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[WIP|V] Red Dead Redemption V


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It deters people from buying Red Dead Redemption on the platforms where it's meant to be experienced on.

Pretty sure this wasn't on Rockstar either. They apparently didn't even bat an eye at FiveM, but then came Take-Two to NTA. People use the excuse that Rockstar is "free" inside Take-Two but at the end of the day, this isn't the case. T2 own Rockstar, and T2 don't know anything about video games, just the market, which means that anything they deem a threat, they will act upon it, even if Rockstar knows nothing about it. Anyone remember when mods were featured on the Newswire?

 

That said, a very sad ending for this whole situation. I am wondering if they somehow thought this was redistributing RDR assets and thus took it down. I remember T2 taking total conversions down back in the day. To this day I still think T2 is at fault for the milking of GTA Online.

Rockstar and Take-Two aren't really different entities, especially in legal matters. It's sad but not surprising they would find this kind of mod intolerable just now, because of the timing in relation to RDR2. I think it's not so much that they don't want people to play the mod, it's that they don't want it's name, screenshots and video and search results diluting their RDR2 marketing campaign. It's just too much in the same playground. Bad timing.

  • Like 3
Spider-Vice

Take-Two being the publisher though can definitely act in behalf of Rockstar if they consider that this is harmful to their business in some way. Rockstar has to get to them if they have any legal issues, but I'm sure Take-Two can also act independently of R*. After all T2 own them and their business.

It deters people from buying Red Dead Redemption on the platforms where it's meant to be experienced on.

If I had a console, I would buy RDR in an instant, but I'm a PC-exclusive, so I won't buy it anyway.

 

Anyway, .white, why don't you convert the map to GTA IV, so the LC conversion tool OpenIV guys are working on will be able to convert it to GTA V?

Edited by Claude_Lib

I guess it's not surprising, but it's such a shame for all the guys who put a lot of work into this, sad to see it go whilst many other V mods have been allowed to go on.

 

I don't think it would have taken anything away from any sales or marketing or whatever, in fact I'm pretty sure it only would have helped the hype for RDR2 because we've otherwise had the silent treatment as far as information goes. A lot of people have wanted Red Dead on PC for a long time, so the only logical reason I could understand is if they are bringing an official port to the table as well.. it doesn't seem likely though. Just unfortunate all round.

I guess it's not surprising, but it's such a shame for all the guys who put a lot of work into this, sad to see it go whilst many other V mods have been allowed to go on.I don't think it would have taken anything away from any sales or marketing or whatever, in fact I'm pretty sure it only would have helped the hype for RDR2 because we've otherwise had the silent treatment as far as information goes. A lot of people have wanted Red Dead on PC for a long time, so the only logical reason I could understand is if they are bringing an official port to the table as well.. it doesn't seem likely though. Just unfortunate all round.

I'm pretty sure it's due to legal issues. Intellectual property is serious business for them.

*Turns on microphone* f*ck THE POLICE COMING STRAIGHT FROM THE UNDERGROUND.No but seriously though if a guy can make a mod that enabled a intriguing mode in GTA San Andreas and gets away with it,you can too.You just need to find the right way this time around.

  • Like 3

You know why all the great TC mods get canceled? It's because of the damn gaming news sites. It's really sad to say but GTA V/Online ruined the whole GTA community (with that i mean all the stupid "GTA-dedicated" YouTube channels that upload sh*t about everything which is basicially just wrong and filled with adverts). Back then no one cared about GTA modifications, i can't remember that actually someone wrote a article about GTA LC, GTA United, GTA LC2SA or VC2SA.. these are all mods that origins are from a different game.. and what did T2 & R* about it? Nothing! because it didn't get a lot of attention.

Edited by Gravarty
  • Like 6

It's shame because I was NOT ABLE to play any Red Dead games!

 

Most suck thing is, all copyrights are unbreakable and now... we CANNOT EVEN say "NO" against those BRUTAL actions from Take Two's side which are most likely done right towards this project and modding community as average... :/ My only hope now is OpenIV's GTA IV's converted map do not end in same terrible way, same applies for the "Bay Area HD Universe" map mod as well...

Edited by 65536

It deters people from buying Red Dead Redemption on the platforms where it's meant to be experienced on.

