MFIM-_-7196 Posted August 29, 2018 Share Posted August 29, 2018 (edited) So there is some mods that does not work on patch 3.3 they were working fine in patch 3.2 like (Shadows Settings Extender, ImVehFt....) Edited August 29, 2018 by MF-GS4L Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070408982 Share on other sites More sharing options...
KaizerHind Posted September 10, 2018 Share Posted September 10, 2018 On 3/22/2017 at 1:25 PM, dkluin said: Both are already compatible... Someone should open a thread for this.... They are compatible, but it does not show the options of the Menu, why? Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070427841 Share on other sites More sharing options...
MFIM-_-7196 Posted September 11, 2018 Share Posted September 11, 2018 (edited) If they are compatible ,why they are not working for me like (i can't see any changes in the shadows and i did but the visual effects on very high ,and if the imVehFt working it suppose to show the logo in the bottom right corner in the pause menu!?) it seems like in patch 3.3 a lot of (.asi) mods not working like i just found that another mod that used to working in patch 3.2 not working now either its name (sa-blur.asi) it should to disable the blur in the game like when you drive fast! i hope there will be fix soon Edited September 11, 2018 by MF-GS4L Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070427921 Share on other sites More sharing options...
.Bach Posted September 11, 2018 Share Posted September 11, 2018 (edited) It would be a dream to have this mod compatible. Sad that the people that made it don't seem to want to port it to vanilla SA. Edited December 16, 2018 by .Bach Original video was deleted. Davve95, Maybach62, Ivan1997GTA and 2 others 5 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070427976 Share on other sites More sharing options...
skatefilter5 Posted September 28, 2018 Share Posted September 28, 2018 for 3.5 I think there's a issue whenever the game crashed it's just the NOP with string that causes the problem, some of the actor spawner from 3.2 might have strings in them so I just deleted these mods. NOP with string is incompatible to this mod for sure. If download their mods too, if they have nop string ill erase it, if read-only, then the mod will be trash. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070459771 Share on other sites More sharing options...
Gtatraindude Posted October 1, 2018 Share Posted October 1, 2018 @dkluin Maybe sometime you can try to make the "New Algorithm for Train Traffic" mod compatible with this. It's a mod that activates trains2.dat and trains4.dat lines for train traffic. I'm sure that can come in handy if you are going to connect the cities with railroad lines. Not only that, it makes train spawning more realistic (they appear from a distance away, and not suddenly like in the normal game). I tried making it compatible myself but no luck. Just a friendly suggestion asilas 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070466717 Share on other sites More sharing options...
dkluin Posted October 1, 2018 Author Share Posted October 1, 2018 On 9/28/2018 at 10:51 PM, skatefilter5 said: for 3.5 I think there's a issue whenever the game crashed it's just the NOP with string that causes the problem, some of the actor spawner from 3.2 might have strings in them so I just deleted these mods. NOP with string is incompatible to this mod for sure. If download their mods too, if they have nop string ill erase it, if read-only, then the mod will be trash. What? Maybach62 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070466861 Share on other sites More sharing options...
Maybach62 Posted October 1, 2018 Share Posted October 1, 2018 8 minutes ago, dkluin said: What? ikr Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070466878 Share on other sites More sharing options...
skatefilter5 Posted October 3, 2018 Share Posted October 3, 2018 On 10/1/2018 at 3:22 PM, dkluin said: What? That one 0661: NOP "string" I deleted this opcode that incompatible Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070470752 Share on other sites More sharing options...
todorkrastev2001 Posted October 19, 2018 Share Posted October 19, 2018 (edited) can you make Rhino cannon aim compatible with all tanks cannon mod made by Ryosuke Edited October 19, 2018 by todorkrastev2001 comanche93 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070491921 Share on other sites More sharing options...
JesterShot Posted October 27, 2018 Share Posted October 27, 2018 (edited) CamHunt crashes, and other camera mods don't works in this mod either(Is there any way to run CamHunt without crashes? Edited October 27, 2018 by JesterShot Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070508331 Share on other sites More sharing options...
artginPL Posted November 18, 2018 Share Posted November 18, 2018 Enterable Hidden Interiors will be compatible with UG. Spoiler riwe, AshG7, asilas and 2 others 5 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070535473 Share on other sites More sharing options...
XNGamer Posted November 25, 2018 Share Posted November 25, 2018 Can this kind of mod work with Underground without problems? Glowing weapon pickups mod. C0Y0T3 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070543129 Share on other sites More sharing options...
dkluin Posted November 25, 2018 Author Share Posted November 25, 2018 4 hours ago, XNGamer said: Can this kind of mod work with Underground without problems? Glowing weapon pickups mod. I don't see why not. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070543322 Share on other sites More sharing options...
Insomnium Posted December 6, 2018 Share Posted December 6, 2018 Just tested GInput with UG, works perfectly. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070562161 Share on other sites More sharing options...
FerLaraKor3 Posted December 20, 2018 Share Posted December 20, 2018 Hi. How can I install the ImVehFt? I tried as instructed and I did not get anything, could you tell me how? Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070584099 Share on other sites More sharing options...
artginPL Posted December 28, 2018 Share Posted December 28, 2018 The compatibility of this mod would be useful: Turn Indicators v2.1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070594326 Share on other sites More sharing options...
dkluin Posted December 28, 2018 Author Share Posted December 28, 2018 1 hour ago, artginPL said: The compatibility of this mod would be useful: Turn Indicators v2.1 I won't touch CLEO scripts. TheEazyG 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070594487 Share on other sites More sharing options...
davish15pl Posted January 16, 2019 Share Posted January 16, 2019 Are you planning support for CLEO 4.3 and/or Modloader? p.s. Thank you and kudos to the whole GTA:UG team, this mod is fffing insane Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070615557 Share on other sites More sharing options...
