MrGTAmodsgerman Posted April 14, 2017 Share Posted April 14, 2017 Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel. It have #NorthYanktonFirstMission2004 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069516996 Share on other sites More sharing options...
BahnSprueher Posted April 14, 2017 Share Posted April 14, 2017 Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel. For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517004 Share on other sites More sharing options...
nkjellman Posted April 14, 2017 Share Posted April 14, 2017 Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel. For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool. On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517012 Share on other sites More sharing options...
MrGTAmodsgerman Posted April 14, 2017 Share Posted April 14, 2017 Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel.For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool. On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it. I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517036 Share on other sites More sharing options...
nkjellman Posted April 14, 2017 Share Posted April 14, 2017 Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel. For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool.On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it. I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files.I know about that. It could also be due to models completely obscured by other models are still rendering. I think it is both our theories. However my game has been unstable without even going near VC. It just will crash for no reason randomly. MrGTAmodsgerman 1 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517054 Share on other sites More sharing options...
MrGTAmodsgerman Posted April 15, 2017 Share Posted April 15, 2017 (edited) Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate. Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City Because GTA has no time travel. For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool.On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it.I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files.I know about that. It could also be due to models completely obscured by other models are still rendering. I think it is both our theories. However my game has been unstable without even going near VC. It just will crash for no reason randomly. Do u have a gameconfig installed? Maybe it reaches sometimes the game limit ___________________________________________________________________________ We really need a tool for special .DAT and .REL files to make our own Vice City radio and vehicle sounds! <Item> <filename>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_thelab</filename> <fileType>AUDIO_WAVEPACK</fileType> <overlay value="false" /> <disabled value="true" /> <persistent value="false" /> </Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_GAME.DAT</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_SOUNDS.DAT</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcthelab_GAME.DAT</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcthelab_SOUNDS.DAT</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_MIX.DAT</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_replayed</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_thelab</Item> <Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_radio_19_user</Item> Edited April 15, 2017 by MrGTAmodsgerman Chris S 1 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517531 Share on other sites More sharing options...
TommyMontana Posted April 15, 2017 Share Posted April 15, 2017 Would be nice to see old cabs like Roman's Taxi Esperanto adapted to Vice, 04's North Yankton police Esperanto/ Rancher too. MrGTAmodsgerman and Chris S 2 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069517590 Share on other sites More sharing options...
nkjellman Posted April 18, 2017 Share Posted April 18, 2017 (edited) There may be some sort of limit being breached here. I discovered this. It looks like the barrier on the end is missing here (so the lod shows). Also, one time I went into the 3 story garage (Maze Bank Tower facing south). The rails around the car elevator as well as the furniture by the stairs were both missing. It wasn't like this in the other 3 story garages though. Edited April 18, 2017 by nkjellman Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069525044 Share on other sites More sharing options...
_MK_ Posted April 19, 2017 Share Posted April 19, 2017 Looks like your game is on a heavy load,had something similar when using MapEditor to preload/spawn parked cars and jets,after removing half of them the LOD issue was gone. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069526230 Share on other sites More sharing options...
PacketOverload_x64bit Posted April 19, 2017 Share Posted April 19, 2017 Seriously cool GTARandom, thanks and looking forward to new developments! Putting it in 5 this coming weekend. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069526268 Share on other sites More sharing options...
nkjellman Posted April 20, 2017 Share Posted April 20, 2017 Looks like your game is on a heavy load,had something similar when using MapEditor to preload/spawn parked cars and jets,after removing half of them the LOD issue was gone. Tried a new gameconfig and now it is working fine. Nothing is missing. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069527232 Share on other sites More sharing options...
Nelly2K Posted April 20, 2017 Share Posted April 20, 2017 I never saw on the front page, is it like, being remastered for RAGE? ie. improved textures and models etc or a straight up port? Just cause all the neon's look nicer! Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069528030 Share on other sites More sharing options...
FV Mods Posted April 20, 2017 Author Share Posted April 20, 2017 I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with. Alvarez, BS_BlackScout, MrGTAmodsgerman and 3 others 6 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069528411 Share on other sites More sharing options...
Chris S Posted April 21, 2017 Share Posted April 21, 2017 I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with. i was going to make a promo video for this map. if you have not changed the map position/scale and have updates. i could use an update if you have one. Video will start production in a few days. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069529434 Share on other sites More sharing options...