 

Nah. More than enough people will or have buy/bought Red Dead Redemption by now - especially now since it's on the PSN and backwards compatible with the Xbox One. Those looking forward to this mod are mostly the people who wanted to see how RDR looked inside the GTA V world because this mod wasn't recreating RDR. Just the map.

This mod was shut down because of the use of copyrighted assets. Not because T2/Rockstar was scared that people wouldn't buy RDR anymore. lol.

 

It's shame because I was NOT ABLE to play any Red Dead games!

 

Most suck thing is, all copyrights are unbreakable and now... we CANNOT EVEN say "NO" against those BRUTAL actions from Take Two's side which are most likely done right towards this project and modding community as average... :/ My only hope now is OpenIV's GTA IV's converted map do not end in same terrible way, same applies for the "Bay Area HD Universe" map mod as well...

 

There's nothing "brutal" about this, nor is T2/Rockstar targeting the modding community. It's simply a case of modders using assets that did not belong to them and thus they were on the verge of a few copyright problems later on down the line.

 

---

 

It's a shame what happened to this mod though. Was looking forward to seeing how it progressed.

Edited by HOTMILFDAD
  • Like 1
strongstyletony

I know this is hard pill to swallow, but as you may have noticed we did get contacted , and we sadly have to say we are stopping this project.

So thanks guys, we were all so happy to see this, but it isn't going to happen, sorry :/:/:/

 

Man. Heart is broken for you and the team.

 

I just don't understand how this makes sense unless they have a PC Port of Red Dead in development. Do they really think this mod would take away sales from RDR on 360 or PS3 in any meaningful way?

 

:(

Edited by strongstyletony
  • Like 1
Alpha Demigod

Okay, so here is my take on the situation. I'd never heard of this mod before and am just dropping in now. Looking at the title I begin thinking.

 

Was this an actual working script setup for RDR on PC? With horses, missions, etc.?

Or was it just GTA V replaced with a desert map and a John Marston skin?

 

It's the latter. In which case I don't give a f*ck.

 

Yeah, it sucks that three years of your hard work got canned. And Rockstar is a bitch. But it's your fault for devoting three years of your life to something so stupid.

 

Like seriously, dressing up as John Marston and driving your car around an empty desert map with no interaction? That'd be like, a novelty at most. It'd get old quick. Why would anyone want to commit so hard to such a shallow overhaul mod.

 

Why spend 3 years on something like that. People would play it for a few minutes and get bored.

 

It's not "RDR on PC with GTAV's engine". It's a map-mod for GTA V and a John Marston skin. Yeah, I'm sure I'll have lots of fun dressed up as John Martson driving my Lamborghini around a desert canyon. That was really worth 3 years of your life. LOL.

 

 

Now, I guess somehow it MIGHT save the day IF the modding community comes together to make missions/cutscenes/activities and all that kind of jazz. Like a "RDR-lite for PC" game. But I highly doubt that's possible. From both a scripting/coding/technical point of view and from general social dynamics of the modding community not being very tight-knit.

 

If it was realistically possible to transfer missions, weapons, etc. from one Rockstar game to another someone would have made a fully functional San Andreas in GTAV engine by now. They haven't. Maybe it IS plausible, assuming endless technical knowledge and time. But then again if you give a monkey a type-writer and let him hammer random keys, chances are he could hammer out a Shakespearean monolouge.

 

It might take millions of years and you'd need a monkey that is immortal, but it COULD happen.

Within rational thought, such a thing is not possible. The modding community doesn't have that much time/care/knowledge. This isn't gonna happen. You made a stupid mod and it ends poetically with you guys being unable to release it.

 

I have no sympathy for these guys. They spent 3 years working on a useless mod and it got shut down. f*cking Whoop-de-doo. They're a bunch of dumbasses. They'll have fun finding another thing you occupy their spare time for 3 years that has no actual value to them or anyone else.

Edited by Imperial Purity

If you were only porting over the map the only reason I could think of why T2 killed this project is because the game was never released on PC and they might have plans to do that before RDR2 releases.

 

Nothing else really makes sense because if they were against us using assets from other Rockstar games the OpenIV team would have also received a C&D for their Liberty City map conversion.

 

Either way this sucks and my hatred for T2 is approaching EA and UBIsoft levels.

