dkluin 29,734 Posted March 29, 2017 Author Share Posted March 29, 2017 (edited) I'm pretty sure that it's required for it to work to begin with, unless it calls some functions tied to IMG loading. ----------- Tested ImVehFt and IMFX. IMFX seems to be compatible with UG, but ImVehFt is incompatible and will crash the game. I guess fastman's patches didnt execute. I'll try to make it compatible. It's compatible now. ------ First Person Mod v3.0 I'm pretty sure that it's incompatible. If so, i'll make it compatible. Edited March 30, 2017 by dkluin 1 Link to post Share on other sites
filobeliko 31 Posted March 30, 2017 Share Posted March 30, 2017 Why not a Co-op mod? (not online, keyboard and controller) 2 Link to post Share on other sites
skatefilter5 164 Posted March 30, 2017 Share Posted March 30, 2017 Why not a Co-op mod? (not online, keyboard and controller) co-op is compatible with this mod i played 2-players in this mod http://www.gtagarage.com/mods/show.php?id=28129 Link to post Share on other sites
BobFromReboot 927 Posted March 31, 2017 Share Posted March 31, 2017 How does that compare to 2-player mission loader? The videos I've watched of the one you posted have very low fps and I'm wondering if that's because of the mod. Link to post Share on other sites
pumba 2016 10 Posted April 2, 2017 Share Posted April 2, 2017 GTA SA Real ragdoll 3 Link to post Share on other sites
GroveStGTAV 1,301 Posted April 5, 2017 Share Posted April 5, 2017 Make compatible -homies inside -hostile gangs -Visit sweet and ryder house mods Link to post Share on other sites
skatefilter5 164 Posted April 5, 2017 Share Posted April 5, 2017 Make compatible -homies inside -hostile gangs -Visit sweet and ryder house mods you mean enter hidden interiors right? you can enter hidden interior across san andreas Link to post Share on other sites
GroveStGTAV 1,301 Posted April 6, 2017 Share Posted April 6, 2017 Make compatible -homies inside -hostile gangs -Visit sweet and ryder house mods you mean enter hidden interiors right? you can enter hidden interior across san andreas I mean, like this Link to post Share on other sites
skatefilter5 164 Posted April 6, 2017 Share Posted April 6, 2017 (edited) How does that compare to 2-player mission loader? The videos I've watched of the one you posted have very low fps and I'm wondering if that's because of the mod. no, that not the mod it's just my computer is laggy and slow because i have more than 100 cleos scripts but anyways i spawn the second player anywhere but it's is not my computer that runs 60fps it's the public computer Edited April 6, 2017 by skatefilter5 1 Link to post Share on other sites
Toreno6901 26 Posted April 11, 2017 Share Posted April 11, 2017 Why not a Co-op mod? (not online, keyboard and controller) Co-op online UG must be a new Remastered SAN Andreas; only downside is there is no AFK AUTO-MISSION Auto-Combat feature. Will the Mod bcome a new game ? Link to post Share on other sites
Avenger777 7 Posted April 11, 2017 Share Posted April 11, 2017 About V HUD,what about special abilities?Will they be included in the Snapshot 3? Link to post Share on other sites
ILOVEFOOTBALL95 249 Posted April 11, 2017 Share Posted April 11, 2017 (edited) How many of these plugins are actually incompatible? I don't think 99% of all mods are incompatible with UG, how about you guys actually test it yourself and confirm that mods are incompatible before asking me to make them compatible? ------- Making GTA V HUD by dk22pac compatible with UG. It seems to be incompatible with new radar limits. EDIT: It also was incompatible with the new radar sprite system UG uses, patched it. I have testsed the mod I said numerous times but due to what I told you ages ago, the Helicopter Mod uses it's own Main.scm and script which would need to be incorporated into UG's I know that wasn't a direct response to me, just making it clear I have tested mine and tried different things to try and make it work. Edited April 11, 2017 by ILOVEFOOTBALL95 Link to post Share on other sites
dkluin 29,734 Posted April 11, 2017 Author Share Posted April 11, 2017 Then I doubt it'll happen. Link to post Share on other sites
TheBadZero 18 Posted April 11, 2017 Share Posted April 11, 2017 Does DYOM work? 1 Link to post Share on other sites
skatefilter5 164 Posted April 12, 2017 Share Posted April 12, 2017 Does DYOM work? Yes it does however when scroll the weapon on the actor to random, it crashes the game and the ai's drive the car stupidly not following the path where you put the way points. I don't think their not going to fix this car path because it's not a open source, but if it is, than we can customize dyom sadly it's dyom 8.1 in 2017. 1 Link to post Share on other sites
dkluin 29,734 Posted April 12, 2017 Author Share Posted April 12, 2017 It wont stop us from patching the mod when it's not open source, we can still patch DYOM's ASI mod. 5 Link to post Share on other sites
