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RDR 2 Switch Port


RDR 2 Switch Port  

79 members have voted

  1. 1. Do you want a RDR 2 Port to the Nintendo Switch?

    • Yes
      10
    • No
      36
    • Dont care either way
      27
    • Maybe
      6


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This is probably a really stupid question but am I the only one who thinks it would be rad if somewhere in the future RDR 2 was ported to the Switch?

 

Putting aside all the limitations of the Switch, if they toned down the graphics and certain technical aspects who thinks it would be possible to port it to the Switch?, I don't know how many of you are planning on getting one (I'm getting mine in May) and whether or not it will be popular but I think its possible for them to port at least a version of it to the Nintendo Switch, I mean it can run Skyrim.

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Spider-Vice

If Rockstar were to work with Nintendo again, I think they'd do older games for the Switch and not RDR2. Not to mention they'd have to redo a bunch of the RAGE engine as the Switch works with ARM.

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It's a neat idea but it's just technically impossible. Obviously the new iteration of RAGE powering RDR2 will likely take full advantage of the PS4 and Xbox One as well as the next iterations like the Pro and Scorpio involving 4K resolutions and HDR. Multiplayer is an issue too.

 

The Switch isn't meant to be a powerhouse like say the PS4 so that obviously limits third party ports but honestly, and like Jason said in the chat thread, the majority of people buying a Switch will be doing so for Nintendo titles anyway.

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Maybe Rockstar can port a highly-pixelated top-down version of RDR2 with 8-bit color and a chiptunes soundtrack to the Switch. :p

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I have nothing against RDR2, or any other game for that matter, coming to more platforms. When nothing is exclusive to certain consoles then it's only good for gamers in general. I'm not sure the genre of the game or the power required to run it would exactly be a match, but if they can then why not?

 

For RDR2 specifically, it would be 1000% better to announce it for PC than the Switch, though.

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People Are Already Trying to Fix the Nintendo Switch's Dumb Design Issues

 

"Even if Switches are flying off the shelves, it’s a bad sign when less than a week after launch, fans are already having to unf*ck your bad design decisions."

 

"...these are legitimate gripes, especially for a hyped console where basically everything will cost extra"

 

It looks like, with the Switch, Nintendo has managed to extend the concepts of both modding, and microtransactions, into actual hardware. A breakthrough !!

 

Buy a bare-bones gaming phablet and then buy everything else, to make it complete.

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Technical limitations aside, there really isn't a point. Nintendo have got them selves into a hellish circle with their consoles. People buy them for Nintendo's first party games, but no one really buys the third party games. They simply do not sell. Why? Cause if a person wants to play a big triple AAA franchise, or a core franchise like CoD/Battlefield/whatever, they already own a PS, Xbox or PC. No one is interested in playing the lesser version of a game (due to technical limitations) just cause it's a Nintendo platform. No third party multi-platform developer wants to devote time into Nintendo's console gimmicks when they won't benefit the other console (aka why Kinect/PS Move died). It's a rough circle they've got them selves into, and it's why we're very, very unlikely to see RDR2 on Switch.

 

Also, Skyrim on Switch is not the remastered version, and it wasn't an impressive game from a technical stand point anyway. It's really not a good example IMO.

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do i want it? yes for sure. i'd love nothing more than being able to play it on the go.

 

the fact is the switch is too weak. lol it can't handle zelda at 900p at 30fps with cartoon graphics. so what chance on earth does it have running RDR2?

Edited by one55
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  • 2 weeks later...

This is probably a really stupid question…

While I have no interest in the Switch and it wouldn't affect me in any regard, I still voted "yes," because why not? I mean, extending a user-base to any feasible console would not only benefit Rockstar and Nintendo, but the user community, as well.

 

It's the one thing that I can't stand about the whole Netflix, Hulu, and AmazonPrime thing, where a good show pops up on one service, but not the others. I get the proprietary-ships of the different venues, but it's the potential viewers that lose out – the one's who don't want to pay or cannot afford to have all these different video services.

