Prowlergx Posted June 19, 2017 Share Posted June 19, 2017 Next Gen Animations mod, so i can run with my assault rifle http://www.gtainside.com/en/sanandreas/mods/89251-nga-next-generation-animations-mod/ DoomReaper 1 Link to comment Share on other sites More sharing options...
dkluin Posted June 19, 2017 Author Share Posted June 19, 2017 I think Xinerki made a mod which does just that, you should download that. Link to comment Share on other sites More sharing options...
GtaRey400 Posted June 28, 2017 Share Posted June 28, 2017 I just used and tested its great modification, and installed many .asi files and there is only crash in the game when I install "Searchlights.asi" and "SAsearchlightlimitadjuster.asi" in addition to "V_HUD_by_DK22Pac.asi" Link to comment Share on other sites More sharing options...
Sayonara Arigatou Sniper Posted July 9, 2017 Share Posted July 9, 2017 (edited) @dkluin, Can you make the GTA IV HUD Working on UG? Edited July 9, 2017 by SSRenz Link to comment Share on other sites More sharing options...
B1ack_Wh1te Posted July 14, 2017 Share Posted July 14, 2017 Add modem compatibility EnhFuncs. Link to comment Share on other sites More sharing options...
RexP10S14 Posted July 24, 2017 Share Posted July 24, 2017 I've already have Ryosuke bullet hole mod and it works fine Link to comment Share on other sites More sharing options...
TwisT3R-HU Posted July 24, 2017 Share Posted July 24, 2017 (edited) question... how can I replace cars? I can't open gta3.img file... Insert the modifications which should be in gta3.img into the custom\custom_mods.img Edited July 24, 2017 by TwisT3R-HU Link to comment Share on other sites More sharing options...
RexP10S14 Posted July 25, 2017 Share Posted July 25, 2017 question... how can I replace cars? I can't open gta3.img file... Insert the modifications which should be in gta3.img into the custom\custom_mods.img Where is this file? I only have "Compatible mods" and I can't open the gta3-img file with alci's or img editor... I want to do HD stuff and put the real cars... Thanks! Link to comment Share on other sites More sharing options...
jaqub Posted July 26, 2017 Share Posted July 26, 2017 The FPS adjuster works perfectly!! http://www.gtagarage.com/mods/show.php?id=26066 Link to comment Share on other sites More sharing options...
lbgh Posted August 6, 2017 Share Posted August 6, 2017 (edited) How to install this mods in it GTA:Underground: Ring Railway , SA elevated metro ,and+ all 3 underground subway lines ,New Island - Is it compatible? In a normal SA, it's all incompatible - the game did not start - and too large all modded IPL files. I inserted subway from SA to GTA-Underground ,is working. But Elevated metro is bugged. SA subway and Elevated metro on 1 map- ,but have bug - invisible walls . What can be done so that the actor does not fall through the platform of the stations? I would put this in the standard SA, but they crashed with it mods. Edited August 24, 2017 by lbgh Link to comment Share on other sites More sharing options...
dkluin Posted August 6, 2017 Author Share Posted August 6, 2017 I'm not planning to make UG compatible with other map mods as the installation process can differ from case to case (custom_mods.img won't do the job) Link to comment Share on other sites More sharing options...
GogoGTA Posted August 23, 2017 Share Posted August 23, 2017 I personally use the ingame fps limiter. The game is made to run with it perfectly. But I have to ask this, when the game is limited to 30 fps could this lead to Undergorund crashing? In other words, does the game need more power to process all of those new cities and thus the limiter... well limits the game making it crash? Link to comment Share on other sites More sharing options...
VictorViceVity Posted August 24, 2017 Share Posted August 24, 2017 I'm not planning to make UG compatible with other map mods as the installation process can differ from case to case (custom_mods.img won't do the job) Will the main script be unlocked Danny? I understand the UG imgs will still be encrypted but I'm at least looking very forward to adding more gang zones to the main script. Will it be unlocked in SS3? Link to comment Share on other sites More sharing options...
atazs Posted August 24, 2017 Share Posted August 24, 2017 I know that DYOM works in UG (i think?) but a lot of stuff is not available, any plans to implement it properly? Link to comment Share on other sites More sharing options...
Redreaper666 Posted August 24, 2017 Share Posted August 24, 2017 (edited) I'm not planning to make UG compatible with other map mods as the installation process can differ from case to case (custom_mods.img won't do the job) Will the main script be unlocked Danny? I understand the UG imgs will still be encrypted but I'm at least looking very forward to adding more gang zones to the main script. Will it be unlocked in SS3? We are planning to add / part the current gangzones into more gangzones so it will take longer to take over the cities. If you are interested in doing so contact me on discord and i tell you how we create the gangzones: Redreaper666#3160 Current setup: Edited August 24, 2017 by Redreaper666 Nagletz, Ivan1997GTA, VictorViceVity and 2 others 5 Link to comment Share on other sites More sharing options...
