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[REL|V]Vice V


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MrGTAmodsgerman

 

 

Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

 

20170413201641_1.jpg

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.

 

It have #NorthYanktonFirstMission2004

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BahnSprueher

 

 

Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

 

20170413201641_1.jpg

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.

 

For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.

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Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

20170413201641_1.jpg

 

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.

 

For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool.

 

On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it.

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MrGTAmodsgerman

 

 

 

 

Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

20170413201641_1.jpg

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.
For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool.

 

On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it.

 

I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files.

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Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

20170413201641_1.jpg

 

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.
For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.As old retired rusty cop cars, that would be cool.

On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it.

 

I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files.I know about that. It could also be due to models completely obscured by other models are still rendering. I think it is both our theories.

 

However my game has been unstable without even going near VC. It just will crash for no reason randomly.

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MrGTAmodsgerman

 

 

 

 

 

 

Started today to work on Police Emergency Addon. It´s basically the original gta 5 models with new liveries but when I finished it I will add them into an addon so that those are all separate.

20170413201641_1.jpg

Why not remaking the original Vice City police cars? I think someone already did this for GTA IV. That would let us to travel in time instead of traveling to a another City :D
Because GTA has no time travel.
For now I want to focus on this Mod. Maybe at sometime I can convert these models and let them appear destroyed at a scrapyard for the nostalgia but for now I want to keep this modern.
As old retired rusty cop cars, that would be cool.

On the other hand has anyone experienced any random crashes with this mod? My game has become unstable recently and I am trying to find the mod that is causing it.

I have unstable frames when i am in vice city. The problem is the unoptimized LODs i think. They reflect too detailed on my car compared to the GTA V map. The textures and all that are still the same at the LOD files.I know about that. It could also be due to models completely obscured by other models are still rendering. I think it is both our theories.

 

However my game has been unstable without even going near VC. It just will crash for no reason randomly.

 

Do u have a gameconfig installed? Maybe it reaches sometimes the game limit

___________________________________________________________________________

 

We really need a tool for special .DAT and .REL files to make our own Vice City radio and vehicle sounds!

		<Item>		  <filename>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_thelab</filename>		  <fileType>AUDIO_WAVEPACK</fileType>		  <overlay value="false" />		  <disabled value="true" />		 <persistent value="false" />		</Item>
				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_GAME.DAT</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_SOUNDS.DAT</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcthelab_GAME.DAT</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcthelab_SOUNDS.DAT</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/dlcpd03_MIX.DAT</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_replayed</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_thelab</Item>				<Item>dlc_patchDay3NG:/%PLATFORM%/audio/sfx/dlc_radio_19_user</Item>
Edited by MrGTAmodsgerman
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There may be some sort of limit being breached here. I discovered this.

 

zlkk1m4.jpg

 

It looks like the barrier on the end is missing here (so the lod shows). Also, one time I went into the 3 story garage (Maze Bank Tower facing south). The rails around the car elevator as well as the furniture by the stairs were both missing. It wasn't like this in the other 3 story garages though.

Edited by nkjellman
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I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with.

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I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with.

i was going to make a promo video for this map. if you have not changed the map position/scale and have updates. i could use an update if you have one. Video will start production in a few days.

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I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with.

Ah well yeah, that's a good idea in fairness, will result in the mod moving along quickly (at least quicker than a remake) and then the community can decide if they're going to update from there. Will be a "new" mod but you'll still get the credit :^:

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vitalik2187836

I am still in a dilemma about this, but i think i'll stick to original, like i said before, community can change the quality if they like, i just bring to you the base map to work with.

Please make a remake with good quality models yourself (if you can of course), because nobody will make good models after you. Just look at vice city rage. Do we have some mods to improve map quality? No. Do we have remastered cars? No. Sadly, this can be said about every aspect of vice city rage. Vice city low quality models and textures look really ugly on rage engine ( at least for me). Anyway thanks for your hard work. Cool that we already have so big map project on gta 5 mods scene.
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I'm not sure how he or anyone else want to deal with the cars spawn thing,the game has a limit to 60,and that's not MapEditor,more like Menyoo.

Edited by _MK_
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