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How to import GTA SA Map in 3DS Max


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I am trying to import LAe2.IPL in 3ds max with textures and stuff! So for the DFF folder I export all DFFS using ALCI img editor from GTA3.IMG into a folder and MAP IO dealt with it, but the worst thing is applying textures, there is no way to export all tga textures from gta3.img at once and If I will do it manually I need atleast 3 years! Can anyone help?

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