VictorViceVity Posted August 24, 2017 Share Posted August 24, 2017 (edited) We are planning to add / part the current gangzones into more gangzones so it will take longer to take over the cities. If you are interested in doing so contact me on discord and i tell you how we create the gangzones: Redreaper666#3160 Current setup: Thats the main reason why i wanted the main script unlocked. I have the entire SA map with alot more extra turfs and its impressive. Ill show you what i have Edited August 24, 2017 by VictorViceVity Link to comment Share on other sites More sharing options...
Compeast Posted August 24, 2017 Share Posted August 24, 2017 I'm not planning to make UG compatible with other map mods as the installation process can differ from case to case (custom_mods.img won't do the job) Will the main script be unlocked Danny? I understand the UG imgs will still be encrypted but I'm at least looking very forward to adding more gang zones to the main script. Will it be unlocked in SS3? We are planning to add / part the current gangzones into more gangzones so it will take longer to take over the cities. If you are interested in doing so contact me on discord and i tell you how we create the gangzones: Redreaper666#3160 Current setup: Very cool setup. May I suggest one thing? Remove some areas that aren't appealing to gangs. Gangs tend to use territory that speaks to them. This could be low income household/ghetto areas, because they're easy to take over. I would get rid of the airport, the stadium, the Golfclub course, industrial area and the movies studio. Link to comment Share on other sites More sharing options...
dkluin Posted August 24, 2017 Author Share Posted August 24, 2017 Nobody said that those are gang turfs. CRAZY AL WARD 1 Link to comment Share on other sites More sharing options...
skatefilter5 Posted August 24, 2017 Share Posted August 24, 2017 How to install this mods in it GTA:Underground: Ring Railway , SA elevated metro ,and+ all 3 underground subway lines ,New Island - Is it compatible? In a normal SA, it's all incompatible - the game did not start - and too large all modded IPL files. I inserted subway from SA to GTA-Underground ,is working. But Elevated metro is bugged. SA subway and Elevated metro on 1 map- ,but have bug - invisible walls . What can be done so that the actor does not fall through the platform of the stations? I would put this in the standard SA, but they crashed with it mods. As for low-end pc's and cleo 4.3 didn't speed up my game because alot of cleos but I downgrade it to 4.1 and it speed up good without the FPS and DYOM is complete stable without any freeze when mission finished Link to comment Share on other sites More sharing options...
Maybach62 Posted August 24, 2017 Share Posted August 24, 2017 (edited) they aint gang turfs but they probably mafia turfs or cartels son :v Edited August 24, 2017 by Maybach62 Link to comment Share on other sites More sharing options...
JWJ_ Posted August 27, 2017 Share Posted August 27, 2017 what about the helicopter magnet mod? Link to comment Share on other sites More sharing options...
Lub12 Posted August 31, 2017 Share Posted August 31, 2017 What about Gta sa save game like gta 5? CRAZY AL WARD 1 Link to comment Share on other sites More sharing options...
Gummy Posted August 31, 2017 Share Posted August 31, 2017 Is there a working skin selector? I tried using Ryosuke's skin selector 2.1 but the cleo script itself would not load if the skin.img is in the CLEO folder. If there is no skin.img then it would work but I can't load custom skins then. Link to comment Share on other sites More sharing options...
dkluin Posted August 31, 2017 Author Share Posted August 31, 2017 UG has a built-in skin selector which requires IDE entries. Link to comment Share on other sites More sharing options...
Gummy Posted August 31, 2017 Share Posted August 31, 2017 Ah, can you explain how the ped selector works? I can see it has all the peds already but how about custom skins/peds? Link to comment Share on other sites More sharing options...
dkluin Posted August 31, 2017 Author Share Posted August 31, 2017 All of the IDE:peds definitions will be automatically added and alphabetically sorted by the ped spawner, it's completely dynamic. Just add extra IDE lines in peds.ide for additional peds. Link to comment Share on other sites More sharing options...
skatefilter5 Posted September 1, 2017 Share Posted September 1, 2017 In fact you have the skin selector, don't put the old gta.dat in the it folder, edit gta.gat with a notepad and type IMG CLEO/SKIN.IMG in ug's gta.dat it works In fact running with rifles, shotgun, and sniper at compatible with anim.img and asi like lcs and vcs Link to comment Share on other sites More sharing options...
Dragbor Posted September 1, 2017 Share Posted September 1, 2017 CAR SPAWNER IS NO LONGER COMPATIBLE Link to comment Share on other sites More sharing options...
Gummy Posted September 2, 2017 Share Posted September 2, 2017 In fact you have the skin selector, don't put the old gta.dat in the it folder, edit gta.gat with a notepad and type IMG CLEO/SKIN.IMG in ug's gta.dat it works In fact running with rifles, shotgun, and sniper at compatible with anim.img and asi like lcs and vcs That's exactly what I did and it doesn't work Link to comment Share on other sites More sharing options...
skatefilter5 Posted September 2, 2017 Share Posted September 2, 2017 In fact you have the skin selector, don't put the old gta.dat in the it folder, edit gta.gat with a notepad and type IMG CLEO/SKIN.IMG in ug's gta.dat it works In fact running with rifles, shotgun, and sniper at compatible with anim.img and asi like lcs and vcs That's exactly what I did and it doesn't work skin selector or sprint with rifles animation? Link to comment Share on other sites More sharing options...
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