Springfield 703 Posted May 25, 2017 Author Share Posted May 25, 2017 There is no such a way to edit DYOM since they got the original Source Code. Only then can edit it! Link to post Share on other sites
.GreenGoo 352 Posted May 25, 2017 Share Posted May 25, 2017 What about a mod show me all the animations, can you do that? Link to post Share on other sites
Springfield 703 Posted May 25, 2017 Author Share Posted May 25, 2017 Actually, yes. 1 Link to post Share on other sites
.GreenGoo 352 Posted May 25, 2017 Share Posted May 25, 2017 Then please do it for me. Link to post Share on other sites
Springfield 703 Posted May 25, 2017 Author Share Posted May 25, 2017 Then please do it for me. Well, i just saw the animations list and i think it will take me at least 1 year and 2 Months. Will you accept this? Link to post Share on other sites
.GreenGoo 352 Posted May 25, 2017 Share Posted May 25, 2017 WHAT!!!?? I didn't know that gta sa have all these animations. Okay just put some new animations, animations that aren't in dyom. Put 100 animations in each version. I mean, name the mod "Viewer". Viewer V1 have 100 animations, viewer V2 have 100 new animations and etc. Each version will release every 1 year. So, what do you say? Link to post Share on other sites
Springfield 703 Posted May 25, 2017 Author Share Posted May 25, 2017 WHAT!!!?? I didn't know that gta sa have all these animations. Okay just put some new animations, animations that aren't in dyom. Put 100 animations in each version. I mean, name the mod "Viewer". Viewer V1 have 100 animations, viewer V2 have 100 new animations and etc. Each version will release every 1 year. So, what do you say? Hmm... Okay. I'll try to make a version which will have a connection with DYOM Actors. Basically, which means you can add those new animation in actor you created in DYOM. 1 Link to post Share on other sites
.GreenGoo 352 Posted May 25, 2017 Share Posted May 25, 2017 That's Great! I'm waiting! Link to post Share on other sites
Next Previous 112 Posted May 25, 2017 Share Posted May 25, 2017 WHAT!!!?? I didn't know that gta sa have all these animations. Okay just put some new animations, animations that aren't in dyom. Put 100 animations in each version. I mean, name the mod "Viewer". Viewer V1 have 100 animations, viewer V2 have 100 new animations and etc. Each version will release every 1 year. So, what do you say? Hmm... Okay. I'll try to make a version which will have a connection with DYOM Actors. Basically, which means you can add those new animation in actor you created in DYOM. I didn't understand the idea, If you mean adding animations to dyom, then that was the same of my option but you're adding, not editing, that'd be great, but everyone has to download it or their game will crash, one way or another, it will crash if they edit the actor with the new animations while they didn't download ur mod, Right? Link to post Share on other sites
Springfield 703 Posted May 25, 2017 Author Share Posted May 25, 2017 I didn't understand the idea, If you mean adding animations to dyom, then that was the same of my option but you're adding, not editing, that'd be great, but everyone has to download it or their game will crash, one way or another, it will crash if they edit the actor with the new animations while they didn't download ur mod, Right? Basically, yes then can if they play those missions which got added animations because some peoples might don't know about this. I'll think about this later. Link to post Share on other sites
Light Syde Riandy 473 Posted May 25, 2017 Share Posted May 25, 2017 Springfield, did you forget my request? Link to post Share on other sites
Aftab 407 Posted May 27, 2017 Share Posted May 27, 2017 Just a simple Modification made by Me which will block your cheat memory. In simple words, you won't cheat if you install this CLEO. This is for those who think they're really amazing and legends peoples. If they think they're then install this. I really need this b'cuz I've a bad habit to use cheat codes whenever I start the game. Link to post Share on other sites
GameScripters 0 Posted July 31, 2017 Share Posted July 31, 2017 Hello. PLS can give me Sanny Builder 3 Cleo Script ----------------------Teleport Wait 1 Sec AND Back Teleport Thanks . Pls Replay Fast Link to post Share on other sites
Springfield 703 Posted July 31, 2017 Author Share Posted July 31, 2017 Hello. PLS can give me Sanny Builder 3 Cleo Script ----------------------Teleport Wait 1 Sec AND Back Teleport Thanks . Pls Replay Fast Where you want to teleport?? Link to post Share on other sites