 

So, no, not a stupid question. Not at all. Cheers! :)

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MyGtaForumsUsername

a wii u port would run better lol

 

Yeah, let's release it on pot instead of kettle, big improvement indeed. If Rockstar really wants to test waters again with a Nintendo system they could at first port PS3/360 version of GTA V to Switch, get the engine running on it, see how it performs financially and go from there. Also GTA games have way more demand in the marketplace than the Read Dead ones.

 

Scaling RDR2 down so drastically can't be good for the game(gameplay, visuals and maybe even some systems, minigames etc. would have to be cut), It also takes manpower that could be used elsewhere(PC version) which for Rockstar is bigger constraint than money, to do pet projects of this kind. Of course they could also try some outsourcing, but that method of porting has generally a bad track record.

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ClaudeSpeed1911

Maybe as a different version, see Midnight Club LA Remix on the PSP or Max Payne GBA. The switch is too weak for them to make a good RDR, they could always downgrade RDR if they wanted but a big part of RDR is the world and the imersion it brings so I doubt they would sacrifice that.

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YES

 

There is absolutely no reason to vote otherwise. Even if you'd never buy a switch, don't like nintendo or even if you just hate everything in this world. there is nothing bad coming from it. RDR2 wouldnt suffer, rockstar wouldnt waste ressources and rdr3 would not be limited due to nintendo's GO (the console after switch) in a future scenario where this had happend.

Edited by iddqdvie
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  • 4 months later...
Igor Bogdanoff

If Rockstar were to work with Nintendo again, I think they'd do older games for the Switch and not RDR2. Not to mention they'd have to redo a bunch of the RAGE engine as the Switch works with ARM.

>remake rage to work on arm to port RDR2 2 to switch

>port IV to android/ios, cuz you have rage on arm

 

it's a win/win situation.

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HandSoap2811

No, it can't handle it.

 

The only game we could potentially see is LA Noire.

lol the switch is less powerful than xbox 360 & ps3 its really annoying how people think every new game that gets announced is going to get ported over to the switch? It hasnt even sold a million units.... Nintendo is dying imo they should release their games on pc and ps4 no one wants to buy a $300 console that doesnt have any games

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  • 4 weeks later...

I'm very interested in the technical aspect of it all. We've known that Switch is capable of running remasters of last gen games, current gen sports and racing titles (possibly demanding ones too). And now we know that the Switch can also run current gen 60fps console titles too (see: Doom), albeit at half the frame rate along with graphical reductions, including image quality. 2K took the same approach with NBA 2K18. It's 60fps on PS4/XBO but 30fps on the Switch, visually it looks spectacular for what is essentially mobile hardware. Having said that, I seriously doubt the Switch could run a 30fps current gen game without a major, significant downgrade that leaves it in a state that isn't presentable or playable. Games do have varied hardware requirements, however. It's possible that some of the less demanding ones do show up on the Switch, think Alien Isolation which was 30fps on PS4/XBO but was very lenient on PC hardware, running on equivalent PC hardware at about 60fps or close to it. It also had a last gen version. But something like RDR2 which is not only a 30fps AAA title but also has a seemless open world setting with no loading screens. It would be torture for the Switch's CPU. I've done some research and found that Switch's GPU is roughly equivalent to an HD 6670; barring the driver, API and architectural differences. It can run some of the less demanding modern games at the lowest setting at 720p or lower at ~30fps. It'll be interesting to see how demanding RDR2 ends up being, especially since it's R*'s first current gen video game.

 

^Also, Switch is not less powerful than last gen consoles, in terms of pure FLOPS, it's about 1/3 of the GPU of Xbox One when docked, and about 1/6 when undocked. That would put it somewhere between the PS360 and Xbox One, but closer to the former. It's better than last gen consoles, that's definite.

 

 

But, still. While it's fun to speculate and all, it all comes down to R*/T2 in the end.

Edited by Murray Bunyan
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Never, ever going to happen. I'm curious to see how bad they had to butcher LA Noire to get it running on Switch...

LA Noire is running at 1080p docked, 720p on the move. I'd imagine the game will look the same if not better than it's last gen counterparts.

 

I don't see RDR2 on Switch just because of online and multiplayer. Long term I just don't think the system has the memory capacity and bandwidth to support the online mode and eventual updates.

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