Crspy 319 Posted April 16, 2017 Share Posted April 16, 2017 (edited) Great news , Ragdoll mod by madleg is fully compatible now! Editor : Also First person mod , Danny check my messages on Discord Edited April 16, 2017 by Crspy 1 Link to post Share on other sites
CRAZY AL WARD 2,742 Posted April 20, 2017 Share Posted April 20, 2017 Will the Tahoma Coupe by Pinkie work if it replaces only the original Buccaneer??? Link to post Share on other sites
universetwisters 33,915 Posted April 20, 2017 Share Posted April 20, 2017 Will the Tahoma Coupe by Pinkie work if it replaces only the original Buccaneer??? How many times do I have to say, you can literally rename the .dff and .txd to anything you want it to replace 2 Link to post Share on other sites
CRAZY AL WARD 2,742 Posted April 20, 2017 Share Posted April 20, 2017 Will the Tahoma Coupe by Pinkie work if it replaces only the original Buccaneer??? How many times do I have to say, you can literally rename the .dff and .txd to anything you want it to replace Dude, calm your Tits. i finally learned how to do that after a few dozen tries of opening it and making myself look like a jackass. turns out i had to take the files out of the folder just to rename them, anyways, we are de-railing this topic. So let's get Back on topic 1 Link to post Share on other sites
universetwisters 33,915 Posted April 20, 2017 Share Posted April 20, 2017 Will the Tahoma Coupe by Pinkie work if it replaces only the original Buccaneer??? How many times do I have to say, you can literally rename the .dff and .txd to anything you want it to replace Dude, calm your Tits. i finally learned how to do that after a few dozen tries of opening it and making myself look like a jackass. turns out i had to take the files out of the folder just to rename them, anyways, we are de-railing this topic. So let's get Back on topic Yea but you keep asking the same question even when it's been answered many times but okay 3 Link to post Share on other sites
skatefilter5 164 Posted April 21, 2017 Share Posted April 21, 2017 is it possobile to add your own custom.img in the models folder so you put custom actors and edit gta.dat to enable it? or add custom to gta3.img that couldn't be edited. Link to post Share on other sites
Crspy 319 Posted April 22, 2017 Share Posted April 22, 2017 (edited) is it possobile to add your own custom.img in the models folder so you put custom actors and edit gta.dat to enable it? or add custom to gta3.img that couldn't be edited. first of all , if ur question is about skin selector which uses skin.img yes you can put your skin.img in models folder and edit gta.dat to enable it. but if you want to replace Peds in game ,you should add the .txd & .dff files in custom_mods.img which is located in custom folder , don't import anything to gta3.img it doesn't work !! use custom_mods.img instead Edited April 22, 2017 by Crspy 1 Link to post Share on other sites
Avenger777 7 Posted April 23, 2017 Share Posted April 23, 2017 Can you make Crazy Trainer compatible?Its not working,I think GTA Underground's "gta _sa.exe" is not related to the original one. Link to post Share on other sites
skatefilter5 164 Posted April 26, 2017 Share Posted April 26, 2017 (edited) What about the GTA SA Mobile HUD for underground? ---------------------------------------------- It also automatically fix player 2'a hud Edited May 6, 2017 by skatefilter5 Link to post Share on other sites
Ingramsl 239 Posted May 6, 2017 Share Posted May 6, 2017 (edited) Long Heath Bar, Police Chase V3B Fix for UG and GTA IV Pickup Light mod Fix for UG. Edited May 6, 2017 by SSRenz Link to post Share on other sites
dkluin 29,734 Posted May 6, 2017 Author Share Posted May 6, 2017 (edited) ????????????????? Could you be more specific? -------- What about the GTA SA Mobile HUD for underground? ---------------------------------------------- It also automatically fix player 2'a hud I'll test it, if it's incompatible, it may be patched. EDIT: The ASI doesn't even load. Edited May 6, 2017 by dkluin 2 Link to post Share on other sites
eagle152 333 Posted May 6, 2017 Share Posted May 6, 2017 (edited) ????????????????? Could you be more specific? Sometimes it's impossible to understand what he is saying. I can assume that he asking for those mods to be compatible. Edited May 6, 2017 by eagle152 Link to post Share on other sites
hoanghai 6 Posted May 13, 2017 Share Posted May 13, 2017 pls make advanced aiming v1.3 is compatible too,it crashed in my game Link to post Share on other sites
dkluin 29,734 Posted June 19, 2017 Author Share Posted June 19, 2017 (edited) I'll look into compability issues with the Mobile HUD mod by DK22Pac. Edited June 19, 2017 by dkluin 2 Link to post Share on other sites