GameScripters 0 Posted July 31, 2017 Share Posted July 31, 2017 1024.63, -1434.42, 13.63 0 Link to post Share on other sites
GameScripters 0 Posted July 31, 2017 Share Posted July 31, 2017 active Commands /Repair pls Link to post Share on other sites
Springfield 703 Posted August 1, 2017 Author Share Posted August 1, 2017 Wait. Are you trying to make it with SAMP?? Link to post Share on other sites
GameScripters 0 Posted August 1, 2017 Share Posted August 1, 2017 (edited) yes but i can't please make teleport script telepport wait 1 sec[can you?] and back teleport Cordinate 1024.63, -1434.42, 13.63 0 Commands/Repair Edited August 1, 2017 by GameScripters Link to post Share on other sites
HepicDYOM 18 Posted August 3, 2017 Share Posted August 3, 2017 I'm right now working on my own mod which allow me to create my own missions with new features. So, it will be hard to make your projects but I'll complete everything today.Is that means that you will make new DYOM?If yes,plz,make it compatible with GTA Undergound Link to post Share on other sites
SHIFAAU9 / SHIFAAH9 185 Posted September 24, 2017 Share Posted September 24, 2017 hey, hello can u make script which will teleport me to any location of the marker (way point in map).. i really want it... 1 Link to post Share on other sites
Springfield 703 Posted September 25, 2017 Author Share Posted September 25, 2017 (edited) Requested by: SHIFAAH9Status: ReleasedMod Type: CLEOMod Name: Teleports to the MarkerKey: Type "Tele" to Teleport.Description: This mod allow you to teleport to the Marker. Just First set the marker and type the activation code. Disclaimer: If you type the activation code without even setting the market position first then it'll teleport you to Blueberry Acres. Source: SRCDownload: Edited September 25, 2017 by Springfield 1 Link to post Share on other sites
SHIFAAU9 / SHIFAAH9 185 Posted September 26, 2017 Share Posted September 26, 2017 (edited) previously you made "anti-cheat...." script which prevents anyone using a cheat. can you make a script which prevents gta sa to add "number of times cheated", so that no matter how many times you/me cheat, it will not be added to "number of time's cheated" and also keep increasing my (CJ's) criminal rank. Edited September 26, 2017 by SHIFAAH9 Link to post Share on other sites
PyThOn #TakeItEasy 333 Posted October 24, 2017 Share Posted October 24, 2017 If Springfield is active, I want a CLEO script that adds a "Prone". Like in FPS games. Sorry if this topic is bumped. Link to post Share on other sites
Agent-X 108 Posted November 9, 2017 Share Posted November 9, 2017 (edited) Springfield,can you make a script in which player health is infinite.I am not talk about "Baguvix" cheat.I mean to say that the player never Bastard,Die in Car Blast or in Blasts,not die from high jumps.Just infinite and never die. Edited November 9, 2017 by Agent-X Link to post Share on other sites
SHIFAAU9 / SHIFAAH9 185 Posted November 9, 2017 Share Posted November 9, 2017 (edited) Just infinite and never die. there is trainer that can do that.. Edit: if your car or vehicle goes BOOM you will die no matter what. Edited November 9, 2017 by SHIFAAH9 Link to post Share on other sites
Mr-SPT 2 Posted October 12, 2018 Share Posted October 12, 2018 Hi, Could you make a script that make molotov go along with gun bullet when fire? 2 Link to post Share on other sites
GKHEAT 420 Posted October 12, 2018 Share Posted October 12, 2018 3 hours ago, Mr-SPT said: Hi, Could you make a script that make molotov go along with gun bullet when fire? look this topic is dead now. Link to post Share on other sites
Practizoir 0 Posted September 3, 2019 Share Posted September 3, 2019 Wow. Hey! The old maoffense01, here! 😁 Link to post Share on other sites
XzeuX 245 Posted September 7, 2019 Share Posted September 7, 2019 This thread still active? If it yes, I have a request. In DYOM objects selection, you can find a mounted minigun with the id of 195. Can you make a script where I can use that minigun? Link to post Share on other sites
Brian Jeremy 3 Posted September 15, 2019 Share Posted September 15, 2019 Can you make a cleo so that allied actors have the blue arrow please? Can it make it possible for the identification of objects, actors and weapons of gta underground to be used in dyom with identification number? 1 Link to post Share on other sites