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Krox

[WIP] GTA: Universe

Recommended Posts

Krox
Posted (edited)

 

We are trying avoid reusing GTA V models since we want to achieve a more detailed environment that fits todays standards more, as you can see at the railtracks that are now fully modelled and allows us to make us more variation on the railtracks. Or on the landscape that is now more smoother for more realistic looking later ingame.

I hope this doesn't mean that you aren't using GTA V's props, because you originally stated that you wil be using those. Otherwise you will need a lot extra time. Awesome pics btw, especially the last one.

 

Most of the stuff in Las Vegas are unique, therefore we need to make some from scratch.

But very generic things like Lampposts, traffic lights and trees or palms etc.. will be reused from GTA V of course, since they fit to a Las Venturas environment.

But things like trash cans, restaurant props, Bus stations etc.. will not be reused from any other GTA game.

We will not completely avoid them, but we are trying using as less as possible

 

And thanks ^^

Edited by Krox

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KNN.
Posted (edited)

I remember how R* worked, they used Los Angeles map few times in few different games, so most of the buildings models were probably same. They just slightly changed stuff, and we never saw any other map anymore.

Thanks and nice work as always Krox!

Edited by KNN.

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denis1379
denis1379
Krox
Posted (edited)

Thanks for the suggestions, but you are currently thinking a bit too far, we are not that far in development.

 

But if you want to make suggestions for the future, you can only do this on our discord server under the suggestions channel.

Edited by Krox

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KNN.

give a finger, they will want whole hand :)

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mould122

No news is good news, eh?

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Krox
Posted (edited)

No news is good news, eh?

We are actively working on the mod again.

 

Currently we are working on some interesting stuff we just dont want to show yet :)

Edited by Krox

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MrSmarter22

Hope the mod will have traffic as well.

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mould122
Posted (edited)

Hope the mod will have traffic as well.

Yes it will as far as I know and remember (I'm not a team member just enthusiast so no 100% sure). But if it won't have traffic it can done by Codewalker tool

Edited by mould122

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coeked

This mod is looking sexier than sexy.

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Krox
Posted (edited)

We are searching for more people that can help us with this mod, on the main page you can find a link to the sheet in order to reply, if you think you can help us try that now

Edited by Krox

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coeked

Don't forget to join our discord! Updates are posted there more frequently and we have an active community.

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justin50

you need to update the bridge facts Easter egg too

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coeked
On 6/30/2018 at 2:23 AM, justin50 said:

you need to update the bridge facts Easter egg too

We aren't working on San Fierro at the moment only Las Venturas.

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Krox

Hey guys,

 

The past few Months the team has been very busy. Now since we do not want to give people the impression this mod died, we decided to do a recap every Month.

Comparable to a dev-diary where the team shows the progress from the last month to the public. Our team consists of different departments (sub-teams), as a result you get various updates in one post. We will not show any in-game pictures in the Monthly recaps, only progress. 
In-game screenshots will be released separately and will therefore not be part of the Monthly recaps. Additionally we will not showing progress we made in the past few Months. This recap is strictly focused on the past Month. 

Also not every single detail or easter egg, literally only what we did this past Month.

So not everything will be revealed in the Monthly recaps. Props and destroy-able objects or any other comparable details will not be shown here, just raw rendering screens showing the models.

So, now all the boring stuff is over. So what has been done?

 

A good start would be the Western Company Motorcycles Building as requested by one of our Discord members.

 

Spoiler

ve9L1uH.png

 

This Building is also fully enterable.

 

Next, the Bone County Fire Station number 5 has been finished this Month.

Spoiler

FyEu7zz.png

 

This Building is also fully enter able and has everything a firestation needs like for example: a Kitchen, Training room, Captain Office, Conference Room, Garage and a reception.

In order to show you the whole Interior we need to take many pictures. Thats why we choose to show a rendering pic of the reception room instead.

Spoiler

JBNTgnC.png

 

This Month we also have worked on Interstate 7 (a parody of Interstate 15) crossing Las Venturas and an Old Train Bridge.

Spoiler

A3vtrwn.png

 

And just that you guys can get an Idea how everything will look texture wise (in-game). Even more details like; cracks and similar details will be added later on. This will be done by using decals mainly. Here is a little sneak peak for the real die hard texture lovers.

 

Spoiler

qiLFoch.png

 

Now some real cool stuff, since everyone loves vehicles. Lets introduce the next part, new vehicles.

Las Venturas also now has their very own proper Ambulance vehicle.

Spoiler

AqhKJET.png

 

Since music is also important, lets head to the Radio stations. 2 new radio stations from GTA: SA will make a comeback to our lovely universe. Namely:

Spoiler

3IrCyzo.png

dJGWWWa.png

 

So, that was it, hope you guys enjoyed the progress so far! :)


Join our Discord Server, If you are interested for more future Month Recaps!

https://discord.gg/Gyye2PQ

 

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