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[WIP|V] Red Dead Redemption V


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Can't imagine driving car around the 1911 RDR landscape. Gorgeous, guys, really intrigued by your project.

Maybe the good idea is using Delorean model to reach feeling like you are around BTF3...

Driving with a bike on it was relaxing and peaceful. If someone made a remake of the back to the future western part of movie that be fantastic to see remade.

 

Can't imagine driving car around the 1911 RDR landscape. Gorgeous, guys, really intrigued by your project.

Maybe the good idea is using Delorean model to reach feeling like you are around BTF3...

Driving with a bike on it was relaxing and peaceful. If someone made a remake of the back to the future western part of movie that be fantastic to see remade.I think motorcycles especially choppers from TLAD and offroad cars would be fun to drive around the map.
  • Like 3
universetwisters

Motorbikes would make sense too, not unless yall're going to add horses in.

Dageron RUS

Another just crazy idea is map remade up to the 1940th or 1950th.

Oh, this is kind of deep fantasy area... When urbanism has already come to the former Wild West.

 

Here we could see...

 

Blackwater City (a large megapolis around whole area up to the Tall Trees)

Armadillo town (connected with Blackwater by modern highway)

National Museum of Fort Mercer

... your ideas?

 

And Jack is still alive and can still own Beacher Hope ranch (which is now surrounded by another ranches), maybe just partly rebuilt it.

 

Hope community will deeply take hands on RDR map and introduce much different ideas, as map will be easy accessible.

  • Like 1
universetwisters

I don't think Blackwater would be a metropolis. If anything, it'd probably be the same but with some suburban developments on its outskirts.

  • Like 1

Can't imagine driving car around the 1911 RDR landscape. Gorgeous, guys, really intrigued by your project.

Maybe the good idea is using Delorean model to reach feeling like you are around BTF3...

if we are going to drive a car on that map it has to be historically accurate

3142ac-4.jpg

The mod is looking great and I can't wait for it.

 

Also, you guys gotta include the trains from RDR. In addition to that, you can add horses to the game. Rideable horses that is. This has been done already with the Ride a Deer mod. You guys would just use a horse.

 

Also there are plenty of things you can do with the map. Like make it an add on and bring it to modern times.

-Retexture trails and change their materials into paved roads.

-Add lamp posts.

-Remodel some buildings to modern form.

-Add mountains on the edges of the map so it doesn't look like it is floating.

-Add fence/giant wall at the US/Mexican border, with security checkpoints, and hidden tunnels underneath. (This could make for people to create interesting smuggling missions in DYOM for Trevor.)

Edited by nkjellman

The mod is looking great and I can't wait for it.

 

Also, you guys gotta include the trains from RDR. In addition to that, you can add horses to the game. Rideable horses that is. This has been done already with the Ride a Deer mod. You guys would just use a horse.

 

Also there are plenty of things you can do with the map. Like make it an add on and bring it to modern times.

-Retexture trails and change their materials into paved roads.

-Add lamp posts.

-Remodel some buildings to modern form.

-Add mountains on the edges of the map so it doesn't look like it is floating.

-Add fence/giant wall at the US/Mexican border, with security checkpoints, and hidden tunnels underneath. (This could make for people to create interesting smuggling missions in DYOM for Trevor.)

itwill look hillarious trying to ride a horse i would not recommend implementing horse riding horses yes but riding them not worth it

Yeah some ideas are going WAY over here, let these guys focus on getting the map in there, using the better render techniques and features and maybe spawn a few bikes/off road vehicles and that alone will satisfy a lot of people AND let people explore the map in a different way.

  • Like 7

Flawlessly awesome. I've been waiting years to see this happen. Was expecting a San Andreas or GTA IV Port but V seems like just the perfect engine to use. I'll keep an eye on this topic regularly. Seems like years of hard work from you both. I need to start modding GTA V again. I guess I just got the perfect reason to.

universetwisters

Now I'm really psyched for this map. I just hope that the beta release isn't pushed back or delayed or anything like that.