Nelly2K Posted April 21, 2017 Share Posted April 21, 2017 I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with. Ah well yeah, that's a good idea in fairness, will result in the mod moving along quickly (at least quicker than a remake) and then the community can decide if they're going to update from there. Will be a "new" mod but you'll still get the credit Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069529451 Share on other sites More sharing options...
BahnSprueher Posted April 21, 2017 Share Posted April 21, 2017 Only thing you could think about is about the streets and pavements to maybe remodelling them because they are not the best to drive on because of the low poly displacements on some spots. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069529773 Share on other sites More sharing options...
MrGTAmodsgerman Posted April 21, 2017 Share Posted April 21, 2017 Only thing you could think about is about the streets and pavements to maybe remodelling them because they are not the best to drive on because of the low poly displacements on some spots. Chamfer modifier should do this easy Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069530019 Share on other sites More sharing options...
BS_BlackScout Posted April 23, 2017 Share Posted April 23, 2017 (edited) Vice V (GTA 5 Vice City Mod) || Reddit || DrGTAhttps://imgur.com/gallery/Z375A0m Edited April 23, 2017 by BlackScout inkoalawetrust, MrGTAmodsgerman, asilas and 10 others 13 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533613 Share on other sites More sharing options...
dr0yed Posted April 23, 2017 Share Posted April 23, 2017 Vice V (GTA 5 Vice City Mod) || Reddit || DrGTA https://imgur.com/gallery/Z375A0m Woah, ped paths already? Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533699 Share on other sites More sharing options...
_CP_ Posted April 23, 2017 Share Posted April 23, 2017 Nope, they're just spawned by using "map editor" or something. inkoalawetrust, Hans-Hermann Hoppe and dr0yed 3 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533704 Share on other sites More sharing options...
Mr.Arrow Posted April 23, 2017 Share Posted April 23, 2017 DrGTA? I would take it with a pinch of salt. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533709 Share on other sites More sharing options...
inadequate Posted April 23, 2017 Share Posted April 23, 2017 Vice V (GTA 5 Vice City Mod) || Reddit || DrGTA https://imgur.com/gallery/Z375A0m Whoa, edited or not, looks so alive. Chris S 1 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533717 Share on other sites More sharing options...
BS_BlackScout Posted April 23, 2017 Share Posted April 23, 2017 So, is he lying or not? "Mod by GTARANDOM: Version Not Released" Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533743 Share on other sites More sharing options...
Chris S Posted April 23, 2017 Share Posted April 23, 2017 Nope, they're just spawned by using "map editor" or something. yup clearly that is all it is. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533896 Share on other sites More sharing options...
dr0yed Posted April 23, 2017 Share Posted April 23, 2017 I can imagine the parked cars being nailed down because GTARandom included one with his mod. Peds though are probably via scripts.. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533901 Share on other sites More sharing options...
Shakez Posted April 23, 2017 Share Posted April 23, 2017 @GTARandom make the above pic alive!!! Chris S 1 Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069533908 Share on other sites More sharing options...
vitalik2187836 Posted April 24, 2017 Share Posted April 24, 2017 I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with.Please make a remake with good quality models yourself (if you can of course), because nobody will make good models after you. Just look at vice city rage. Do we have some mods to improve map quality? No. Do we have remastered cars? No. Sadly, this can be said about every aspect of vice city rage. Vice city low quality models and textures look really ugly on rage engine ( at least for me). Anyway thanks for your hard work. Cool that we already have so big map project on gta 5 mods scene. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069534400 Share on other sites More sharing options...
Shakez Posted April 24, 2017 Share Posted April 24, 2017 If it's rage engine, then it should be remastered textures too.It's more logic this way Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069534518 Share on other sites More sharing options...
_MK_ Posted April 24, 2017 Share Posted April 24, 2017 (edited) I'm not sure how he or anyone else want to deal with the cars spawn thing,the game has a limit to 60,and that's not MapEditor,more like Menyoo. Edited April 24, 2017 by _MK_ Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069534526 Share on other sites More sharing options...
BS_BlackScout Posted April 24, 2017 Share Posted April 24, 2017 If it's rage engine, then it should be remastered textures too. It's more logic this way Wait a bit It ain't me though. Link to comment https://gtaforums.com/topic/882469-relvvice-v/page/5/#findComment-1069535182 Share on other sites More sharing options...
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