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EncryptedReality

[REL|V]Vice V

Recommended Posts

Gamester42

Alright folks, so I pulled an all nighter trying to get this mod to work for my GTAV and I was finally successful as I think I discovered the flaw causing this map to ether not load for some people and or crashes the game for others. I will explain what I had to do to get this to work for me.

 

First off, It should be known that I'm using old version 1.0.350.2 of the game loading under the 3DM crack; (yes, I do actually own the game, but cracks just make modding life easier.), so take that as it may. Also, I did not have anything in my mods folder before starting this as all the mods I've done so far were directly to the game itself. I suggest starting clean with an empty mods folder yourself as well.

 

I first downloaded the current version of OPENIV and clicked in the program to install the ASI loader and OPENIV mod loader that it wanted to.

 

Then, using the beta package file from the link on the first page of this thread and chose the option to install it to the mods folder of GTAV.

 

After testing it and finding the game would no longer even load anymore, I started digging through some of the files to try to find out what was causing the issue. Upon my searching I discovered something important that was missing.

 

If you open up OPENIV and go to mods\update\update.rpf\common\data and open the dlclist.xml file, you'll discover that there is no mentioning of the dlc Miami map there, so the game is never told to even load the dlc pack, which they actually just called the pack "miami" instead of vicev for some reason.

 

So, I added this line to the end of that list of dlc packs..

 

<Item>dlcpacks:\miami\</Item>

 

After that, the game now loaded and Vice City was there! BTW, I very much recommend using this texture pack for the city once you get the it to load initially as the quality as it is much easier on the eyes for sure!...

 

https://www.gta5-mods.com/misc/vice-v-hd-textures

 

Here is a video I made today of me enjoying the city with the Tommy Vercetti player mod along with my many other car mods. IMHO, the city looks absolutely breath taking rendered in GTAV's engine!...

 

 

Enjoy Vice City in all it's glory folks!

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MrGTAmodsgerman
Posted (edited)

-REMOVED-

Sorry was qouteing a very old comment. GTA Forums didn't switched me to the last site

Edited by MrGTAmodsgerman

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Inan-Ahammad

nice!

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EncryptedReality
On 5/24/2018 at 6:28 PM, Gamester42 said:

 

Here is a video I made today of me enjoying the city with the Tommy Vercetti player mod along with my many other car mods. IMHO, the city looks absolutely breath taking rendered in GTAV's engine!...

 

[VIDEO]

 

Very nice video! No direct promises, but there might be a new project related to Vice in development stage soon! 
But not before French Riviera gets the first release, that you can be sure about :)

In the meantime i can only direct you to:

 

To compensate for time lost!

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Gamester42
Posted (edited)
On 6/2/2018 at 6:01 PM, EncryptedReality said:

Very nice video! No direct promises, but there might be a new project related to Vice in development stage soon! 
But not before French Riviera gets the first release, that you can be sure about :)

In the meantime i can only direct you to:

 

To compensate for time lost!

Thanks guys!  Yea more updates to the map would be awesome! I would personally at least like to see a more accurate collision map for the city and I would really like to see the interior details of the mansion finished so you could go in and actually walk up to the office and roof and such, that would be great!

 

BTW, is there any reason why the VC map itself couldn't just be used as a collision model?  I would think it would be low poly enough for GTAV that it could possibly work.  If so, that would be perfect!  I've done quite a bit of vehicle modeling over the years, but nothing with the maps, so not sure if it can work like that or not.

 

Thanks again

Edited by Gamester42

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codyJ

That could be easily possible with renderwares method the collisions were near impossible without a horribly high CPU usage, however RAGE is made with more complex collisions in mind.

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EncryptedReality

Updating this with a fix for newer versions, hopefully the soon forthcoming nightlife DLC for Online won't break it again. If it does, at least i know the principle to fix it now

 

Enjoy: https://bit.ly/2MRxI7w

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wilmanwdk

Not sure if it's a problem on my end, but for some reason I can't drive cars in some areas like Airport or Ocean Beach. I can spawn them, but they won't move, can't even turn the wheels or anything.

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EncryptedReality
4 minutes ago, wilmanwdk said:

Not sure if it's a problem on my end, but for some reason I can't drive cars in some areas like Airport or Ocean Beach. I can spawn them, but they won't move, can't even turn the wheels or anything.

You must place included

playerinfo.ymt

in

update/update.rpf/x64/data/tune

 

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wilmanwdk
Quote

Beware, you should use gameconfig and playerinfo.ymt from external, optimized sources to get the map working properly.

Dang, missed this piece in your 5mods page comment haha, thanks a lot!

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EncryptedReality
5 hours ago, wilmanwdk said:

Dang, missed this piece in your 5mods page comment haha, thanks a lot!

No worries, man, and you're welcome :) Enjoy the mod!

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ShenLong Kazama
Posted (edited)
On 7/19/2018 at 7:35 PM, EncryptedReality said:

No worries, man, and you're welcome :) Enjoy the mod!

 

The map itself works for me but when i use the HD textures the map won't load at all. I tried loading the base map first and then replace the textures but it's still the same result. 🤨

Edited by ShenLong Kazama

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K0ol-G-R4P

ER

 

Any chance we can get a Malibu Club interior update?

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EncryptedReality
9 hours ago, K0ol-G-R4P said:

ER

 

Any chance we can get a Malibu Club interior update?

It feels like you asked that cause of AH DLC for Online... new remarked trend by Rockstar/T2... don't care about their stuff nowadays, just milking cash and making us retards.

 

For your question, i don't plan to make Malibu club interior or any other ViceV work at this time... may change soon, or may not change ever, i give no promise, absolutely none at all.

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K0ol-G-R4P
3 hours ago, EncryptedReality said:

It feels like you asked that cause of AH DLC for Online... new remarked trend by Rockstar/T2... don't care about their stuff nowadays, just milking cash and making us retards.

 

For your question, i don't plan to make Malibu club interior or any other ViceV work at this time... may change soon, or may not change ever, i give no promise, absolutely none at all.

I could careless about GTA Online, haven't touched it in 4 years.

 

I asked because the Malibu Club is an iconic VC landmark.

 

Playing around yesterday I noticed collisions appear to be in place in the interior but no textures.

 

Wasn't sure how big of a challenge it would be to finish the interior.

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EncryptedReality
Posted (edited)
1 hour ago, K0ol-G-R4P said:

I could careless about GTA Online, haven't touched it in 4 years.

 

I asked because the Malibu Club is an iconic VC landmark.

 

Playing around yesterday I noticed collisions appear to be in place in the interior but no textures.

 

Wasn't sure how big of a challenge it would be to finish the interior.

 

Ok, then minimally it was odd you asked about it at this given time, when it released fresh. Fun fact is we can use it's contents and animations for Malibu 😛

 

That interior isn't a challenge to me, it's just not planned now

Edited by EncryptedReality

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