Hans-Hermann Hoppe

 

 

It never had a PC release.

he was joking dude

 

 

You never know nowadays. There are people out there who would genuinely say that due to lack of knowledge.

 

On topic, this mod looks great. Looking forward to seeing the trailer.

 

 

That's called Poe's Law, when parody and reality are so close you often cannot tell them apart.

 

Regardless, I'm glad, never bought RDR, thought it too old to buy. I only started really playing games in 2010. Fantastic work, keep it up!

There's few idea's and such planned. Map is main focus and other things will be done. We are aiming for highest quality mod here. We trying to make it exactly like RDR in every way.

But obviously with improvements to use graphical features that V has? I did see parallax mapping in there. It would look great with RDR's map.

 

Also, doesn't RDR and GTA V have a lot of the same animals? It would be neat if they had the fur effect that the GTA V animals do (if the fur is longer that is, as it wouldn't look right on the horses).

 

However, I'm wondering, is the map ready for any up close screenshots? I'd like to see some screens of known locale like MacFarlane Ranch, Armadillo, Marston Ranch, and Blackwater.

Edited by nkjellman

 

That's called Poe's Law, when parody and reality are so close you often cannot tell them apart.

 

Regardless, I'm glad, never bought RDR, thought it too old to buy. I only started really playing games in 2010. Fantastic work, keep it up!

 

 

RDR came out in 2010...

  • Like 7
jedijosh920

Now I'm really psyched for this map. I just hope that the beta release isn't pushed back or delayed or anything like that.

 

Yeah some ideas are going WAY over here, let these guys focus on getting the map in there, using the better render techniques and features and maybe spawn a few bikes/off road vehicles and that alone will satisfy a lot of people AND let people explore the map in a different way.

 

removed

Edited by jedijosh920
  • Like 2

It's not just any simple map. It's going to try and replicate Red Dead Redemption as much as it can in the full release with unique characters, weapons, animations, scripts, etc from RDR. This is of course going to be most likely implemented after the map is finalized. There won't be any of GTA V's map left. An example is the bounty system that I am rewriting for the mod, it won't be wanted stars anymore and cops chasing you around in cars, a posse of lawmen will round up in horses and chase you instead.

Yeah and we've also not seen any project that huge before on V, nor even IV, so expectations wise, I'm saying people should expect the map to be actually released and playable. It's easy to dream big but projects like this would require a sh*t load of time and effort to maintain afterwards and a lot of people just lose interest and move on.
BS_BlackScout

Modding is about cooperation. As long as the authors and other modders agree to share their work between each other, it's not that impossible.

Although I can understand the difficulty of the process.

Imagining a perfect scenario where the team doesn't fight for bullsh*t such as pride or anything of sorts.

Edited by BlackScout
  • Like 2

 

It's not just any simple map. It's going to try and replicate Red Dead Redemption as much as it can in the full release with unique characters, weapons, animations, scripts, etc from RDR. This is of course going to be most likely implemented after the map is finalized. There won't be any of GTA V's map left. An example is the bounty system that I am rewriting for the mod, it won't be wanted stars anymore and cops chasing you around in cars, a posse of lawmen will round up in horses and chase you instead.

Yeah and we've also not seen any project that huge before on V, nor even IV, so expectations wise, I'm saying people should expect the map to be actually released and playable. It's easy to dream big but projects like this would require a sh*t load of time and effort to maintain afterwards and a lot of people just lose interest and move on.

 

For me personally, I would be happy if the free roam element was at least there.

 

For example, the LCS/VCS Stories mod for GTA VC. The LCS version practically has the free roam part in.

 

So basically:

-All of the map

-All transportation modes

-Protagonist

-Animations

-Weapons

-Peds

-etc...

 

Now when we get into mission territory, that is where things get dreamy.

