

 

 

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I think if they should have learned one thing from V, it's that we need more interiors. It's my biggest complaint about V's open world.

 

Malls, restaurants (fast food, diners and fancy ones), car dealerships, clubs, bars, hardware stores and probably many more are an absolute MUST.

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16 hours ago, Algonquin Assassin said:

We need some new ones that have never been in the series before like aquariums, churches, morgues etc. I also want to see shopping malls come back. It's sad that the only shopping mall was in Vice City almost 19 years ago.

Libraries could be fine too!

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1 hour ago, VercettiGuy said:

I think if they should have learned one thing from V, it's that we need more interiors. It's my biggest complaint about V's open world.

 

Malls, restaurants (fast food, diners and fancy ones), car dealerships, clubs, bars, hardware stores and probably many more are an absolute MUST.

Agree 100% I have always rallied for the mall to be opened but looks like it never will. Its a shame with all those beautifully detailed houses on the hills. Imagine we could break and enter like in SA. Sigh 

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On 4/1/2021 at 9:25 PM, bakerach said:

GTA6 will blow RDR2 out of the water in terms of interior spaces.  Someone I know might have seen it with their own eyes recently...

That's highly unlikely to happen, but who knows.

Edited by The Tracker
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  • 2 weeks later...
Shyabang Shyabang
Posted (edited)

More interiors

 

 

 

 

 

Edited by Shyabang Shyabang
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