Edited by K0ol-G-R4P
  • Like 1
Mr. Leisurewear

And guess what i have no sympathy for you either Mr "Pure".

 

This was a map mod with additional custom scripts.

You think i did nothing usefull , i have written these past 3 years over 25000 lines of code just to get the files all in our custom tools.

I spend searching hundreds of google pages looking stuff up , and guess what i learned a sh*tton from this.

 

So don't tell me i'm a dumbass Mr.

 

Also to anyone asking for the .White toolkit , sadly i'm ordered to not release anything , and i will probably get a lawsuit if i do officially (which i dont have right now)

BS_BlackScout

@Mr. Leisurewear

Look at the dude on his profile pic. What do you expect? I stopped reading at "...to something so stupid."

___________________

 

You did a cool thing. Sadly, the legal f*cks think more about their stupid intellectual property than what this could bring positively...

They are businessmen who don't understand a single sh*t about gaming.

 

It sucks that Rockstar is under those f*cks with a possible sh*tty contract they'll never get rid of. I'm starting to think Leslie was just another victim of all that bullsh*t.

 

HURR BUT IT'S AGAINST THE TOS.

So many of these have been made in the past and they haven't even bat an eye.

 

@K0ol-G-R4P

 

Well, they are making a tool to convert those assets plus requiring you to have both games... But I see your point.

Edited by BlackScout
  • Like 2

And guess what i have no sympathy for you either Mr "Pure".

 

This was a map mod with additional custom scripts.

You think i did nothing usefull , i have written these past 3 years over 25000 lines of code just to get the files all in our custom tools.

I spend searching hundreds of google pages looking stuff up , and guess what i learned a sh*tton from this.

 

So don't tell me i'm a dumbass Mr.

 

Also to anyone asking for the .White toolkit , sadly i'm ordered to not release anything , and i will probably get a lawsuit if i do officially (which i dont have right now)

You are addressing a Canadian Trump troll.

 

The kid probably sniffs markers, eats crayons and dreams of working in a coal mine.

 

On a serious note why would T2 stop you from releasing tools that do not contain assets from the game? That doesn't make any sense to me. If that was the case OpenIV would have been shutdown a long time ago since that toolset also allows us to import assets from other games.

Edited by K0ol-G-R4P
  • Like 1

I don't wanna be THAT guy but this probably happened with GTA VCS PC Edition.

Such a shame, I was legit excited for this...

VCSPC was only dropped because the creators didn't have enough time to work on it, nothing to do with T2 or R*.

 

I guess it's not surprising, but it's such a shame for all the guys who put a lot of work into this, sad to see it go whilst many other V mods have been allowed to go on.I don't think it would have taken anything away from any sales or marketing or whatever, in fact I'm pretty sure it only would have helped the hype for RDR2 because we've otherwise had the silent treatment as far as information goes. A lot of people have wanted Red Dead on PC for a long time, so the only logical reason I could understand is if they are bringing an official port to the table as well.. it doesn't seem likely though. Just unfortunate all round.

I'm pretty sure it's due to legal issues. Intellectual property is serious business for them.

Well Yeah, intellectual property, legal issues, bla bla bla... The point Kirsty is making is there is a double standard and it makes no sense at all.

  • Like 1
Mr. Leisurewear

 

And guess what i have no sympathy for you either Mr "Pure".

 

This was a map mod with additional custom scripts.

You think i did nothing usefull , i have written these past 3 years over 25000 lines of code just to get the files all in our custom tools.

I spend searching hundreds of google pages looking stuff up , and guess what i learned a sh*tton from this.

 

So don't tell me i'm a dumbass Mr.

 

Also to anyone asking for the .White toolkit , sadly i'm ordered to not release anything , and i will probably get a lawsuit if i do officially (which i dont have right now)

You are addressing a Canadian Trump troll.

 

The kid probably sniffs markers, eats crayons and dreams of working in a coal mine.

 

On a serious note why would T2 stop you from releasing tools that do not contain assets from the game? That doesn't make any sense to me. If that was the case OpenIV would have been shutdown a long time ago.

 

 

Because of the fact they are in Russia , thats why.

And they can sue me for the fact i provide a tool that "Reverse engineers" their property which in the EU (where i am) are not mild on.

And to be correct it is TakeTwo , but somewhere i can sense them for "protecting their label", but yeah sh*t happens :/

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