 

@zzcool

Horses wouldn't look silly. The Ride a Deer mod doesn't look bad. All you really have to do is attach the player to the animal in a riding position, then control the animal. Not very hard to do. Personally, I'd rather ride around this map via horse, or in the car that was in RDR, or via driving the train. To be honest, the only semi modern car that I would drive around the RDR map in is the Back to the Future car. lol. But that would just be for sh*ts and giggles. I'd rather use a historically accurate mode of transportation.

 

Speaking of that, I do believe that in 1911, they did have bicycles. If I am correct and you decide to include them, they should be much less common. Not cruising around that is.

Edited by nkjellman
  • Like 1

Q: Can I help develop this mod?

A: Sure! We are always open to expand our team. We are mostly looking for programmers who are able to help us reverse engineer the file formats. We are also looking for scripters who are able to remake any of the game's original content over to GTAV, think minigames and certain mechanics such as Dead Eye Targeting. If you have experience creating normal, specular and height maps, you are also welcome.

When possible, we will also need converters for Vehicles, characters and animals.

I wonder whether that kind of development is open or as closed as OpenIV. If it's open and you'll document everything you discover in some wiki (maybe on the mods website) it'd be great for the community. Also, will .WHITE be available for the public?

 

 

Q: What's the download size of this mod?

A; Aproximately 2GB.

Guys, watchout on that one. If I was in your position, I'd only offer a conversion tool like the guys from OpenIV plan to do, as that will prevent any legal issues. Offering copyrighted files (Red Dead Redemption files) won't be tolerated by GTA5-mods.com (I know that rappo cares A LOT about that) and Rockstar.

 

Nice approach, glad to see you managed to research most of the formats. Let's see how far this will go. I hope the competition will force the OpenIV guys to work faster and more efficiently on their tool (releasing .white to the public would force them even more I assume).

Good luck.

SkylineGTRFreak

I know it's not much, but if wanted I could try and convert that armored car which was seen in one of the later missions... I'd just need the files.

 

Apart from that, I really can't wait to have this beauty of a map on PC with more than 720p resolution :D

 

 

Edit:

 

 

Q: Can I help develop this mod?
A: Sure! We are always open to expand our team. We are mostly looking for programmers who are able to help us reverse engineer the file formats. We are also looking for scripters who are able to remake any of the game's original content over to GTAV, think minigames and certain mechanics such as Dead Eye Targeting. If you have experience creating normal, specular and height maps, you are also welcome.
When possible, we will also need converters for Vehicles, characters and animals.


I wonder whether that kind of development is open or as closed as OpenIV. If it's open and you'll document everything you discover in some wiki (maybe on the mods website) it'd be great for the community. Also, will .WHITE be available for the public?

Q: What's the download size of this mod?
A; Aproximately 2GB.


Guys, watchout on that one. If I was in your position, I'd only offer a conversion tool like the guys from OpenIV plan to do, as that will prevent any legal issues. Offering copyrighted files (Red Dead Redemption files) won't be tolerated by GTA5-mods.com (I know that rappo cares A LOT about that) and Rockstar.

Nice approach, glad to see you managed to research most of the formats. Let's see how far this will go. I hope the competition will force the OpenIV guys to work faster and more efficiently on their tool (releasing .white to the public would force them even more I assume).
Good luck.

 

Well, IV was released on PC, RDR not. Many people don't have this game at all, in my case I have it fro Ps3, but no way of getting the files over on my PC, so there's kind of a barrier there which IV and Liberty City do not have. But I do see where you're coming from.

Edited by SkylineGTRFreak
  • Like 2

As far as files go we are aware and surely won't provide raw RDR files. Release will be made in reasonable way. We'll provide these details at close to launch of first Beta release. FAQ may be updated at that time.

Edited by Jestic
  • Like 1

Wow, Liberty City and now all of RDR! Amazing :D Right now I'm just a user, eagerly waiting for more, but would you mind shedding a bit of light on the development? Exciting times with OpenIV reaching a new milestone apparently, you people pulling in the whole of RDR and then there's the FiveM revival.

  • Like 1
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