Lughzi Posted January 19, 2019 Share Posted January 19, 2019 Parkour CS 1 And 2. Wallrun.CS and Undead.CS are compatible have fun parkouring Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070618411 Share on other sites More sharing options...
TheEazyG Posted February 4, 2019 Share Posted February 4, 2019 Can you give us character wheel mod? I want to play as claude and tommy vercetti. I want to switch to tommy and teleported to tommy mansion. I also want to switch to claude and teleported to cartel mansion. Please take my idea to make us character switch mod for gta underground. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070636879 Share on other sites More sharing options...
MauroInPlay Posted February 5, 2019 Share Posted February 5, 2019 Mod MixSets v3.0 by Junior_Djjr looks like compatible (or not?) The only modification I have, I never play without it, but, looks like after 30~40 mins playing, the game crashes (minidumps). I dont know, MixSets has things that SilentPatch also has, but it does not cause any errors. I'll check any incompatibility, removing the MixSets, to see if the crash still continue. 15 hours ago, TheEazyG said: Please! I need character switch mod type skinselector in your game Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070638186 Share on other sites More sharing options...
TheEazyG Posted February 8, 2019 Share Posted February 8, 2019 Not like that, u know gta 5 character wheel mod? The one that let you change to 3 protagonist? A cut feature because Playstation 2 limits? @dkluin My idea is to make a script that allows you to teleport to liberty city/vice city/ san andreas. I want to add special clothing for tommy. I want to hide yakuzas/vercetti gang/ groves when I chose Carl Johnson/ Claude Speed/ Tommy Vercetti. So Carl Johnson/Tommy Vercetti/Yakuzas can't relate. So there's no dang thing like being friendly with triads at san andreas but destroying triads fish business at liberty city. It not make any sense. I have the good idea but because I can't making a script so i can't make it I had the menu.txd, i still hunting codes from already professionals who sucsesfully create character switch mod Mods that i hunt for code https://www.google.co.id/url?sa=t&source=web&rct=j&url=https://www.gtainside.com/en/sanandreas/mods/95078-v-style-character-switch-4/&ved=2ahUKEwjxx53f46zgAhXCp48KHf8RDRMQFjAFegQIAhAB&usg=AOvVaw18y1RWU9lPlOZ_PZ1_4Nca https://www.google.co.id/url?sa=t&source=web&rct=j&url=https://www.gtainside.com/en/sanandreas/mods/83385-v-style-character-switch-v3-0/&ved=2ahUKEwjxx53f46zgAhXCp48KHf8RDRMQFjAGegQIAxAB&usg=AOvVaw36nLINKrMLLSNYX-CxfOwl https://www.google.co.id/url?sa=t&source=web&rct=j&url=https://www.gtaall.com/gta-san-andreas/cleo/30033-switching-between-characters-as-in-gta-v-20.html&ved=2ahUKEwjxx53f46zgAhXCp48KHf8RDRMQFjAJegQIBxAB&usg=AOvVaw3kQtLRIEu6e6c60S7Q2u5t And many more, I tried to change the "load actor" to claude's and tommy's file name but I left with useless game crasher script from me. Please add this idea to you to do list! I know you developing Gta Underground Roleplay, Right? Thats a roleplay. Keep you hard work DKLUIN! I love your biggest mod! 256 savecar garages are compatible Enjoy your 256 car park space! Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070641302 Share on other sites More sharing options...
TheEazyG Posted February 9, 2019 Share Posted February 9, 2019 @dkluin My Mod Model https://imgur.com/gallery/PDkhkhs My Txd file https://mega.nz/#!rhcTwYaI Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070641786 Share on other sites More sharing options...
Speedie Posted February 9, 2019 Share Posted February 9, 2019 Backfire mod by Junior_Djjr works fine with GTA:U Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070642342 Share on other sites More sharing options...
VENDETTAS Posted February 10, 2019 Share Posted February 10, 2019 (edited) Spread fix by Ryosuke839 works fine with all weapons. https://libertycity.net/files/gta-san-andreas/113133-spread-fix.html Edited February 10, 2019 by VENDETTAS AshG7 1 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070642652 Share on other sites More sharing options...
Gorgonzola Posted February 16, 2019 Share Posted February 16, 2019 Could you make N-Races compatible with UG again? the latest versions seems to crash with it Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070648576 Share on other sites More sharing options...
dominatorek1 Posted March 16, 2019 Share Posted March 16, 2019 Guys so madleg ragdoll are u working for it to work in ug beacuse im waiting for this. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070680044 Share on other sites More sharing options...
TwisT3R-HU Posted March 26, 2019 Share Posted March 26, 2019 this should be supported. Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070690889 Share on other sites More sharing options...
santosvagos Posted March 27, 2019 Share Posted March 27, 2019 I still hope this mod support modloader in near future . comanche93 and Davve95 2 Link to comment https://gtaforums.com/topic/883865-gta-underground-compatible-modifications-thread/page/6/#findComment-1070691182 Share on other sites More sharing options...
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